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Diffstat (limited to '')
-rw-r--r-- | src/common/console_listener.cpp | 319 |
1 files changed, 0 insertions, 319 deletions
diff --git a/src/common/console_listener.cpp b/src/common/console_listener.cpp deleted file mode 100644 index b6042796d..000000000 --- a/src/common/console_listener.cpp +++ /dev/null @@ -1,319 +0,0 @@ -// Copyright 2013 Dolphin Emulator Project -// Licensed under GPLv2 -// Refer to the license.txt file included. - -#include <algorithm> - -#ifdef _WIN32 -#include <windows.h> -#include <array> -#endif - -#include "common/common.h" -#include "common/log_manager.h" // Common -#include "common/console_listener.h" // Common - -ConsoleListener::ConsoleListener() -{ -#ifdef _WIN32 - hConsole = nullptr; - bUseColor = true; -#else - bUseColor = isatty(fileno(stdout)); -#endif -} - -ConsoleListener::~ConsoleListener() -{ - Close(); -} - -// 100, 100, "Dolphin Log Console" -// Open console window - width and height is the size of console window -// Name is the window title -void ConsoleListener::Open(bool Hidden, int Width, int Height, const char *Title) -{ -#ifdef _WIN32 - if (!GetConsoleWindow()) - { - // Open the console window and create the window handle for GetStdHandle() - AllocConsole(); - // Hide - if (Hidden) ShowWindow(GetConsoleWindow(), SW_HIDE); - // Save the window handle that AllocConsole() created - hConsole = GetStdHandle(STD_OUTPUT_HANDLE); - // Set the console window title - SetConsoleTitle(Common::UTF8ToTStr(Title).c_str()); - // Set letter space - LetterSpace(80, 4000); - //MoveWindow(GetConsoleWindow(), 200,200, 800,800, true); - } - else - { - hConsole = GetStdHandle(STD_OUTPUT_HANDLE); - } -#endif -} - -void ConsoleListener::UpdateHandle() -{ -#ifdef _WIN32 - hConsole = GetStdHandle(STD_OUTPUT_HANDLE); -#endif -} - -// Close the console window and close the eventual file handle -void ConsoleListener::Close() -{ -#ifdef _WIN32 - if (hConsole == nullptr) - return; - FreeConsole(); - hConsole = nullptr; -#else - fflush(nullptr); -#endif -} - -bool ConsoleListener::IsOpen() -{ -#ifdef _WIN32 - return (hConsole != nullptr); -#else - return true; -#endif -} - -/* - LetterSpace: SetConsoleScreenBufferSize and SetConsoleWindowInfo are - dependent on each other, that's the reason for the additional checks. -*/ -void ConsoleListener::BufferWidthHeight(int BufferWidth, int BufferHeight, int ScreenWidth, int ScreenHeight, bool BufferFirst) -{ -#ifdef _WIN32 - BOOL SB, SW; - if (BufferFirst) - { - // Change screen buffer size - COORD Co = {BufferWidth, BufferHeight}; - SB = SetConsoleScreenBufferSize(hConsole, Co); - // Change the screen buffer window size - SMALL_RECT coo = {0,0,ScreenWidth, ScreenHeight}; // top, left, right, bottom - SW = SetConsoleWindowInfo(hConsole, TRUE, &coo); - } - else - { - // Change the screen buffer window size - SMALL_RECT coo = {0,0, ScreenWidth, ScreenHeight}; // top, left, right, bottom - SW = SetConsoleWindowInfo(hConsole, TRUE, &coo); - // Change screen buffer size - COORD Co = {BufferWidth, BufferHeight}; - SB = SetConsoleScreenBufferSize(hConsole, Co); - } -#endif -} -void