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Diffstat (limited to '')
-rw-r--r-- | src/core/hle/service/vi/system_display_service.cpp | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/src/core/hle/service/vi/system_display_service.cpp b/src/core/hle/service/vi/system_display_service.cpp new file mode 100644 index 000000000..c3c50b07b --- /dev/null +++ b/src/core/hle/service/vi/system_display_service.cpp @@ -0,0 +1,169 @@ +// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "common/settings.h" +#include "core/hle/service/cmif_serialization.h" +#include "core/hle/service/vi/container.h" +#include "core/hle/service/vi/system_display_service.h" +#include "core/hle/service/vi/vi_types.h" + +namespace Service::VI { + +ISystemDisplayService::ISystemDisplayService(Core::System& system_, + std::shared_ptr<Container> container) + : ServiceFramework{system_, "ISystemDisplayService"}, m_container{std::move(container)} { + // clang-format off + static const FunctionInfo functions[] = { + {1200, nullptr, "GetZOrderCountMin"}, + {1202, nullptr, "GetZOrderCountMax"}, + {1203, nullptr, "GetDisplayLogicalResolution"}, + {1204, nullptr, "SetDisplayMagnification"}, + {2201, nullptr, "SetLayerPosition"}, + {2203, nullptr, "SetLayerSize"}, + {2204, nullptr, "GetLayerZ"}, + {2205, C<&ISystemDisplayService::SetLayerZ>, "SetLayerZ"}, + {2207, C<&ISystemDisplayService::SetLayerVisibility>, "SetLayerVisibility"}, + {2209, nullptr, "SetLayerAlpha"}, + {2210, nullptr, "SetLayerPositionAndSize"}, + {2312, nullptr, "CreateStrayLayer"}, + {2400, nullptr, "OpenIndirectLayer"}, + {2401, nullptr, "CloseIndirectLayer"}, + {2402, nullptr, "FlipIndirectLayer"}, + {3000, C<&ISystemDisplayService::ListDisplayModes>, "ListDisplayModes"}, + {3001, nullptr, "ListDisplayRgbRanges"}, + {3002, nullptr, "ListDisplayContentTypes"}, + {3200, C<&ISystemDisplayService::GetDisplayMode>, "GetDisplayMode"}, + {3201, nullptr, "SetDisplayMode"}, + {3202, nullptr, "GetDisplayUnderscan"}, + {3203, nullptr, "SetDisplayUnderscan"}, + {3204, nullptr, "GetDisplayContentType"}, + {3205, nullptr, "SetDisplayContentType"}, + {3206, nullptr, "GetDisplayRgbRange"}, + {3207, nullptr, "SetDisplayRgbRange"}, + {3208, nullptr, "GetDisplayCmuMode"}, + {3209, nullptr, "SetDisplayCmuMode"}, + {3210, nullptr, "GetDisplayContrastRatio"}, + {3211, nullptr, "SetDisplayContrastRatio"}, + {3214, nullptr, "GetDisplayGamma"}, + {3215, nullptr, "SetDisplayGamma"}, + {3216, nullptr, "GetDisplayCmuLuma"}, + {3217, nullptr, "SetDisplayCmuLuma"}, + {3218, nullptr, "SetDisplayCrcMode"}, + {6013, nullptr, "GetLayerPresentationSubmissionTimestamps"}, + {8225, C<&ISystemDisplayService::GetSharedBufferMemoryHandleId>, "GetSharedBufferMemoryHandleId"}, + {8250, C<&ISystemDisplayService::OpenSharedLayer>, "OpenSharedLayer"}, + {8251, nullptr, "CloseSharedLayer"}, + {8252, C<&ISystemDisplayService::ConnectSharedLayer>, "ConnectSharedLayer"}, + {8253, nullptr, "DisconnectSharedLayer"}, + {8254, C<&ISystemDisplayService::AcquireSharedFrameBuffer>, "AcquireSharedFrameBuffer"}, + {8255, C<&ISystemDisplayService::PresentSharedFrameBuffer>, "PresentSharedFrameBuffer"}, + {8256, C<&ISystemDisplayService::GetSharedFrameBufferAcquirableEvent>, "GetSharedFrameBufferAcquirableEvent"}, + {8257, nullptr, "FillSharedFrameBufferColor"}, + {8258, C<&ISystemDisplayService::CancelSharedFrameBuffer>, "CancelSharedFrameBuffer"}, + {9000, nullptr, "GetDp2hdmiController"}, + }; + // clang-format on + RegisterHandlers(functions); +} + +ISystemDisplayService::~ISystemDisplayService() = default; + +Result ISystemDisplayService::SetLayerZ(u32 z_value, u64 