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-rw-r--r--src/core/hle/service/sockets/nsd.cpp20
1 files changed, 12 insertions, 8 deletions
diff --git a/src/core/hle/service/sockets/nsd.cpp b/src/core/hle/service/sockets/nsd.cpp
index 5dfcaabb1..491b76d48 100644
--- a/src/core/hle/service/sockets/nsd.cpp
+++ b/src/core/hle/service/sockets/nsd.cpp
@@ -19,6 +19,12 @@ enum class ServerEnvironmentType : u8 {
Dp,
};
+// This is nn::nsd::EnvironmentIdentifier
+struct EnvironmentIdentifier {
+ std::array<u8, 8> identifier;
+};
+static_assert(sizeof(EnvironmentIdentifier) == 0x8);
+
NSD::NSD(Core::System& system_, const char* name) : ServiceFramework{system_, name} {
// clang-format off
static const FunctionInfo functions[] = {
@@ -54,7 +60,7 @@ NSD::NSD(Core::System& system_, const char* name) : ServiceFramework{system_, na
RegisterHandlers(functions);
}
-static ResultVal<std::string> ResolveImpl(const std::string& fqdn_in) {
+static std::string ResolveImpl(const std::string& fqdn_in) {
// The real implementation makes various substitutions.
// For now we just return the string as-is, which is good enough when not
// connecting to real Nintendo servers.
@@ -64,13 +70,10 @@ static ResultVal<std::string> ResolveImpl(const std::string& fqdn_in) {
static Result ResolveCommon(const std::string& fqdn_in, std::array<char, 0x100>& fqdn_out) {
const auto res = ResolveImpl(fqdn_in);
- if (res.Failed()) {
- return res.Code();
- }
- if (res->size() >= fqdn_out.size()) {
+ if (res.size() >= fqdn_out.size()) {
return ResultOverflow;
}
- std::memcpy(fqdn_out.data(), res->c_str(), res->size() + 1);
+ std::memcpy(fqdn_out.data(), res.c_str(), res.size() + 1);
return ResultSuccess;
}
@@ -104,8 +107,9 @@ void NSD::ResolveEx(HLERequestContext& ctx) {
}
void NSD::GetEnvironmentIdentifier(HLERequestContext& ctx) {
- const std::string environment_identifier = "lp1";
- ctx.WriteBuffer(environment_identifier);
+ constexpr EnvironmentIdentifier lp1 = {
+ .identifier = {'l', 'p', '1', '\0', '\0', '\0', '\0', '\0'}};
+ ctx.WriteBuffer(lp1);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);