summaryrefslogtreecommitdiffstats
path: root/src/core/hle/service/vi/system_display_service.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/core/hle/service/vi/system_display_service.cpp')
-rw-r--r--src/core/hle/service/vi/system_display_service.cpp169
1 files changed, 169 insertions, 0 deletions
diff --git a/src/core/hle/service/vi/system_display_service.cpp b/src/core/hle/service/vi/system_display_service.cpp
new file mode 100644
index 000000000..c3c50b07b
--- /dev/null
+++ b/src/core/hle/service/vi/system_display_service.cpp
@@ -0,0 +1,169 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/settings.h"
+#include "core/hle/service/cmif_serialization.h"
+#include "core/hle/service/vi/container.h"
+#include "core/hle/service/vi/system_display_service.h"
+#include "core/hle/service/vi/vi_types.h"
+
+namespace Service::VI {
+
+ISystemDisplayService::ISystemDisplayService(Core::System& system_,
+ std::shared_ptr<Container> container)
+ : ServiceFramework{system_, "ISystemDisplayService"}, m_container{std::move(container)} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {1200, nullptr, "GetZOrderCountMin"},
+ {1202, nullptr, "GetZOrderCountMax"},
+ {1203, nullptr, "GetDisplayLogicalResolution"},
+ {1204, nullptr, "SetDisplayMagnification"},
+ {2201, nullptr, "SetLayerPosition"},
+ {2203, nullptr, "SetLayerSize"},
+ {2204, nullptr, "GetLayerZ"},
+ {2205, C<&ISystemDisplayService::SetLayerZ>, "SetLayerZ"},
+ {2207, C<&ISystemDisplayService::SetLayerVisibility>, "SetLayerVisibility"},
+ {2209, nullptr, "SetLayerAlpha"},
+ {2210, nullptr, "SetLayerPositionAndSize"},
+ {2312, nullptr, "CreateStrayLayer"},
+ {2400, nullptr, "OpenIndirectLayer"},
+ {2401, nullptr, "CloseIndirectLayer"},
+ {2402, nullptr, "FlipIndirectLayer"},
+ {3000, C<&ISystemDisplayService::ListDisplayModes>, "ListDisplayModes"},
+ {3001, nullptr, "ListDisplayRgbRanges"},
+ {3002, nullptr, "ListDisplayContentTypes"},
+ {3200, C<&ISystemDisplayService::GetDisplayMode>, "GetDisplayMode"},
+ {3201, nullptr, "SetDisplayMode"},
+ {3202, nullptr, "GetDisplayUnderscan"},
+ {3203, nullptr, "SetDisplayUnderscan"},
+ {3204, nullptr, "GetDisplayContentType"},
+ {3205, nullptr, "SetDisplayContentType"},
+ {3206, nullptr, "GetDisplayRgbRange"},
+ {3207, nullptr, "SetDisplayRgbRange"},
+ {3208, nullptr, "GetDisplayCmuMode"},
+ {3209, nullptr, "SetDisplayCmuMode"},
+ {3210, nullptr, "GetDisplayContrastRatio"},
+ {3211, nullptr, "SetDisplayContrastRatio"},
+ {3214, nullptr, "GetDisplayGamma"},
+ {3215, nullptr, "SetDisplayGamma"},
+ {3216, nullptr, "GetDisplayCmuLuma"},
+ {3217, nullptr, "SetDisplayCmuLuma"},
+ {3218, nullptr, "SetDisplayCrcMode"},
+ {6013, nullptr, "GetLayerPresentationSubmissionTimestamps"},
+ {8225, C<&ISystemDisplayService::GetSharedBufferMemoryHandleId>, "GetSharedBufferMemoryHandleId"},
+ {8250, C<&ISystemDisplayService::OpenSharedLayer>, "OpenSharedLayer"},
+ {8251, nullptr, "CloseSharedLayer"},
+ {8252, C<&ISystemDisplayService::ConnectSharedLayer>, "ConnectSharedLayer"},
+ {8253, nullptr, "DisconnectSharedLayer"},
+ {8254, C<&ISystemDisplayService::AcquireSharedFrameBuffer>, "AcquireSharedFrameBuffer"},
+ {8255, C<&ISystemDisplayService::PresentSharedFrameBuffer>, "PresentSharedFrameBuffer"},
+ {8256, C<&ISystemDisplayService::GetSharedFrameBufferAcquirableEvent>, "GetSharedFrameBufferAcquirableEvent"},
+ {8257, nullptr, "FillSharedFrameBufferColor"},
+ {8258, C<&ISystemDisplayService::CancelSharedFrameBuffer>, "CancelSharedFrameBuffer"},
+ {9000, nullptr, "GetDp2hdmiController"},
+ };
+ // clang-format on
+ RegisterHandlers(functions);
+}
+
+ISystemDisplayService::~ISystemDisplayService() = default;
+
+Result ISystemDisplayService::SetLayerZ(u32 z_value, u64 layer_id) {
+ LOG_WARNING(Service_VI, "(STUBBED) called. layer_id={}, z_value={}", layer_id, z_value);
+ R_SUCCEED();
+}
+
+// This function currently does nothing but return a success error code in
+// the vi library itself, so do the same thing, but log out the passed in values.
