summaryrefslogtreecommitdiffstats
path: root/src/core/hle
diff options
context:
space:
mode:
Diffstat (limited to 'src/core/hle')
-rw-r--r--src/core/hle/ipc_helpers.h30
-rw-r--r--src/core/hle/kernel/process.cpp2
-rw-r--r--src/core/hle/kernel/scheduler.cpp8
-rw-r--r--src/core/hle/kernel/svc.cpp32
-rw-r--r--src/core/hle/kernel/thread.cpp71
-rw-r--r--src/core/hle/kernel/thread.h23
-rw-r--r--src/core/hle/kernel/vm_manager.cpp6
-rw-r--r--src/core/hle/kernel/vm_manager.h9
-rw-r--r--src/core/hle/service/am/am.cpp70
-rw-r--r--src/core/hle/service/am/am.h16
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.cpp5
-rw-r--r--src/core/hle/service/filesystem/fsp_srv.h1
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp3
13 files changed, 192 insertions, 84 deletions
diff --git a/src/core/hle/ipc_helpers.h b/src/core/hle/ipc_helpers.h
index a1e4be070..68406eb63 100644
--- a/src/core/hle/ipc_helpers.h
+++ b/src/core/hle/ipc_helpers.h
@@ -275,6 +275,20 @@ inline void ResponseBuilder::Push(u64 value) {
}
template <>
+inline void ResponseBuilder::Push(float value) {
+ u32 integral;
+ std::memcpy(&integral, &value, sizeof(u32));
+ Push(integral);
+}
+
+template <>
+inline void ResponseBuilder::Push(double value) {
+ u64 integral;
+ std::memcpy(&integral, &value, sizeof(u64));
+ Push(integral);
+}
+
+template <>
inline void ResponseBuilder::Push(bool value) {
Push(static_cast<u8>(value));
}
@@ -416,6 +430,22 @@ inline s64 RequestParser::Pop() {
}
template <>
+inline float RequestParser::Pop() {
+ const u32 value = Pop<u32>();
+ float real;
+ std::memcpy(&real, &value, sizeof(real));
+ return real;
+}
+
+template <>
+inline double RequestParser::Pop() {
+ const u64 value = Pop<u64>();
+ float real;
+ std::memcpy(&real, &value, sizeof(real));
+ return real;
+}
+
+template <>
inline bool RequestParser::Pop() {
return Pop<u8>() != 0;
}
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 49fced7b1..65c51003d 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -31,7 +31,7 @@ namespace {
*/
void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_point, u32 priority) {
// Setup page table so we can write to memory
- SetCurrentPageTable(&owner_process.VMManager().page_table);
+ Memory::SetCurrentPageTable(&owner_process.VMManager().page_table);
// Initialize new "main" thread
const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress();
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp
index 5fccfd9f4..cc189cc64 100644
--- a/src/core/hle/kernel/scheduler.cpp
+++ b/src/core/hle/kernel/scheduler.cpp
@@ -96,7 +96,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
auto* const thread_owner_process = current_thread->GetOwnerProcess();
if (previous_process != thread_owner_process) {
system.Kernel().MakeCurrentProcess(thread_owner_process);
- SetCurrentPageTable(&thread_owner_process->VMManager().page_table);
+ Memory::SetCurrentPageTable(&thread_owner_process->VMManager().page_table);
}
cpu_core.LoadContext(new_thread->GetContext());
@@ -199,8 +199,7 @@ void Scheduler::YieldWithoutLoadBalancing(Thread* thread) {
ASSERT(thread->GetPriority() < THREADPRIO_COUNT);
// Yield this thread -- sleep for zero time and force reschedule to different thread
- WaitCurrentThread_Sleep();
- GetCurrentThread()->WakeAfterDelay(0);
+ GetCurrentThread()->Sleep(0);
}
void Scheduler::YieldWithLoadBalancing(Thread* thread) {
@@ -215,8 +214,7 @@ void Scheduler::YieldWithLoadBalancing(Thread* thread) {
ASSERT(priority < THREADPRIO_COUNT);
// Sleep for zero time to be able to force reschedule to different thread
