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-rw-r--r--src/core/debugger/debugger.cpp154
1 files changed, 100 insertions, 54 deletions
diff --git a/src/core/debugger/debugger.cpp b/src/core/debugger/debugger.cpp
index 8d64990ed..ac64d2f9d 100644
--- a/src/core/debugger/debugger.cpp
+++ b/src/core/debugger/debugger.cpp
@@ -42,6 +42,18 @@ static std::span<const u8> ReceiveInto(Readable& r, Buffer& buffer) {
return received_data;
}
+enum class SignalType {
+ Stopped,
+ Watchpoint,
+ ShuttingDown,
+};
+
+struct SignalInfo {
+ SignalType type;
+ Kernel::KThread* thread;
+ const Kernel::DebugWatchpoint* watchpoint;
+};
+
namespace Core {
class DebuggerImpl : public DebuggerBackend {
@@ -56,17 +68,23 @@ public:
ShutdownServer();
}
- bool NotifyThreadStopped(Kernel::KThread* thread) {
- std::scoped_lock lk{connection_lock};
+ bool SignalDebugger(SignalInfo signal_info) {
+ {
+ std::scoped_lock lk{connection_lock};
+
+ if (stopped) {
+ // Do not notify the debugger about another event.
+ // It should be ignored.
+ return false;
+ }
- if (stopped) {
- // Do not notify the debugger about another event.
- // It should be ignored.
- return false;
+ // Set up the state.
+ stopped = true;
+ info = signal_info;
}
- stopped = true;
- boost::asio::write(signal_pipe, boost::asio::buffer(&thread, sizeof(thread)));
+ // Write a single byte into the pipe to wake up the debug interface.
+ boost::asio::write(signal_pipe, boost::asio::buffer(&stopped, sizeof(stopped)));
return true;
}
@@ -96,7 +114,7 @@ private:
connection_thread = std::jthread([&, port](std::stop_token stop_token) {
try {
// Initialize the listening socket and accept a new client.
- tcp::endpoint endpoint{boost::asio::ip::address_v4::loopback(), port};
+ tcp::endpoint endpoint{boost::asio::ip::address_v4::any(), port};
tcp::acceptor acceptor{io_context, endpoint};
acceptor.async_accept(client_socket, [](const auto&) {});
@@ -124,12 +142,9 @@ private:
Common::SetCurrentThreadName("yuzu:Debugger");
// Set up the client signals for new data.
- AsyncReceiveInto(signal_pipe, active_thread, [&](auto d) { PipeData(d); });
+ AsyncReceiveInto(signal_pipe, pipe_data, [&](auto d) { PipeData(d); });
AsyncReceiveInto(client_socket, client_data, [&](auto d) { ClientData(d); });
- // Stop the emulated CPU.
- AllCoreStop();
-
// Set the active thread.
UpdateActiveThread();
@@ -142,9 +157,33 @@ private:
}
void PipeData(std::span<const u8> data) {
- AllCoreStop();
- UpdateActiveThread();
- frontend->Stopped(active_thread);
+ switch (info.type) {
+ case SignalType::Stopped:
+ case SignalType::Watchpoint:
+ // Stop emulation.
+ PauseEmulation();
+
+ // Notify the client.
+ active_thread = info.thread;
+ UpdateActiveThread();
+
+ if (info.type == SignalType::Watchpoint) {
+ frontend->Watchpoint(active_thread, *info.watchpoint);
+ } else {
+ frontend->Stopped(active_thread);
+ }
+
+ break;
+ case SignalType::ShuttingDown:
+ frontend->ShuttingDown();
+
+ // Wait for emulation to shut down gracefully now.
