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-rw-r--r--src/common/quaternion.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/common/quaternion.h b/src/common/quaternion.h
index c528c0b68..370198ae0 100644
--- a/src/common/quaternion.h
+++ b/src/common/quaternion.h
@@ -6,12 +6,12 @@
#include "common/vector_math.h"
-namespace Math {
+namespace Common {
template <typename T>
class Quaternion {
public:
- Math::Vec3<T> xyz;
+ Vec3<T> xyz;
T w{};
Quaternion<decltype(-T{})> Inverse() const {
@@ -38,12 +38,12 @@ public:
};
template <typename T>
-auto QuaternionRotate(const Quaternion<T>& q, const Math::Vec3<T>& v) {
+auto QuaternionRotate(const Quaternion<T>& q, const Vec3<T>& v) {
return v + 2 * Cross(q.xyz, Cross(q.xyz, v) + v * q.w);
}
-inline Quaternion<float> MakeQuaternion(const Math::Vec3<float>& axis, float angle) {
+inline Quaternion<float> MakeQuaternion(const Vec3<float>& axis, float angle) {
return {axis * std::sin(angle / 2), std::cos(angle / 2)};
}
-} // namespace Math
+} // namespace Common