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-rw-r--r--src/common/assert.cpp5
-rw-r--r--src/common/assert.h14
-rw-r--r--src/common/settings.cpp2
3 files changed, 18 insertions, 3 deletions
diff --git a/src/common/assert.cpp b/src/common/assert.cpp
index b44570528..a27a025ae 100644
--- a/src/common/assert.cpp
+++ b/src/common/assert.cpp
@@ -11,3 +11,8 @@ void assert_handle_failure() {
Crash();
}
}
+
+[[noreturn]] void unreachable_impl() {
+ Crash();
+ throw std::runtime_error("Unreachable code");
+}
diff --git a/src/common/assert.h b/src/common/assert.h
index dbfd8abaf..478bfa856 100644
--- a/src/common/assert.h
+++ b/src/common/assert.h
@@ -11,6 +11,8 @@
// everywhere. So let's just move the handling of the failed assert to a single cpp file.
void assert_handle_failure();
+[[noreturn]] void unreachable_impl();
+
// For asserts we'd like to keep all the junk executed when an assert happens away from the
// important code in the function. One way of doing this is to put all the relevant code inside a
// lambda and force the compiler to not inline it. Unfortunately, MSVC seems to have no syntax to
@@ -44,9 +46,17 @@ assert_noinline_call(const Fn& fn) {
} \
while (0)
-#define UNREACHABLE() assert_noinline_call([] { LOG_CRITICAL(Debug, "Unreachable code!"); })
+#define UNREACHABLE() \
+ do { \
+ assert_noinline_call([] { LOG_CRITICAL(Debug, "Unreachable code!"); }); \
+ unreachable_impl(); \
+ } while (0)
+
#define UNREACHABLE_MSG(...) \
- assert_noinline_call([&] { LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); })
+ do { \
+ assert_noinline_call([&] { LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); }); \
+ unreachable_impl(); \
+ } while (0)
#ifdef _DEBUG
#define DEBUG_ASSERT(_a_) ASSERT(_a_)
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 6ffab63af..751549583 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -147,7 +147,7 @@ void UpdateRescalingInfo() {
info.down_shift = 0;
break;
default:
- UNREACHABLE();
+ ASSERT(false);
info.up_scale = 1;
info.down_shift = 0;
}