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-rw-r--r--src/core/hle/kernel/svc.cpp170
1 files changed, 156 insertions, 14 deletions
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 035607daf..1d145ea91 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -29,6 +29,7 @@
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
+#include "core/hle/kernel/k_session.h"
#include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
@@ -255,6 +256,93 @@ static Result UnmapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u3
return UnmapMemory(system, dst_addr, src_addr, size);
}
+template <typename T>
+Result CreateSession(Core::System& system, Handle* out_server, Handle* out_client, u64 name) {
+ auto& process = *system.CurrentProcess();
+ auto& handle_table = process.GetHandleTable();
+
+ // Declare the session we're going to allocate.
+ T* session;
+
+ // Reserve a new session from the process resource limit.
+ // FIXME: LimitableResource_SessionCountMax
+ KScopedResourceReservation session_reservation(&process, LimitableResource::Sessions);
+ if (session_reservation.Succeeded()) {
+ session = T::Create(system.Kernel());
+ } else {
+ return ResultLimitReached;
+
+ // // We couldn't reserve a session. Check that we support dynamically expanding the
+ // // resource limit.
+ // R_UNLESS(process.GetResourceLimit() ==
+ // &system.Kernel().GetSystemResourceLimit(), ResultLimitReached);
+ // R_UNLESS(KTargetSystem::IsDynamicResourceLimitsEnabled(), ResultLimitReached());
+
+ // // Try to allocate a session from unused slab memory.
+ // session = T::CreateFromUnusedSlabMemory();
+ // R_UNLESS(session != nullptr, ResultLimitReached);
+ // ON_RESULT_FAILURE { session->Close(); };
+
+ // // If we're creating a KSession, we want to add two KSessionRequests to the heap, to
+ // // prevent request exhaustion.
+ // // NOTE: Nintendo checks if session->DynamicCast<KSession *>() != nullptr, but there's
+ // // no reason to not do this statically.
+ // if constexpr (std::same_as<T, KSession>) {
+ // for (size_t i = 0; i < 2; i++) {
+ // KSessionRequest* request = KSessionRequest::CreateFromUnusedSlabMemory();
+ // R_UNLESS(request != nullptr, ResultLimitReached);
+ // request->Close();
+ // }
+ // }
+
+ // We successfully allocated a session, so add the object we allocated to the resource
+ // limit.
+ // system.Kernel().GetSystemResourceLimit().Reserve(LimitableResource::Sessions, 1);
+ }
+
+ // Check that we successfully created a session.
+ R_UNLESS(session != nullptr, ResultOutOfResource);
+
+ // Initialize the session.
+ session->Initialize(nullptr, fmt::format("{}", name));
+
+ // Commit the session reservation.
+ session_reservation.Commit();
+
+ // Ensure that we clean up the session (and its only references are handle table) on function
+ // end.
+ SCOPE_EXIT({
+ session->GetClientSession().Close();
+ session->GetServerSession().Close();
+ });
+
+ // Register the session.
+ T::Register(system.Kernel(), session);
+
+ // Add the server session to the handle table.
+ R_TRY(handle_table.Add(out_server, &session->GetServerSession()));
+
+ // Add the client session to the handle table.
+ const auto result = handle_table.Add(out_client, &session->GetClientSession());
+
+ if (!R_SUCCEEDED(result)) {
+ // Ensure that we maintaing a clean handle state on exit.
+ handle_table.Remove(*out_server);
+ }
+
+ return result;
+}
+
+static Result CreateSession(Core::System& system, Handle* out_server, Handle* out_client,
+ u32 is_light, u64 name) {
+ if (is_light) {
+ // return CreateSession<KLightSession>(system, out_server, out_client, name);
+ return ResultUnknown;
+ } else {
+ return CreateSession<KSession>(system, out_server, out_client, name);
+ }
+}
+
/// Connect to an OS service given the port name, returns the handle to the port to out
static Result ConnectToNamedPort(Core::System& system, Handle* out, VAddr port_name_address) {
auto& memory = system.Memory();
@@ -294,7 +382,8 @@ static Result ConnectToNamedPort(Core::System& system, Handle* out, VAddr port_n
// Create a session.
KClientSession* session{};
- R_TRY(port->CreateSession(std::addressof(session)));
+ R_TRY(port->CreateSession(std::addressof(session),
+ std::make_shared<SessionRequestManager>(kernel)));
port->Close();
// Register the session in the table, close the extra reference.
