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diff --git a/src/core/hle/service/nwm/uds_beacon.cpp b/src/core/hle/service/nwm/uds_beacon.cpp
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+// Copyright 2017 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstring>
+
+#include "core/hle/service/nwm/nwm_uds.h"
+#include "core/hle/service/nwm/uds_beacon.h"
+
+#include <cryptopp/aes.h>
+#include <cryptopp/md5.h>
+#include <cryptopp/modes.h>
+#include <cryptopp/sha.h>
+
+namespace Service {
+namespace NWM {
+
+// 802.11 broadcast MAC address
+constexpr MacAddress BroadcastMac = {0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF};
+
+constexpr u64 DefaultNetworkUptime = 900000000; // 15 minutes in microseconds.
+
+// Note: These values were taken from a packet capture of an o3DS XL
+// broadcasting a Super Smash Bros. 4 lobby.
+constexpr u16 DefaultExtraCapabilities = 0x0431;
+
+// Size of the SSID broadcast by an UDS beacon frame.
+constexpr u8 UDSBeaconSSIDSize = 8;
+
+// The maximum size of the data stored in the EncryptedData0 tag (24).
+constexpr u32 EncryptedDataSizeCutoff = 0xFA;
+
+/**
+ * NWM Beacon data encryption key, taken from the NWM module code.
+ * We stub this with an all-zeros key as that is enough for Citra's purpose.
+ * The real key can be used here to generate beacons that will be accepted by
+ * a real 3ds.
+ */
+constexpr std::array<u8, CryptoPP::AES::BLOCKSIZE> nwm_beacon_key = {};
+
+/**
+ * Generates a buffer with the fixed parameters of an 802.11 Beacon frame
+ * using dummy values.
+ * @returns A buffer with the fixed parameters of the beacon frame.
+ */
+std::vector<u8> GenerateFixedParameters() {
+ std::vector<u8> buffer(sizeof(BeaconFrameHeader));
+
+ BeaconFrameHeader header{};
+ // Use a fixed default time for now.
+ // TODO(Subv): Perhaps use the difference between now and the time the network was started?
+ header.timestamp = DefaultNetworkUptime;
+ header.beacon_interval = DefaultBeaconInterval;
+ header.capabilities = DefaultExtraCapabilities;
+
+ std::memcpy(buffer.data(), &header, sizeof(header));
+
+ return buffer;
+}
+
+/**
+ * Generates an SSID tag of an 802.11 Beacon frame with an 8-byte all-zero SSID value.
+ * @returns A buffer with the SSID tag.
+ */
+std::vector<u8> GenerateSSIDTag() {
+ std::vector<u8> buffer(sizeof(TagHeader) + UDSBeaconSSIDSize);
+
+ TagHeader tag_header{};
+ tag_header.tag_id = static_cast<u8>(TagId::SSID);
+ tag_header.length = UDSBeaconSSIDSize;
+
+ std::memcpy(buffer.data(), &tag_header, sizeof(TagHeader));
+
+ // The rest of the buffer is already filled with zeros.
+
+ return buffer;
+}
+
+/**
+ * Generates a buffer with the basic tagged parameters of an 802.11 Beacon frame
+ * such as SSID, Rate Information, Country Information, etc.
+ * @returns A buffer with the tagged parameters of the beacon frame.
+ */
+std::vector<u8> GenerateBasicTaggedParameters() {
+ // Append the SSID tag
+ std::vector<u8> buffer = GenerateSSIDTag();
+
+ // TODO(Subv): Add the SupportedRates tag.
+ // TODO(Subv): Add the DSParameterSet tag.
+ // TODO(Subv): Add the TrafficIndicationMap tag.
+ // TODO(Subv): Add the CountryInformation tag.
+ // TODO(Subv): Add the ERPInformation tag.
+
+ return buffer;
+}
+
+/**
+ * Generates a buffer with the Dummy Nintendo tag.
+ * It is currently unknown what this tag does.
