diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/hid/emulated_controller.cpp | 590 |
1 files changed, 471 insertions, 119 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index a959c9db9..1ebc32c1e 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -2,6 +2,7 @@ // SPDX-License-Identifier: GPL-2.0-or-later #include <algorithm> +#include <common/scope_exit.h> #include "common/polyfill_ranges.h" #include "common/thread.h" @@ -10,8 +11,8 @@ namespace Core::HID { constexpr s32 HID_JOYSTICK_MAX = 0x7fff; -constexpr s32 HID_JOYSTICK_MIN = 0x7ffe; constexpr s32 HID_TRIGGER_MAX = 0x7fff; +constexpr u32 TURBO_BUTTON_DELAY = 4; // Use a common UUID for TAS and Virtual Gamepad constexpr Common::UUID TAS_UUID = Common::UUID{{0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xA5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}}; @@ -94,6 +95,7 @@ void EmulatedController::ReloadFromSettings() { motion_params[index] = Common::ParamPackage(player.motions[index]); } + controller.color_values = {}; controller.colors_state.fullkey = { .body = GetNpadColor(player.body_color_left), .button = GetNpadColor(player.button_color_left), @@ -107,6 +109,8 @@ void EmulatedController::ReloadFromSettings() { .button = GetNpadColor(player.button_color_right), }; + ring_params[0] = Common::ParamPackage(Settings::values.ringcon_analogs); + // Other or debug controller should always be a pro controller if (npad_id_type != NpadIdType::Other) { SetNpadStyleIndex(MapSettingsTypeToNPad(player.controller_type)); @@ -133,18 +137,32 @@ void EmulatedController::LoadDevices() { trigger_params[LeftIndex] = button_params[Settings::NativeButton::ZL]; trigger_params[RightIndex] = button_params[Settings::NativeButton::ZR]; + color_params[LeftIndex] = left_joycon; + color_params[RightIndex] = right_joycon; + color_params[LeftIndex].Set("color", true); + color_params[RightIndex].Set("color", true); + battery_params[LeftIndex] = left_joycon; battery_params[RightIndex] = right_joycon; battery_params[LeftIndex].Set("battery", true); battery_params[RightIndex].Set("battery", true); - camera_params = Common::ParamPackage{"engine:camera,camera:1"}; - nfc_params = Common::ParamPackage{"engine:virtual_amiibo,nfc:1"}; + camera_params[0] = right_joycon; + camera_params[0].Set("camera", true); + nfc_params[1] = right_joycon; + nfc_params[1].Set("nfc", true); + + // Only map virtual devices to the first controller + if (npad_id_type == NpadIdType::Player1 || npad_id_type == NpadIdType::Handheld) { + camera_params[1] = Common::ParamPackage{"engine:camera,camera:1"}; + ring_params[1] = Common::ParamPackage{"engine:joycon,axis_x:100,axis_y:101"}; + nfc_params[0] = Common::ParamPackage{"engine:virtual_amiibo,nfc:1"}; + } output_params[LeftIndex] = left_joycon; output_params[RightIndex] = right_joycon; - output_params[2] = camera_params; - output_params[3] = nfc_params; + output_params[2] = camera_params[1]; + output_params[3] = nfc_params[0]; output_params[LeftIndex].Set("output", true); output_params[RightIndex].Set("output", true); output_params[2].Set("output", true); @@ -160,8 +178,11 @@ void EmulatedController::LoadDevices() { Common::Input::CreateInputDevice); std::ranges::transform(battery_params, battery_devices.begin(), Common::Input::CreateInputDevice); - camera_devices = Common::Input::CreateInputDevice(camera_params); - nfc_devices = Common::Input::CreateInputDevice(nfc_params); + std::ranges::transform(color_params, color_devices.begin(), Common::Input::CreateInputDevice); + std::ranges::transform(camera_params, camera_devices.begin(), Common::Input::CreateInputDevice); + std::ranges::transform(ring_params, ring_analog_devices.begin(), + Common::Input::CreateInputDevice); + std::ranges::transform(nfc_params, nfc_devices.begin(), Common::Input::CreateInputDevice); std::ranges::transform(output_params, output_devices.begin(), Common::Input::CreateOutputDevice); @@ -176,6 +197,8 @@ void EmulatedController::LoadDevices() { Common::Input::CreateInputDevice); std::ranges::transform(virtual_stick_params, virtual_stick_devices.begin(), Common::Input::CreateInputDevice); + std::ranges::transform(virtual_motion_params, virtual_motion_devices.begin(), + Common::Input::CreateInputDevice); } void