diff options
Diffstat (limited to 'src/core/hle')
-rw-r--r-- | src/core/hle/service/nvdrv/devices/nvmap.h | 14 | ||||
-rw-r--r-- | src/core/hle/service/nvnflinger/buffer_item.h | 2 | ||||
-rw-r--r-- | src/core/hle/service/nvnflinger/buffer_slot.h | 2 | ||||
-rw-r--r-- | src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp | 351 | ||||
-rw-r--r-- | src/core/hle/service/nvnflinger/fb_share_buffer_manager.h | 65 | ||||
-rw-r--r-- | src/core/hle/service/nvnflinger/graphic_buffer_producer.h | 2 | ||||
-rw-r--r-- | src/core/hle/service/nvnflinger/nvnflinger.cpp | 11 | ||||
-rw-r--r-- | src/core/hle/service/nvnflinger/nvnflinger.h | 9 | ||||
-rw-r--r-- | src/core/hle/service/nvnflinger/ui/fence.h | 3 | ||||
-rw-r--r-- | src/core/hle/service/nvnflinger/ui/graphic_buffer.h | 4 | ||||
-rw-r--r-- | src/core/hle/service/vi/vi.cpp | 129 |
11 files changed, 570 insertions, 22 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvmap.h b/src/core/hle/service/nvdrv/devices/nvmap.h index 40c65b430..4c0cc71cd 100644 --- a/src/core/hle/service/nvdrv/devices/nvmap.h +++ b/src/core/hle/service/nvdrv/devices/nvmap.h @@ -45,13 +45,6 @@ public: IsSharedMemMapped = 6 }; -private: - /// Id to use for the next handle that is created. - u32 next_handle = 0; - - /// Id to use for the next object that is created. - u32 next_id = 0; - struct IocCreateParams { // Input u32_le size{}; @@ -113,6 +106,13 @@ private: NvResult IocParam(std::span<const u8> input, std::span<u8> output); NvResult IocFree(std::span<const u8> input, std::span<u8> output); +private: + /// Id to use for the next handle that is created. + u32 next_handle = 0; + + /// Id to use for the next object that is created. + u32 next_id = 0; + NvCore::Container& container; NvCore::NvMap& file; }; diff --git a/src/core/hle/service/nvnflinger/buffer_item.h b/src/core/hle/service/nvnflinger/buffer_item.h index 7fd808f54..3da8cc3aa 100644 --- a/src/core/hle/service/nvnflinger/buffer_item.h +++ b/src/core/hle/service/nvnflinger/buffer_item.h @@ -15,7 +15,7 @@ namespace Service::android { -class GraphicBuffer; +struct GraphicBuffer; class BufferItem final { public: diff --git a/src/core/hle/service/nvnflinger/buffer_slot.h b/src/core/hle/service/nvnflinger/buffer_slot.h index d25bca049..d8c9dec3b 100644 --- a/src/core/hle/service/nvnflinger/buffer_slot.h +++ b/src/core/hle/service/nvnflinger/buffer_slot.h @@ -13,7 +13,7 @@ namespace Service::android { -class GraphicBuffer; +struct GraphicBuffer; enum class BufferState : u32 { Free = 0, diff --git a/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp new file mode 100644 index 000000000..469a53244 --- /dev/null +++ b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.cpp @@ -0,0 +1,351 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <random> + +#include "core/core.h" +#include "core/hle/kernel/k_process.h" +#include "core/hle/kernel/k_system_resource.h" +#include "core/hle/service/nvdrv/devices/nvmap.h" +#include "core/hle/service/nvdrv/nvdrv.h" +#include "core/hle/service/nvnflinger/buffer_queue_producer.h" +#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h" +#include "core/hle/service/nvnflinger/pixel_format.h" +#include "core/hle/service/nvnflinger/ui/graphic_buffer.h" +#include "core/hle/service/vi/layer/vi_layer.h" +#include "core/hle/service/vi/vi_results.h" + +namespace