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-rw-r--r--src/core/hle/kernel/thread.cpp141
1 files changed, 90 insertions, 51 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 76a73747d..b967b3c62 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -21,20 +21,14 @@
// Enums
-enum ThreadPriority {
- THREADPRIO_HIGHEST = 0,
- THREADPRIO_DEFAULT = 16,
- THREADPRIO_LOWEST = 31,
-};
-
enum ThreadStatus {
- THREADSTATUS_RUNNING = 1,
- THREADSTATUS_READY = 2,
- THREADSTATUS_WAIT = 4,
- THREADSTATUS_SUSPEND = 8,
- THREADSTATUS_DORMANT = 16,
- THREADSTATUS_DEAD = 32,
- THREADSTATUS_WAITSUSPEND = THREADSTATUS_WAIT | THREADSTATUS_SUSPEND
+ THREADSTATUS_RUNNING = 1,
+ THREADSTATUS_READY = 2,
+ THREADSTATUS_WAIT = 4,
+ THREADSTATUS_SUSPEND = 8,
+ THREADSTATUS_DORMANT = 16,
+ THREADSTATUS_DEAD = 32,
+ THREADSTATUS_WAITSUSPEND = THREADSTATUS_WAIT | THREADSTATUS_SUSPEND
};
enum WaitType {
@@ -46,8 +40,6 @@ enum WaitType {
WAITTYPE_VBLANK,
WAITTYPE_MUTEX,
WAITTYPE_SYNCH,
-
- NUM_WAITTYPES
};
typedef s32 Handle;
@@ -164,32 +156,6 @@ void __KernelResetThread(Thread *t, s32 lowest_priority) {
t->wait_type = WAITTYPE_NONE;
}
-/// Creates a new thread
-Thread *__KernelCreateThread(Handle &handle, const char *name, u32 entry_point, s32 priority,
- s32 processor_id, u32 stack_top, int stack_size) {
- static u32 _handle_count = 1;
-
- Thread *t = new Thread;
-
- handle = (_handle_count++);
-
- g_thread_queue.push_back(handle);
- g_thread_ready_queue.prepare(priority);
-
- t->status = THREADSTATUS_DORMANT;
- t->entry_point = entry_point;
- t->stack_top = stack_top;
- t->stack_size = stack_size;
- t->initial_priority = t->current_priority = priority;
- t->processor_id = processor_id;
- t->wait_type = WAITTYPE_NONE;
-
- strncpy(t->name, name, KERNEL_MAX_NAME_LENGTH);
- t->name[KERNEL_MAX_NAME_LENGTH] = '\0';
-
- return t;
-}
-
/// Change a thread to "ready" state
void __KernelChangeReadyState(Thread *t, bool ready) {
Handle handle = t->GetHandle();
@@ -222,6 +188,79 @@ void __KernelChangeThreadState(Thread *t, ThreadStatus new_status) {
}
}
+/// Calls a thread by marking it as "ready" (note: will not actually execute until current thread yields)
+void __KernelCallThread(Thread *t) {
+ // Stop waiting
+ if (t->wait_type != WAITTYPE_NONE) {
+ t->wait_type = WAITTYPE_NONE;
+ }
+ __KernelChangeThreadState(t, THREADSTATUS_READY);
+}
+
+/// Creates a new thread
+Thread *__KernelCreateThread(Handle &handle, const char *name, u32 entry_point, s32 priority,
+ s32 processor_id, u32 stack_top, int stack_size) {
+
+ Thread *t = new Thread;
+
+ handle = g_kernel_objects.Create(t);
+
+ g_thread_queue.push_back(handle);
+ g_thread_ready_queue.prepare(priority);
+
+ t->status = THREADSTATUS_DORMANT;
+ t->entry_point = entry_point;
+ t->stack_top = stack_top;
+ t->stack_size = stack_size;
+ t->initial_priority = t->current_priority = priority;
+ t->processor_id = processor_id;
+ t->wait_type = WAITTYPE_NONE;
+
+ strncpy(t->name, name, KERNEL_MAX_NAME_LENGTH);
+ t->name[KERNEL_MAX_NAME_LENGTH] = '\0';
+
+ return t;
+}
+
+/// Creates a new thread - wrapper for external user
+Handle __KernelCreateThread(const char *name, u32 entry_point, s32 priority, s32 processor_id,
+ u32 stack_top, int stack_size) {
+ if (name == NULL) {
+ ERROR_LOG(KERNEL, "__KernelCreateThread(): NULL name");
+ return -1;
+ }
+ if ((u32)stack_size < 0x200) {
+ ERROR_LOG(KERNEL, "__KernelCreateThread(name=%s): invalid stack_size=0x%08X", name,
+ stack_size);
+ return -1;
+ }
+ if (priority < THREADPRIO_HIGHEST || priority > THREADPRIO_LOWEST) {
+ s32 new_priority = CLAMP(priority, THREADPRIO_HIGHEST, THREADPRIO_LOWEST);
+ WARN_LOG(KERNEL, "__KernelCreateThread(name=%s): invalid priority=0x%08X, clamping to %08X",
+ name, priority, new_priority);
+ // TODO(bunnei): Clamping to a valid priority is not necessarily correct behavior... Confirm
+ // validity of this
+ priority = new_priority;
+ }
+ if (!Memory::GetPointer(entry_point)) {
+ ERROR_LOG(KERNEL, "__KernelCreateThread(name=%s): invalid entry %08x", name, entry_point);
+ return -1;
+ }
+ Handle handle;
+ Thread *t = __KernelCreateThread(handle, name, entry_point, priority, processor_id, stack_top,
+ stack_size);
+
+ HLE::EatCycles(32000);
+
+ // This won't schedule to the new thread, but it may to one woken from eating cycles.
+ // Technically, this should not eat all at once, and reschedule in the middle, but that's hard.
+ HLE::ReSchedule("thread created");
+
+ __KernelCallThread(t);
+
+ return handle;
+}
+
/// Switches CPU context to that of the specified thread
void __KernelSwitchContext(Thread* t, const char *reason) {
Thread *cur = __GetCurrentThread();
@@ -262,22 +301,13 @@ Thread *__KernelNextThread() {
return g_kernel_objects.GetFast<Thread>(next);
}
-/// Calls a thread by marking it as "ready" (note: will not actually execute until current thread yields)
-void __KernelCallThread(Thread *t) {
- // Stop waiting
- if (t->wait_type != WAITTYPE_NONE) {
- t->wait_type = WAITTYPE_NONE;
- }
- __KernelChangeThreadState(t, THREADSTATUS_READY);
-}
-
/// Sets up the primary application thread
Handle __KernelSetupMainThread(s32 priority, int stack_size) {
Handle handle;
// Initialize new "main" thread
Thread *t = __KernelCreateThread(handle, "main", Core::g_app_core->GetPC(), priority,
- 0xFFFFFFFE, Memory::SCRATCHPAD_VADDR_END, stack_size);
+ THREADPROCESSORID_0, Memory::SCRATCHPAD_VADDR_END, stack_size);
__KernelResetThread(t, 0);
@@ -322,6 +352,15 @@ void __KernelReschedule(const char *reason) {
}
}
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+/// Wait thread - on WaitSynchronization
+void __KernelWaitThread_Synchronization() {
+ // TODO(bunnei): Just a placeholder function for now... FixMe
+ __KernelWaitCurThread(WAITTYPE_SYNCH, "waitSynchronization called");
+}
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
void __KernelThreadingInit() {
}