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Diffstat (limited to '')
-rw-r--r-- | src/core/arm/nce/arm_nce.cpp | 400 |
1 files changed, 400 insertions, 0 deletions
diff --git a/src/core/arm/nce/arm_nce.cpp b/src/core/arm/nce/arm_nce.cpp new file mode 100644 index 000000000..f7bdafd39 --- /dev/null +++ b/src/core/arm/nce/arm_nce.cpp @@ -0,0 +1,400 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <cinttypes> +#include <memory> + +#include "common/signal_chain.h" +#include "core/arm/nce/arm_nce.h" +#include "core/arm/nce/patcher.h" +#include "core/core.h" +#include "core/memory.h" + +#include "core/hle/kernel/k_process.h" + +#include <signal.h> +#include <sys/syscall.h> +#include <unistd.h> + +namespace Core { + +namespace { + +struct sigaction g_orig_action; + +// Verify assembly offsets. +using NativeExecutionParameters = Kernel::KThread::NativeExecutionParameters; +static_assert(offsetof(NativeExecutionParameters, native_context) == TpidrEl0NativeContext); +static_assert(offsetof(NativeExecutionParameters, lock) == TpidrEl0Lock); +static_assert(offsetof(NativeExecutionParameters, magic) == TpidrEl0TlsMagic); + +fpsimd_context* GetFloatingPointState(mcontext_t& host_ctx) { + _aarch64_ctx* header = reinterpret_cast<_aarch64_ctx*>(&host_ctx.__reserved); + while (header->magic != FPSIMD_MAGIC) { + header = reinterpret_cast<_aarch64_ctx*>(reinterpret_cast<char*>(header) + header->size); + } + return reinterpret_cast<fpsimd_context*>(header); +} + +} // namespace + +void* ARM_NCE::RestoreGuestContext(void* raw_context) { + // Retrieve the host context. + auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext; + + // Thread-local parameters will be located in x9. + auto* tpidr = reinterpret_cast<NativeExecutionParameters*>(host_ctx.regs[9]); + auto* guest_ctx = static_cast<GuestContext*>(tpidr->native_context); + + // Retrieve the host floating point state. + auto* fpctx = GetFloatingPointState(host_ctx); + + // Save host callee-saved registers. + std::memcpy(guest_ctx->host_ctx.host_saved_vregs.data(), &fpctx->vregs[8], + sizeof(guest_ctx->host_ctx.host_saved_vregs)); + std::memcpy(guest_ctx->host_ctx.host_saved_regs.data(), &host_ctx.regs[19], + sizeof(guest_ctx->host_ctx.host_saved_regs)); + + // Save stack pointer. + guest_ctx->host_ctx.host_sp = host_ctx.sp; + + // Restore all guest state except tpidr_el0. + host_ctx.sp = guest_ctx->sp; + host_ctx.pc = guest_ctx->pc; + host_ctx.pstate = guest_ctx->pstate; + fpctx->fpcr = guest_ctx->fpcr; + fpctx->fpsr = guest_ctx->fpsr; + std::memcpy(host_ctx.regs, guest_ctx->cpu_registers.data(), sizeof(host_ctx.regs)); + std::memcpy(fpctx->vregs, guest_ctx->vector_registers.data(), sizeof(fpctx->vregs)); + + // Return the new thread-local storage pointer. + return tpidr; +} + +void ARM_NCE::SaveGuestContext(GuestContext* guest_ctx, void* raw_context) { + // Retrieve the host context. + auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext; + + // Retrieve the host floating point state. + auto* fpctx = GetFloatingPointState(host_ctx); + + // Save all guest registers except tpidr_el0. + std::memcpy(guest_ctx->cpu_registers.data(), host_ctx.regs, sizeof(host_ctx.regs)); + std::memcpy(guest_ctx->vector_registers.data(), fpctx->vregs, sizeof(fpctx->vregs)); + guest_ctx->fpsr = fpctx->fpsr; + guest_ctx->fpcr = fpctx->fpcr; + guest_ctx->pstate = static_cast<u32>(host_ctx.pstate); + guest_ctx->pc = host_ctx.pc; + guest_ctx->sp = host_ctx.sp; + + // Restore stack pointer. + host_ctx.sp = guest_ctx->host_ctx.host_sp; + + // Restore host callee-saved registers. + std::memcpy(&host_ctx.regs[19], guest_ctx->host_ctx.host_saved_regs.data(), + sizeof(guest_ctx->host_ctx.host_saved_regs)); + std::memcpy(&fpctx->vregs[8], guest_ctx->host_ctx.host_saved_vregs.data(), + sizeof(guest_ctx->host_ctx.host_saved_vregs)); + + // Return from the call on exit by setting pc to x30. + host_ctx.pc = guest_ctx->host_ctx.host_saved_regs[11]; + + // Clear esr_el1 and return it. + host_ctx.regs[0] = guest_ctx->esr_el1.exchange(0); +} + +bool ARM_NCE::HandleGuestFault(GuestContext* guest_ctx, void* raw_info, void* raw_context) { + auto& host_ctx = static_cast<ucontext_t*>(raw_context)->uc_mcontext; + auto* info = static_cast<siginfo_t*>(raw_info); + + // Try to handle an invalid access. + // TODO: handle accesses which split a page? + const Common::ProcessAddress addr = + (reinterpret_cast<u64>(info->si_addr) & ~Memory::YUZU_PAGEMASK); + if (guest_ctx->system->ApplicationMemory().InvalidateNCE(addr, Memory::YUZU_PAGESIZE)) { + // We handled the access successfully and are returning to guest code. + return true; + } + + // We can't handle the access, so determine why we crashed. + const bool is_prefetch_abort = host_ctx.pc == reinterpret_cast<u64>(info->si_addr); + + // For data aborts, skip the instruction and return to guest code. + // This will allow games to continue in many scenarios where they would otherwise crash. + if (!is_prefetch_abort) { + host_ctx.pc += 4; + return true; + } + + // This is a prefetch abort. + guest_ctx->esr_el1.fetch_or(static_cast<u64>(HaltReason::PrefetchAbort)); + + // Forcibly mark the context as locked. We are still running. + // We may race with SignalInterrupt here: + // - If we lose the race, then SignalInterrupt will send us a signal we are masking, + // and it will do nothing when it is unmasked, as we have already left guest code. + // - If we win the race, then SignalInterrupt will wait for us to unlock first. + auto& thread_params = guest_ctx->parent->running_thread->GetNativeExecutionParameters(); + thread_params.lock.store(SpinLockLocked); + + // Return to host. + SaveGuestContext(guest_ctx, raw_context); + return false; +} + +void ARM_NCE::HandleHostFault(int sig, void* raw_info, void* raw_context) { + return g_orig_action.sa_sigaction(sig, static_cast<siginfo_t*>(raw_info), raw_context); +} + +HaltReason ARM_NCE::RunJit() { + // Get the thread parameters. + // TODO: pass the current thread down from ::Run + auto* thread = Kernel::GetCurrentThreadPointer(system.Kernel()); + auto* thread_params = &thread->GetNativeExecutionParameters(); + + { + // Lock our core context. + std::scoped_lock lk{lock}; + + // We should not be running. + ASSERT(running_thread == nullptr); + + // Check if we need to run. If we have already been halted, we are done. + u64 halt = guest_ctx.esr_el1.exchange(0); + if (halt != 0) { + return static_cast<HaltReason>(halt); + } + + // Mark that we are running. + running_thread = thread; + + // Acquire the lock on the thread parameters. + // This