Service::Nvnflinger { + +namespace { + +Result AllocateIoForProcessAddressSpace(Common::ProcessAddress* out_map_address, + std::unique_ptr<Kernel::KPageGroup>* out_page_group, + Core::System& system, u32 size) { + using Core::Memory::YUZU_PAGESIZE; + + // Allocate memory for the system shared buffer. + // FIXME: Because the gmmu can only point to cpu addresses, we need + // to map this in the application space to allow it to be used. + // FIXME: Add proper smmu emulation. + // FIXME: This memory belongs to vi's .data section. + auto& kernel = system.Kernel(); + auto* process = system.ApplicationProcess(); + auto& page_table = process->GetPageTable(); + + // Hold a temporary page group reference while we try to map it. + auto pg = std::make_unique<Kernel::KPageGroup>( + kernel, std::addressof(kernel.GetSystemSystemResource().GetBlockInfoManager())); + + // Allocate memory from secure pool. + R_TRY(kernel.MemoryManager().AllocateAndOpen( + pg.get(), size / YUZU_PAGESIZE, + Kernel::KMemoryManager::EncodeOption(Kernel::KMemoryManager::Pool::Secure, + Kernel::KMemoryManager::Direction::FromBack))); + + // Get bounds of where mapping is possible. + const VAddr alias_code_begin = GetInteger(page_table.GetAliasCodeRegionStart()); + const VAddr alias_code_size = page_table.GetAliasCodeRegionSize() / YUZU_PAGESIZE; + const auto state = Kernel::KMemoryState::Io; + const auto perm = Kernel::KMemoryPermission::UserReadWrite; + std::mt19937_64 rng{process->GetRandomEntropy(0)}; + + // Retry up to 64 times to map into alias code range. + Result res = ResultSuccess; + int i; + for (i = 0; i < 64; i++) { + *out_map_address = alias_code_begin + ((rng() % alias_code_size) * YUZU_PAGESIZE); + res = page_table.MapPageGroup(*out_map_address, *pg, state, perm); + if (R_SUCCEEDED(res)) { + break; + } + } + + // Return failure, if necessary + R_UNLESS(i < 64, res); + + // Return the mapped page group. + *out_page_group = std::move(pg); + + // We succeeded. + R_SUCCEED(); +} + +template <typename T> +std::span<u8> SerializeIoc(T& params) { + return std::span(reinterpret_cast<u8*>(std::addressof(params)), sizeof(T)); +} + +Result CreateNvMapHandle(u32* out_nv_map_handle, Nvidia::Devices::nvmap& nvmap, u32 size) { + // Create a handle. + Nvidia::Devices::nvmap::IocCreateParams create_in_params{ + .size = size, + .handle = 0, + }; + Nvidia::Devices::nvmap::IocCreateParams create_out_params{}; + R_UNLESS(nvmap.IocCreate(SerializeIoc(create_in_params), SerializeIoc(create_out_params)) == + Nvidia::NvResult::Success, + VI::ResultOperationFailed); + + // Assign the output handle. + *out_nv_map_handle = create_out_params.handle; + + // We succeeded. + R_SUCCEED(); +} + +Result FreeNvMapHandle(Nvidia::Devices::nvmap& nvmap, u32 handle) { + // Free the handle. + Nvidia::Devices::nvmap::IocFreeParams free_in_params{ + .handle = handle, + }; + Nvidia::Devices::nvmap::IocFreeParams free_out_params{}; + R_UNLESS(nvmap.IocFree(SerializeIoc(free_in_params), SerializeIoc(free_out_params)) == + Nvidia::NvResult::Success, + VI::ResultOperationFailed); + + // We succeeded. + R_SUCCEED(); +} + +Result AllocNvMapHandle(Nvidia::Devices::nvmap& nvmap, u32 handle, Common::ProcessAddress buffer, + u32 size) { + // Assign the allocated memory to the handle. + Nvidia::Devices::nvmap::IocAllocParams