@@ -312,7 +401,7 @@ static Result ConnectToNamedPort32(Core::System& system, Handle* out_handle,
return ConnectToNamedPort(system, out_handle, port_name_address);
}
-/// Makes a blocking IPC call to an OS service.
+/// Makes a blocking IPC call to a service.
static Result SendSyncRequest(Core::System& system, Handle handle) {
auto& kernel = system.Kernel();
@@ -326,22 +415,75 @@ static Result SendSyncRequest(Core::System& system, Handle handle) {
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
- {
- KScopedSchedulerLock lock(kernel);
-
- // This is a synchronous request, so we should wait for our request to complete.
- GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue));
- GetCurrentThread(kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
- session->SendSyncRequest(&GetCurrentThread(kernel), system.Memory(), system.CoreTiming());
- }
-
- return GetCurrentThread(kernel).GetWaitResult();
+ return session->SendSyncRequest();
}
static Result SendSyncRequest32(Core::System& system, Handle handle) {
return SendSyncRequest(system, handle);
}
+static Result ReplyAndReceive(Core::System& system, s32* out_index, Handle* handles,
+ s32 num_handles, Handle reply_target, s64 timeout_ns) {
+ auto& kernel = system.Kernel();
+ auto& handle_table = GetCurrentThread(kernel).GetOwnerProcess()->GetHandleTable();
+
+ // Convert handle list to object table.
+ std::vector<KSynchronizationObject*> objs(num_handles);
+ R_UNLESS(
+ handle_table.GetMultipleObjects<KSynchronizationObject>(objs.data(), handles, num_handles),
+ ResultInvalidHandle);
+
+ // Ensure handles are closed when we're done.
+ SCOPE_EXIT({
+ for (auto i = 0; i < num_handles; ++i) {
+ objs[i]->Close();
+ }
+ });
+
+ // Reply to the target, if one is specified.
+ if (reply_target != InvalidHandle) {
+ KScopedAutoObject session = handle_table.GetObject<KServerSession>(reply_target);
+ R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
+
+ // If we fail to reply, we want to set the output index to -1.
+ // ON_RESULT_FAILURE { *out_index = -1; };
+
+ // Send the reply.
+ // R_TRY(session->SendReply());
+
+ Result rc = session->SendReply();
+ if (!R_SUCCEEDED(rc)) {
+ *out_index = -1;
+ return rc;
+ }
+ }
+
+ // Wait for a message.
+ while (true) {
+ // Wait for an object.
+ s32 index;
+ Result result = KSynchronizationObject::Wait(kernel, &index, objs.data(),
+ static_cast<s32>(objs.size()), timeout_ns);
+ if (result == ResultTimedOut) {
+ return result;
+ }
+
+ // Receive the request.
+ if (R_SUCCEEDED(result)) {
+ KServerSession* session = objs[index]->DynamicCast<KServerSession*>();
+ if (session != nullptr) {
+ result = session->ReceiveRequest();
+ if (result == ResultNotFound) {
+ continue;
+ }
+ }
+ }
+
+ *out_index = index;
+ return result;
+ }
+}
+
/// Get the ID for the specified thread.
static Result GetThreadId(Core::System& system, u64* out_thread_id, Handle thread_handle) {
// Get the thread from its handle.
@@ -2859,10 +3001,10 @@ static const FunctionDef SVC_Table_64[] = {
{0x3D, SvcWrap64<ChangeKernelTraceState>, "ChangeKernelTraceState"},
{0x3E, nullptr, "Unknown3e"},
{0x3F, nullptr, "Unknown3f"},
- {0x40, nullptr, "CreateSession"},
+ {0x40, SvcWrap64<CreateSession>, "CreateSession"},
{0x41, nullptr, "AcceptSession"},
{0x42, nullptr, "ReplyAndReceiveLight"},
- {0x43, nullptr, "ReplyAndReceive"},
+ {0x43, SvcWrap64<ReplyAndReceive>, "ReplyAndReceive"},
{0x44, nullptr, "ReplyAndReceiveWithUserBuffer"},
{0x45, SvcWrap64<CreateEvent>, "CreateEvent"},
{0x46, nullptr, "MapIoRegion"},