layer_id) { + LOG_WARNING(Service_VI, "(STUBBED) called. layer_id={}, z_value={}", layer_id, z_value); + R_SUCCEED(); +} + +// This function currently does nothing but return a success error code in +// the vi library itself, so do the same thing, but log out the passed in values. +Result ISystemDisplayService::SetLayerVisibility(bool visible, u64 layer_id) { + LOG_DEBUG(Service_VI, "called, layer_id={}, visible={}", layer_id, visible); + R_SUCCEED(); +} + +Result ISystemDisplayService::ListDisplayModes( + Out<u64> out_count, u64 display_id, + OutArray<DisplayMode, BufferAttr_HipcMapAlias> out_display_modes) { + LOG_WARNING(Service_VI, "(STUBBED) called, display_id={}", display_id); + + if (!out_display_modes.empty()) { + out_display_modes[0] = { + .width = 1920, + .height = 1080, + .refresh_rate = 60.f, + .unknown = {}, + }; + *out_count = 1; + } else { + *out_count = 0; + } + + R_SUCCEED(); +} + +Result ISystemDisplayService::GetDisplayMode(Out<DisplayMode> out_display_mode, u64 display_id) { + LOG_WARNING(Service_VI, "(STUBBED) called, display_id={}", display_id); + + if (Settings::IsDockedMode()) { + out_display_mode->width = static_cast<u32>(DisplayResolution::DockedWidth); + out_display_mode->height = static_cast<u32>(DisplayResolution::DockedHeight); + } else { + out_display_mode->width = static_cast<u32>(DisplayResolution::UndockedWidth); + out_display_mode->height = static_cast<u32>(DisplayResolution::UndockedHeight); + } + + out_display_mode->refresh_rate = 60.f; // This wouldn't seem to be correct for 30 fps games. + out_display_mode->unknown = 0; + + R_SUCCEED(); +} + +Result ISystemDisplayService::GetSharedBufferMemoryHandleId( + Out<s32> out_nvmap_handle, Out<u64> out_size, + OutLargeData<SharedMemoryPoolLayout, BufferAttr_HipcMapAlias> out_pool_layout, u64 buffer_id, + ClientAppletResourceUserId aruid) { + LOG_INFO(Service_VI, "called. buffer_id={}, aruid={:#x}", buffer_id, aruid.pid); + + R_RETURN(m_container->GetSharedBufferManager()->GetSharedBufferMemoryHandleId( + out_size, out_nvmap_handle, out_pool_layout, buffer_id, aruid.pid)); +} + +Result ISystemDisplayService::OpenSharedLayer(u64 layer_id) { + LOG_INFO(Service_VI, "(STUBBED) called. layer_id={}", layer_id); + R_SUCCEED(); +} + +Result ISystemDisplayService::ConnectSharedLayer(u64 layer_id) { + LOG_INFO(Service_VI, "(STUBBED) called. layer_id={}", layer_id); + R_SUCCEED(); +} + +Result ISystemDisplayService::AcquireSharedFrameBuffer(Out<android::Fence> out_fence, + Out<std::array<s32, 4>> out_slots, + Out<s64> out_target_slot, u64 layer_id) { + LOG_DEBUG(Service_VI, "called"); + R_RETURN(m_container->GetSharedBufferManager()->AcquireSharedFrameBuffer( + out_fence, *out_slots, out_target_slot, layer_id)); +} + +Result ISystemDisplayService::PresentSharedFrameBuffer(android::Fence fence, + Common::Rectangle<s32> crop_region, + u32 window_transform, s32 swap_interval, + u64 layer_id, s64 surface_id) { + LOG_DEBUG(Service_VI, "called"); + R_RETURN(m_container->GetSharedBufferManager()->PresentSharedFrameBuffer( + fence, crop_region, window_transform, swap_interval, layer_id, surface_id)); +} + +Result ISystemDisplayService::GetSharedFrameBufferAcquirableEvent( + OutCopyHandle<Kernel::KReadableEvent> out_event, u64 layer_id) { + LOG_DEBUG(Service_VI, "called"); + R_RETURN(m_container->GetSharedBufferManager()->GetSharedFrameBufferAcquirableEvent(out_event, + layer_id)); +} + +Result ISystemDisplayService::CancelSharedFrameBuffer(u64 layer_id, s64 slot) { + LOG_DEBUG(Service_VI, "called"); + R_RETURN(m_container->GetSharedBufferManager()->CancelSharedFrameBuffer(layer_id, slot)); +} + +} // namespace Service::VI |