+ * TODO(Subv): Figure out if this is needed and what it does.
+ * @returns A buffer with the Nintendo tagged parameters of the beacon frame.
+ */
+std::vector<u8> GenerateNintendoDummyTag() {
+ // Note: These values were taken from a packet capture of an o3DS XL
+ // broadcasting a Super Smash Bros. 4 lobby.
+ constexpr std::array<u8, 3> dummy_data = {0x0A, 0x00, 0x00};
+
+ DummyTag tag{};
+ tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
+ tag.header.length = sizeof(DummyTag) - sizeof(TagHeader);
+ tag.oui_type = static_cast<u8>(NintendoTagId::Dummy);
+ tag.oui = NintendoOUI;
+ tag.data = dummy_data;
+
+ std::vector<u8> buffer(sizeof(DummyTag));
+ std::memcpy(buffer.data(), &tag, sizeof(DummyTag));
+
+ return buffer;
+}
+
+/**
+ * Generates a buffer with the Network Info Nintendo tag.
+ * This tag contains the network information of the network that is being broadcast.
+ * It also contains the application data provided by the application that opened the network.
+ * @returns A buffer with the Nintendo network info parameter of the beacon frame.
+ */
+std::vector<u8> GenerateNintendoNetworkInfoTag(const NetworkInfo& network_info) {
+ NetworkInfoTag tag{};
+ tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
+ tag.header.length =
+ sizeof(NetworkInfoTag) - sizeof(TagHeader) + network_info.application_data_size;
+ tag.appdata_size = network_info.application_data_size;
+ // Set the hash to zero initially, it will be updated once we calculate it.
+ tag.sha_hash = {};
+
+ // Ensure the network structure has the correct OUI and OUI type.
+ ASSERT(network_info.oui_type == static_cast<u8>(NintendoTagId::NetworkInfo));
+ ASSERT(network_info.oui_value == NintendoOUI);
+
+ // Ensure the application data size is less than the maximum value.
+ ASSERT_MSG(network_info.application_data_size <= ApplicationDataSize, "Data size is too big.");
+
+ // This tag contains the network info structure starting at the OUI.
+ std::memcpy(tag.network_info.data(), &network_info.oui_value, tag.network_info.size());
+
+ // Copy the tag and the data so we can calculate the SHA1 over it.
+ std::vector<u8> buffer(sizeof(tag) + network_info.application_data_size);
+ std::memcpy(buffer.data(), &tag, sizeof(tag));
+ std::memcpy(buffer.data() + sizeof(tag), network_info.application_data.data(),
+ network_info.application_data_size);
+
+ // Calculate the SHA1 of the contents of the tag.
+ std::array<u8, CryptoPP::SHA1::DIGESTSIZE> hash;
+ CryptoPP::SHA1().CalculateDigest(hash.data(),
+ buffer.data() + offsetof(NetworkInfoTag, network_info),
+ buffer.size() - sizeof(TagHeader));
+
+ // Copy it directly into the buffer, overwriting the zeros that we had previously placed there.
+ std::memcpy(buffer.data() + offsetof(NetworkInfoTag, sha_hash), hash.data(), hash.size());
+
+ return buffer;
+}
+
+/*
+ * Calculates the CTR used for the AES-CTR encryption of the data stored in the
+ * EncryptedDataTags.
+ * @returns The CTR used for beacon crypto.
+ */
+std::array<u8, CryptoPP::AES::BLOCKSIZE> GetBeaconCryptoCTR(const NetworkInfo& network_info) {
+ BeaconDataCryptoCTR data{};
+
+ data.host_mac = network_info.host_mac_address;
+ data.wlan_comm_id = network_info.wlan_comm_id;
+ data.id = network_info.id;
+ data.network_id = network_info.network_id;
+
+ std::array<u8, CryptoPP::AES::BLOCKSIZE> hash;
+ std::memcpy(hash.data(), &data, sizeof(data));
+
+ return hash;
+}
+
+/*
+ * Serializes the node information into the format needed for network transfer,
+ * and then encrypts it with the NWM key.
+ * @returns The serialized and encrypted node information.
+ */
+std::vector<u8> GeneratedEncryptedData(const NetworkInfo& network_info, const NodeList& nodes) {
+ std::vector<u8> buffer(sizeof(BeaconData));
+
+ BeaconData data{};
+ std::memcpy(buffer.data(), &data, sizeof(BeaconData));
+
+ for (const NodeInfo& node : nodes) {
+ // Serialize each node and convert the data from
+ // host byte-order to Big Endian.
+ BeaconNodeInfo info{};
+ info.friend_code_seed = node.friend_code_seed;
+ info.network_node_id = node.network_node_id;
+ for (int i = 0; i < info.username.size(); ++i)
+ info.username[i] = node.username[i];
+
+ buffer.insert(buffer.end(), reinterpret_cast<u8*>(&info),
+ reinterpret_cast<u8*>(&info) + sizeof(info));
+ }
+
+ // Calculate the MD5 hash of the data in the buffer, not including the hash field.
+ std::array<u8, CryptoPP::MD5::DIGESTSIZE> hash;
+ CryptoPP::MD5().CalculateDigest(hash.data(), buffer.data() + offsetof(BeaconData, bitmask),
+ buffer.size() - sizeof(data.md5_hash));
+
+ // Copy the hash into the buffer.
+ std::memcpy(buffer.data(), hash.data(), hash.size());
+
+ // Encrypt the data using AES-CTR and the NWM beacon key.
+ using CryptoPP::AES;
+ std::array<u8, AES::BLOCKSIZE> counter = GetBeaconCryptoCTR(network_info);
+ CryptoPP::CTR_Mode<AES>::Encryption aes;
+ aes.SetKeyWithIV(nwm_beacon_key.data(), AES::BLOCKSIZE, counter.data());
+ aes.ProcessData(buffer.data(), buffer.data(), buffer.size());
+
+ return buffer;
+}
+
+void DecryptBeaconData(const NetworkInfo& network_info, std::vector<u8>& buffer) {
+ // Decrypt the data using AES-CTR and the NWM beacon key.
+ using CryptoPP::AES;
+ std::array<u8, AES::BLOCKSIZE> counter = GetBeaconCryptoCTR(network_info);
+ CryptoPP::CTR_Mode<AES>::Decryption aes;
+ aes.SetKeyWithIV(nwm_beacon_key.data(), AES::BLOCKSIZE, counter.data());
+ aes.ProcessData(buffer.data(), buffer.data(), buffer.size());
+}
+
+/**
+ * Generates a buffer with the Network Info Nintendo tag.
+ * This tag contains the first portion of the encrypted payload in the 802.11 beacon frame.
+ * The encrypted payload contains information about the nodes currently connected to the network.
+ * @returns A buffer with the first Nintendo encrypted data parameters of the beacon frame.
+ */
+std::vector<u8> GenerateNintendoFirstEncryptedDataTag(const NetworkInfo& network_info,
+ const NodeList& nodes) {
+ const size_t payload_size =
+ std::min<size_t>(EncryptedDataSizeCutoff, nodes.size() * sizeof(NodeInfo));
+
+ EncryptedDataTag tag{};
+ tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
+ tag.header.length = sizeof(tag) - sizeof(TagHeader) + payload_size;
+ tag.oui_type = static_cast<u8>(NintendoTagId::EncryptedData0);
+ tag.oui = NintendoOUI;
+
+ std::vector<u8> buffer(sizeof(tag) + payload_size);
+ std::memcpy(buffer.data(), &tag, sizeof(tag));
+
+ std::vector<u8> encrypted_data = GeneratedEncryptedData(network_info, nodes);
+ std::memcpy(buffer.data() + sizeof(tag), encrypted_data.data(), payload_size);
+
+ return buffer;
+}
+
+/**
+ * Generates a buffer with the Network Info Nintendo tag.
