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Diffstat (limited to 'src/core/hle/service/nvnflinger/hardware_composer.cpp')
-rw-r--r--src/core/hle/service/nvnflinger/hardware_composer.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/core/hle/service/nvnflinger/hardware_composer.cpp b/src/core/hle/service/nvnflinger/hardware_composer.cpp
index 02215a786..f2dfe85a9 100644
--- a/src/core/hle/service/nvnflinger/hardware_composer.cpp
+++ b/src/core/hle/service/nvnflinger/hardware_composer.cpp
@@ -55,10 +55,10 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display,
// Acquire all necessary framebuffers.
for (auto& layer : display.stack.layers) {
- auto consumer_id = layer.consumer_id;
+ auto consumer_id = layer->consumer_id;
// Try to fetch the framebuffer (either new or stale).
- const auto result = this->CacheFramebufferLocked(layer, consumer_id);
+ const auto result = this->CacheFramebufferLocked(*layer, consumer_id);
// If we failed, skip this layer.
if (result == CacheStatus::NoBufferAvailable) {
@@ -75,7 +75,7 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display,
const auto& igbp_buffer = *item.graphic_buffer;
// TODO: get proper Z-index from layer
- if (layer.visible) {
+ if (layer->visible) {
composition_stack.emplace_back(HwcLayer{
.buffer_handle = igbp_buffer.BufferId(),
.offset = igbp_buffer.Offset(),
@@ -84,7 +84,7 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display,
.height = igbp_buffer.Height(),
.stride = igbp_buffer.Stride(),
.z_index = 0,
- .blending = layer.blending,
+ .blending = layer->blending,
.transform = static_cast<android::BufferTransformFlags>(item.transform),
.crop_rect = item.crop,
.acquire_fence = item.fence,
@@ -134,7 +134,7 @@ u32 HardwareComposer::ComposeLocked(f32* out_speed_scale, Display& display,
continue;
}
- if (auto* layer = display.FindLayer(layer_id); layer != nullptr) {
+ if (const auto layer = display.stack.FindLayer(layer_id); layer != nullptr) {
// TODO: support release fence
// This is needed to prevent screen tearing
layer->buffer_item_consumer->ReleaseBuffer(framebuffer.item, android::Fence::NoFence());
@@ -153,7 +153,7 @@ void HardwareComposer::RemoveLayerLocked(Display& display, ConsumerId consumer_i
}
// Try to release the buffer item.
- auto* const layer = display.FindLayer(consumer_id);
+ const auto layer = display.stack.FindLayer(consumer_id);
if (layer && it->second.is_acquired) {
layer->buffer_item_consumer->ReleaseBuffer(it->second.item, android::Fence::NoFence());
}