diff options
Diffstat (limited to '')
-rw-r--r-- | src/citra_qt/debugger/graphics_breakpoints.cpp | 2 | ||||
-rw-r--r-- | src/citra_qt/debugger/graphics_vertex_shader.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/citra_qt/debugger/graphics_breakpoints.cpp b/src/citra_qt/debugger/graphics_breakpoints.cpp index c8510128a..fe66918a8 100644 --- a/src/citra_qt/debugger/graphics_breakpoints.cpp +++ b/src/citra_qt/debugger/graphics_breakpoints.cpp @@ -44,7 +44,7 @@ QVariant BreakPointModel::data(const QModelIndex& index, int role) const { Pica::DebugContext::Event::PicaCommandProcessed, tr("Pica command processed") }, { Pica::DebugContext::Event::IncomingPrimitiveBatch, tr("Incoming primitive batch") }, { Pica::DebugContext::Event::FinishedPrimitiveBatch, tr("Finished primitive batch") }, - { Pica::DebugContext::Event::VertexLoaded, tr("Vertex loaded") }, + { Pica::DebugContext::Event::VertexShaderInvocation, tr("Vertex shader invocation") }, { Pica::DebugContext::Event::IncomingDisplayTransfer, tr("Incoming display transfer") }, { Pica::DebugContext::Event::GSPCommandProcessed, tr("GSP command processed") }, { Pica::DebugContext::Event::BufferSwapped, tr("Buffers swapped") } diff --git a/src/citra_qt/debugger/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics_vertex_shader.cpp index d648d4640..6e8d7ef42 100644 --- a/src/citra_qt/debugger/graphics_vertex_shader.cpp +++ b/src/citra_qt/debugger/graphics_vertex_shader.cpp @@ -365,7 +365,7 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(std::shared_ptr< Pica::De input_data[i]->setValidator(new QDoubleValidator(input_data[i])); } - breakpoint_warning = new QLabel(tr("(data only available at VertexLoaded breakpoints)")); + breakpoint_warning = new QLabel(tr("(data only available at vertex shader invocation breakpoints)")); // TODO: Add some button for jumping to the shader entry point @@ -454,7 +454,7 @@ GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(std::shared_ptr< Pica::De void GraphicsVertexShaderWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) { auto input = static_cast<Pica::Shader::InputVertex*>(data); - if (event == Pica::DebugContext::Event::VertexLoaded) { + if (event == Pica::DebugContext::Event::VertexShaderInvocation) { Reload(true, data); } else { // No vertex data is retrievable => invalidate currently stored vertex data |