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-rw-r--r--src/core/hle/service/cfg/cfg.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/core/hle/service/cfg/cfg.cpp b/src/core/hle/service/cfg/cfg.cpp
index 8812c49ef..1a2104b48 100644
--- a/src/core/hle/service/cfg/cfg.cpp
+++ b/src/core/hle/service/cfg/cfg.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <algorithm>
-#include "common/log.h"
#include "common/make_unique.h"
#include "core/file_sys/archive_systemsavedata.h"
#include "core/hle/service/cfg/cfg.h"
@@ -109,7 +108,7 @@ ResultCode UpdateConfigNANDSavegame() {
mode.create_flag = 1;
FileSys::Path path("config");
auto file = cfg_system_save_data->OpenFile(path, mode);
- _assert_msg_(Service_CFG, file != nullptr, "could not open file");
+ ASSERT_MSG(file != nullptr, "could not open file");
file->Write(0, CONFIG_SAVEFILE_SIZE, 1, cfg_config_file_buffer.data());
return RESULT_SUCCESS;
}