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Diffstat (limited to '')
-rw-r--r-- | src/core/hle/service/audio/audio_in.cpp | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/src/core/hle/service/audio/audio_in.cpp b/src/core/hle/service/audio/audio_in.cpp new file mode 100644 index 000000000..416803acc --- /dev/null +++ b/src/core/hle/service/audio/audio_in.cpp @@ -0,0 +1,146 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "core/hle/service/audio/audio_in.h" +#include "core/hle/service/cmif_serialization.h" +#include "core/hle/service/ipc_helpers.h" + +namespace Service::Audio { +using namespace AudioCore::AudioIn; + +IAudioIn::IAudioIn(Core::System& system_, Manager& manager, size_t session_id, + const std::string& device_name, const AudioInParameter& in_params, + Kernel::KProcess* handle, u64 applet_resource_user_id) + : ServiceFramework{system_, "IAudioIn"}, process{handle}, service_context{system_, "IAudioIn"}, + event{service_context.CreateEvent("AudioInEvent")}, impl{std::make_shared<In>(system_, + manager, event, + session_id)} { + // clang-format off + static const FunctionInfo functions[] = { + {0, D<&IAudioIn::GetAudioInState>, "GetAudioInState"}, + {1, D<&IAudioIn::Start>, "Start"}, + {2, D<&IAudioIn::Stop>, "Stop"}, + {3, D<&IAudioIn::AppendAudioInBuffer>, "AppendAudioInBuffer"}, + {4, D<&IAudioIn::RegisterBufferEvent>, "RegisterBufferEvent"}, + {5, D<&IAudioIn::GetReleasedAudioInBuffers>, "GetReleasedAudioInBuffers"}, + {6, D<&IAudioIn::ContainsAudioInBuffer>, "ContainsAudioInBuffer"}, + {7, D<&IAudioIn::AppendAudioInBuffer>, "AppendUacInBuffer"}, + {8, D<&IAudioIn::AppendAudioInBufferAuto>, "AppendAudioInBufferAuto"}, + {9, D<&IAudioIn::GetReleasedAudioInBuffersAuto>, "GetReleasedAudioInBuffersAuto"}, + {10, D<&IAudioIn::AppendAudioInBufferAuto>, "AppendUacInBufferAuto"}, + {11, D<&IAudioIn::GetAudioInBufferCount>, "GetAudioInBufferCount"}, + {12, D<&IAudioIn::SetDeviceGain>, "SetDeviceGain"}, + {13, D<&IAudioIn::GetDeviceGain>, "GetDeviceGain"}, + {14, D<&IAudioIn::FlushAudioInBuffers>, "FlushAudioInBuffers"}, + }; + // clang-format on + + RegisterHandlers(functions); + + process->Open(); + + if (impl->GetSystem() + .Initialize(device_name, in_params, handle, applet_resource_user_id) + .IsError()) { + LOG_ERROR(Service_Audio, "Failed to initialize the AudioIn System!"); + } +} + +IAudioIn::~IAudioIn() { + impl->Free(); + service_context.CloseEvent(event); + process->Close(); +} + +Result IAudioIn::GetAudioInState(Out<u32> out_state) { + *out_state = static_cast<u32>(impl->GetState()); + LOG_DEBUG(Service_Audio, "called. state={}", *out_state); + R_SUCCEED(); +} + +Result IAudioIn::Start() { + LOG_DEBUG(Service_Audio, "called"); + R_RETURN(impl->StartSystem()); +} + +Result IAudioIn::Stop() { + LOG_DEBUG(Service_Audio, "called"); + R_RETURN(impl->StopSystem()); +} + +Result IAudioIn::AppendAudioInBuffer(InArray<AudioInBuffer, BufferAttr_HipcMapAlias> buffer, + u64 buffer_client_ptr) { + R_RETURN(this->AppendAudioInBufferAuto(buffer, buffer_client_ptr)); +} + +Result IAudioIn::AppendAudioInBufferAuto(InArray<AudioInBuffer, BufferAttr_HipcAutoSelect> buffer, + u64 buffer_client_ptr) { + if (buffer.empty()) { + LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioInBuffer!"); + R_THROW(Audio::ResultInsufficientBuffer); + } + + [[maybe_unused]] const auto session_id{impl->GetSystem().GetSessionId()}; + LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}", session_id, + buffer_client_ptr); + + R_RETURN(impl->AppendBuffer(buffer[0], buffer_client_ptr)); +} + +Result IAudioIn::RegisterBufferEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) { + LOG_DEBUG(Service_Audio, "called"); + *out_event = &impl->GetBufferEvent(); + R_SUCCEED(); +} + +Result IAudioIn::GetReleasedAudioInBuffers(OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer, + Out<u32> out_count) { + R_RETURN(this->GetReleasedAudioInBuffersAuto(out_audio_buffer, out_count)); +} + +Result IAudioIn::GetReleasedAudioInBuffersAuto( + OutArray<u64, BufferAttr_HipcAutoSelect> out_audio_buffer, Out<u32> out_count) { + + if (!out_audio_buffer.empty()) { + out_audio_buffer[0] = 0; + } + *out_count = impl->GetReleasedBuffers(out_audio_buffer); + + LOG_TRACE(Service_Audio, "called. Session {} released {} buffers", + impl->GetSystem().GetSessionId(), *out_count); + R_SUCCEED(); +} + +Result IAudioIn::ContainsAudioInBuffer(Out<bool> out_contains_buffer, u64 buffer_client_ptr) { + *out_contains_buffer = impl->ContainsAudioBuffer(buffer_client_ptr); + + LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", buffer_client_ptr, + *out_contains_buffer); + R_SUCCEED(); +} + +Result IAudioIn::GetAudioInBufferCount(Out<u32> out_buffer_count) { + *out_buffer_count = impl->GetBufferCount(); + LOG_DEBUG(Service_Audio, "called. Buffer count={}", *out_buffer_count); + R_SUCCEED(); +} + +Result IAudioIn::SetDeviceGain(f32 device_gain) { + impl->SetVolume(device_gain); + LOG_DEBUG(Service_Audio, "called. Gain {}", device_gain); + R_SUCCEED(); +} + +Result IAudioIn::GetDeviceGain(Out<f32> out_device_gain) { + *out_device_gain = impl->GetVolume(); + LOG_DEBUG(Service_Audio, "called. Gain {}", *out_device_gain); + R_SUCCEED(); +} + +Result IAudioIn::FlushAudioInBuffers(Out<bool> out_flushed) { + *out_flushed = impl->FlushAudioInBuffers(); + LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", *out_flushed); + R_SUCCEED(); +} + +} // namespace Service::Audio |