alloc_in_params{ + .handle = handle, + .heap_mask = 0, + .flags = {}, + .align = 0, + .kind = 0, + .address = GetInteger(buffer), + }; + Nvidia::Devices::nvmap::IocAllocParams alloc_out_params{}; + R_UNLESS(nvmap.IocAlloc(SerializeIoc(alloc_in_params), SerializeIoc(alloc_out_params)) == + Nvidia::NvResult::Success, + VI::ResultOperationFailed); + + // We succeeded. + R_SUCCEED(); +} + +Result AllocateHandleForBuffer(u32* out_handle, Nvidia::Module& nvdrv, + Common::ProcessAddress buffer, u32 size) { + // Get the nvmap device. + auto nvmap_fd = nvdrv.Open("/dev/nvmap"); + auto nvmap = nvdrv.GetDevice<Nvidia::Devices::nvmap>(nvmap_fd); + ASSERT(nvmap != nullptr); + + // Create a handle. + R_TRY(CreateNvMapHandle(out_handle, *nvmap, size)); + + // Ensure we maintain a clean state on failure. + ON_RESULT_FAILURE { + ASSERT(R_SUCCEEDED(FreeNvMapHandle(*nvmap, *out_handle))); + }; + + // Assign the allocated memory to the handle. + R_RETURN(AllocNvMapHandle(*nvmap, *out_handle, buffer, size)); +} + +constexpr auto SharedBufferBlockLinearFormat = android::PixelFormat::Rgba8888; +constexpr u32 SharedBufferBlockLinearBpp = 4; + +constexpr u32 SharedBufferBlockLinearWidth = 1280; +constexpr u32 SharedBufferBlockLinearHeight = 768; +constexpr u32 SharedBufferBlockLinearStride = + SharedBufferBlockLinearWidth * SharedBufferBlockLinearBpp; +constexpr u32 SharedBufferNumSlots = 7; + +constexpr u32 SharedBufferWidth = 1280; +constexpr u32 SharedBufferHeight = 720; +constexpr u32 SharedBufferAsync = false; + +constexpr u32 SharedBufferSlotSize = + SharedBufferBlockLinearWidth * SharedBufferBlockLinearHeight * SharedBufferBlockLinearBpp; +constexpr u32 SharedBufferSize = SharedBufferSlotSize * SharedBufferNumSlots; + +constexpr SharedMemoryPoolLayout SharedBufferPoolLayout = [] { + SharedMemoryPoolLayout layout{}; + layout.num_slots = SharedBufferNumSlots; + + for (u32 i = 0; i < SharedBufferNumSlots; i++) { + layout.slots[i].buffer_offset = i * SharedBufferSlotSize; + layout.slots[i].size = SharedBufferSlotSize; + layout.slots[i].width = SharedBufferWidth; + layout.slots[i].height = SharedBufferHeight; + } + + return layout; +}(); + +void MakeGraphicBuffer(android::BufferQueueProducer& producer, u32 slot, u32 handle) { + auto buffer = std::make_shared<android::GraphicBuffer>(); + buffer->width = SharedBufferWidth; + buffer->height = SharedBufferHeight; + buffer->stride = SharedBufferBlockLinearStride; + buffer->format = SharedBufferBlockLinearFormat; + buffer->buffer_id = handle; + buffer->offset = slot * SharedBufferSlotSize; + ASSERT(producer.SetPreallocatedBuffer(slot, buffer) == android::Status::NoError); +} + +} // namespace + +FbShareBufferManager::FbShareBufferManager(Core::System& system, Nvnflinger& flinger, + std::shared_ptr<Nvidia::Module> nvdrv) + : m_system(system), m_flinger(flinger), m_nvdrv(std::move(nvdrv)) {} + +FbShareBufferManager::~FbShareBufferManager() = default; + +Result FbShareBufferManager::Initialize(u64* out_buffer_id, u64* out_layer_id, u64 display_id) { + std::scoped_lock lk{m_guard}; + + // Ensure we have not already created a buffer. + R_UNLESS(m_buffer_id == 0, VI::ResultOperationFailed); + + // Allocate memory and space for the shared buffer. + Common::ProcessAddress