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Diffstat (limited to 'src/core/hle/service/friend/friend.cpp')
-rw-r--r--src/core/hle/service/friend/friend.cpp37
1 files changed, 25 insertions, 12 deletions
diff --git a/src/core/hle/service/friend/friend.cpp b/src/core/hle/service/friend/friend.cpp
index 72a877d68..a35979053 100644
--- a/src/core/hle/service/friend/friend.cpp
+++ b/src/core/hle/service/friend/friend.cpp
@@ -38,7 +38,7 @@ public:
{10600, nullptr, "DeclareOpenOnlinePlaySession"},
{10601, &IFriendService::DeclareCloseOnlinePlaySession, "DeclareCloseOnlinePlaySession"},
{10610, &IFriendService::UpdateUserPresence, "UpdateUserPresence"},
- {10700, nullptr, "GetPlayHistoryRegistrationKey"},
+ {10700, &IFriendService::GetPlayHistoryRegistrationKey, "GetPlayHistoryRegistrationKey"},
{10701, nullptr, "GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId"},
{10702, nullptr, "AddPlayHistory"},
{11000, nullptr, "GetProfileImageUrl"},
@@ -133,7 +133,7 @@ private:
void GetBlockedUserListIds(Kernel::HLERequestContext& ctx) {
// This is safe to stub, as there should be no adverse consequences from reporting no
// blocked users.
- LOG_WARNING(Service_ACC, "(STUBBED) called");
+ LOG_WARNING(Service_Friend, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // Indicates there are no blocked users
@@ -141,14 +141,26 @@ private:
void DeclareCloseOnlinePlaySession(Kernel::HLERequestContext& ctx) {
// Stub used by Splatoon 2
- LOG_WARNING(Service_ACC, "(STUBBED) called");
+ LOG_WARNING(Service_Friend, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void UpdateUserPresence(Kernel::HLERequestContext& ctx) {
// Stub used by Retro City Rampage
- LOG_WARNING(Service_ACC, "(STUBBED) called");
+ LOG_WARNING(Service_Friend, "(STUBBED) called");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+ }
+
+ void GetPlayHistoryRegistrationKey(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const auto local_play = rp.Pop<bool>();
+ const auto uuid = rp.PopRaw<Common::UUID>();
+
+ LOG_WARNING(Service_Friend, "(STUBBED) called local_play={} uuid={}", local_play,
+ uuid.Format());
+
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -159,7 +171,7 @@ private:
const auto uuid = rp.PopRaw<Common::UUID>();
[[maybe_unused]] const auto filter = rp.PopRaw<SizedFriendFilter>();
const auto pid = rp.Pop<u64>();
- LOG_WARNING(Service_ACC, "(STUBBED) called, offset={}, uuid={}, pid={}", friend_offset,
+ LOG_WARNING(Service_Friend, "(STUBBED) called, offset={}, uuid={}, pid={}", friend_offset,
uuid.Format(), pid);
IPC::ResponseBuilder rb{ctx, 3};
@@ -191,7 +203,7 @@ public:
private:
void GetEvent(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called");
+ LOG_DEBUG(Service_Friend, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
@@ -199,7 +211,7 @@ private:
}
void Clear(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called");
+ LOG_DEBUG(Service_Friend, "called");
while (!notifications.empty()) {
notifications.pop();
}
@@ -210,10 +222,10 @@ private:
}
void Pop(Kernel::HLERequestContext& ctx) {
- LOG_DEBUG(Service_ACC, "called");
+ LOG_DEBUG(Service_Friend, "called");
if (notifications.empty()) {
- LOG_ERROR(Service_ACC, "No notifications in queue!");
+ LOG_ERROR(Service_Friend, "No notifications in queue!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ERR_NO_NOTIFICATIONS);
return;
@@ -231,7 +243,8 @@ private:
break;
default:
// HOS seems not have an error case for an unknown notification
- LOG_WARNING(Service_ACC, "Unknown notification {:08X}", notification.notification_type);
+ LOG_WARNING(Service_Friend, "Unknown notification {:08X}",
+ notification.notification_type);
break;
}
@@ -269,14 +282,14 @@ void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IFriendService>(system);
- LOG_DEBUG(Service_ACC, "called");
+ LOG_DEBUG(Service_Friend, "called");
}
void Module::Interface::CreateNotificationService(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto uuid = rp.PopRaw<Common::UUID>();
- LOG_DEBUG(Service_ACC, "called, uuid={}", uuid.Format());
+ LOG_DEBUG(Service_Friend, "called, uuid={}", uuid.Format());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);