+ signal_pipe.close();
+ client_socket.shutdown(boost::asio::socket_base::shutdown_both);
+ LOG_INFO(Debug_GDBStub, "Shut down server");
+
+ break;
+ }
}
void ClientData(std::span<const u8> data) {
@@ -156,32 +195,29 @@ private:
std::scoped_lock lk{connection_lock};
stopped = true;
}
- AllCoreStop();
+ PauseEmulation();
UpdateActiveThread();
frontend->Stopped(active_thread);
break;
}
case DebuggerAction::Continue:
- active_thread->SetStepState(Kernel::StepState::NotStepping);
- ResumeInactiveThreads();
- AllCoreResume();
+ MarkResumed([&] { ResumeEmulation(); });
break;
case DebuggerAction::StepThreadUnlocked:
- active_thread->SetStepState(Kernel::StepState::StepPending);
- ResumeInactiveThreads();
- AllCoreResume();
+ MarkResumed([&] {
+ active_thread->SetStepState(Kernel::StepState::StepPending);
+ active_thread->Resume(Kernel::SuspendType::Debug);
+ ResumeEmulation(active_thread);
+ });
break;
- case DebuggerAction::StepThreadLocked:
- active_thread->SetStepState(Kernel::StepState::StepPending);
- SuspendInactiveThreads();
- AllCoreResume();
+ case DebuggerAction::StepThreadLocked: {
+ MarkResumed([&] {
+ active_thread->SetStepState(Kernel::StepState::StepPending);
+ active_thread->Resume(Kernel::SuspendType::Debug);
+ });
break;
+ }
case DebuggerAction::ShutdownEmulation: {
- // Suspend all threads and release any locks held
- active_thread->RequestSuspend(Kernel::SuspendType::Debug);
- SuspendInactiveThreads();
- AllCoreResume();
-
// Spawn another thread that will exit after shutdown,
// to avoid a deadlock
Core::System* system_ref{&system};
@@ -193,33 +229,33 @@ private:
}
}
- void AllCoreStop() {
- if (!suspend) {
- suspend = system.StallCPU();
+ void PauseEmulation() {
+ // Put all threads to sleep on next scheduler round.
+ for (auto* thread : ThreadList()) {
+ thread->RequestSuspend(Kernel::SuspendType::Debug);
}
- }
- void AllCoreResume() {
- stopped = false;
- system.UnstallCPU();
- suspend.reset();
+ // Signal an interrupt so that scheduler will fire.
+ system.Kernel().InterruptAllPhysicalCores();
}
- void SuspendInactiveThreads() {
+ void ResumeEmulation(Kernel::KThread* except = nullptr) {
+ // Wake up all threads.
for (auto* thread : ThreadList()) {
- if (thread != active_thread) {
- thread->RequestSuspend(Kernel::SuspendType::Debug);
+ if (thread == except) {
+ continue;
}
+
+ thread->SetStepState(Kernel::StepState::NotStepping);
+ thread->Resume(Kernel::SuspendType::Debug);
}
}
- void ResumeInactiveThreads() {
- for (auto* thread : ThreadList()) {
- if (thread != active_thread) {
- thread->Resume(Kernel::SuspendType::Debug);
- thread->SetStepState(Kernel::StepState::NotStepping);
- }
- }
+ template <typename Callback>
+ void MarkResumed(Callback&& cb) {
+ std::scoped_lock lk{connection_lock};
+ stopped = false;
+ cb();
}
void UpdateActiveThread() {
@@ -227,8 +263,6 @@ private:
if (std::find(threads.begin(), threads.end(), active_thread) == threads.end()) {
active_thread = threads[0];
}
- active_thread->Resume(Kernel::SuspendType::Debug);
- active_thread->SetStepState(Kernel::StepState::NotStepping);
}
const std::vector<Kernel::KThread*>& ThreadList() {
@@ -244,9 +278,10 @@ private:
boost::asio::io_context io_context;
boost::process::async_pipe signal_pipe;
boost::asio::ip::tcp::socket client_socket;
- std::optional<std::unique_lock<std::mutex>> suspend;
+ SignalInfo info;
Kernel::KThread* active_thread;
+ bool pipe_data;
bool stopped;
std::array<u8, 4096> client_data;
@@ -263,7 +298,18 @@ Debugger::Debugger(Core::System& system, u16 port) {
Debugger::~Debugger() = default;
bool Debugger::NotifyThreadStopped(Kernel::KThread* thread) {
- return impl && impl->NotifyThreadStopped(thread);
+ return impl && impl->SignalDebugger(SignalInfo{SignalType::Stopped, thread, nullptr});
+}
+
+bool Debugger::NotifyThreadWatchpoint(Kernel::KThread* thread,
+ const Kernel::DebugWatchpoint& watch) {
+ return impl && impl->SignalDebugger(SignalInfo{SignalType::Watchpoint, thread, &watch});
+}
+
+void Debugger::NotifyShutdown() {
+ if (impl) {
+ impl->SignalDebugger(SignalInfo{SignalType::ShuttingDown, nullptr, nullptr});
+ }
}
} // namespace Core