map_address; + R_TRY(AllocateIoForProcessAddressSpace(std::addressof(map_address), + std::addressof(m_buffer_page_group), m_system, + SharedBufferSize)); + + // Create an nvmap handle for the buffer and assign the memory to it. + R_TRY(AllocateHandleForBuffer(std::addressof(m_buffer_nvmap_handle), *m_nvdrv, map_address, + SharedBufferSize)); + + // Record the display id. + m_display_id = display_id; + + // Create a layer for the display. + m_layer_id = m_flinger.CreateLayer(m_display_id).value(); + + // Set up the buffer. + m_buffer_id = m_next_buffer_id++; + + // Get the layer. + VI::Layer* layer = m_flinger.FindLayer(m_display_id, m_layer_id); + ASSERT(layer != nullptr); + + // Get the producer and set preallocated buffers. + auto& producer = layer->GetBufferQueue(); + MakeGraphicBuffer(producer, 0, m_buffer_nvmap_handle); + MakeGraphicBuffer(producer, 1, m_buffer_nvmap_handle); + + // Assign outputs. + *out_buffer_id = m_buffer_id; + *out_layer_id = m_layer_id; + + // We succeeded. + R_SUCCEED(); +} + +Result FbShareBufferManager::GetSharedBufferMemoryHandleId(u64* out_buffer_size, + s32* out_nvmap_handle, + SharedMemoryPoolLayout* out_pool_layout, + u64 buffer_id, + u64 applet_resource_user_id) { + std::scoped_lock lk{m_guard}; + + R_UNLESS(m_buffer_id > 0, VI::ResultNotFound); + R_UNLESS(buffer_id == m_buffer_id, VI::ResultNotFound); + + *out_pool_layout = SharedBufferPoolLayout; + *out_buffer_size = SharedBufferSize; + *out_nvmap_handle = m_buffer_nvmap_handle; + + R_SUCCEED(); +} + +Result FbShareBufferManager::GetLayerFromId(VI::Layer** out_layer, u64 layer_id) { + // Ensure the layer id is valid. + R_UNLESS(m_layer_id > 0 && layer_id == m_layer_id, VI::ResultNotFound); + + // Get the layer. + VI::Layer* layer = m_flinger.FindLayer(m_display_id, layer_id); + R_UNLESS(layer != nullptr, VI::ResultNotFound); + + // We succeeded. + *out_layer = layer; + R_SUCCEED(); +} + +Result FbShareBufferManager::AcquireSharedFrameBuffer(android::Fence* out_fence, + std::array<s32, 4>& out_slot_indexes, + s64* out_target_slot, u64 layer_id) { + std::scoped_lock lk{m_guard}; + + // Get the layer. + VI::Layer* layer; + R_TRY(this->GetLayerFromId(std::addressof(layer), layer_id)); + + // Get the producer. + auto& producer = layer->GetBufferQueue(); + + // Get the next buffer from the producer. + s32 slot; + R_UNLESS(producer.DequeueBuffer(std::addressof(slot), out_fence, SharedBufferAsync != 0, + SharedBufferWidth, SharedBufferHeight, + SharedBufferBlockLinearFormat, 0) == android::Status::NoError, + VI::ResultOperationFailed); + + // Assign remaining outputs. + *out_target_slot = slot; + out_slot_indexes = {0, 1, -1, -1}; + + // We succeeded. + R_SUCCEED(); +} + +Result FbShareBufferManager::PresentSharedFrameBuffer(android::Fence fence, + Common::Rectangle<s32> crop_region, + u32 transform, s32 swap_interval, + u64 layer_id, s64 slot) { + std::scoped_lock lk{m_guard}; + + // Get the layer. + VI::Layer* layer; + R_TRY(this->GetLayerFromId(std::addressof(layer), layer_id)); + + // Get the producer. + auto& producer = layer->GetBufferQueue(); + + // Request to queue the buffer. + std::shared_ptr<android::GraphicBuffer> buffer; + R_UNLESS(producer.RequestBuffer(static_cast<s32>(slot), std::addressof(buffer)) == + android::Status::NoError, + VI::ResultOperationFailed); + + // Queue the buffer to the producer. + android::QueueBufferInput