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-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp115
-rw-r--r--src/core/hle/service/hid/controllers/npad.h17
-rw-r--r--src/core/hle/service/hid/hid.cpp4
3 files changed, 59 insertions, 77 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 9aa8d6f92..d17e64b2a 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -27,7 +27,7 @@ constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
constexpr std::size_t NPAD_OFFSET = 0x9A00;
-
+constexpr u32 BATTERY_FULL = 2;
enum class JoystickId : std::size_t { Joystick_Left, Joystick_Right };
Controller_NPad::Controller_NPad() = default;
@@ -46,6 +46,12 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
controller.device_type.handheld.Assign(1);
controller.pad_assignment = NPadAssignments::Dual;
break;
+ case NPadControllerType::JoyDual:
+ controller.joy_styles.joycon_dual.Assign(1);
+ controller.device_type.joycon_left.Assign(1);
+ controller.device_type.joycon_right.Assign(1);
+ controller.pad_assignment = NPadAssignments::Dual;
+ break;
case NPadControllerType::JoyLeft:
controller.joy_styles.joycon_left.Assign(1);
controller.device_type.joycon_left.Assign(1);
@@ -56,9 +62,6 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
controller.device_type.joycon_right.Assign(1);
controller.pad_assignment = NPadAssignments::Dual;
break;
- case NPadControllerType::Tabletop:
- UNIMPLEMENTED_MSG("Tabletop is not implemented");
- break;
case NPadControllerType::Pokeball:
controller.joy_styles.pokeball.Assign(1);
controller.device_type.pokeball.Assign(1);
@@ -82,6 +85,11 @@ void Controller_NPad::InitNewlyAddedControler(std::size_t controller_idx) {
controller.right_color.button_color = JOYCON_BUTTONS_NEON_RED;
controller.properties.is_vertical.Assign(1); // TODO(ogniK): Swap joycons orientations
+ controller.properties.use_plus.Assign(1);
+ controller.properties.use_minus.Assign(1);
+ controller.battery_level[0] = BATTERY_FULL;
+ controller.battery_level[1] = BATTERY_FULL;
+ controller.battery_level[2] = BATTERY_FULL;
}
void Controller_NPad::OnInit() {
@@ -106,7 +114,7 @@ void Controller_NPad::OnInit() {
supported_npad_id_types.resize(npad_id_list.size());
std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
npad_id_list.size() * sizeof(u32));
- AddNewController(NPadControllerType::Handheld);
+ AddNewController(NPadControllerType::JoyDual);
}
}
@@ -218,9 +226,11 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
if (hold_type == NpadHoldType::Horizontal) {
// TODO(ogniK): Remap buttons for different orientations
}
+ libnx_entry.connection_status.raw = 0;
switch (controller_type) {
case NPadControllerType::Handheld:
+ handheld_entry.connection_status.raw = 0;
handheld_entry.connection_status.IsConnected.Assign(1);
if (!Settings::values.use_docked_mode) {
handheld_entry.connection_status.IsWired.Assign(1);
@@ -229,26 +239,39 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
handheld_entry.l_stick = lstick_entry;
handheld_entry.r_stick = rstick_entry;
break;
+ case NPadControllerType::JoyDual:
+ dual_entry.connection_status.raw = 0;
+
+ dual_entry.connection_status.IsLeftJoyConnected.Assign(1);
+ dual_entry.connection_status.IsRightJoyConnected.Assign(1);
+ dual_entry.connection_status.IsConnected.Assign(1);
+
+ libnx_entry.connection_status.IsLeftJoyConnected.Assign(1);
+ libnx_entry.connection_status.IsRightJoyConnected.Assign(1);
+ libnx_entry.connection_status.IsConnected.Assign(1);
+
+ dual_entry.pad_states.raw = pad_state.raw;
+ dual_entry.l_stick = lstick_entry;
+ dual_entry.r_stick = rstick_entry;
case NPadControllerType::JoyLeft:
+ left_entry.connection_status.raw = 0;
+
left_entry.connection_status.IsConnected.Assign(1);
left_entry.pad_states.raw = pad_state.raw;
left_entry.l_stick = lstick_entry;
left_entry.r_stick = rstick_entry;
break;
case NPadControllerType::JoyRight:
+ right_entry.connection_status.raw = 0;
+
right_entry.connection_status.IsConnected.Assign(1);
right_entry.pad_states.raw = pad_state.raw;
right_entry.l_stick = lstick_entry;
right_entry.r_stick = rstick_entry;
break;
- case NPadControllerType::Tabletop:
- // TODO(ogniK): Figure out how to add proper tabletop support
- dual_entry.pad_states.raw = pad_state.raw;
- dual_entry.l_stick = lstick_entry;
- dual_entry.r_stick = rstick_entry;
- dual_entry.connection_status.IsConnected.Assign(1);
- break;
case NPadControllerType::Pokeball:
+ pokeball_entry.connection_status.raw = 0;
+
pokeball_entry.connection_status.IsConnected.Assign(1);
pokeball_entry.connection_status.IsWired.Assign(1);
@@ -257,18 +280,18 @@ void Controller_NPad::OnUpdate(u8* data, std::size_t data_len) {
pokeball_entry.r_stick = rstick_entry;
break;
case NPadControllerType::ProController:
+ main_controller.connection_status.raw = 0;
+
+ main_controller.connection_status.IsConnected.Assign(1);
+ main_controller.connection_status.IsWired.Assign(1);
main_controller.pad_states.raw = pad_state.raw;
main_controller.l_stick = lstick_entry;
main_controller.r_stick = rstick_entry;
- main_controller.connection_status.IsConnected.Assign(1);
- main_controller.connection_status.IsWired.Assign(1);
break;
}
// LibNX exclusively uses this section, so we always update it since LibNX doesn't activate
// any controllers.
- libnx_entry.connection_status.IsConnected.Assign(1);
- libnx_entry.connection_status.IsWired.Assign(1);
libnx_entry.pad_states.raw = pad_state.raw;
libnx_entry.l_stick = lstick_entry;
libnx_entry.r_stick = rstick_entry;
@@ -290,44 +313,6 @@ void Controller_NPad::SetSupportedNPadIdTypes(u8* data, std::size_t length) {
supported_npad_id_types.clear();
supported_npad_id_types.resize(length / sizeof(u32));
std::memcpy(supported_npad_id_types.data(), data, length);
- CheckForHandheldVariant();
-}
-#pragma optimize("", off)
-void Controller_NPad::CheckForHandheldVariant() {
- // As some games expect us to use the variant of handheld mode and some games don't. It's
- // consistent that games set the npad ids in order of priority. We can just swap the controller
- // ids on the fly then if we're in handheld mode
- if (std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(), 32) !=
- supported_npad_id_types.end()) {
- const auto& first_controller = connected_controllers.front();
- if (first_controller.is_connected &&
- first_controller.type == NPadControllerType::Handheld) {
- DisconnectNPad(0);
- AddNewController(NPadControllerType::Handheld, true);
- }
- } else {
- if (connected_controllers[8].is_connected) {
- DisconnectNPad(8);
- AddNewController(NPadControllerType::Handheld);
- }
- }
- /*
- if (supported_npad_id_types.size() > 0) {
- const auto& first_controller = supported_npad_id_types.front();
- if (first_controller == 32 && !connected_controllers[8].is_connected) {
- const auto& first_controller = connected_controllers.front();
- if (first_controller.is_connected &&
- first_controller.type == NPadControllerType::Handheld) {
- DisconnectNPad(0);
- AddNewController(NPadControllerType::Handheld, true);
- }
- } else if (first_controller != 32 && connected_controllers[8].is_connected) {
- if (!connected_controllers[0].is_connected) {
- DisconnectNPad(8);
- AddNewController(NPadControllerType::Handheld);
- }
- }
- }*/
}
const void Controller_NPad::GetSupportedNpadIdTypes(u32* data, std::size_t max_length) {
@@ -358,11 +343,14 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
}
for (std::size_t i = 0; i < controller_ids.size(); i++) {
std::size_t controller_pos = i;
- if (controller_pos == 32)
+ // Handheld controller conversion
+ if (controller_pos == 32) {
controller_pos = 8;
- if (controller_pos == 16)
+ }
+ // Unknown controller conversion
+ if (controller_pos == 16) {
controller_pos = 9;
-
+ }
if (connected_controllers[controller_pos].is_connected) {