- WaitCurrentThread_Sleep();
- GetCurrentThread()->WakeAfterDelay(0);
+ GetCurrentThread()->Sleep(0);
Thread* suggested_thread = nullptr;
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 77d0e3d96..047fa0c19 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -1284,10 +1284,14 @@ static ResultCode StartThread(Handle thread_handle) {
/// Called when a thread exits
static void ExitThread() {
- LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", Core::CurrentArmInterface().GetPC());
+ auto& system = Core::System::GetInstance();
- ExitCurrentThread();
- Core::System::GetInstance().PrepareReschedule();
+ LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", system.CurrentArmInterface().GetPC());
+
+ auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
+ current_thread->Stop();
+ system.CurrentScheduler().RemoveThread(current_thread);
+ system.PrepareReschedule();
}
/// Sleep the current thread
@@ -1300,32 +1304,32 @@ static void SleepThread(s64 nanoseconds) {
YieldAndWaitForLoadBalancing = -2,
};
+ auto& system = Core::System::GetInstance();
+ auto& scheduler = system.CurrentScheduler();
+ auto* const current_thread = scheduler.GetCurrentThread();
+
if (nanoseconds <= 0) {
- auto& scheduler{Core::System::GetInstance().CurrentScheduler()};
switch (static_cast<SleepType>(nanoseconds)) {
case SleepType::YieldWithoutLoadBalancing:
- scheduler.YieldWithoutLoadBalancing(GetCurrentThread());
+ scheduler.YieldWithoutLoadBalancing(current_thread);
break;
case SleepType::YieldWithLoadBalancing:
- scheduler.YieldWithLoadBalancing(GetCurrentThread());
+ scheduler.YieldWithLoadBalancing(current_thread);
break;
case SleepType::YieldAndWaitForLoadBalancing:
- scheduler.YieldAndWaitForLoadBalancing(GetCurrentThread());
+ scheduler.YieldAndWaitForLoadBalancing(current_thread);
break;
default:
UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds);
}
} else {
- // Sleep current thread and check for next thread to schedule
- WaitCurrentThread_Sleep();
-
- // Create an event to wake the thread up after the specified nanosecond delay has passed
- GetCurrentThread()->WakeAfterDelay(nanoseconds);
+ current_thread->Sleep(nanoseconds);
}
// Reschedule all CPU cores
- for (std::size_t i = 0; i < Core::NUM_CPU_CORES; ++i)
- Core::System::GetInstance().CpuCore(i).PrepareReschedule();
+ for (std::size_t i = 0; i < Core::NUM_CPU_CORES; ++i) {
+ system.CpuCore(i).PrepareReschedule();
+ }
}
/// Wait process wide key atomic
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index eb54d6651..d9ffebc3f 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -7,8 +7,6 @@
#include <optional>
#include <vector>
-#include <boost/range/algorithm_ext/erase.hpp>
-
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
@@ -68,17 +66,6 @@ void Thread::Stop() {
owner_process->FreeTLSSlot(tls_address);
}
-void WaitCurrentThread_Sleep() {
- Thread* thread = GetCurrentThread();
- thread->SetStatus(ThreadStatus::WaitSleep);
-}
-
-void ExitCurrentThread() {
- Thread* thread = GetCurrentThread();
- thread->Stop();
- Core::System::GetInstance().CurrentScheduler().RemoveThread(thread);
-}
-
void Thread::WakeAfterDelay(s64 nanoseconds) {
// Don't schedule a wakeup if the thread wants to wait forever
if (nanoseconds == -1)
@@ -269,8 +256,8 @@ void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
if (thread->lock_owner == this) {
// If the thread is already waiting for this thread to release the mutex, ensure that the
// waiters list is consistent and return without doing anything.
- auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
- ASSERT(itr != wait_mutex_threads.end());
+ const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
+ ASSERT(iter != wait_mutex_threads.end());
return;
}
@@ -278,11 +265,16 @@ void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
ASSERT(thread->lock_owner == nullptr);
// Ensure that the thread is not already in the list of mutex waiters
- auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
- ASSERT(itr == wait_mutex_threads.end());
-
+ const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
+ ASSERT(iter == wait_mutex_threads.end());
+
+ // Keep the list in an ordered fashion
+ const auto insertion_point = std::find_if(
+ wait_mutex_threads.begin(), wait_mutex_threads.end(),
+ [&thread](const auto& entry) { return entry->GetPriority() > thread->GetPriority(); });
+ wait_mutex_threads.insert(insertion_point, thread);
thread->lock_owner = this;
- wait_mutex_threads.emplace_back(std::move(thread));
+
UpdatePriority();
}
@@ -290,32 +282,43 @@ void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
ASSERT(thread->lock_owner == this);
// Ensure that the thread is in the list of mutex waiters
- auto itr = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
- ASSERT(itr != wait_mutex_threads.end());
+ const auto iter = std::find(wait_mutex_threads.begin(), wait_mutex_threads.end(), thread);
+ ASSERT(iter != wait_mutex_threads.end());
+
+ wait_mutex_threads.erase(iter);
- boost::remove_erase(wait_mutex_threads, thread);
thread->lock_owner = nullptr;
UpdatePriority();
}
void Thread::UpdatePriority() {
- // Find the highest priority among all the threads that are waiting for this thread's lock
+ // If any of the threads waiting on the mutex have a higher priority
+ // (taking into account priority inheritance), then this thread inherits
+ // that thread's priority.
u32 new_priority = nominal_priority;
- for (const auto& thread : wait_mutex_threads) {
- if (thread->nominal_priority < new_priority)
- new_priority = thread->nominal_priority;
+ if (!wait_mutex_threads.empty()) {
+ if (wait_mutex_threads.front()->current_priority < new_priority) {
+ new_priority = wait_mutex_threads.front()->current_priority;
+ }
}
- if (new_priority == current_priority)
+ if (new_priority == current_priority) {
return;
+ }
scheduler->SetThreadPriority(this, new_priority);
-
current_priority = new_priority;
+ if (!lock_owner) {
+ return;
+ }
+
+ // Ensure that the thread is within the correct location in the waiting list.
+ lock_owner->RemoveMutexWaiter(this);
+ lock_owner->AddMutexWaiter(this);
+
// Recursively update the priority of the thread that depends on the priority of this one.
- if (lock_owner)
- lock_owner->UpdatePriority();
+ lock_owner->UpdatePriority();
}
void Thread::ChangeCore(u32 core, u64 mask) {
@@ -391,6 +394,14 @@ void Thread::SetActivity(ThreadActivity value) {
}
}
+void Thread::Sleep(s64 nanoseconds) {
+ // Sleep current thread and check for next thread to schedule
+ SetStatus(ThreadStatus::WaitSleep);
+
+ // Create an event to wake the thread up after the specified nanosecond delay has passed
+ WakeAfterDelay(nanoseconds);
+}
+
////////////////////////////////////////////////////////////////////////////////////////////////////
/**
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index c48b21aba..faad5f391 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -383,6 +383,9 @@ public:
void SetActivity(ThreadActivity value);
+ /// Sleeps this thread for the given amount of nanoseconds.
+ void Sleep(s64 nanoseconds);
+
private:
explicit Thread(KernelCore& kernel);
~Thread() override;
@@ -398,8 +401,14 @@ private:
VAddr entry_point = 0;
VAddr stack_top = 0;
- u32 nominal_priority = 0; ///< Nominal thread priority, as set by the emulated application
- u32 current_priority = 0; ///< Current thread priority, can be temporarily changed
+ /// Nominal thread priority, as set by the emulated application.
+ /// The nominal priority is the thread priority without priority
+ /// inheritance taken into account.
+ u32 nominal_priority = 0;
+
+ /// Current thread priority. This may change over the course of the
+ /// thread's lifetime in order to facilitate priority inheritance.
