diff options
Diffstat (limited to 'src/core/hle/service/hid/controllers/npad.cpp')
-rw-r--r-- | src/core/hle/service/hid/controllers/npad.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index ba8a1f786..2f871de31 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -868,7 +868,7 @@ bool Controller_NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id, return false; } - if (!controller.device->IsVibrationEnabled()) { + if (!controller.device->IsVibrationEnabled(device_index)) { if (controller.vibration[device_index].latest_vibration_value.low_amplitude != 0.0f || controller.vibration[device_index].latest_vibration_value.high_amplitude != 0.0f) { // Send an empty vibration to stop any vibrations. @@ -1001,7 +1001,7 @@ void Controller_NPad::InitializeVibrationDeviceAtIndex(Core::HID::NpadIdType npa } controller.vibration[device_index].device_mounted = - controller.device->TestVibration(device_index); + controller.device->IsVibrationEnabled(device_index); } void Controller_NPad::SetPermitVibrationSession(bool permit_vibration_session) { @@ -1502,25 +1502,25 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller Core::HID::NpadStyleTag style = GetSupportedStyleSet(); switch (controller) { case Core::HID::NpadStyleIndex::ProController: - return style.fullkey; + return style.fullkey.As<bool>(); case Core::HID::NpadStyleIndex::JoyconDual: - return style.joycon_dual; + return style.joycon_dual.As<bool>(); case Core::HID::NpadStyleIndex::JoyconLeft: - return style.joycon_left; + return style.joycon_left.As<bool>(); case Core::HID::NpadStyleIndex::JoyconRight: - return style.joycon_right; + return style.joycon_right.As<bool>(); case Core::HID::NpadStyleIndex::GameCube: - return style.gamecube; + return style.gamecube.As<bool>(); case Core::HID::NpadStyleIndex::Pokeball: - return style.palma; + return style.palma.As<bool>(); case Core::HID::NpadStyleIndex::NES: - return style.lark; + return style.lark.As<bool>(); case Core::HID::NpadStyleIndex::SNES: - return style.lucia; + return style.lucia.As<bool>(); case Core::HID::NpadStyleIndex::N64: - return style.lagoon; + return style.lagoon.As<bool>(); case Core::HID::NpadStyleIndex::SegaGenesis: - return style.lager; + return style.lager.As<bool>(); default: return false; } |