diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/hle/service/nvnflinger/hardware_composer.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/core/hle/service/nvnflinger/hardware_composer.cpp b/src/core/hle/service/nvnflinger/hardware_composer.cpp index 02215a786..f2dfe85a9 100644 --- a/src/core/hle/service/nvnflinger/hardware_composer.cpp +++ b/src/core/hle/service/nvnflinger/hardware_composer.cpp @@ -55,10 +55,10 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display, // Acquire all necessary framebuffers. for (auto& layer : display.stack.layers) { - auto consumer_id = layer.consumer_id; + auto consumer_id = layer->consumer_id; // Try to fetch the framebuffer (either new or stale). - const auto result = this->CacheFramebufferLocked(layer, consumer_id); + const auto result = this->CacheFramebufferLocked(*layer, consumer_id); // If we failed, skip this layer. if (result == CacheStatus::NoBufferAvailable) { @@ -75,7 +75,7 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display, const auto& igbp_buffer = *item.graphic_buffer; // TODO: get proper Z-index from layer - if (layer.visible) { + if (layer->visible) { composition_stack.emplace_back(HwcLayer{ .buffer_handle = igbp_buffer.BufferId(), .offset = igbp_buffer.Offset(), @@ -84,7 +84,7 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display, .height = igbp_buffer.Height(), .stride = igbp_buffer.Stride(), .z_index = 0, - .blending = layer.blending, + .blending = layer->blending, .transform = static_cast<android::BufferTransformFlags>(item.transform), .crop_rect = item.crop, .acquire_fence = item.fence, @@ -134,7 +134,7 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display, continue; } - if (auto* layer = display.FindLayer(layer_id); layer != nullptr) { + if (const auto layer = display.stack.FindLayer(layer_id); layer != nullptr) { // TODO: support release fence // This is needed to prevent screen tearing layer->buffer_item_consumer->ReleaseBuffer(framebuffer.item, android::Fence::NoFence()); @@ -153,7 +153,7 @@ void HardwareComposer::RemoveLayerLocked(Display& display, ConsumerId consumer_i } // Try to release the buffer item. - auto* const layer = display.FindLayer(consumer_id); + const auto layer = display.stack.FindLayer(consumer_id); if (layer && it->second.is_acquired) { layer->buffer_item_consumer->ReleaseBuffer(it->second.item, android::Fence::NoFence()); } |