allows us to force synchronization with SignalInterrupt. + LockThreadParameters(thread_params); + } + + // Assign current members. + guest_ctx.parent = this; + thread_params->native_context = &guest_ctx; + thread_params->tpidr_el0 = guest_ctx.tpidr_el0; + thread_params->tpidrro_el0 = guest_ctx.tpidrro_el0; + thread_params->is_running = true; + + HaltReason halt{}; + + // TODO: finding and creating the post handler needs to be locked + // to deal with dynamic loading of NROs. + const auto& post_handlers = system.ApplicationProcess()->GetPostHandlers(); + if (auto it = post_handlers.find(guest_ctx.pc); it != post_handlers.end()) { + halt = ReturnToRunCodeByTrampoline(thread_params, &guest_ctx, it->second); + } else { + halt = ReturnToRunCodeByExceptionLevelChange(thread_id, thread_params); + } + + // Unload members. + // The thread does not change, so we can persist the old reference. + guest_ctx.tpidr_el0 = thread_params->tpidr_el0; + thread_params->native_context = nullptr; + thread_params->is_running = false; + + // Unlock the thread parameters. + UnlockThreadParameters(thread_params); + + { + // Lock the core context. + std::scoped_lock lk{lock}; + + // On exit, we no longer have an active thread. + running_thread = nullptr; + } + + // Return the halt reason. + return halt; +} + +HaltReason ARM_NCE::StepJit() { + return HaltReason::StepThread; +} + +u32 ARM_NCE::GetSvcNumber() const { + return guest_ctx.svc_swi; +} + +ARM_NCE::ARM_NCE(System& system_, bool uses_wall_clock_, std::size_t core_index_) + : ARM_Interface{system_, uses_wall_clock_}, core_index{core_index_} { + guest_ctx.system = &system_; +} + +ARM_NCE::~ARM_NCE() = default; + +void ARM_NCE::Initialize() { + thread_id = gettid(); + + // Setup our signals + static std::once_flag flag; + std::call_once(flag, [] { + using HandlerType = decltype(sigaction::sa_sigaction); + + sigset_t signal_mask; + sigemptyset(&signal_mask); + sigaddset(&signal_mask, ReturnToRunCodeByExceptionLevelChangeSignal); + sigaddset(&signal_mask, BreakFromRunCodeSignal); + sigaddset(&signal_mask, GuestFaultSignal); + + struct sigaction return_to_run_code_action {}; + return_to_run_code_action.sa_flags = SA_SIGINFO | SA_ONSTACK; + return_to_run_code_action.sa_sigaction = reinterpret_cast<HandlerType>( + &ARM_NCE::ReturnToRunCodeByExceptionLevelChangeSignalHandler); + return_to_run_code_action.sa_mask = signal_mask; + Common::SigAction(ReturnToRunCodeByExceptionLevelChangeSignal, &return_to_run_code_action, + nullptr); + + struct sigaction break_from_run_code_action {}; + break_from_run_code_action.sa_flags = SA_SIGINFO | SA_ONSTACK; + break_from_run_code_action.sa_sigaction = + reinterpret_cast<HandlerType>(&ARM_NCE::BreakFromRunCodeSignalHandler); + break_from_run_code_action.sa_mask = signal_mask; + Common::SigAction(BreakFromRunCodeSignal, &break_from_run_code_action, nullptr); + + struct sigaction fault_action {}; + fault_action.sa_flags = SA_SIGINFO | SA_ONSTACK | SA_RESTART; + fault_action.sa_sigaction = + reinterpret_cast<HandlerType>(&ARM_NCE::GuestFaultSignalHandler); + fault_action.sa_mask = signal_mask; + Common::SigAction(GuestFaultSignal, &fault_action, &g_orig_action); + + // Simplify call for g_orig_action. + // These fields occupy the same space in memory, so this should be a no-op in practice. + if (!