// TODO(ogniK): Vibrate the physical controller
}
@@ -378,8 +366,8 @@ Kernel::SharedPtr<Kernel::Event> Controller_NPad::GetStyleSetChangedEvent() cons
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
return last_processed_vibration;
}
-void Controller_NPad::AddNewController(NPadControllerType controller, bool is_handheld_variant) {
- if (is_handheld_variant) {
+void Controller_NPad::AddNewController(NPadControllerType controller) {
+ if (controller == NPadControllerType::Handheld) {
connected_controllers[8] = {controller, true};
InitNewlyAddedControler(8);
return;
@@ -438,13 +426,4 @@ Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
void Controller_NPad::SetVibrationEnabled(bool can_vibrate) {
can_controllers_vibrate = can_vibrate;
}
-
-void Controller_NPad::SetHandheldActiviationMode(u32 mode) {
- const auto& first_controller = connected_controllers.front();
- if (!first_controller.is_connected || connected_controllers[8].is_connected) {
- return;
- }
- DisconnectNPad(0);
- AddNewController(NPadControllerType::Handheld, true);
-}
} // namespace Service::HID
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index bc3d15ce6..9d07d258d 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -65,9 +65,9 @@ public:
None,
ProController,
Handheld,
+ JoyDual,
JoyLeft,
JoyRight,
- Tabletop,
Pokeball,
};
@@ -105,13 +105,12 @@ public:
Kernel::SharedPtr<Kernel::Event> GetStyleSetChangedEvent() const;
Vibration GetLastVibration() const;
- void AddNewController(NPadControllerType controller, bool is_handheld_variant = false);
+ void AddNewController(NPadControllerType controller);
void ConnectNPad(u32 npad_id);
void DisconnectNPad(u32 npad_id);
LedPattern GetLedPattern(u32 npad_id);
void SetVibrationEnabled(bool can_vibrate);
- void SetHandheldActiviationMode(u32 mode);
private:
struct CommonHeader {
@@ -181,6 +180,10 @@ private:
u32_le raw{};
BitField<0, 1, u32_le> IsConnected;
BitField<1, 1, u32_le> IsWired;
+ BitField<2, 1, u32_le> IsLeftJoyConnected;
+ BitField<3, 1, u32_le> IsLeftJoyWired;
+ BitField<4, 1, u32_le> IsRightJoyConnected;
+ BitField<5, 1, u32_le> IsRightJoyWired;
};
};
static_assert(sizeof(ConnectionState) == 4, "ConnectionState is an invalid size");
@@ -212,6 +215,8 @@ private:
s64_le raw{};
BitField<11, 1, s64_le> is_vertical;
BitField<12, 1, s64_le> is_horizontal;
+ BitField<13, 1, s64_le> use_plus;
+ BitField<14, 1, s64_le> use_minus;
};
};
@@ -252,8 +257,9 @@ private:
6); // TODO(ogniK): SixAxis states, require more information before implementation
NPadDevice device_type;
NPadProperties properties;
- INSERT_PADDING_WORDS(4);
- INSERT_PADDING_BYTES(0x60);
+ INSERT_PADDING_WORDS(1);
+ std::array<u32, 3> battery_level;
+ INSERT_PADDING_BYTES(0x5c);
INSERT_PADDING_BYTES(0xdf8);
};
static_assert(sizeof(NPadEntry) == 0x5000, "NPadEntry is an invalid size");
@@ -276,7 +282,6 @@ private:
static constexpr std::array<u32, 10> npad_id_list{0, 1, 2, 3, 4, 5, 6, 7, 32, 16};
std::array<ControllerHolder, 10> connected_controllers{};
bool can_controllers_vibrate{true};
- void CheckForHandheldVariant();
void InitNewlyAddedControler(std::size_t controller_idx);
};
diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp
index db1537b40..8aca0f197 100644
--- a/src/core/hle/service/hid/hid.cpp
+++ b/src/core/hle/service/hid/hid.cpp
@@ -284,7 +284,7 @@ public:
private:
std::shared_ptr<IAppletResource> applet_resource;
-#pragma optimize("", off)
+
void CreateAppletResource(Kernel::HLERequestContext& ctx) {
if (applet_resource == nullptr) {
applet_resource = std::make_shared<IAppletResource>();
@@ -545,8 +545,6 @@ private:
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service_HID, "(STUBBED) called");
- applet_resource->GetController<Controller_NPad>(HidController::NPad)
- .SetHandheldActiviationMode(mode);
}
void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {