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Diffstat (limited to 'src/common/file_util.h')
-rw-r--r-- | src/common/file_util.h | 298 |
1 files changed, 0 insertions, 298 deletions
diff --git a/src/common/file_util.h b/src/common/file_util.h deleted file mode 100644 index 840cde2a6..000000000 --- a/src/common/file_util.h +++ /dev/null @@ -1,298 +0,0 @@ -// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <array> -#include <cstdio> -#include <fstream> -#include <functional> -#include <limits> -#include <optional> -#include <string> -#include <string_view> -#include <type_traits> -#include <vector> -#include "common/common_types.h" -#ifdef _MSC_VER -#include "common/string_util.h" -#endif - -namespace Common::FS { - -// User paths for GetUserPath -enum class UserPath { - CacheDir, - ConfigDir, - KeysDir, - LogDir, - NANDDir, - RootDir, - SDMCDir, - LoadDir, - DumpDir, - ScreenshotsDir, - ShaderDir, - SysDataDir, - UserDir, -}; - -// FileSystem tree node/ -struct FSTEntry { - bool isDirectory; - u64 size; // file length or number of entries from children - std::string physicalName; // name on disk - std::string virtualName; // name in FST names table - std::vector<FSTEntry> children; -}; - -// Returns true if file filename exists -[[nodiscard]] bool Exists(const std::string& filename); - -// Returns true if filename is a directory -[[nodiscard]] bool IsDirectory(const std::string& filename); - -// Returns the size of filename (64bit) -[[nodiscard]] u64 GetSize(const std::string& filename); - -// Overloaded GetSize, accepts file descriptor -[[nodiscard]] u64 GetSize(int fd); - -// Overloaded GetSize, accepts FILE* -[[nodiscard]] u64 GetSize(FILE* f); - -// Returns true if successful, or path already exists. -bool CreateDir(const std::string& filename); - -// Creates the full path of fullPath returns true on success -bool CreateFullPath(const std::string& fullPath); - -// Deletes a given filename, return true on success -// Doesn't supports deleting a directory -bool Delete(const std::string& filename); - -// Deletes a directory filename, returns true on success -bool DeleteDir(const std::string& filename); - -// renames file srcFilename to destFilename, returns true on success -bool Rename(const std::string& srcFilename, const std::string& destFilename); - -// copies file srcFilename to destFilename, returns true on success -bool Copy(const std::string& srcFilename, const std::string& destFilename); - -// creates an empty file filename, returns true on success -bool CreateEmptyFile(const std::string& filename); - -/** - * @param num_entries_out to be assigned by the callable with the number of iterated directory - * entries, never null - * @param directory the path to the enclosing directory - * @param virtual_name the entry name, without any preceding directory info - * @return whether handling the entry succeeded - */ -using DirectoryEntryCallable = std::function<bool( - u64* num_entries_out, const std::string& directory, const std::string& virtual_name)>; - -/** - * Scans a directory, calling the callback for each file/directory contained within. - * If the callback returns failure, scanning halts and this function returns failure as well - * @param num_entries_out assigned by the function with the number of iterated directory entries, - * can be null - * @param directory the directory to scan - * @param callback The callback which will be called for each entry - * @return whether scanning the directory succeeded - */ -bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory, - DirectoryEntryCallable callback); - -/** - * Scans the directory tree, storing the results. - * @param directory the parent directory to start scanning from - * @param parent_entry FSTEntry where the filesystem tree results will be stored. - * @param recursion Number of children directories to read before giving up. - * @return the total number of files/directories found - */ -u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry, - unsigned int recursion = 0); - -// deletes the given directory and anything under it. Returns true on success. -bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256); - -// Returns the current directory -[[nodiscard]] std::optional<std::string> GetCurrentDir(); - -// Create directory and copy contents (does not overwrite existing files) -void CopyDir(const std::string& source_path, const std::string& dest_path); - -// Set the current directory to given directory -bool SetCurrentDir(const std::string& directory); - -// Returns a pointer to a string with a yuzu data dir in the user's home -// directory. To be used in "multi-user" mode (that is, installed). -const std::string& GetUserPath(UserPath path, const std::string& new_path = ""); - -[[nodiscard]] std::string GetHactoolConfigurationPath(); - -[[nodiscard]] std::string GetNANDRegistrationDir(bool system = false); - -// Returns the path to where the sys file are -[[nodiscard]] std::string GetSysDirectory(); - -#ifdef __APPLE__ -[[nodiscard]] std::string GetBundleDirectory(); -#endif - -#ifdef _WIN32 -[[nodiscard]] const std::string& GetExeDirectory(); -[[nodiscard]] std::string AppDataRoamingDirectory(); -#endif - -std::size_t WriteStringToFile(bool text_file, const std::string& filename, std::string_view str); - -std::size_t ReadFileToString(bool text_file, const std::string& filename, std::string& str); - -/** - * Splits the filename into 8.3 format - * Loosely implemented following https://en.wikipedia.org/wiki/8.3_filename - * @param filename The normal filename to use - * @param short_name A 9-char array in which the short name will be written - * @param extension A 4-char array in which the extension will be written - */ -void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name, - std::array<char, 4>& extension); - -// Splits the path on '/' or '\' and put the components into a vector -// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" } -[[nodiscard]] std::vector<std::string> SplitPathComponents(std::string_view filename); - -// Gets all of the text up to the last '/' or '\' in the path. -[[nodiscard]] std::string_view GetParentPath(std::string_view path); - -// Gets all of the text after the first '/' or '\' in the path. -[[nodiscard]] std::string_view GetPathWithoutTop(std::string_view path); - -// Gets the filename of the path -[[nodiscard]] std::string_view GetFilename(std::string_view path); - -// Gets the extension of the filename -[[nodiscard]] std::string_view GetExtensionFromFilename(std::string_view name); - -// Removes the final '/' or '\' if one exists -[[nodiscard]] std::string_view RemoveTrailingSlash(std::string_view path); - -// Creates a new vector containing indices [first, last) from the original. -template <typename T> -[[nodiscard]] std::vector<T> SliceVector(const std::vector<T>& vector, std::size_t first, - std::size_t last) { - if (first >= last) { - return {}; - } - last = std::min<std::size_t>(last, vector.size()); - return std::vector<T>(vector.begin() + first, vector.begin() + first + last); -} - -enum class DirectorySeparator { - ForwardSlash, - BackwardSlash, - PlatformDefault, -}; - -// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'. Makes '/' into '\\' -// depending if directory_separator is BackwardSlash or PlatformDefault and running on windows -[[nodiscard]] std::string SanitizePath( - std::string_view path, - DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash); - -// To deal with Windows being dumb at Unicode -template <typename T> -void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) { -#ifdef _MSC_VER - fstream.open(Common::UTF8ToUTF16W(filename), openmode); -#else - fstream.open(filename, openmode); -#endif -} - -// simple wrapper for cstdlib file functions to -// hopefully will make error checking easier -// and make forgetting an fclose() harder -class IOFile : public NonCopyable { -public: - IOFile(); - // flags is used for windows specific file open mode flags, which - // allows yuzu to open the logs in shared write mode, so that the file - // isn't considered "locked" while yuzu is open and people can open the log file and view it - IOFile(const std::string& filename, const char openmode[], int flags = 0); - - ~IOFile(); - - IOFile(IOFile&& other) noexcept; - IOFile& operator=(IOFile&& other) noexcept; - - void Swap(IOFile& other) noexcept; - - bool Open(const std::string& filename, const char openmode[], int flags = 0); - bool Close(); - - template <typename T> - std::size_t ReadArray(T* data, std::size_t length) const { - static_assert(std::is_trivially_copyable_v<T>, - "Given array does not consist of trivially copyable objects"); - - return ReadImpl(data, length, sizeof(T)); - } - - template <typename T> - std::size_t WriteArray(const T* data, std::size_t length) { - static_assert(std::is_trivially_copyable_v<T>, - "Given array does not consist of trivially copyable objects"); - - return WriteImpl(data, length, sizeof(T)); - } - - template <typename T> - std::size_t ReadBytes(T* data, std::size_t length) const { - static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable"); - return ReadArray(reinterpret_cast<char*>(data), length); - } - - template <typename T> - std::size_t WriteBytes(const T* data, std::size_t length) { - static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable"); - return WriteArray(reinterpret_cast<const char*>(data), length); - } - - template <typename T> - std::size_t WriteObject(const T& object) { - static_assert(!std::is_pointer_v<T>, "WriteObject arguments must not be a pointer"); - return WriteArray(&object, 1); - } - - std::size_t WriteString(std::string_view str) { - return WriteArray(str.data(), str.length()); - } - - [[nodiscard]] bool IsOpen() const { - return nullptr != m_file; - } - - bool Seek(s64 off, int origin) const; - [[nodiscard]] u64 Tell() const; - [[nodiscard]] u64 GetSize() const; - bool Resize(u64 size); - bool Flush(); - - // clear error state - void Clear() { - std::clearerr(m_file); - } - -private: - std::size_t ReadImpl(void* data, std::size_t length, std::size_t data_size) const; - std::size_t WriteImpl(const void* data, std::size_t length, std::size_t data_size); - - std::FILE* m_file = nullptr; -}; - -} // namespace Common::FS |