EmulatedController::LoadTASParams() { @@ -236,6 +259,12 @@ void EmulatedController::LoadVirtualGamepadParams() { for (auto& param : virtual_stick_params) { param = common_params; } + for (auto& param : virtual_stick_params) { + param = common_params; + } + for (auto& param : virtual_motion_params) { + param = common_params; + } // TODO(german77): Replace this with an input profile or something better virtual_button_params[Settings::NativeButton::A].Set("button", 0); @@ -263,6 +292,13 @@ void EmulatedController::LoadVirtualGamepadParams() { virtual_stick_params[Settings::NativeAnalog::LStick].Set("axis_y", 1); virtual_stick_params[Settings::NativeAnalog::RStick].Set("axis_x", 2); virtual_stick_params[Settings::NativeAnalog::RStick].Set("axis_y", 3); + virtual_stick_params[Settings::NativeAnalog::LStick].Set("deadzone", 0.0f); + virtual_stick_params[Settings::NativeAnalog::LStick].Set("range", 1.0f); + virtual_stick_params[Settings::NativeAnalog::RStick].Set("deadzone", 0.0f); + virtual_stick_params[Settings::NativeAnalog::RStick].Set("range", 1.0f); + + virtual_motion_params[Settings::NativeMotion::MotionLeft].Set("motion", 0); + virtual_motion_params[Settings::NativeMotion::MotionRight].Set("motion", 0); } void EmulatedController::ReloadInput() { @@ -323,6 +359,19 @@ void EmulatedController::ReloadInput() { battery_devices[index]->ForceUpdate(); } + for (std::size_t index = 0; index < color_devices.size(); ++index) { + if (!color_devices[index]) { + continue; + } + color_devices[index]->SetCallback({ + .on_change = + [this, index](const Common::Input::CallbackStatus& callback) { + SetColors(callback, index); + }, + }); + color_devices[index]->ForceUpdate(); + } + for (std::size_t index = 0; index < motion_devices.size(); ++index) { if (!motion_devices[index]) { continue; @@ -333,25 +382,51 @@ void EmulatedController::ReloadInput() { SetMotion(callback, index); }, }); - motion_devices[index]->ForceUpdate(); - } - if (camera_devices) { - camera_devices->SetCallback({ + // Restore motion state + auto& emulated_motion = controller.motion_values[index].emulated; + auto& motion = controller.motion_state[index]; + emulated_motion.ResetRotations(); + emulated_motion.ResetQuaternion(); + motion.accel = emulated_motion.GetAcceleration(); + motion.gyro = emulated_motion.GetGyroscope(); + motion.rotation = emulated_motion.GetRotations(); + motion.euler = emulated_motion.GetEulerAngles(); + motion.orientation = emulated_motion.GetOrientation(); + motion.is_at_rest = !emulated_motion.IsMoving(motion_sensitivity); + } + + for (std::size_t index = 0; index < camera_devices.size(); ++index) { + if (!camera_devices[index]) { + continue; + } + camera_devices[index]->SetCallback({ .on_change = [this](const Common::Input::CallbackStatus& callback) { SetCamera(callback); }, }); - camera_devices->ForceUpdate(); + camera_devices[index]->ForceUpdate(); } - if (nfc_devices) { - if (npad_id_type == NpadIdType::Handheld || npad_id_type == NpadIdType::Player1) { - nfc_devices->SetCallback({ - .on_change = - [this](const Common::Input::CallbackStatus& callback) { SetNfc(callback); }, - }); - nfc_devices->ForceUpdate(); + for (std::size_t index = 0; index < ring_analog_devices.size(); ++index) { + if (!ring_analog_devices[index]) { + continue; } + ring_analog_devices[index]->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback) { SetRingAnalog(callback); }, + }); + ring_analog_devices[index]->ForceUpdate(); + } + + for (std::size_t index = 0; index < nfc_devices.size(); ++index) { + if (!nfc_devices[index]) { + continue; + } + nfc_devices[index]->SetCallback({ + .on_change = + [this](const Common::Input::CallbackStatus& callback) { SetNfc(callback); }, + }); + nfc_devices[index]->ForceUpdate(); } // Register TAS devices. No need to force update @@ -403,6 +478,19 @@ void EmulatedController::ReloadInput() { }, }); } + + for (std::size_t index = 0; index < virtual_motion_devices.size(); ++index) { + if (!virtual_motion_devices[index]) { + continue; + } + virtual_motion_devices[index]->SetCallback({ + .on_change = + [this, index](const Common::Input::CallbackStatus& callback) { + SetMotion(callback, index); + }, + }); + } + turbo_button_state = 0; } void EmulatedController::UnloadInput() { @@ -421,6 +509,9 @@ void EmulatedController::UnloadInput() { for (auto& battery : battery_devices) { battery.reset(); } + for (auto& color : color_devices) { + color.reset(); + } for (auto& output : output_devices) { output.reset(); } @@ -436,8 +527,18 @@ void EmulatedController::UnloadInput() { for (auto& stick : virtual_stick_devices) { stick.reset(); } - camera_devices.reset(); - nfc_devices.reset(); + for (auto& motion : virtual_motion_devices) { + motion.reset(); + } + for (auto& camera : camera_devices) { + camera.reset(); + } + for (auto& ring : ring_analog_devices) { + ring.reset(); + } + for (auto& nfc : nfc_devices) { + nfc.reset(); + } } void EmulatedController::EnableConfiguration() { @@ -449,6 +550,11 @@ void EmulatedController::EnableConfiguration() { void EmulatedController::DisableConfiguration() { is_configuring = false; + // Get Joycon colors before turning on the controller + for (const auto& color_device : color_devices) { + color_device->ForceUpdate(); + } + // Apply temporary npad type to the real controller if (tmp_npad_type != npad_type) { if (is_connected) { @@ -476,6 +582,8 @@ void EmulatedController::EnableSystemButtons() { void EmulatedController::DisableSystemButtons() { std::scoped_lock lock{mutex}; system_buttons_enabled = false; + controller.home_button_state.raw = 0; + controller.capture_button_state.raw = 0; } void EmulatedController::ResetSystemButtons() { @@ -502,6 +610,9 @@ void EmulatedController::SaveCurrentConfig() { for (std::size_t index = 0; index < player.motions.size(); ++index) { player.motions[index] = motion_params[index].Serialize(); } + if (npad_id_type == NpadIdType::Player1) { + Settings::values.ringcon_analogs = ring_params[0].Serialize(); + } } void EmulatedController::RestoreConfig() { @@ -607,6 +718,12 @@ void EmulatedController::SetMotionParam(std::size_t index, Common::ParamPackage ReloadInput(); } +void EmulatedController::StartMotionCalibration() { + for (ControllerMotionInfo& motion : controller.motion_values) { + motion.emulated.Calibrate(); + } +} + void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index, Common::UUID uuid) { if (index >= controller.button_values.size()) { @@ -625,6 +742,7 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback } current_status.toggle = new_status.toggle; + current_status.turbo = new_status.turbo; current_status.uuid = uuid; // Update button status with current @@ -655,6 +773,8 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback if (is_configuring) { controller.npad_button_state.raw = NpadButton::None; controller.debug_pad_button_state.raw = 0; + controller.home_button_state.raw = 0; + controller.capture_button_state.raw = 0; lock.unlock(); TriggerOnChange(ControllerTriggerType::Button, false); return; @@ -773,17 +893,21 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, if (index >= controller.stick_values.size()) { return; } - std::unique_lock lock{mutex}; + auto trigger_guard = + SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Stick, !is_configuring); }); + std::scoped_lock lock{mutex}; const auto stick_value = TransformToStick(callback); // Only read stick values that have the same uuid or are over the threshold to avoid flapping if (controller.stick_values[index].uuid != uuid) { const bool is_tas = uuid == TAS_UUID; if (is_tas && stick_value.x.value == 0 && stick_value.y.value == 0) { + trigger_guard.Cancel(); return; } if (!is_tas && !stick_value.down && !stick_value.up && !stick_value.left && !stick_value.right) { + trigger_guard.Cancel(); return; } } @@ -794,21 +918,12 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, if (is_configuring) { controller.analog_stick_state.left = {}; controller.analog_stick_state.right = {}; - lock.unlock(); - TriggerOnChange(ControllerTriggerType::Stick, false); return; } - const auto FloatToShort = [](float