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-rw-r--r--src/core/hle/service/nvdrv/nvdrv.h88
1 files changed, 80 insertions, 8 deletions
diff --git a/src/core/hle/service/nvdrv/nvdrv.h b/src/core/hle/service/nvdrv/nvdrv.h
index 53564f696..a339ab672 100644
--- a/src/core/hle/service/nvdrv/nvdrv.h
+++ b/src/core/hle/service/nvdrv/nvdrv.h
@@ -8,8 +8,14 @@
#include <unordered_map>
#include <vector>
#include "common/common_types.h"
+#include "core/hle/kernel/writable_event.h"
+#include "core/hle/service/nvdrv/nvdata.h"
#include "core/hle/service/service.h"
+namespace Core {
+class System;
+}
+
namespace Service::NVFlinger {
class NVFlinger;
}
@@ -20,16 +26,72 @@ namespace Devices {
class nvdevice;
}
-struct IoctlFence {
- u32 id;
- u32 value;
+struct EventInterface {
+ // Mask representing currently busy events
+ u64 events_mask{};
+ // Each kernel event associated to an NV event
+ std::array<Kernel::EventPair, MaxNvEvents> events;
+ // The status of the current NVEvent
+ std::array<EventState, MaxNvEvents> status{};
+ // Tells if an NVEvent is registered or not
+ std::array<bool, MaxNvEvents> registered{};
+ // When an NVEvent is waiting on GPU interrupt, this is the sync_point
+ // associated with it.
+ std::array<u32, MaxNvEvents> assigned_syncpt{};
+ // This is the value of the GPU interrupt for which the NVEvent is waiting
+ // for.
+ std::array<u32, MaxNvEvents> assigned_value{};
+ // Constant to denote an unasigned syncpoint.
+ static constexpr u32 unassigned_syncpt = 0xFFFFFFFF;
+ std::optional<u32> GetFreeEvent() const {
+ u64 mask = events_mask;
+ for (u32 i = 0; i < MaxNvEvents; i++) {
+ const bool is_free = (mask & 0x1) == 0;
+ if (is_free) {
+ if (status[i] == EventState::Registered || status[i] == EventState::Free) {
+ return {i};
+ }
+ }
+ mask = mask >> 1;
+ }
+ return {};
+ }
+ void SetEventStatus(const u32 event_id, EventState new_status) {
+ EventState old_status = status[event_id];
+ if (old_status == new_status) {
+ return;
+ }
+ status[event_id] = new_status;
+ if (new_status == EventState::Registered) {
+ registered[event_id] = true;
+ }
+ if (new_status == EventState::Waiting || new_status == EventState::Busy) {
+ events_mask |= (1ULL << event_id);
+ }
+ }
+ void RegisterEvent(const u32 event_id) {
+ registered[event_id] = true;
+ if (status[event_id] == EventState::Free) {
+ status[event_id] = EventState::Registered;
+ }
+ }
+ void UnregisterEvent(const u32 event_id) {
+ registered[event_id] = false;
+ if (status[event_id] == EventState::Registered) {
+ status[event_id] = EventState::Free;
+ }
+ }
+ void LiberateEvent(const u32 event_id) {
+ status[event_id] = registered[event_id] ? EventState::Registered : EventState::Free;
+ events_mask &= ~(1ULL << event_id);
+ assigned_syncpt[event_id] = unassigned_syncpt;
+ assigned_value[event_id] = 0;
+ }
};
-static_assert(sizeof(IoctlFence) == 8, "IoctlFence has wrong size");
-
class Module final {
public:
- Module();
+ Module(Core::System& system);
~Module();
/// Returns a pointer to one of the available devices, identified by its name.
@@ -44,10 +106,17 @@ public:
/// Opens a device node and returns a file descriptor to it.
u32 Open(const std::string& device_name);
/// Sends an ioctl command to the specified file descriptor.
- u32 Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output);
+ u32 Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output,
+ IoctlCtrl& ctrl);
/// Closes a device file descriptor and returns operation success.
ResultCode Close(u32 fd);
+ void SignalSyncpt(const u32 syncpoint_id, const u32 value);
+
+ Kernel::SharedPtr<Kernel::ReadableEvent> GetEvent(u32 event_id) const;
+
+ Kernel::SharedPtr<Kernel::WritableEvent> GetEventWriteable(u32 event_id) const;
+
private:
/// Id to use for the next open file descriptor.
u32 next_fd = 1;
@@ -57,9 +126,12 @@ private:
/// Mapping of device node names to their implementation.
std::unordered_map<std::string, std::shared_ptr<Devices::nvdevice>> devices;
+
+ EventInterface events_interface;
};
/// Registers all NVDRV services with the specified service manager.
-void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger);
+void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
+ Core::System& system);
} // namespace Service::Nvidia