input{}; + android::QueueBufferOutput output{}; + input.crop = crop_region; + input.fence = fence; + input.transform = static_cast<android::NativeWindowTransform>(transform); + input.swap_interval = swap_interval; + R_UNLESS(producer.QueueBuffer(static_cast<s32>(slot), input, std::addressof(output)) == + android::Status::NoError, + VI::ResultOperationFailed); + + // We succeeded. + R_SUCCEED(); +} + +Result FbShareBufferManager::GetSharedFrameBufferAcquirableEvent(Kernel::KReadableEvent** out_event, + u64 layer_id) { + std::scoped_lock lk{m_guard}; + + // Get the layer. + VI::Layer* layer; + R_TRY(this->GetLayerFromId(std::addressof(layer), layer_id)); + + // Get the producer. + auto& producer = layer->GetBufferQueue(); + + // Set the event. + *out_event = std::addressof(producer.GetNativeHandle()); + + // We succeeded. + R_SUCCEED(); +} + +} // namespace Service::Nvnflinger diff --git a/src/core/hle/service/nvnflinger/fb_share_buffer_manager.h b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.h new file mode 100644 index 000000000..c809c01b4 --- /dev/null +++ b/src/core/hle/service/nvnflinger/fb_share_buffer_manager.h @@ -0,0 +1,65 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/math_util.h" +#include "core/hle/service/nvnflinger/nvnflinger.h" +#include "core/hle/service/nvnflinger/ui/fence.h" + +namespace Kernel { +class KPageGroup; +} + +namespace Service::Nvnflinger { + +struct SharedMemorySlot { + u64 buffer_offset; + u64 size; + s32 width; + s32 height; +}; +static_assert(sizeof(SharedMemorySlot) == 0x18, "SharedMemorySlot has wrong size"); + +struct SharedMemoryPoolLayout { + s32 num_slots; + std::array<SharedMemorySlot, 0x10> slots; +}; +static_assert(sizeof(SharedMemoryPoolLayout) == 0x188, "SharedMemoryPoolLayout has wrong size"); + +class FbShareBufferManager final { +public: + explicit FbShareBufferManager(Core::System& system, Nvnflinger& flinger, + std::shared_ptr<Nvidia::Module> nvdrv); + ~FbShareBufferManager(); + + Result Initialize(u64* out_buffer_id, u64* out_layer_handle, u64 display_id); + Result GetSharedBufferMemoryHandleId(u64* out_buffer_size, s32* out_nvmap_handle, + SharedMemoryPoolLayout* out_pool_layout, u64 buffer_id, + u64 applet_resource_user_id); + Result AcquireSharedFrameBuffer(android::Fence* out_fence, std::array<s32, 4>& out_slots, + s64* out_target_slot, u64 layer_id); + Result PresentSharedFrameBuffer(android::Fence fence, Common::Rectangle<s32> crop_region, + u32 transform, s32 swap_interval, u64 layer_id, s64 slot); + Result GetSharedFrameBufferAcquirableEvent(Kernel::KReadableEvent** out_event, u64 layer_id); + +private: + Result GetLayerFromId(VI::Layer** out_layer, u64 layer_id); + +private: + u64 m_next_buffer_id = 1; + u64 m_display_id = 0; + u64 m_buffer_id = 0; + u64 m_layer_id = 0; + u32 m_buffer_nvmap_handle = 0; + SharedMemoryPoolLayout m_pool_layout = {}; + + std::unique_ptr<Kernel::KPageGroup> m_buffer_page_group; + + std::mutex m_guard; + Core::System& m_system; + Nvnflinger& m_flinger; + std::shared_ptr<Nvidia::Module> m_nvdrv; +}; + +} // namespace Service::Nvnflinger diff --git a/src/core/hle/service/nvnflinger/graphic_buffer_producer.h b/src/core/hle/service/nvnflinger/graphic_buffer_producer.h index 21d7b31f3..5d7cff7d3 100644 --- a/src/core/hle/service/nvnflinger/graphic_buffer_producer.h +++ b/src/core/hle/service/nvnflinger/graphic_buffer_producer.h @@ -19,6 +19,7 @@ class InputParcel; #pragma pack(push, 1) struct QueueBufferInput final { explicit QueueBufferInput(InputParcel& parcel); + explicit QueueBufferInput() = default; void Deflate(s64* timestamp_, bool* is_auto_timestamp_, Common::Rectangle<s32>* crop_, NativeWindowScalingMode* scaling_mode_, NativeWindowTransform* transform_, @@ -34,7 +35,6 @@ struct QueueBufferInput final { *fence_ = fence; } -private: s64 timestamp{}; s32 is_auto_timestamp{}; Common::Rectangle<s32> crop{}; diff --git a/src/core/hle/service/nvnflinger/nvnflinger.cpp b/src/core/hle/service/nvnflinger/nvnflinger.cpp index 21f31f7a0..a07c621d9 100644 --- a/src/core/hle/service/nvnflinger/nvnflinger.cpp +++ b/src/core/hle/service/nvnflinger/nvnflinger.cpp @@ -17,6 +17,7 @@ #include "core/hle/service/nvdrv/nvdrv.h" #include "core/hle/service/nvnflinger/buffer_item_consumer.h" #include "core/hle/service/nvnflinger/buffer_queue_core.h" +#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h" #include "core/hle/service/nvnflinger/hos_binder_driver_server.h" #include "core/hle/service/nvnflinger/nvnflinger.h" #include "core/hle/service/nvnflinger/ui/graphic_buffer.h" @@ -331,4 +332,14 @@ s64 Nvnflinger::GetNextTicks() const { return static_cast<s64>(speed_scale * (1000000000.f / effective_fps)); } +FbShareBufferManager& Nvnflinger::GetSystemBufferManager() { + const auto lock_guard = Lock(); + + if (!system_buffer_manager) { + system_buffer_manager = std::make_unique<FbShareBufferManager>(system, *this, nvdrv); + } + + return *system_buffer_manager; +} + } // namespace Service::Nvnflinger diff --git a/src/core/hle/service/nvnflinger/nvnflinger.h b/src/core/hle/service/nvnflinger/nvnflinger.h index f478c2bc6..14c783582 100644 --- a/src/core/hle/service/nvnflinger/nvnflinger.h +++ b/src/core/hle/service/nvnflinger/nvnflinger.h @@ -45,6 +45,9 @@ class BufferQueueProducer; namespace Service::Nvnflinger { +class FbShareBufferManager; +class HosBinderDriverServer; + class Nvnflinger final { public: explicit Nvnflinger(Core::System& system_, HosBinderDriverServer& hos_binder_driver_server_); @@ -90,12 +93,16 @@ public: [[nodiscard]] s64 GetNextTicks() const; + FbShareBufferManager& GetSystemBufferManager(); + private: struct Layer { std::unique_ptr<android::BufferQueueCore> core; std::unique_ptr<android::BufferQueueProducer> producer; }; + friend class FbShareBufferManager; + private: [[nodiscard]] std::unique_lock<std::mutex> Lock() const { return std::unique_lock{*guard}; @@ -140,6 +147,8 @@ private: std::shared_ptr<Core::Timing::EventType> multi_composition_event; std::shared_ptr<Core::Timing::EventType> single_composition_event; + std::unique_ptr<FbShareBufferManager> system_buffer_manager; + std::shared_ptr<std::mutex> guard; Core::System& system; diff --git a/src/core/hle/service/nvnflinger/ui/fence.h b/src/core/hle/service/nvnflinger/ui/fence.h index 536e8156d..177aed758 100644 --- a/src/core/hle/service/nvnflinger/ui/fence.h +++ b/src/core/hle/service/nvnflinger/ui/fence.h @@ -20,6 +20,9 @@ public: static constexpr Fence NoFence() { Fence fence; fence.fences[0].id = -1; + fence.fences[1].id = -1; + fence.fences[2].id = -1; + fence.fences[3].id = -1; return fence; } diff --git