a) { - if (a > 0) { - return static_cast<s32>(a * HID_JOYSTICK_MAX); - } - return static_cast<s32>(a * HID_JOYSTICK_MIN); - }; - const AnalogStickState stick{ - .x = FloatToShort(controller.stick_values[index].x.value), - .y = FloatToShort(controller.stick_values[index].y.value), + .x = static_cast<s32>(controller.stick_values[index].x.value * HID_JOYSTICK_MAX), + .y = static_cast<s32>(controller.stick_values[index].y.value * HID_JOYSTICK_MAX), }; switch (index) { @@ -827,9 +942,6 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, controller.npad_button_state.stick_r_down.Assign(controller.stick_values[index].down); break; } - - lock.unlock(); - TriggerOnChange(ControllerTriggerType::Stick, true); } void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callback, @@ -837,7 +949,9 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac if (index >= controller.trigger_values.size()) { return; } - std::unique_lock lock{mutex}; + auto trigger_guard = + SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Trigger, !is_configuring); }); + std::scoped_lock lock{mutex}; const auto trigger_value = TransformToTrigger(callback); // Only read trigger values that have the same uuid or are pressed once @@ -853,13 +967,12 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac if (is_configuring) { controller.gc_trigger_state.left = 0; controller.gc_trigger_state.right = 0; - lock.unlock(); - TriggerOnChange(ControllerTriggerType::Trigger, false); return; } // Only GC controllers have analog triggers if (npad_type != NpadStyleIndex::GameCube) { + trigger_guard.Cancel(); return; } @@ -876,9 +989,6 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac controller.npad_button_state.zr.Assign(trigger.pressed.value); break; } - - lock.unlock(); - TriggerOnChange(ControllerTriggerType::Trigger, true); } void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback, @@ -886,7 +996,8 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback if (index >= controller.motion_values.size()) { return; } - std::unique_lock lock{mutex}; + SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::Motion, !is_configuring); }); + std::scoped_lock lock{mutex}; auto& raw_status = controller.motion_values[index].raw_status; auto& emulated = controller.motion_values[index].emulated; @@ -901,26 +1012,67 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback raw_status.gyro.y.value, raw_status.gyro.z.value, }); - emulated.SetGyroThreshold(raw_status.gyro.x.properties.threshold); + emulated.SetUserGyroThreshold(raw_status.gyro.x.properties.threshold); emulated.UpdateRotation(raw_status.delta_timestamp); emulated.UpdateOrientation(raw_status.delta_timestamp); - force_update_motion = raw_status.force_update; - - if (is_configuring) { - lock.unlock(); - TriggerOnChange(ControllerTriggerType::Motion, false); - return; - } auto& motion = controller.motion_state[index]; motion.accel = emulated.GetAcceleration(); motion.gyro = emulated.GetGyroscope(); motion.rotation = emulated.GetRotations(); + motion.euler = emulated.GetEulerAngles(); motion.orientation = emulated.GetOrientation(); motion.is_at_rest = !emulated.IsMoving(motion_sensitivity); +} - lock.unlock(); - TriggerOnChange(ControllerTriggerType::Motion, true); +void EmulatedController::SetColors(const Common::Input::CallbackStatus& callback, + std::size_t index) { + if (index >= controller.color_values.size()) { + return; + } + auto trigger_guard = + SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Color, !is_configuring); }); + std::scoped_lock lock{mutex}; + controller.color_values[index] = TransformToColor(callback); + + if (is_configuring) { + return; + } + + if (controller.color_values[index].body == 0) { + trigger_guard.Cancel(); + return; + } + + controller.colors_state.fullkey = { + .body = GetNpadColor(controller.color_values[index].body), + .button = GetNpadColor(controller.color_values[index].buttons), + }; + if (npad_type == NpadStyleIndex::ProController) { + controller.colors_state.left = { + .body = GetNpadColor(controller.color_values[index].left_grip), + .button = GetNpadColor(controller.color_values[index].buttons), + }; + controller.colors_state.right = { + .body = GetNpadColor(controller.color_values[index].right_grip), + .button = GetNpadColor(controller.color_values[index].buttons), + }; + } else { + switch (index) { + case LeftIndex: + controller.colors_state.left = { + .body = GetNpadColor(controller.color_values[index].body), + .button = GetNpadColor(controller.color_values[index].buttons), + }; + break; + case RightIndex: + controller.colors_state.right = { + .body = GetNpadColor(controller.color_values[index].body), + .button = GetNpadColor(controller.color_values[index].buttons), + }; + break; + } + } } void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback, @@ -928,12 +1080,11 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac if (index >= controller.battery_values.size()) { return; } - std::unique_lock lock{mutex}; + SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::Battery, !is_configuring); }); + std::scoped_lock lock{mutex}; controller.battery_values[index] = TransformToBattery(callback); if (is_configuring) { - lock.unlock(); - TriggerOnChange(ControllerTriggerType::Battery, false); return; } @@ -989,18 +1140,14 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac }; break; } - - lock.unlock(); - TriggerOnChange(ControllerTriggerType::Battery, true); } void EmulatedController::SetCamera(const Common::Input::CallbackStatus& callback) { - std::unique_lock lock{mutex}; + SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::IrSensor, !is_configuring); }); + std::scoped_lock lock{mutex}; controller.camera_values = TransformToCamera(callback); if (is_configuring) { - lock.unlock(); - TriggerOnChange(ControllerTriggerType::IrSensor, false); return; } @@ -1008,28 +1155,32 @@ void EmulatedController::SetCamera(const Common::Input::CallbackStatus& callback controller.camera_state.format = static_cast<Core::IrSensor::ImageTransferProcessorFormat>(controller.camera_values.format); controller.camera_state.data = controller.camera_values.data; +} - lock.unlock(); - TriggerOnChange(ControllerTriggerType::IrSensor, true); +void EmulatedController::SetRingAnalog(const Common::Input::CallbackStatus& callback) { + SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::RingController, !is_configuring); }); + std::scoped_lock lock{mutex}; + const auto force_value = TransformToStick(callback); + + controller.ring_analog_value = force_value.x; + + if (is_configuring) { + return; + } + + controller.ring_analog_state.force = force_value.x.value; } void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) { - std::unique_lock lock{mutex}; + SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::Nfc, !is_configuring); }); + std::scoped_lock lock{mutex}; controller.nfc_values = TransformToNfc(callback); if (is_configuring) { - lock.unlock(); - TriggerOnChange(ControllerTriggerType::Nfc, false); return; } - controller.nfc_state = { - controller.nfc_values.state, - controller.nfc_values.data, - }; - - lock.unlock(); - TriggerOnChange(ControllerTriggerType::Nfc, true); + controller.nfc_state = controller.nfc_values; } bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) { @@ -1061,7 +1212,7 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v .type = type, }; return output_devices[device_index]->SetVibration(status) == - Common::Input::VibrationError::None; + Common::Input::DriverResult::Success; } bool EmulatedController::IsVibrationEnabled(std::size_t device_index) { @@ -1083,16 +1234,37 @@ bool EmulatedController::IsVibrationEnabled(std::size_t device_index) { return output_devices[device_index]->IsVibrationEnabled(); } -bool EmulatedController::SetPollingMode(Common::Input::PollingMode polling_mode) { - LOG_INFO(Service_HID, "Set polling mode {}", polling_mode); - auto& output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; +Common::Input::DriverResult EmulatedController::SetPollingMode( + EmulatedDeviceIndex device_index, Common::Input::PollingMode polling_mode) { + LOG_INFO(Service_HID, "Set polling mode {}, device_index={}", polling_mode, device_index); + + auto& left_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Left)]; + auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; auto& nfc_output_device = output_devices[3]; - const auto virtual_nfc_result = nfc_output_device->SetPollingMode(polling_mode); - const auto mapped_nfc_result = output_device->SetPollingMode(polling_mode); + if (device_index == EmulatedDeviceIndex::LeftIndex) { + return left_output_device->SetPollingMode(polling_mode); + } + + if (device_index == EmulatedDeviceIndex::RightIndex) { + const auto virtual_nfc_result = nfc_output_device->SetPollingMode(polling_mode); + const auto mapped_nfc_result = right_output_device->SetPollingMode(polling_mode); + + // Restore previous state + if (mapped_nfc_result != Common::Input::DriverResult::Success) { + right_output_device->SetPollingMode(Common::Input::PollingMode::Active); + } - return virtual_nfc_result == Common::Input::PollingError::None || - mapped_nfc_result == Common::Input::PollingError::None; + if (virtual_nfc_result == Common::Input::DriverResult::Success) { + return virtual_nfc_result; + } + return mapped_nfc_result; + } + + left_output_device->SetPollingMode(polling_mode); + right_output_device->SetPollingMode(polling_mode); + nfc_output_device->SetPollingMode(polling_mode); + return Common::Input::DriverResult::Success; } bool EmulatedController::SetCameraFormat( @@ -1103,13 +1275,22 @@ bool EmulatedController::SetCameraFormat( auto& camera_output_device = output_devices[2]; if (right_output_device->SetCameraFormat(static_cast<Common::Input::CameraFormat>( - camera_format)) == Common::Input::CameraError::None) { + camera_format)) == Common::Input::DriverResult::Success) { return true; } // Fallback to Qt camera if native device doesn't have support return camera_output_device->SetCameraFormat(static_cast<Common::Input::CameraFormat>( - camera_format)) == Common::Input::CameraError::None; + camera_format)) == Common::Input::DriverResult::Success; +} + +Common::ParamPackage EmulatedController::GetRingParam() const { + return ring_params[0]; +} + +void EmulatedController::SetRingParam(Common::ParamPackage param) { + ring_params[0] = std::move(param); + ReloadInput(); } bool EmulatedController::HasNfc() const { @@ -1133,10 +1314,88 @@ bool EmulatedController::HasNfc() const { return is_connected && (has_virtual_nfc && is_virtual_nfc_supported); } +bool EmulatedController::AddNfcHandle() { + nfc_handles++; + return SetPollingMode(EmulatedDeviceIndex::RightIndex, Common::Input::PollingMode::NFC) == + Common::Input::DriverResult::Success; +} + +bool EmulatedController::RemoveNfcHandle() { + nfc_handles--; + if (nfc_handles <= 0) { + return SetPollingMode(EmulatedDeviceIndex::RightIndex, + Common::Input::PollingMode::Active) == + Common::Input::DriverResult::Success; + } + return true; +} + +bool EmulatedController::StartNfcPolling() { + auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; + auto& nfc_virtual_output_device = output_devices[3]; + + const auto device_result = nfc_output_device->StartNfcPolling(); + const auto virtual_device_result = nfc_virtual_output_device->StartNfcPolling(); + + return device_result == Common::Input::NfcState::Success || + virtual_device_result == Common::Input::NfcState::Success; +} + +bool EmulatedController::StopNfcPolling() { + auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; + auto& nfc_virtual_output_device = output_devices[3]; + + const auto device_result = nfc_output_device->StopNfcPolling(); + const auto virtual_device_result = nfc_virtual_output_device->StopNfcPolling(); + + return device_result == Common::Input::NfcState::Success || + virtual_device_result == Common::Input::NfcState::Success; +} + +bool EmulatedController::ReadAmiiboData(std::vector<u8>& data) { + auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; + auto& nfc_virtual_output_device = output_devices[3]; + + if (nfc_output_device->ReadAmiiboData(data) == Common::Input::NfcState::Success) { + return true; + } + + return nfc_virtual_output_device->ReadAmiiboData(data) == Common::Input::NfcState::Success; +} + +bool EmulatedController::ReadMifareData(const