diff options
Diffstat (limited to '')
-rw-r--r-- | src/common/settings.cpp | 58 |
1 files changed, 43 insertions, 15 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index b1a2aa8b2..66dffc9bf 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -1,12 +1,16 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#if __cpp_lib_chrono >= 201907L +#include <chrono> +#endif #include <string_view> #include "common/assert.h" #include "common/fs/path_util.h" #include "common/logging/log.h" #include "common/settings.h" +#include "common/time_zone.h" namespace Settings { @@ -14,18 +18,23 @@ Values values; static bool configuring_global = true; std::string GetTimeZoneString() { - static constexpr std::array timezones{ - "auto", "default", "CET", "CST6CDT", "Cuba", "EET", "Egypt", "Eire", - "EST", "EST5EDT", "GB", "GB-Eire", "GMT", "GMT+0", "GMT-0", "GMT0", - "Greenwich", "Hongkong", "HST", "Iceland", "Iran", "Israel", "Jamaica", "Japan", - "Kwajalein", "Libya", "MET", "MST", "MST7MDT", "Navajo", "NZ", "NZ-CHAT", - "Poland", "Portugal", "PRC", "PST8PDT", "ROC", "ROK", "Singapore", "Turkey", - "UCT", "Universal", "UTC", "W-SU", "WET", "Zulu", - }; - const auto time_zone_index = static_cast<std::size_t>(values.time_zone_index.GetValue()); - ASSERT(time_zone_index < timezones.size()); - return timezones[time_zone_index]; + ASSERT(time_zone_index < Common::TimeZone::GetTimeZoneStrings().size()); + + std::string location_name; + if (time_zone_index == 0) { // Auto +#if __cpp_lib_chrono >= 201907L + const struct std::chrono::tzdb& time_zone_data = std::chrono::get_tzdb(); + const std::chrono::time_zone* current_zone = time_zone_data.current_zone(); + std::string_view current_zone_name = current_zone->name(); + location_name = current_zone_name; +#else + location_name = Common::TimeZone::FindSystemTimeZone(); +#endif + } else { + location_name = Common::TimeZone::GetTimeZoneStrings()[time_zone_index]; + } + return location_name; } void LogSettings() { @@ -45,6 +54,7 @@ void LogSettings() { log_setting("System_LanguageIndex", values.language_index.GetValue()); log_setting("System_RegionIndex", values.region_index.GetValue()); log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue()); + log_setting("System_UnsafeMemoryLayout", values.use_unsafe_extended_memory_layout.GetValue()); log_setting("Core_UseMultiCore", values.use_multi_core.GetValue()); log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue()); log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue()); @@ -59,7 +69,10 @@ void LogSettings() { values.use_asynchronous_gpu_emulation.GetValue()); log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); - log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); + log_setting("Renderer_AsyncASTC", values.async_astc.GetValue()); + log_setting("Renderer_AstcRecompression", values.astc_recompression.GetValue()); + log_setting("Renderer_UseVsync", values.vsync_mode.GetValue()); + log_setting("Renderer_UseReactiveFlushing", values.use_reactive_flushing.GetValue()); log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); @@ -76,6 +89,13 @@ void LogSettings() { log_setting("Debugging_GDBStub", values.use_gdbstub.GetValue()); log_setting("Input_EnableMotion", values.motion_enabled.GetValue()); log_setting("Input_EnableVibration", values.vibration_enabled.GetValue()); + log_setting("Input_EnableTouch", values.touchscreen.enabled); + log_setting("Input_EnableMouse", values.mouse_enabled.GetValue()); + log_setting("Input_EnableKeyboard", values.keyboard_enabled.GetValue()); + log_setting("Input_EnableRingController", values.enable_ring_controller.GetValue()); + log_setting("Input_EnableIrSensor", values.enable_ir_sensor.GetValue()); + log_setting("Input_EnableCustomJoycon", values.enable_joycon_driver.GetValue()); + log_setting("Input_EnableCustomProController", values.enable_procon_driver.GetValue()); log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue()); } @@ -183,7 +203,7 @@ void RestoreGlobalState(bool is_powered_on) { // Core values.use_multi_core.SetGlobal(true); - values.use_extended_memory_layout.SetGlobal(true); + values.use_unsafe_extended_memory_layout.SetGlobal(true); // CPU values.cpu_accuracy.SetGlobal(true); @@ -197,9 +217,14 @@ void RestoreGlobalState(bool is_powered_on) { // Renderer values.fsr_sharpening_slider.SetGlobal(true); values.renderer_backend.SetGlobal(true); + values.async_presentation.SetGlobal(true); values.renderer_force_max_clock.SetGlobal(true); values.vulkan_device.SetGlobal(true); + values.fullscreen_mode.SetGlobal(true); values.aspect_ratio.SetGlobal(true); + values.resolution_setup.SetGlobal(true); + values.scaling_filter.SetGlobal(true); + values.anti_aliasing.SetGlobal(true); values.max_anisotropy.SetGlobal(true); values.use_speed_limit.SetGlobal(true); values.speed_limit.SetGlobal(true); @@ -208,15 +233,18 @@ void RestoreGlobalState(bool is_powered_on) { values.use_asynchronous_gpu_emulation.SetGlobal(true); values.nvdec_emulation.SetGlobal(true); values.accelerate_astc.SetGlobal(true); - values.use_vsync.SetGlobal(true); + values.async_astc.SetGlobal(true); + values.astc_recompression.SetGlobal(true); + values.use_reactive_flushing.SetGlobal(true); values.shader_backend.SetGlobal(true); values.use_asynchronous_shaders.SetGlobal(true); values.use_fast_gpu_time.SetGlobal(true); - values.use_pessimistic_flushes.SetGlobal(true); values.use_vulkan_driver_pipeline_cache.SetGlobal(true); values.bg_red.SetGlobal(true); values.bg_green.SetGlobal(true); values.bg_blue.SetGlobal(true); + values.enable_compute_pipelines.SetGlobal(true); + values.use_video_framerate.SetGlobal(true); // System values.language_index.SetGlobal(true); |