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Diffstat (limited to '')
-rw-r--r-- | src/common/x64/cpu_wait.cpp | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/src/common/x64/cpu_wait.cpp b/src/common/x64/cpu_wait.cpp new file mode 100644 index 000000000..c53dd4945 --- /dev/null +++ b/src/common/x64/cpu_wait.cpp @@ -0,0 +1,51 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <thread> + +#ifdef _MSC_VER +#include <intrin.h> +#endif + +#include "common/x64/cpu_detect.h" +#include "common/x64/cpu_wait.h" +#include "common/x64/rdtsc.h" + +namespace Common::X64 { + +#ifdef _MSC_VER +__forceinline static void TPAUSE() { + // 100,000 cycles is a reasonable amount of time to wait to save on CPU resources. + // For reference: + // At 1 GHz, 100K cycles is 100us + // At 2 GHz, 100K cycles is 50us + // At 4 GHz, 100K cycles is 25us + static constexpr auto PauseCycles = 100'000; + _tpause(0, FencedRDTSC() + PauseCycles); +} +#else +static void TPAUSE() { + // 100,000 cycles is a reasonable amount of time to wait to save on CPU resources. + // For reference: + // At 1 GHz, 100K cycles is 100us + // At 2 GHz, 100K cycles is 50us + // At 4 GHz, 100K cycles is 25us + static constexpr auto PauseCycles = 100'000; + const auto tsc = FencedRDTSC() + PauseCycles; + const auto eax = static_cast<u32>(tsc & 0xFFFFFFFF); + const auto edx = static_cast<u32>(tsc >> 32); + asm volatile("tpause %0" : : "r"(0), "d"(edx), "a"(eax)); +} +#endif + +void MicroSleep() { + static const bool has_waitpkg = GetCPUCaps().waitpkg; + + if (has_waitpkg) { + TPAUSE(); + } else { + std::this_thread::yield(); + } +} + +} // namespace Common::X64 |