+ * This tag contains the second portion of the encrypted payload in the 802.11 beacon frame.
+ * The encrypted payload contains information about the nodes currently connected to the network.
+ * This tag is only present if the payload size is greater than EncryptedDataSizeCutoff (0xFA)
+ * bytes.
+ * @returns A buffer with the second Nintendo encrypted data parameters of the beacon frame.
+ */
+std::vector<u8> GenerateNintendoSecondEncryptedDataTag(const NetworkInfo& network_info,
+ const NodeList& nodes) {
+ // This tag is only present if the payload is larger than EncryptedDataSizeCutoff (0xFA).
+ if (nodes.size() * sizeof(NodeInfo) <= EncryptedDataSizeCutoff)
+ return {};
+
+ const size_t payload_size = nodes.size() * sizeof(NodeInfo) - EncryptedDataSizeCutoff;
+
+ const size_t tag_length = sizeof(EncryptedDataTag) - sizeof(TagHeader) + payload_size;
+
+ // TODO(Subv): What does the 3DS do when a game has too much data to fit into the tag?
+ ASSERT_MSG(tag_length <= 255, "Data is too big.");
+
+ EncryptedDataTag tag{};
+ tag.header.tag_id = static_cast<u8>(TagId::VendorSpecific);
+ tag.header.length = tag_length;
+ tag.oui_type = static_cast<u8>(NintendoTagId::EncryptedData1);
+ tag.oui = NintendoOUI;
+
+ std::vector<u8> buffer(sizeof(tag) + payload_size);
+ std::memcpy(buffer.data(), &tag, sizeof(tag));
+
+ std::vector<u8> encrypted_data = GeneratedEncryptedData(network_info, nodes);
+ std::memcpy(buffer.data() + sizeof(tag), encrypted_data.data() + EncryptedDataSizeCutoff,
+ payload_size);
+
+ return buffer;
+}
+
+/**
+ * Generates a buffer with the Nintendo tagged parameters of an 802.11 Beacon frame
+ * for UDS communication.
+ * @returns A buffer with the Nintendo tagged parameters of the beacon frame.
+ */
+std::vector<u8> GenerateNintendoTaggedParameters(const NetworkInfo& network_info,
+ const NodeList& nodes) {
+ ASSERT_MSG(network_info.max_nodes == nodes.size(), "Inconsistent network state.");
+
+ std::vector<u8> buffer = GenerateNintendoDummyTag();
+ std::vector<u8> network_info_tag = GenerateNintendoNetworkInfoTag(network_info);
+ std::vector<u8> first_data_tag = GenerateNintendoFirstEncryptedDataTag(network_info, nodes);
+ std::vector<u8> second_data_tag = GenerateNintendoSecondEncryptedDataTag(network_info, nodes);
+
+ buffer.insert(buffer.end(), network_info_tag.begin(), network_info_tag.end());
+ buffer.insert(buffer.end(), first_data_tag.begin(), first_data_tag.end());
+ buffer.insert(buffer.end(), second_data_tag.begin(), second_data_tag.end());
+
+ return buffer;
+}
+
+std::vector<u8> GenerateBeaconFrame(const NetworkInfo& network_info, const NodeList& nodes) {
+ std::vector<u8> buffer = GenerateFixedParameters();
+ std::vector<u8> basic_tags = GenerateBasicTaggedParameters();
+ std::vector<u8> nintendo_tags = GenerateNintendoTaggedParameters(network_info, nodes);
+
+ buffer.insert(buffer.end(), basic_tags.begin(), basic_tags.end());
+ buffer.insert(buffer.end(), nintendo_tags.begin(), nintendo_tags.end());
+
+ return buffer;
+}
+
+std::deque<WifiPacket> GetReceivedPackets(WifiPacket::PacketType type, const MacAddress& sender) {
+ return {};
+}
+} // namespace NWM
+} // namespace Service