diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/hle/service/hid/controllers/npad.cpp | 64 |
1 files changed, 52 insertions, 12 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 4b4d1324f..205e4fd14 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -40,6 +40,29 @@ enum class JoystickId : std::size_t { Joystick_Right, }; +static std::size_t NPadIdToIndex(u32 npad_id) { + switch (npad_id) { + case 0: + case 1: + case 2: + case 3: + case 4: + case 5: + case 6: + case 7: + return npad_id; + case 8: + case NPAD_HANDHELD: + return 8; + case 9: + case NPAD_UNKNOWN: + return 9; + default: + UNIMPLEMENTED_MSG("Unknown npad id {}", npad_id); + return 0; + } +} + Controller_NPad::Controller_NPad() = default; Controller_NPad::~Controller_NPad() = default; @@ -288,10 +311,11 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { switch (controller_type) { case NPadControllerType::Handheld: handheld_entry.connection_status.raw = 0; - handheld_entry.connection_status.IsConnected.Assign(1); - if (!Settings::values.use_docked_mode) { - handheld_entry.connection_status.IsWired.Assign(1); - } + handheld_entry.connection_status.IsWired.Assign(1); + handheld_entry.connection_status.IsLeftJoyConnected.Assign(1); + handheld_entry.connection_status.IsRightJoyConnected.Assign(1); + handheld_entry.connection_status.IsLeftJoyWired.Assign(1); + handheld_entry.connection_status.IsRightJoyWired.Assign(1); handheld_entry.pad_states.raw = pad_state.raw; handheld_entry.l_stick = lstick_entry; handheld_entry.r_stick = rstick_entry; @@ -310,6 +334,7 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) { dual_entry.pad_states.raw = pad_state.raw; dual_entry.l_stick = lstick_entry; dual_entry.r_stick = rstick_entry; + break; case NPadControllerType::JoyLeft: left_entry.connection_status.raw = 0; @@ -370,16 +395,30 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) { supported_npad_id_types.clear(); supported_npad_id_types.resize(length / sizeof(u32)); std::memcpy(supported_npad_id_types.data(), data, length); + bool had_controller_update = false; for (std::size_t i = 0; i < connected_controllers.size(); i++) { auto& controller = connected_controllers[i]; if (!controller.is_connected) { continue; } if (!IsControllerSupported(PREFERRED_CONTROLLER)) { - controller.type = DecideBestController(PREFERRED_CONTROLLER); - InitNewlyAddedControler(i); + const auto best_type = DecideBestController(PREFERRED_CONTROLLER); + const bool is_handheld = (best_type == NPadControllerType::Handheld || + PREFERRED_CONTROLLER == NPadControllerType::Handheld); + if (is_handheld) { + controller.type = NPadControllerType::None; + controller.is_connected = false; + AddNewController(best_type); + } else { + controller.type = best_type; + InitNewlyAddedControler(i); + } + had_controller_update = true; } } + if (had_controller_update) { + styleset_changed_event->Signal(); + } } void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) { @@ -392,8 +431,10 @@ std::size_t Controller_NPad::GetSupportedNPadIdTypesSize() const { } void Controller_NPad::SetHoldType(NpadHoldType joy_hold_type) { + styleset_changed_event->Signal(); hold_type = joy_hold_type; } + Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const { return hold_type; } @@ -427,6 +468,9 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids, } Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() const { + // TODO(ogniK): Figure out the best time to signal this event. This event seems that it should + // be signalled at least once, and signaled after a new controller is connected? + styleset_changed_event->Signal(); return styleset_changed_event; } @@ -452,15 +496,11 @@ void Controller_NPad::AddNewController(NPadControllerType controller) { } void Controller_NPad::ConnectNPad(u32 npad_id) { - if (npad_id >= connected_controllers.size()) - return; - connected_controllers[npad_id].is_connected = true; + connected_controllers[NPadIdToIndex(npad_id)].is_connected = true; } void Controller_NPad::DisconnectNPad(u32 npad_id) { - if (npad_id >= connected_controllers.size()) - return; - connected_controllers[npad_id].is_connected = false; + connected_controllers[NPadIdToIndex(npad_id)].is_connected = false; } Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) { |