+Result ISystemDisplayService::SetLayerVisibility(bool visible, u64 layer_id) {
+ LOG_DEBUG(Service_VI, "called, layer_id={}, visible={}", layer_id, visible);
+ R_SUCCEED();
+}
+
+Result ISystemDisplayService::ListDisplayModes(
+ Out<u64> out_count, u64 display_id,
+ OutArray<DisplayMode, BufferAttr_HipcMapAlias> out_display_modes) {
+ LOG_WARNING(Service_VI, "(STUBBED) called, display_id={}", display_id);
+
+ if (!out_display_modes.empty()) {
+ out_display_modes[0] = {
+ .width = 1920,
+ .height = 1080,
+ .refresh_rate = 60.f,
+ .unknown = {},
+ };
+ *out_count = 1;
+ } else {
+ *out_count = 0;
+ }
+
+ R_SUCCEED();
+}
+
+Result ISystemDisplayService::GetDisplayMode(Out<DisplayMode> out_display_mode, u64 display_id) {
+ LOG_WARNING(Service_VI, "(STUBBED) called, display_id={}", display_id);
+
+ if (Settings::IsDockedMode()) {
+ out_display_mode->width = static_cast<u32>(DisplayResolution::DockedWidth);
+ out_display_mode->height = static_cast<u32>(DisplayResolution::DockedHeight);
+ } else {
+ out_display_mode->width = static_cast<u32>(DisplayResolution::UndockedWidth);
+ out_display_mode->height = static_cast<u32>(DisplayResolution::UndockedHeight);
+ }
+
+ out_display_mode->refresh_rate = 60.f; // This wouldn't seem to be correct for 30 fps games.
+ out_display_mode->unknown = 0;
+
+ R_SUCCEED();
+}
+
+Result ISystemDisplayService::GetSharedBufferMemoryHandleId(
+ Out<s32> out_nvmap_handle, Out<u64> out_size,
+ OutLargeData<SharedMemoryPoolLayout, BufferAttr_HipcMapAlias> out_pool_layout, u64 buffer_id,
+ ClientAppletResourceUserId aruid) {
+ LOG_INFO(Service_VI, "called. buffer_id={}, aruid={:#x}", buffer_id, aruid.pid);
+
+ R_RETURN(m_container->GetSharedBufferManager()->GetSharedBufferMemoryHandleId(
+ out_size, out_nvmap_handle, out_pool_layout, buffer_id, aruid.pid));
+}
+
+Result ISystemDisplayService::OpenSharedLayer(u64 layer_id) {
+ LOG_INFO(Service_VI, "(STUBBED) called. layer_id={}", layer_id);
+ R_SUCCEED();
+}
+
+Result ISystemDisplayService::ConnectSharedLayer(u64 layer_id) {
+ LOG_INFO(Service_VI, "(STUBBED) called. layer_id={}", layer_id);
+ R_SUCCEED();
+}
+
+Result ISystemDisplayService::AcquireSharedFrameBuffer(Out<android::Fence> out_fence,
+ Out<std::array<s32, 4>> out_slots,
+ Out<s64> out_target_slot, u64 layer_id) {
+ LOG_DEBUG(Service_VI, "called");
+ R_RETURN(m_container->GetSharedBufferManager()->AcquireSharedFrameBuffer(
+ out_fence, *out_slots, out_target_slot, layer_id));
+}
+
+Result ISystemDisplayService::PresentSharedFrameBuffer(android::Fence fence,
+ Common::Rectangle<s32> crop_region,
+ u32 window_transform, s32 swap_interval,
+ u64 layer_id, s64 surface_id) {
+ LOG_DEBUG(Service_VI, "called");
+ R_RETURN(m_container->GetSharedBufferManager()->PresentSharedFrameBuffer(
+ fence, crop_region, window_transform, swap_interval, layer_id, surface_id));
+}
+
+Result ISystemDisplayService::GetSharedFrameBufferAcquirableEvent(
+ OutCopyHandle<Kernel::KReadableEvent> out_event, u64 layer_id) {
+ LOG_DEBUG(Service_VI, "called");
+ R_RETURN(m_container->GetSharedBufferManager()->GetSharedFrameBufferAcquirableEvent(out_event,
+ layer_id));
+}
+
+Result ISystemDisplayService::CancelSharedFrameBuffer(u64 layer_id, s64 slot) {
+ LOG_DEBUG(Service_VI, "called");
+ R_RETURN(m_container->GetSharedBufferManager()->CancelSharedFrameBuffer(layer_id, slot));
+}
+
+} // namespace Service::VI