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-rw-r--r--src/common/settings.cpp58
1 files changed, 43 insertions, 15 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index b1a2aa8b2..66dffc9bf 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -1,12 +1,16 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#if __cpp_lib_chrono >= 201907L
+#include <chrono>
+#endif
#include <string_view>
#include "common/assert.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
#include "common/settings.h"
+#include "common/time_zone.h"
namespace Settings {
@@ -14,18 +18,23 @@ Values values;
static bool configuring_global = true;
std::string GetTimeZoneString() {
- static constexpr std::array timezones{
- "auto", "default", "CET", "CST6CDT", "Cuba", "EET", "Egypt", "Eire",
- "EST", "EST5EDT", "GB", "GB-Eire", "GMT", "GMT+0", "GMT-0", "GMT0",
- "Greenwich", "Hongkong", "HST", "Iceland", "Iran", "Israel", "Jamaica", "Japan",
- "Kwajalein", "Libya", "MET", "MST", "MST7MDT", "Navajo", "NZ", "NZ-CHAT",
- "Poland", "Portugal", "PRC", "PST8PDT", "ROC", "ROK", "Singapore", "Turkey",
- "UCT", "Universal", "UTC", "W-SU", "WET", "Zulu",
- };
-
const auto time_zone_index = static_cast<std::size_t>(values.time_zone_index.GetValue());
- ASSERT(time_zone_index < timezones.size());
- return timezones[time_zone_index];
+ ASSERT(time_zone_index < Common::TimeZone::GetTimeZoneStrings().size());
+
+ std::string location_name;
+ if (time_zone_index == 0) { // Auto
+#if __cpp_lib_chrono >= 201907L
+ const struct std::chrono::tzdb& time_zone_data = std::chrono::get_tzdb();
+ const std::chrono::time_zone* current_zone = time_zone_data.current_zone();
+ std::string_view current_zone_name = current_zone->name();
+ location_name = current_zone_name;
+#else
+ location_name = Common::TimeZone::FindSystemTimeZone();
+#endif
+ } else {
+ location_name = Common::TimeZone::GetTimeZoneStrings()[time_zone_index];
+ }
+ return location_name;
}
void LogSettings() {
@@ -45,6 +54,7 @@ void LogSettings() {
log_setting("System_LanguageIndex", values.language_index.GetValue());
log_setting("System_RegionIndex", values.region_index.GetValue());
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
+ log_setting("System_UnsafeMemoryLayout", values.use_unsafe_extended_memory_layout.GetValue());
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
log_setting("Renderer_UseResolutionScaling", values.resolution_setup.GetValue());
@@ -59,7 +69,10 @@ void LogSettings() {
values.use_asynchronous_gpu_emulation.GetValue());
log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue());
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
- log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
+ log_setting("Renderer_AsyncASTC", values.async_astc.GetValue());
+ log_setting("Renderer_AstcRecompression", values.astc_recompression.GetValue());
+ log_setting("Renderer_UseVsync", values.vsync_mode.GetValue());
+ log_setting("Renderer_UseReactiveFlushing", values.use_reactive_flushing.GetValue());
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
@@ -76,6 +89,13 @@ void LogSettings() {
log_setting("Debugging_GDBStub", values.use_gdbstub.GetValue());
log_setting("Input_EnableMotion", values.motion_enabled.GetValue());
log_setting("Input_EnableVibration", values.vibration_enabled.GetValue());
+ log_setting("Input_EnableTouch", values.touchscreen.enabled);
+ log_setting("Input_EnableMouse", values.mouse_enabled.GetValue());
+ log_setting("Input_EnableKeyboard", values.keyboard_enabled.GetValue());
+ log_setting("Input_EnableRingController", values.enable_ring_controller.GetValue());
+ log_setting("Input_EnableIrSensor", values.enable_ir_sensor.GetValue());
+ log_setting("Input_EnableCustomJoycon", values.enable_joycon_driver.GetValue());
+ log_setting("Input_EnableCustomProController", values.enable_procon_driver.GetValue());
log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue());
}
@@ -183,7 +203,7 @@ void RestoreGlobalState(bool is_powered_on) {
// Core
values.use_multi_core.SetGlobal(true);
- values.use_extended_memory_layout.SetGlobal(true);
+ values.use_unsafe_extended_memory_layout.SetGlobal(true);
// CPU
values.cpu_accuracy.SetGlobal(true);
@@ -197,9 +217,14 @@ void RestoreGlobalState(bool is_powered_on) {
// Renderer
values.fsr_sharpening_slider.SetGlobal(true);
values.renderer_backend.SetGlobal(true);
+ values.async_presentation.SetGlobal(true);
values.renderer_force_max_clock.SetGlobal(true);
values.vulkan_device.SetGlobal(true);
+ values.fullscreen_mode.SetGlobal(true);
values.aspect_ratio.SetGlobal(true);
+ values.resolution_setup.SetGlobal(true);
+ values.scaling_filter.SetGlobal(true);
+ values.anti_aliasing.SetGlobal(true);
values.max_anisotropy.SetGlobal(true);
values.use_speed_limit.SetGlobal(true);
values.speed_limit.SetGlobal(true);
@@ -208,15 +233,18 @@ void RestoreGlobalState(bool is_powered_on) {
values.use_asynchronous_gpu_emulation.SetGlobal(true);
values.nvdec_emulation.SetGlobal(true);
values.accelerate_astc.SetGlobal(true);
- values.use_vsync.SetGlobal(true);
+ values.async_astc.SetGlobal(true);
+ values.astc_recompression.SetGlobal(true);
+ values.use_reactive_flushing.SetGlobal(true);
values.shader_backend.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
- values.use_pessimistic_flushes.SetGlobal(true);
values.use_vulkan_driver_pipeline_cache.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);
+ values.enable_compute_pipelines.SetGlobal(true);
+ values.use_video_framerate.SetGlobal(true);
// System
values.language_index.SetGlobal(true);