ConsoleListener::LetterSpace(int Width, int Height) -{ -#ifdef _WIN32 - // Get console info - CONSOLE_SCREEN_BUFFER_INFO ConInfo; - GetConsoleScreenBufferInfo(hConsole, &ConInfo); - - // - int OldBufferWidth = ConInfo.dwSize.X; - int OldBufferHeight = ConInfo.dwSize.Y; - int OldScreenWidth = (ConInfo.srWindow.Right - ConInfo.srWindow.Left); - int OldScreenHeight = (ConInfo.srWindow.Bottom - ConInfo.srWindow.Top); - // - int NewBufferWidth = Width; - int NewBufferHeight = Height; - int NewScreenWidth = NewBufferWidth - 1; - int NewScreenHeight = OldScreenHeight; - - // Width - BufferWidthHeight(NewBufferWidth, OldBufferHeight, NewScreenWidth, OldScreenHeight, (NewBufferWidth > OldScreenWidth-1)); - // Height - BufferWidthHeight(NewBufferWidth, NewBufferHeight, NewScreenWidth, NewScreenHeight, (NewBufferHeight > OldScreenHeight-1)); - - // Resize the window too - //MoveWindow(GetConsoleWindow(), 200,200, (Width*8 + 50),(NewScreenHeight*12 + 200), true); -#endif -} -#ifdef _WIN32 -COORD ConsoleListener::GetCoordinates(int BytesRead, int BufferWidth) -{ - COORD Ret = {0, 0}; - // Full rows - int Step = (int)floor((float)BytesRead / (float)BufferWidth); - Ret.Y += Step; - // Partial row - Ret.X = BytesRead - (BufferWidth * Step); - return Ret; -} -#endif -void ConsoleListener::PixelSpace(int Left, int Top, int Width, int Height, bool Resize) -{ -#ifdef _WIN32 - // Check size - if (Width < 8 || Height < 12) return; - - bool DBef = true; - bool DAft = true; - std::string SLog = ""; - - const HWND hWnd = GetConsoleWindow(); - const HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE); - - // Get console info - CONSOLE_SCREEN_BUFFER_INFO ConInfo; - GetConsoleScreenBufferInfo(hConsole, &ConInfo); - DWORD BufferSize = ConInfo.dwSize.X * ConInfo.dwSize.Y; - - // --------------------------------------------------------------------- - // Save the current text - // ------------------------ - DWORD cCharsRead = 0; - COORD coordScreen = { 0, 0 }; - - static const int MAX_BYTES = 1024 * 16; - - std::vector<std::array<TCHAR, MAX_BYTES>> Str; - std::vector<std::array<WORD, MAX_BYTES>> Attr; - - // ReadConsoleOutputAttribute seems to have a limit at this level - static const int ReadBufferSize = MAX_BYTES - 32; - - DWORD cAttrRead = ReadBufferSize; - DWORD BytesRead = 0; - while (BytesRead < BufferSize) - { - Str.resize(Str.size() + 1); - if (!ReadConsoleOutputCharacter(hConsole, Str.back().data(), ReadBufferSize, coordScreen, &cCharsRead)) - SLog += Common::StringFromFormat("WriteConsoleOutputCharacter error"); - - Attr.resize(Attr.size() + 1); - if (!ReadConsoleOutputAttribute(hConsole, Attr.back().data(), ReadBufferSize, coordScreen, &cAttrRead)) - SLog += Common::StringFromFormat("WriteConsoleOutputAttribute error"); - - // Break on error - if (cAttrRead == 0) break; - BytesRead += cAttrRead; - coordScreen = GetCoordinates(BytesRead, ConInfo.dwSize.X); - } - // Letter space - int LWidth = (int)(floor((float)Width / 8.0f) - 1.0f); - int LHeight = (int)(floor((float)Height / 12.0f) - 1.0f); - int LBufWidth = LWidth + 1; - int LBufHeight = (int)floor((float)BufferSize / (float)LBufWidth); - // Change screen buffer size - LetterSpace(LBufWidth, LBufHeight); - - - ClearScreen(true); - coordScreen.Y = 0; - coordScreen.X = 0; - DWORD cCharsWritten = 0; - - int BytesWritten = 0; - DWORD cAttrWritten = 0; - for (size_t i = 0; i < Attr.size(); i++) - { - if (!WriteConsoleOutputCharacter(hConsole, Str[i].data(), ReadBufferSize, coordScreen, &cCharsWritten)) - SLog += Common::StringFromFormat("WriteConsoleOutputCharacter error"); - if (!WriteConsoleOutputAttribute(hConsole, Attr[i].data(), ReadBufferSize, coordScreen, &cAttrWritten)) - SLog += Common::StringFromFormat("WriteConsoleOutputAttribute error"); - - BytesWritten += cAttrWritten; - coordScreen = GetCoordinates(BytesWritten, LBufWidth); - } - - const int OldCursor = ConInfo.dwCursorPosition.Y * ConInfo.dwSize.X + ConInfo.dwCursorPosition.X; - COORD Coo = GetCoordinates(OldCursor, LBufWidth); - SetConsoleCursorPosition(hConsole, Coo); - - if (SLog.length() > 0) Log(LogTypes::LNOTICE, SLog.c_str()); - - // Resize the window too - if (Resize) MoveWindow(GetConsoleWindow(), Left,Top, (Width + 100),Height, true); -#endif -} - -void ConsoleListener::Log(LogTypes::LOG_LEVELS Level, const char *Text) -{ -#if defined(_WIN32) - WORD Color; - - switch (Level) - { - case OS_LEVEL: // light yellow - Color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_INTENSITY; - break; - case NOTICE_LEVEL: // light green - Color = FOREGROUND_GREEN | FOREGROUND_INTENSITY; - break; - case ERROR_LEVEL: // light red - Color = FOREGROUND_RED | FOREGROUND_INTENSITY; - break; - case WARNING_LEVEL: // light purple - Color = FOREGROUND_RED | FOREGROUND_BLUE | FOREGROUND_INTENSITY; - break; - case INFO_LEVEL: // cyan - Color = FOREGROUND_GREEN | FOREGROUND_BLUE | FOREGROUND_INTENSITY; - break; - case DEBUG_LEVEL: // gray - Color = FOREGROUND_INTENSITY; - break; - default: // off-white - Color = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE; - break; - } - SetConsoleTextAttribute(hConsole, Color); - printf(Text); -#else - char ColorAttr[16] = ""; - char ResetAttr[16] = ""; - - if (bUseColor) - { - strcpy(ResetAttr, "\033[0m"); - switch (Level) - { - case NOTICE_LEVEL: // light green - strcpy(ColorAttr, "\033[92m"); - break; - case ERROR_LEVEL: // light red - strcpy(ColorAttr, "\033[91m"); - break; - case WARNING_LEVEL: // light yellow - strcpy(ColorAttr, "\033[93m"); - break; - default: - break; - } - } - fprintf(stderr, "%s%s%s", ColorAttr, Text, ResetAttr); -#endif -} -// Clear console screen -void ConsoleListener::ClearScreen(bool Cursor) -{ -#if defined(_WIN32) - COORD coordScreen = { 0, 0 }; - DWORD cCharsWritten; - CONSOLE_SCREEN_BUFFER_INFO csbi; - DWORD dwConSize; - - HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE); - - GetConsoleScreenBufferInfo(hConsole, &csbi); - dwConSize = csbi.dwSize.X * csbi.dwSize.Y; - // Write space to the entire console - FillConsoleOutputCharacter(hConsole, TEXT(' '), dwConSize, coordScreen, &cCharsWritten); - GetConsoleScreenBufferInfo(hConsole, &csbi); - FillConsoleOutputAttribute(hConsole, csbi.wAttributes, dwConSize, coordScreen, &cCharsWritten); - // Reset cursor - if (Cursor) SetConsoleCursorPosition(hConsole, coordScreen); -#endif -} - - |