diff options
Diffstat (limited to 'src/core/hid/emulated_controller.cpp')
-rw-r--r-- | src/core/hid/emulated_controller.cpp | 30 |
1 files changed, 22 insertions, 8 deletions
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp index 8c3895937..049602e7d 100644 --- a/src/core/hid/emulated_controller.cpp +++ b/src/core/hid/emulated_controller.cpp @@ -1,6 +1,7 @@ // SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later +#include "common/thread.h" #include "core/hid/emulated_controller.h" #include "core/hid/input_converter.h" @@ -84,18 +85,19 @@ void EmulatedController::ReloadFromSettings() { motion_params[index] = Common::ParamPackage(player.motions[index]); } + controller.colors_state.fullkey = { + .body = GetNpadColor(player.body_color_left), + .button = GetNpadColor(player.button_color_left), + }; controller.colors_state.left = { - .body = player.body_color_left, - .button = player.button_color_left, + .body = GetNpadColor(player.body_color_left), + .button = GetNpadColor(player.button_color_left), }; - - controller.colors_state.right = { - .body = player.body_color_right, - .button = player.button_color_right, + controller.colors_state.left = { + .body = GetNpadColor(player.body_color_right), + .button = GetNpadColor(player.button_color_right), }; - controller.colors_state.fullkey = controller.colors_state.left; - // Other or debug controller should always be a pro controller if (npad_id_type != NpadIdType::Other) { SetNpadStyleIndex(MapSettingsTypeToNPad(player.controller_type)); @@ -949,6 +951,9 @@ bool EmulatedController::TestVibration(std::size_t device_index) { // Send a slight vibration to test for rumble support output_devices[device_index]->SetVibration(test_vibration); + // Wait for about 15ms to ensure the controller is ready for the stop command + std::this_thread::sleep_for(std::chrono::milliseconds(15)); + // Stop any vibration and return the result return output_devices[device_index]->SetVibration(zero_vibration) == Common::Input::VibrationError::None; @@ -1310,6 +1315,15 @@ const CameraState& EmulatedController::GetCamera() const { return controller.camera_state; } +NpadColor EmulatedController::GetNpadColor(u32 color) { + return { + .r = static_cast<u8>((color >> 16) & 0xFF), + .g = static_cast<u8>((color >> 8) & 0xFF), + .b = static_cast<u8>(color & 0xFF), + .a = 0xff, + }; +} + void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) { std::scoped_lock lock{callback_mutex}; for (const auto& poller_pair : callback_list) { |