a/src/core/hle/service/nvnflinger/ui/graphic_buffer.h b/src/core/hle/service/nvnflinger/ui/graphic_buffer.h index 75d1705a8..3eac5cedd 100644 --- a/src/core/hle/service/nvnflinger/ui/graphic_buffer.h +++ b/src/core/hle/service/nvnflinger/ui/graphic_buffer.h @@ -12,8 +12,7 @@ namespace Service::android { -class GraphicBuffer final { -public: +struct GraphicBuffer final { constexpr GraphicBuffer() = default; constexpr GraphicBuffer(u32 width_, u32 height_, PixelFormat format_, u32 usage_) @@ -77,7 +76,6 @@ public: return false; } -private: u32 magic{}; s32 width{}; s32 height{}; diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp index 2eb978379..b1bfb9898 100644 --- a/src/core/hle/service/vi/vi.cpp +++ b/src/core/hle/service/vi/vi.cpp @@ -20,9 +20,12 @@ #include "core/hle/kernel/k_readable_event.h" #include "core/hle/kernel/k_thread.h" #include "core/hle/service/ipc_helpers.h" +#include "core/hle/service/nvdrv/devices/nvmap.h" #include "core/hle/service/nvdrv/nvdata.h" +#include "core/hle/service/nvdrv/nvdrv.h" #include "core/hle/service/nvnflinger/binder.h" #include "core/hle/service/nvnflinger/buffer_queue_producer.h" +#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h" #include "core/hle/service/nvnflinger/hos_binder_driver_server.h" #include "core/hle/service/nvnflinger/nvnflinger.h" #include "core/hle/service/nvnflinger/parcel.h" @@ -131,8 +134,9 @@ private: class ISystemDisplayService final : public ServiceFramework<ISystemDisplayService> { public: - explicit ISystemDisplayService(Core::System& system_) - : ServiceFramework{system_, "ISystemDisplayService"} { + explicit ISystemDisplayService(Core::System& system_, Nvnflinger::Nvnflinger& nvnflinger_) + : ServiceFramework{system_, "ISystemDisplayService"}, nvnflinger{nvnflinger_} { + // clang-format off static const FunctionInfo functions[] = { {1200, nullptr, "GetZOrderCountMin"}, {1202, nullptr, "GetZOrderCountMax"}, @@ -170,22 +174,126 @@ public: {3217, nullptr, "SetDisplayCmuLuma"}, {3218, nullptr, "SetDisplayCrcMode"}, {6013, nullptr, "GetLayerPresentationSubmissionTimestamps"}, - {8225, nullptr, "GetSharedBufferMemoryHandleId"}, - {8250, nullptr, "OpenSharedLayer"}, + {8225, &ISystemDisplayService::GetSharedBufferMemoryHandleId, "GetSharedBufferMemoryHandleId"}, + {8250, &ISystemDisplayService::OpenSharedLayer, "OpenSharedLayer"}, {8251, nullptr, "CloseSharedLayer"}, - {8252, nullptr, "ConnectSharedLayer"}, + {8252, &ISystemDisplayService::ConnectSharedLayer, "ConnectSharedLayer"}, {8253, nullptr, "DisconnectSharedLayer"}, - {8254, nullptr, "AcquireSharedFrameBuffer"}, - {8255, nullptr, "PresentSharedFrameBuffer"}, - {8256, nullptr, "GetSharedFrameBufferAcquirableEvent"}, + {8254, &ISystemDisplayService::AcquireSharedFrameBuffer, "AcquireSharedFrameBuffer"}, + {8255, &ISystemDisplayService::PresentSharedFrameBuffer, "PresentSharedFrameBuffer"}, + {8256, &ISystemDisplayService::GetSharedFrameBufferAcquirableEvent, "GetSharedFrameBufferAcquirableEvent"}, {8257, nullptr, "FillSharedFrameBufferColor"}, {8258, nullptr, "CancelSharedFrameBuffer"}, {9000, nullptr, "GetDp2hdmiController"}, }; + // clang-format on RegisterHandlers(functions); } private: + void GetSharedBufferMemoryHandleId(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const u64 buffer_id = rp.PopRaw<u64>(); + + LOG_INFO(Service_VI, "called. buffer_id={:#x}", buffer_id); + + struct