diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/core.cpp | 123 |
1 files changed, 75 insertions, 48 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp index 47292cd78..b74fd0a58 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -54,10 +54,10 @@ #include "video_core/renderer_base.h" #include "video_core/video_core.h" -MICROPROFILE_DEFINE(ARM_Jit_Dynarmic_CPU0, "ARM JIT", "Dynarmic CPU 0", MP_RGB(255, 64, 64)); -MICROPROFILE_DEFINE(ARM_Jit_Dynarmic_CPU1, "ARM JIT", "Dynarmic CPU 1", MP_RGB(255, 64, 64)); -MICROPROFILE_DEFINE(ARM_Jit_Dynarmic_CPU2, "ARM JIT", "Dynarmic CPU 2", MP_RGB(255, 64, 64)); -MICROPROFILE_DEFINE(ARM_Jit_Dynarmic_CPU3, "ARM JIT", "Dynarmic CPU 3", MP_RGB(255, 64, 64)); +MICROPROFILE_DEFINE(ARM_CPU0, "ARM", "CPU 0", MP_RGB(255, 64, 64)); +MICROPROFILE_DEFINE(ARM_CPU1, "ARM", "CPU 1", MP_RGB(255, 64, 64)); +MICROPROFILE_DEFINE(ARM_CPU2, "ARM", "CPU 2", MP_RGB(255, 64, 64)); +MICROPROFILE_DEFINE(ARM_CPU3, "ARM", "CPU 3", MP_RGB(255, 64, 64)); namespace Core { @@ -117,8 +117,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, return nullptr; } - return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(std::move(concat), - dir->GetName()); + return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName()); } if (Common::FS::IsDir(path)) { @@ -137,7 +136,7 @@ struct System::Impl { device_memory = std::make_unique<Core::DeviceMemory>(); is_multicore = Settings::values.use_multi_core.GetValue(); - extended_memory_layout = Settings::values.use_extended_memory_layout.GetValue(); + extended_memory_layout = Settings::values.use_unsafe_extended_memory_layout.GetValue(); core_timing.SetMulticore(is_multicore); core_timing.Initialize([&system]() { system.RegisterHostThread(); }); @@ -169,7 +168,7 @@ struct System::Impl { void ReinitializeIfNecessary(System& system) { const bool must_reinitialize = is_multicore != Settings::values.use_multi_core.GetValue() || - extended_memory_layout != Settings::values.use_extended_memory_layout.GetValue(); + extended_memory_layout != Settings::values.use_unsafe_extended_memory_layout.GetValue(); if (!must_reinitialize) { return; @@ -178,7 +177,7 @@ struct System::Impl { LOG_DEBUG(Kernel, "Re-initializing"); is_multicore = Settings::values.use_multi_core.GetValue(); - extended_memory_layout = Settings::values.use_extended_memory_layout.GetValue(); + extended_memory_layout = Settings::values.use_unsafe_extended_memory_layout.GetValue(); Initialize(system); } @@ -186,7 +185,7 @@ struct System::Impl { void Run() { std::unique_lock<std::mutex> lk(suspend_guard); - kernel.Suspend(false); + kernel.SuspendApplication(false); core_timing.SyncPause(false); is_paused.store(false, std::memory_order_relaxed); } @@ -195,7 +194,7 @@ struct System::Impl { std::unique_lock<std::mutex> lk(suspend_guard); core_timing.SyncPause(true); - kernel.Suspend(true); + kernel.SuspendApplication(true); is_paused.store(true, std::memory_order_relaxed); } @@ -203,25 +202,33 @@ struct System::Impl { return is_paused.load(std::memory_order_relaxed); } - std::unique_lock<std::mutex> StallProcesses() { + std::unique_lock<std::mutex> StallApplication() { std::unique_lock<std::mutex> lk(suspend_guard); - kernel.Suspend(true); + kernel.SuspendApplication(true); core_timing.SyncPause(true); return lk; } - void UnstallProcesses() { + void UnstallApplication() { if (!IsPaused()) { core_timing.SyncPause(false); - kernel.Suspend(false); + kernel.SuspendApplication(false); } } + void SetNVDECActive(bool is_nvdec_active) { + nvdec_active = is_nvdec_active; + } + + bool GetNVDECActive() { + return nvdec_active; + } + void InitializeDebugger(System& system, u16 port) { debugger = std::make_unique<Debugger>(system, port); } - SystemResultStatus SetupForMainProcess(System& system, Frontend::EmuWindow& emu_window) { + SystemResultStatus SetupForApplicationProcess(System& system, Frontend::EmuWindow& emu_window) { LOG_DEBUG(Core, "initialized OK"); // Setting changes may require a full system reinitialization (e.g., disabling multicore). @@ -252,10 +259,10 @@ struct System::Impl { is_powered_on = true; exit_lock = false; - microprofile_dynarmic[0] = MICROPROFILE_TOKEN(ARM_Jit_Dynarmic_CPU0); - microprofile_dynarmic[1] = MICROPROFILE_TOKEN(ARM_Jit_Dynarmic_CPU1); - microprofile_dynarmic[2] = MICROPROFILE_TOKEN(ARM_Jit_Dynarmic_CPU2); - microprofile_dynarmic[3] = MICROPROFILE_TOKEN(ARM_Jit_Dynarmic_CPU3); + microprofile_cpu[0] = MICROPROFILE_TOKEN(ARM_CPU0); + microprofile_cpu[1] = MICROPROFILE_TOKEN(ARM_CPU1); + microprofile_cpu[2] = MICROPROFILE_TOKEN(ARM_CPU2); + microprofile_cpu[3] = MICROPROFILE_TOKEN(ARM_CPU3); LOG_DEBUG(Core, "Initialized OK"); @@ -273,7 +280,7 @@ struct System::Impl { return SystemResultStatus::ErrorGetLoader; } - SystemResultStatus init_result{SetupForMainProcess(system, emu_window)}; + SystemResultStatus init_result{SetupForApplicationProcess(system, emu_window)}; if (init_result != SystemResultStatus::Success) { LOG_CRITICAL(Core, "Failed to initialize system (Error {})!", static_cast<int>(init_result)); @@ -293,6 +300,8 @@ struct System::Impl { ASSERT(Kernel::KProcess::Initialize(main_process, system, "main", Kernel::KProcess::ProcessType::Userland, resource_limit) .IsSuccess()); + Kernel::KProcess::Register(system.Kernel(), main_process); + kernel.MakeApplicationProcess(main_process); const auto [load_result, load_parameters] = app_loader->Load(*main_process, system); if (load_result != Loader::ResultStatus::Success) { LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", load_result); @@ -302,7 +311,6 @@ struct System::Impl { static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result)); } AddGlueRegistrationForProcess(*app_loader, *main_process); - kernel.MakeCurrentProcess(main_process); kernel.InitializeCores(); // Initialize cheat engine @@ -358,7 +366,7 @@ struct System::Impl { void ShutdownMainProcess() { SetShuttingDown(true); - // Log last frame performance stats if game was loded + // Log last frame performance stats if game was loaded if (perf_stats) { const auto perf_results = GetAndResetPerfStats(); constexpr auto performance = Common::Telemetry::FieldType::Performance; @@ -380,9 +388,7 @@ struct System::Impl { gpu_core->NotifyShutdown(); } - kernel.ShutdownCores(); - cpu_manager.Shutdown(); - debugger.reset(); + kernel.SuspendApplication(true); if (services) { services->KillNVNFlinger(); } @@ -398,6 +404,9 @@ struct System::Impl { gpu_core.reset(); host1x_core.reset(); perf_stats.reset(); + kernel.ShutdownCores(); + cpu_manager.Shutdown(); + debugger.reset(); kernel.Shutdown(); memory.Reset(); @@ -433,7 +442,7 @@ struct System::Impl { } Service::Glue::ApplicationLaunchProperty launch{}; - launch.title_id = process.GetProgramID(); + launch.title_id = process.GetProgramId(); FileSys::PatchManager pm{launch.title_id, fs_controller, *content_provider}; launch.version = pm.GetGameVersion().value_or(0); @@ -484,6 +493,8 @@ struct System::Impl { std::atomic_bool is_powered_on{}; bool exit_lock = false; + bool nvdec_active{}; + Reporter reporter; std::unique_ptr<Memory::CheatEngine> cheat_engine; std::unique_ptr<Tools::Freezer> memory_freezer; @@ -528,7 +539,7 @@ struct System::Impl { ExitCallback exit_callback; std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{}; - std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_dynarmic{}; + std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_cpu{}; }; System::System() : impl{std::make_unique<Impl>(*this)} {} @@ -563,7 +574,7 @@ void System::InvalidateCpuInstructionCaches() { impl->kernel.InvalidateAllInstructionCaches(); } -void System::InvalidateCpuInstructionCacheRange(VAddr addr, std::size_t size) { +void System::InvalidateCpuInstructionCacheRange(u64 addr, std::size_t size) { impl->kernel.InvalidateCpuInstructionCacheRange(addr, size); } @@ -585,12 +596,20 @@ void System::DetachDebugger() { } } -std::unique_lock<std::mutex> System::StallProcesses() { - return impl->StallProcesses(); +std::unique_lock<std::mutex> System::StallApplication() { + return impl->StallApplication(); +} + +void System::UnstallApplication() { + impl->UnstallApplication(); +} + +void System::SetNVDECActive(bool