diff options
Diffstat (limited to '')
6 files changed, 39 insertions, 18 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp index d8735491c..36970f828 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp @@ -11,8 +11,9 @@ namespace Service::Nvidia::Devices { -nvhost_nvdec::nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev) - : nvhost_nvdec_common(system, std::move(nvmap_dev)) {} +nvhost_nvdec::nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev, + SyncpointManager& syncpoint_manager) + : nvhost_nvdec_common(system, std::move(nvmap_dev), syncpoint_manager) {} nvhost_nvdec::~nvhost_nvdec() = default; NvResult nvhost_nvdec::Ioctl1(Ioctl command, const std::vector<u8>& input, diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h index 79b8b6de1..77ef53cdd 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h @@ -11,7 +11,8 @@ namespace Service::Nvidia::Devices { class nvhost_nvdec final : public nvhost_nvdec_common { public: - explicit nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev); + explicit nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev, + SyncpointManager& syncpoint_manager); ~nvhost_nvdec() override; NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp index b49cecb42..64370ad4c 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp @@ -11,6 +11,7 @@ #include "core/core.h" #include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h" #include "core/hle/service/nvdrv/devices/nvmap.h" +#include "core/hle/service/nvdrv/syncpoint_manager.h" #include "core/memory.h" #include "video_core/memory_manager.h" #include "video_core/renderer_base.h" @@ -36,8 +37,9 @@ std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::s } } // Anonymous namespace -nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev) - : nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {} +nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev, + SyncpointManager& syncpoint_manager) + : nvdevice(system), nvmap_dev(std::move(nvmap_dev)), syncpoint_manager(syncpoint_manager) {} nvhost_nvdec_common::~nvhost_nvdec_common() = default; NvResult nvhost_nvdec_common::SetNVMAPfd(const std::vector<u8>& input) { @@ -71,10 +73,14 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u offset = SpliceVectors(input, wait_checks, params.syncpoint_count, offset); offset = SpliceVectors(input, fences, params.fence_count, offset); - // TODO(ameerj): For async gpu, utilize fences for syncpoint 'max' increment + for (std::size_t i = 0; i < syncpt_increments.size(); i++) { + SyncptIncr syncpt_incr = syncpt_increments[i]; + fences[i].id = syncpt_incr.id; + fences[i].value = + syncpoint_manager.IncreaseSyncpoint(syncpt_incr.id, syncpt_incr.increments); + } auto& gpu = system.GPU(); - for (const auto& cmd_buffer : command_buffers) { auto object = nvmap_dev->GetObject(cmd_buffer.memory_id); ASSERT_OR_EXECUTE(object, return NvResult::InvalidState;); @@ -89,6 +95,10 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u cmdlist.size() * sizeof(u32)); gpu.PushCommandBuffer(cmdlist); } + fences[0].value = syncpoint_manager.IncreaseSyncpoint(fences[0].id, 1); + + Tegra::ChCommandHeaderList cmdlist{{(4 << 28) | fences[0].id}}; + gpu.PushCommandBuffer(cmdlist); std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit)); // Some games expect command_buffers to be written back @@ -98,6 +108,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u offset = WriteVectors(output, reloc_shifts, offset); offset = WriteVectors(output, syncpt_increments, offset); offset = WriteVectors(output, wait_checks, offset); + offset = WriteVectors(output, fences, offset); return NvResult::Success; } @@ -107,9 +118,10 @@ NvResult nvhost_nvdec_common::GetSyncpoint(const std::vector<u8>& input, std::ve std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint)); LOG_DEBUG(Service_NVDRV, "called GetSyncpoint, id={}", params.param); - // We found that implementing this causes deadlocks with async gpu, along with degraded - // performance. TODO: RE the nvdec async implementation - params.value = 0; + if (device_syncpoints[params.param] == 0) { + device_syncpoints[params.param] = syncpoint_manager.AllocateSyncpoint(); + } + params.value = device_syncpoints[params.param]; std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint)); return NvResult::Success; diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h index d9f95ba58..4c9d4ba41 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.h @@ -10,12 +10,16 @@ #include "common/swap.h" #include "core/hle/service/nvdrv/devices/nvdevice.h" -namespace Service::Nvidia::Devices { +namespace Service::Nvidia { +class SyncpointManager; + +namespace Devices { class nvmap; class nvhost_nvdec_common : public nvdevice { public: - explicit nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev); + explicit nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev, + SyncpointManager& syncpoint_manager); ~nvhost_nvdec_common() override; protected: @@ -157,8 +161,10 @@ protected: s32_le nvmap_fd{}; u32_le submit_timeout{}; std::shared_ptr<nvmap> nvmap_dev; - + SyncpointManager& syncpoint_manager; + std::array<u32, MaxSyncPoints> device_syncpoints{}; // This is expected to be ordered, therefore we must use a map, not unordered_map std::map<GPUVAddr, BufferMap> buffer_mappings; }; -}; // namespace Service::Nvidia::Devices +}; // namespace Devices +} // namespace Service::Nvidia diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp index 805fe86ae..72499654c 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp @@ -10,8 +10,9 @@ #include "video_core/renderer_base.h" namespace Service::Nvidia::Devices { -nvhost_vic::nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev) - : nvhost_nvdec_common(system, std::move(nvmap_dev)) {} +nvhost_vic::nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev, + SyncpointManager& syncpoint_manager) + : nvhost_nvdec_common(system, std::move(nvmap_dev), syncpoint_manager) {} nvhost_vic::~nvhost_vic() = default; diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.h b/src/core/hle/service/nvdrv/devices/nvhost_vic.h index b2e11f4d4..f401c61fa 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.h @@ -7,11 +7,11 @@ #include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h" namespace Service::Nvidia::Devices { -class nvmap; class nvhost_vic final : public nvhost_nvdec_common { public: - explicit nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev); + explicit nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev, + SyncpointManager& syncpoint_manager); ~nvhost_vic(); NvResult Ioctl1(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override; |