diff options
Diffstat (limited to 'src/core/hle/service/acc/profile_manager.cpp')
-rw-r--r-- | src/core/hle/service/acc/profile_manager.cpp | 175 |
1 files changed, 175 insertions, 0 deletions
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp new file mode 100644 index 000000000..8e7d7194c --- /dev/null +++ b/src/core/hle/service/acc/profile_manager.cpp @@ -0,0 +1,175 @@ +#include "core/settings.h" +#include "profile_manager.h" + +namespace Service::Account { +// TODO(ogniK): Get actual error codes +constexpr ResultCode ERROR_TOO_MANY_USERS(ErrorModule::Account, -1); +constexpr ResultCode ERROR_USER_ALREADY_EXISTS(ErrorModule::Account, -2); +constexpr ResultCode ERROR_ARGUMENT_IS_NULL(ErrorModule::Account, 20); + +ProfileManager::ProfileManager() { + auto user_uuid = UUID{1, 0}; + CreateNewUser(user_uuid, Settings::values.username); + OpenUser(user_uuid); +} + +size_t ProfileManager::AddToProfiles(const ProfileInfo& user) { + if (user_count >= MAX_USERS) { + return -1; + } + profiles[user_count] = std::move(user); + return user_count++; +} + +bool ProfileManager::RemoveProfileAtIdx(size_t index) { + if (index >= MAX_USERS || index < 0 || index >= user_count) + return false; + profiles[index] = ProfileInfo{}; + if (index < user_count - 1) + for (size_t i = index; i < user_count - 1; i++) + profiles[i] = profiles[i + 1]; // Shift upper profiles down + user_count--; + return true; +} + +ResultCode ProfileManager::AddUser(ProfileInfo user) { + if (AddToProfiles(user) == -1) { + return ERROR_TOO_MANY_USERS; + } + return RESULT_SUCCESS; +} + +ResultCode ProfileManager::CreateNewUser(UUID uuid, std::array<u8, 0x20> username) { + if (user_count == MAX_USERS) + return ERROR_TOO_MANY_USERS; + if (!uuid) + return ERROR_ARGUMENT_IS_NULL; + if (username[0] == 0x0) + return ERROR_ARGUMENT_IS_NULL; + for (unsigned i = 0; i < user_count; i++) + if (uuid == profiles[i].user_uuid) + return ERROR_USER_ALREADY_EXISTS; + ProfileInfo prof_inf; + prof_inf.user_uuid = std::move(uuid); + prof_inf.username = std::move(username); + prof_inf.data = std::array<u8, MAX_DATA>(); + prof_inf.creation_time = 0x0; + prof_inf.is_open = false; + return AddUser(prof_inf); +} + +ResultCode ProfileManager::CreateNewUser(UUID uuid, std::string username) { + std::array<u8, 0x20> username_output; + if (username.size() > username_output.size()) + std::copy_n(username.begin(), username_output.size(), username_output.begin()); + else + std::copy(username.begin(), username.end(), username_output.begin()); + return CreateNewUser(uuid, std::move(username_output)); +} + +size_t ProfileManager::GetUserIndex(UUID uuid) { + if (!uuid) + return -1; + for (unsigned i = 0; i < user_count; i++) + if (profiles[i].user_uuid == uuid) + return i; + return -1; +} + +size_t ProfileManager::GetUserIndex(ProfileInfo user) { + return GetUserIndex(user.user_uuid); +} + +bool ProfileManager::GetProfileBase(size_t index, ProfileBase& profile) { + if (index >= MAX_USERS) { + profile.Invalidate(); + return false; + } + auto prof_info = profiles[index]; + profile.user_uuid = prof_info.user_uuid; + profile.username = prof_info.username; + profile.timestamp = prof_info.creation_time; + return true; +} + +bool ProfileManager::GetProfileBase(UUID uuid, ProfileBase& profile) { + auto idx = GetUserIndex(uuid); + return GetProfileBase(idx, profile); +} + +bool ProfileManager::GetProfileBase(ProfileInfo user, ProfileBase& profile) { + return GetProfileBase(user.user_uuid, profile); +} + +size_t ProfileManager::GetUserCount() { + return user_count; +} + +bool ProfileManager::UserExists(UUID uuid) { + return (GetUserIndex(uuid) != -1); +} + +void ProfileManager::OpenUser(UUID uuid) { + auto idx = GetUserIndex(uuid); + if (idx == -1) + return; + profiles[idx].is_open = true; + last_openned_user = uuid; +} + +void ProfileManager::CloseUser(UUID uuid) { + auto idx = GetUserIndex(uuid); + if (idx == -1) + return; + profiles[idx].is_open = false; +} + +std::array<UUID, MAX_USERS> ProfileManager::GetAllUsers() { + std::array<UUID, MAX_USERS> output; + for (unsigned i = 0; i < user_count; i++) { + output[i] = profiles[i].user_uuid; + } + return output; +} + +std::array<UUID, MAX_USERS> ProfileManager::GetOpenUsers() { + std::array<UUID, MAX_USERS> output; + unsigned user_idx = 0; + for (unsigned i = 0; i < user_count; i++) { + if (profiles[i].is_open) { + output[i++] = profiles[i].user_uuid; + } + } + return output; +} + +const UUID& ProfileManager::GetLastOpennedUser() { + return last_openned_user; +} + +bool ProfileManager::GetProfileBaseAndData(size_t index, ProfileBase& profile, + std::array<u8, MAX_DATA>& data) { + if (GetProfileBase(index, profile)) { + std::memcpy(data.data(), profiles[index].data.data(), MAX_DATA); + return true; + } + return false; +} +bool ProfileManager::GetProfileBaseAndData(UUID uuid, ProfileBase& profile, + std::array<u8, MAX_DATA>& data) { + auto idx = GetUserIndex(uuid); + return GetProfileBaseAndData(idx, profile, data); +} + +bool ProfileManager::GetProfileBaseAndData(ProfileInfo user, ProfileBase& profile, + std::array<u8, MAX_DATA>& data) { + return GetProfileBaseAndData(user.user_uuid, profile, data); +} + +bool ProfileManager::CanSystemRegisterUser() { + return false; // TODO(ogniK): Games shouldn't have + // access to user registration, when we + // emulate qlaunch. Update this to dynamically change. +} + +}; // namespace Service::Account |