+ u32 current_priority = 0;
u64 total_cpu_time_ticks = 0; ///< Total CPU running ticks.
u64 last_running_ticks = 0; ///< CPU tick when thread was last running
@@ -460,14 +469,4 @@ private:
*/
Thread* GetCurrentThread();
-/**
- * Waits the current thread on a sleep
- */
-void WaitCurrentThread_Sleep();
-
-/**
- * Stops the current thread and removes it from the thread_list
- */
-void ExitCurrentThread();
-
} // namespace Kernel
diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp
index 05c59af34..3def3e52c 100644
--- a/src/core/hle/kernel/vm_manager.cpp
+++ b/src/core/hle/kernel/vm_manager.cpp
@@ -7,13 +7,13 @@
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
+#include "common/memory_hook.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
-#include "core/memory_hook.h"
#include "core/memory_setup.h"
namespace Kernel {
@@ -177,7 +177,7 @@ ResultVal<VAddr> VMManager::FindFreeRegion(u64 size) const {
ResultVal<VMManager::VMAHandle> VMManager::MapMMIO(VAddr target, PAddr paddr, u64 size,
MemoryState state,
- Memory::MemoryHookPointer mmio_handler) {
+ Common::MemoryHookPointer mmio_handler) {
// This is the appropriately sized VMA that will turn into our allocation.
CASCADE_RESULT(VMAIter vma_handle, CarveVMA(target, size));
VirtualMemoryArea& final_vma = vma_handle->second;
@@ -624,7 +624,7 @@ void VMManager::ClearPageTable() {
std::fill(page_table.pointers.begin(), page_table.pointers.end(), nullptr);
page_table.special_regions.clear();
std::fill(page_table.attributes.begin(), page_table.attributes.end(),
- Memory::PageType::Unmapped);
+ Common::PageType::Unmapped);
}
VMManager::CheckResults VMManager::CheckRangeState(VAddr address, u64 size, MemoryState state_mask,
diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h
index 88e0b3c02..b96980f8f 100644
--- a/src/core/hle/kernel/vm_manager.h
+++ b/src/core/hle/kernel/vm_manager.h
@@ -9,9 +9,10 @@
#include <tuple>
#include <vector>
#include "common/common_types.h"
+#include "common/memory_hook.h"
+#include "common/page_table.h"
#include "core/hle/result.h"
#include "core/memory.h"
-#include "core/memory_hook.h"
namespace FileSys {
enum class ProgramAddressSpaceType : u8;
@@ -290,7 +291,7 @@ struct VirtualMemoryArea {
// Settings for type = MMIO
/// Physical address of the register area this VMA maps to.
PAddr paddr = 0;
- Memory::MemoryHookPointer mmio_handler = nullptr;
+ Common::MemoryHookPointer mmio_handler = nullptr;
/// Tests if this area can be merged to the right with `next`.
bool CanBeMergedWith(const VirtualMemoryArea& next) const;
@@ -368,7 +369,7 @@ public:
* @param mmio_handler The handler that will implement read and write for this MMIO region.
*/
ResultVal<VMAHandle> MapMMIO(VAddr target, PAddr paddr, u64 size, MemoryState state,
- Memory::MemoryHookPointer mmio_handler);
+ Common::MemoryHookPointer mmio_handler);
/// Unmaps a range of addresses, splitting VMAs as necessary.
ResultCode UnmapRange(VAddr target, u64 size);
@@ -509,7 +510,7 @@ public:
/// Each VMManager has its own page table, which is set as the main one when the owning process
/// is scheduled.
