diff options
Diffstat (limited to 'src/common/settings.cpp')
-rw-r--r-- | src/common/settings.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index fd3b639cd..9dd5e3efb 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -54,14 +54,13 @@ void LogSettings() { log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue()); log_setting("Renderer_UseAsynchronousGpuEmulation", values.use_asynchronous_gpu_emulation.GetValue()); - log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue()); + log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); log_setting("Audio_OutputEngine", values.sink_id.GetValue()); - log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue()); log_setting("Audio_OutputDevice", values.audio_device_id.GetValue()); log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue()); log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir)); @@ -70,8 +69,9 @@ void LogSettings() { log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir)); log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir)); log_setting("Debugging_ProgramArgs", values.program_args.GetValue()); - log_setting("Services_BCATBackend", values.bcat_backend.GetValue()); - log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local.GetValue()); + log_setting("Input_EnableMotion", values.motion_enabled.GetValue()); + log_setting("Input_EnableVibration", values.vibration_enabled.GetValue()); + log_setting("Input_EnableRawInput", values.enable_raw_input.GetValue()); } bool IsConfiguringGlobal() { @@ -112,7 +112,6 @@ void RestoreGlobalState(bool is_powered_on) { } // Audio - values.enable_audio_stretching.SetGlobal(true); values.volume.SetGlobal(true); // Core @@ -136,7 +135,7 @@ void RestoreGlobalState(bool is_powered_on) { values.use_disk_shader_cache.SetGlobal(true); values.gpu_accuracy.SetGlobal(true); values.use_asynchronous_gpu_emulation.SetGlobal(true); - values.use_nvdec_emulation.SetGlobal(true); + values.nvdec_emulation.SetGlobal(true); values.accelerate_astc.SetGlobal(true); values.use_vsync.SetGlobal(true); values.shader_backend.SetGlobal(true); |