Common::Input::MifareRequest& request, + Common::Input::MifareRequest& out_data) { + auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; + auto& nfc_virtual_output_device = output_devices[3]; + + if (nfc_output_device->ReadMifareData(request, out_data) == Common::Input::NfcState::Success) { + return true; + } + + return nfc_virtual_output_device->ReadMifareData(request, out_data) == + Common::Input::NfcState::Success; +} + +bool EmulatedController::WriteMifareData(const Common::Input::MifareRequest& request) { + auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; + auto& nfc_virtual_output_device = output_devices[3]; + + if (nfc_output_device->WriteMifareData(request) == Common::Input::NfcState::Success) { + return true; + } + + return nfc_virtual_output_device->WriteMifareData(request) == Common::Input::NfcState::Success; +} + bool EmulatedController::WriteNfc(const std::vector<u8>& data) { - auto& nfc_output_device = output_devices[3]; + auto& nfc_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)]; + auto& nfc_virtual_output_device = output_devices[3]; - return nfc_output_device->WriteNfcData(data) == Common::Input::NfcState::Success; + if (nfc_output_device->SupportsNfc() != Common::Input::NfcState::NotSupported) { + return nfc_output_device->WriteNfcData(data) == Common::Input::NfcState::Success; + } + + return nfc_virtual_output_device->WriteNfcData(data) == Common::Input::NfcState::Success; } void EmulatedController::SetLedPattern() { @@ -1156,6 +1415,26 @@ void EmulatedController::SetLedPattern() { } } +void EmulatedController::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode mode) { + for (auto& motion : controller.motion_values) { + switch (mode) { + case GyroscopeZeroDriftMode::Loose: + motion_sensitivity = motion.emulated.IsAtRestLoose; + motion.emulated.SetGyroThreshold(motion.emulated.ThresholdLoose); + break; + case GyroscopeZeroDriftMode::Tight: + motion_sensitivity = motion.emulated.IsAtRestThight; + motion.emulated.SetGyroThreshold(motion.emulated.ThresholdThight); + break; + case GyroscopeZeroDriftMode::Standard: + default: + motion_sensitivity = motion.emulated.IsAtRestStandard; + motion.emulated.SetGyroThreshold(motion.emulated.ThresholdStandard); + break; + } + } +} + void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles) { supported_style_tag = supported_styles; if (!is_connected) { @@ -1263,39 +1542,35 @@ void EmulatedController::Connect(bool use_temporary_value) { return; } - std::unique_lock lock{mutex}; + auto trigger_guard = + SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Connected, !is_configuring); }); + std::scoped_lock lock{mutex}; if (is_configuring) { tmp_is_connected = true; - lock.unlock(); - TriggerOnChange(ControllerTriggerType::Connected, false); return; } if (is_connected) { + trigger_guard.Cancel(); return; } is_connected = true; - - lock.unlock(); - TriggerOnChange(ControllerTriggerType::Connected, true); } void EmulatedController::Disconnect() { - std::unique_lock lock{mutex}; + auto trigger_guard = + SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Disconnected, !is_configuring); }); + std::scoped_lock lock{mutex}; if (is_configuring) { tmp_is_connected = false; - lock.unlock(); - TriggerOnChange(ControllerTriggerType::Disconnected, false); return; } if (!is_connected) { + trigger_guard.Cancel(); return; } is_connected = false; - - lock.unlock(); - TriggerOnChange(ControllerTriggerType::Disconnected, true); } bool EmulatedController::IsConnected(bool get_temporary_value) const { @@ -1320,19 +1595,21 @@ NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) c } void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) { - std::unique_lock lock{mutex}; + auto trigger_guard = + SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Type, !is_configuring); }); + std::scoped_lock lock{mutex}; if (is_configuring) { if (tmp_npad_type == npad_type_) { + trigger_guard.Cancel(); return; } tmp_npad_type = npad_type_; - lock.unlock(); - TriggerOnChange(ControllerTriggerType::Type, false); return; } if (npad_type == npad_type_) { + trigger_guard.Cancel(); return; } if (is_connected) { @@ -1340,9 +1617,6 @@ void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) { NpadIdTypeToIndex(npad_id_type)); } npad_type = npad_type_; - - lock.unlock(); - TriggerOnChange(ControllerTriggerType::Type, true); } LedPattern EmulatedController::GetLedPattern() const { @@ -1403,6 +1677,10 @@ CameraValues EmulatedController::GetCameraValues() const { return controller.camera_values; } +RingAnalogValue EmulatedController::GetRingSensorValues() const { + return controller.ring_analog_value; +} + HomeButtonState EmulatedController::GetHomeButtons() const { std::scoped_lock lock{mutex}; if (is_configuring) { @@ -1424,7 +1702,7 @@ NpadButtonState EmulatedController::GetNpadButtons() const { if (is_configuring) { return {}; } - return controller.npad_button_state; + return {controller.npad_button_state.raw & GetTurboButtonMask()}; } DebugPadButton EmulatedController::GetDebugPadButtons() const { @@ -1436,7 +1714,7 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const { } AnalogSticks EmulatedController::GetSticks() const { - std::unique_lock lock{mutex}; + std::scoped_lock lock{mutex}; if (is_configuring) { return {}; @@ -1455,19 +1733,6 @@ NpadGcTriggerState EmulatedController::GetTriggers() const { MotionState EmulatedController::GetMotions() const { std::unique_lock lock{mutex}; - - // Some drivers like mouse motion need constant refreshing - if (force_update_motion) { - for (auto& device : motion_devices) { - if (!device) { - continue; - } - lock.unlock(); - device->ForceUpdate(); - lock.lock(); - } - } - return controller.motion_state; } @@ -1486,6 +1751,10 @@ const CameraState& EmulatedController::GetCamera() const { return controller.camera_state; } +RingSensorForce EmulatedController::GetRingSensorForce() const { + return controller.ring_analog_state; +} + const NfcState& EmulatedController::GetNfc() const { std::scoped_lock lock{mutex}; return controller.nfc_state; @@ -1528,4 +1797,87 @@ void EmulatedController::DeleteCallback(int key) { } callback_list.erase(iterator); } + +void EmulatedController::StatusUpdate() { + turbo_button_state = (turbo_button_state + 1) % (TURBO_BUTTON_DELAY * 2); + + // Some drivers like key motion need constant refreshing + for (std::size_t index = 0; index < motion_devices.size(); ++index) { + const auto& raw_status = controller.motion_values[index].raw_status; + auto& device = motion_devices[index]; + if (!raw_status.force_update) { + continue; + } + if (!device) { + continue; + } + device->ForceUpdate(); + } +} + +NpadButton EmulatedController::GetTurboButtonMask() const { + // Apply no mask when disabled + if (turbo_button_state < TURBO_BUTTON_DELAY) { + return {NpadButton::All}; + } + + NpadButtonState button_mask{}; + for (std::size_t index = 0; index < controller.button_values.size(); ++index) { + if (!controller.button_values[index].turbo) { + continue; + } + + switch (index) { + case Settings::NativeButton::A: + button_mask.a.Assign(1); + break; + case Settings::NativeButton::B: + button_mask.b.Assign(1); + break; + case Settings::NativeButton::X: + button_mask.x.Assign(1); + break; + case Settings::NativeButton::Y: + button_mask.y.Assign(1); + break; + case Settings::NativeButton::L: + button_mask.l.Assign(1); + break; + case Settings::NativeButton::R: + button_mask.r.Assign(1); + break; + case Settings::NativeButton::ZL: + button_mask.zl.Assign(1); + break; + case Settings::NativeButton::ZR: + button_mask.zr.Assign(1); + break; + case Settings::NativeButton::DLeft: + button_mask.left.Assign(1); + break; + case Settings::NativeButton::DUp: + button_mask.up.Assign(1); + break; + case Settings::NativeButton::DRight: + button_mask.right.Assign(1); + break; + case Settings::NativeButton::DDown: + button_mask.down.Assign(1); + break; + case Settings::NativeButton::SL: + button_mask.left_sl.Assign(1); + button_mask.right_sl.Assign(1); + break; + case Settings::NativeButton::SR: + button_mask.left_sr.Assign(1); + button_mask.right_sr.Assign(1); + break; + default: + break; + } + } + + return static_cast<NpadButton>(~button_mask.raw); +} + } // namespace Core::HID |