is_nvdec_active) { + impl->SetNVDECActive(is_nvdec_active); } -void System::UnstallProcesses() { - impl->UnstallProcesses(); +bool System::GetNVDECActive() { + return impl->GetNVDECActive(); } void System::InitializeDebugger() { @@ -610,6 +629,10 @@ void System::PrepareReschedule(const u32 core_index) { impl->kernel.PrepareReschedule(core_index); } +size_t System::GetCurrentHostThreadID() const { + return impl->kernel.GetCurrentHostThreadID(); +} + PerfStatsResults System::GetAndResetPerfStats() { return impl->GetAndResetPerfStats(); } @@ -648,8 +671,8 @@ const Kernel::GlobalSchedulerContext& System::GlobalSchedulerContext() const { return impl->kernel.GlobalSchedulerContext(); } -Kernel::KProcess* System::CurrentProcess() { - return impl->kernel.CurrentProcess(); +Kernel::KProcess* System::ApplicationProcess() { + return impl->kernel.ApplicationProcess(); } Core::DeviceMemory& System::DeviceMemory() { @@ -660,8 +683,8 @@ const Core::DeviceMemory& System::DeviceMemory() const { return *impl->device_memory; } -const Kernel::KProcess* System::CurrentProcess() const { - return impl->kernel.CurrentProcess(); +const Kernel::KProcess* System::ApplicationProcess() const { + return impl->kernel.ApplicationProcess(); } ARM_Interface& System::ArmInterface(std::size_t core_index) { @@ -680,11 +703,11 @@ const ExclusiveMonitor& System::Monitor() const { return impl->kernel.GetExclusiveMonitor(); } -Memory::Memory& System::Memory() { +Memory::Memory& System::ApplicationMemory() { return impl->memory; } -const Core::Memory::Memory& System::Memory() const { +const Core::Memory::Memory& System::ApplicationMemory() const { return impl->memory; } @@ -760,8 +783,8 @@ const Core::SpeedLimiter& System::SpeedLimiter() const { return impl->speed_limiter; } -u64 System::GetCurrentProcessProgramID() const { - return impl->kernel.CurrentProcess()->GetProgramID(); +u64 System::GetApplicationProcessProgramID() const { + return impl->kernel.ApplicationProcess()->GetProgramId(); } Loader::ResultStatus System::GetGameName(std::string& out) const { @@ -793,7 +816,7 @@ FileSys::VirtualFilesystem System::GetFilesystem() const { } void System::RegisterCheatList(const std::vector<Memory::CheatEntry>& list, - const std::array<u8, 32>& build_id, VAddr main_region_begin, + const std::array<u8, 32>& build_id, u64 main_region_begin, u64 main_region_size) { impl->cheat_engine = std::make_unique<Memory::CheatEngine>(*this, list, build_id); impl->cheat_engine->SetMainMemoryParameters(main_region_begin, main_region_size); @@ -880,11 +903,11 @@ bool System::GetExitLock() const { return impl->exit_lock; } -void System::SetCurrentProcessBuildID(const CurrentBuildProcessID& id) { +void System::SetApplicationProcessBuildID(const CurrentBuildProcessID& id) { impl->build_id = id; } -const System::CurrentBuildProcessID& System::GetCurrentProcessBuildID() const { +const System::CurrentBuildProcessID& System::GetApplicationProcessBuildID() const { return impl->build_id; } @@ -904,14 +927,14 @@ void System::RegisterHostThread() { impl->kernel.RegisterHostThread(); } -void System::EnterDynarmicProfile() { +void System::EnterCPUProfile() { std::size_t core = impl->kernel.GetCurrentHostThreadID(); - impl->dynarmic_ticks[core] = MicroProfileEnter(impl->microprofile_dynarmic[core]); + impl->dynarmic_ticks[core] = MicroProfileEnter(impl->microprofile_cpu[core]); } -void System::ExitDynarmicProfile() { +void System::ExitCPUProfile() { std::size_t core = impl->kernel.GetCurrentHostThreadID(); - MicroProfileLeave(impl->microprofile_dynarmic[core], impl->dynarmic_ticks[core]); + MicroProfileLeave(impl->microprofile_cpu[core], impl->dynarmic_ticks[core]); } bool System::IsMulticore() const { @@ -938,6 +961,10 @@ const Network::RoomNetwork& System::GetRoomNetwork() const { return impl->room_network; } +void System::RunServer(std::unique_ptr<Service::ServerManager>&& server_manager) { + return impl->kernel.RunServer(std::move(server_manager)); +} + void System::RegisterExecuteProgramCallback(ExecuteProgramCallback&& callback) { impl->execute_program_callback = std::move(callback); } |