(g_orig_action.sa_flags & SA_SIGINFO)) { + g_orig_action.sa_sigaction = + reinterpret_cast<decltype(g_orig_action.sa_sigaction)>(g_orig_action.sa_handler); + } + }); +} + +void ARM_NCE::SetPC(u64 pc) { + guest_ctx.pc = pc; +} + +u64 ARM_NCE::GetPC() const { + return guest_ctx.pc; +} + +u64 ARM_NCE::GetSP() const { + return guest_ctx.sp; +} + +u64 ARM_NCE::GetReg(int index) const { + return guest_ctx.cpu_registers[index]; +} + +void ARM_NCE::SetReg(int index, u64 value) { + guest_ctx.cpu_registers[index] = value; +} + +u128 ARM_NCE::GetVectorReg(int index) const { + return guest_ctx.vector_registers[index]; +} + +void ARM_NCE::SetVectorReg(int index, u128 value) { + guest_ctx.vector_registers[index] = value; +} + +u32 ARM_NCE::GetPSTATE() const { + return guest_ctx.pstate; +} + +void ARM_NCE::SetPSTATE(u32 pstate) { + guest_ctx.pstate = pstate; +} + +u64 ARM_NCE::GetTlsAddress() const { + return guest_ctx.tpidrro_el0; +} + +void ARM_NCE::SetTlsAddress(u64 address) { + guest_ctx.tpidrro_el0 = address; +} + +u64 ARM_NCE::GetTPIDR_EL0() const { + return guest_ctx.tpidr_el0; +} + +void ARM_NCE::SetTPIDR_EL0(u64 value) { + guest_ctx.tpidr_el0 = value; +} + +void ARM_NCE::SaveContext(ThreadContext64& ctx) const { + ctx.cpu_registers = guest_ctx.cpu_registers; + ctx.sp = guest_ctx.sp; + ctx.pc = guest_ctx.pc; + ctx.pstate = guest_ctx.pstate; + ctx.vector_registers = guest_ctx.vector_registers; + ctx.fpcr = guest_ctx.fpcr; + ctx.fpsr = guest_ctx.fpsr; + ctx.tpidr = guest_ctx.tpidr_el0; +} + +void ARM_NCE::LoadContext(const ThreadContext64& ctx) { + guest_ctx.cpu_registers = ctx.cpu_registers; + guest_ctx.sp = ctx.sp; + guest_ctx.pc = ctx.pc; + guest_ctx.pstate = ctx.pstate; + guest_ctx.vector_registers = ctx.vector_registers; + guest_ctx.fpcr = ctx.fpcr; + guest_ctx.fpsr = ctx.fpsr; + guest_ctx.tpidr_el0 = ctx.tpidr; +} + +void ARM_NCE::SignalInterrupt() { + // Lock core context. + std::scoped_lock lk{lock}; + + // Add break loop condition. + guest_ctx.esr_el1.fetch_or(static_cast<u64>(HaltReason::BreakLoop)); + + // If there is no thread running, we are done. + if (running_thread == nullptr) { + return; + } + + // Lock the thread context. + auto* params = &running_thread->GetNativeExecutionParameters(); + LockThreadParameters(params); + + if (params->is_running) { + // We should signal to the running thread. + // The running thread will unlock the thread context. + syscall(SYS_tkill, thread_id, BreakFromRunCodeSignal); + } else { + // If the thread is no longer running, we have nothing to do. + UnlockThreadParameters(params); + } +} + +void ARM_NCE::ClearInterrupt() { + guest_ctx.esr_el1 = {}; +} + +void ARM_NCE::ClearInstructionCache() { + // TODO: This is not possible to implement correctly on Linux because + // we do not have any access to ic iallu. + + // Require accesses to complete. + std::atomic_thread_fence(std::memory_order_seq_cst); +} + +void ARM_NCE::InvalidateCacheRange(u64 addr, std::size_t size) { + this->ClearInstructionCache(); +} + +void ARM_NCE::ClearExclusiveState() { + // No-op. +} + +void ARM_NCE::PageTableChanged(Common::PageTable& page_table, + std::size_t new_address_space_size_in_bits) { + // No-op. Page table is never used. +} + +} // namespace Core |