OutputParameters { + s32 nvmap_handle; + u64 size; + }; + + OutputParameters out{}; + Nvnflinger::SharedMemoryPoolLayout layout{}; + const auto result = nvnflinger.GetSystemBufferManager().GetSharedBufferMemoryHandleId( + &out.size, &out.nvmap_handle, &layout, buffer_id, 0); + + ctx.WriteBuffer(&layout, sizeof(layout)); + + IPC::ResponseBuilder rb{ctx, 6}; + rb.Push(result); + rb.PushRaw(out); + } + + void OpenSharedLayer(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const u64 layer_id = rp.PopRaw<u64>(); + + LOG_INFO(Service_VI, "(STUBBED) called. layer_id={:#x}", layer_id); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); + } + + void ConnectSharedLayer(HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const u64 layer_id = rp.PopRaw<u64>(); + + LOG_INFO(Service_VI, "(STUBBED) called. layer_id={:#x}", layer_id); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(ResultSuccess); + } + + void GetSharedFrameBufferAcquirableEvent(HLERequestContext& ctx) { + LOG_DEBUG(Service_VI, "called"); + + IPC::RequestParser rp{ctx}; + const u64 layer_id = rp.PopRaw<u64>(); + + Kernel::KReadableEvent* event{}; + const auto result = nvnflinger.GetSystemBufferManager().GetSharedFrameBufferAcquirableEvent( + &event, layer_id); + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(result); + rb.PushCopyObjects(event); + } + + void AcquireSharedFrameBuffer(HLERequestContext& ctx) { + LOG_DEBUG(Service_VI, "called"); + + IPC::RequestParser rp{ctx}; + const u64 layer_id = rp.PopRaw<u64>(); + + struct OutputParameters { + android::Fence fence; + std::array<s32, 4> slots; + s64 target_slot; + }; + static_assert(sizeof(OutputParameters) == 0x40, "OutputParameters has wrong size"); + + OutputParameters out{}; + const auto result = nvnflinger.GetSystemBufferManager().AcquireSharedFrameBuffer( + &out.fence, out.slots, &out.target_slot, layer_id); + + IPC::ResponseBuilder rb{ctx, 18}; + rb.Push(result); + rb.PushRaw(out); + } + + void PresentSharedFrameBuffer(HLERequestContext& ctx) { + LOG_DEBUG(Service_VI, "called"); + + struct InputParameters { + android::Fence fence; + Common::Rectangle<s32> crop_region; + u32 window_transform; + s32 swap_interval; + u64 layer_id; + s64 surface_id; + }; + static_assert(sizeof(InputParameters) == 0x50, "InputParameters has wrong size"); + + IPC::RequestParser rp{ctx}; + auto input = rp.PopRaw<InputParameters>(); + + const auto result = nvnflinger.GetSystemBufferManager().PresentSharedFrameBuffer( + input.fence, input.crop_region, input.window_transform, input.swap_interval, + input.layer_id, input.surface_id); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(result); + } + void SetLayerZ(HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const u64 layer_id = rp.Pop<u64>(); @@ -228,6 +336,9 @@ private: rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games. rb.Push<u32>(0); } + +private: + Nvnflinger::Nvnflinger& nvnflinger; }; class IManagerDisplayService final : public ServiceFramework<IManagerDisplayService> { @@ -453,7 +564,7 @@ private: IPC::ResponseBuilder rb{ctx, 2, 0, 1}; rb.Push(ResultSuccess); - rb.PushIpcInterface<ISystemDisplayService>(system); + rb.PushIpcInterface<ISystemDisplayService>(system, nv_flinger); } void GetManagerDisplayService(HLERequestContext& ctx) { |