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-rw-r--r--src/core/hle/kernel/thread.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 492c821e3..9dea995f4 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -591,8 +591,12 @@ void Reschedule() {
HLE::DoneRescheduling();
- // Don't bother switching to the same thread
- if (next == cur)
+ // Don't bother switching to the same thread.
+ // But if the thread was waiting on objects, we still need to switch it
+ // to perform PC modification, change state to RUNNING, etc.
+ // This occurs in the case when an object the thread is waiting on immediately wakes up
+ // the current thread before Reschedule() is called.
+ if (next == cur && (next == nullptr || next->waitsynch_waited == false))
return;
if (cur && next) {