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-rw-r--r--src/core/hardware_interrupt_manager.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/core/hardware_interrupt_manager.cpp b/src/core/hardware_interrupt_manager.cpp
index c3fffa894..c2115db2d 100644
--- a/src/core/hardware_interrupt_manager.cpp
+++ b/src/core/hardware_interrupt_manager.cpp
@@ -1,5 +1,9 @@
+// Copyright 2019 Yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
#include "core/core.h"
+#include "core/core_timing.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/sm/sm.h"
@@ -11,11 +15,13 @@ InterruptManager::InterruptManager(Core::System& system_in) : system(system_in)
system.CoreTiming().RegisterEvent("GPUInterrupt", [this](u64 message, s64) {
auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
const u32 syncpt = static_cast<u32>(message >> 32);
- const u32 value = static_cast<u32>(message & 0x00000000FFFFFFFFULL);
+ const u32 value = static_cast<u32>(message);
nvdrv->SignalGPUInterruptSyncpt(syncpt, value);
});
}
+InterruptManager::~InterruptManager() = default;
+
void InterruptManager::GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) {
const u64 msg = (static_cast<u64>(syncpoint_id) << 32ULL) | value;
system.CoreTiming().ScheduleEvent(10, gpu_interrupt_event, msg);