- Memory::PageTable page_table;
+ Common::PageTable page_table{Memory::PAGE_BITS};
private:
using VMAIter = VMAMap::iterator;
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 3f009d2b7..c750d70ac 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -2,10 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <array>
#include <cinttypes>
#include <cstring>
-#include <stack>
#include "audio_core/audio_renderer.h"
#include "core/core.h"
#include "core/file_sys/savedata_factory.h"
@@ -93,38 +93,84 @@ void IWindowController::AcquireForegroundRights(Kernel::HLERequestContext& ctx)
}
IAudioController::IAudioController() : ServiceFramework("IAudioController") {
+ // clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioController::SetExpectedMasterVolume, "SetExpectedMasterVolume"},
- {1, &IAudioController::GetMainAppletExpectedMasterVolume,
- "GetMainAppletExpectedMasterVolume"},
- {2, &IAudioController::GetLibraryAppletExpectedMasterVolume,
- "GetLibraryAppletExpectedMasterVolume"},
- {3, nullptr, "ChangeMainAppletMasterVolume"},
- {4, nullptr, "SetTransparentVolumeRate"},
+ {1, &IAudioController::GetMainAppletExpectedMasterVolume, "GetMainAppletExpectedMasterVolume"},
+ {2, &IAudioController::GetLibraryAppletExpectedMasterVolume, "GetLibraryAppletExpectedMasterVolume"},
+ {3, &IAudioController::ChangeMainAppletMasterVolume, "ChangeMainAppletMasterVolume"},
+ {4, &IAudioController::SetTransparentAudioRate, "SetTransparentVolumeRate"},
};
+ // clang-format on
+
RegisterHandlers(functions);
}
IAudioController::~IAudioController() = default;
void IAudioController::SetExpectedMasterVolume(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_AM, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ const float main_applet_volume_tmp = rp.Pop<float>();
+ const float library_applet_volume_tmp = rp.Pop<float>();
+
+ LOG_DEBUG(Service_AM, "called. main_applet_volume={}, library_applet_volume={}",
+ main_applet_volume_tmp, library_applet_volume_tmp);
+
+ // Ensure the volume values remain within the 0-100% range
+ main_applet_volume = std::clamp(main_applet_volume_tmp, min_allowed_volume, max_allowed_volume);
+ library_applet_volume =
+ std::clamp(library_applet_volume_tmp, min_allowed_volume, max_allowed_volume);
+
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void IAudioController::GetMainAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_AM, "(STUBBED) called");
+ LOG_DEBUG(Service_AM, "called. main_applet_volume={}", main_applet_volume);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(volume);
+ rb.Push(main_applet_volume);
}
void IAudioController::GetLibraryAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_AM, "(STUBBED) called");
+ LOG_DEBUG(Service_AM, "called. library_applet_volume={}", library_applet_volume);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- rb.Push(volume);
+ rb.Push(library_applet_volume);
+}
+
+void IAudioController::ChangeMainAppletMasterVolume(Kernel::HLERequestContext& ctx) {
+ struct Parameters {
+ float volume;
+ s64 fade_time_ns;
+ };
+ static_assert(sizeof(Parameters) == 16);
+
+ IPC::RequestParser rp{ctx};
+ const auto parameters = rp.PopRaw<Parameters>();
+
+ LOG_DEBUG(Service_AM, "called. volume={}, fade_time_ns={}", parameters.volume,
+ parameters.fade_time_ns);
+
+ main_applet_volume = std::clamp(parameters.volume, min_allowed_volume, max_allowed_volume);
+ fade_time_ns = std::chrono::nanoseconds{parameters.fade_time_ns};
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
+void IAudioController::SetTransparentAudioRate(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const float transparent_volume_rate_tmp = rp.Pop<float>();
+
+ LOG_DEBUG(Service_AM, "called. transparent_volume_rate={}", transparent_volume_rate_tmp);
+
+ // Clamp volume range to 0-100%.
+ transparent_volume_rate =
+ std::clamp(transparent_volume_rate_tmp, min_allowed_volume, max_allowed_volume);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
}
IDisplayController::IDisplayController() : ServiceFramework("IDisplayController") {
diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h
index b6113cfdd..565dd8e9e 100644
--- a/src/core/hle/service/am/am.h
+++ b/src/core/hle/service/am/am.h
@@ -4,6 +4,7 @@
#pragma once
+#include <chrono>
#include <memory>
#include <queue>
#include "core/hle/kernel/writable_event.h"
@@ -81,8 +82,21 @@ private:
void SetExpectedMasterVolume(Kernel::HLERequestContext& ctx);
void GetMainAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx);
void GetLibraryAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx);
+ void ChangeMainAppletMasterVolume(Kernel::HLERequestContext& ctx);
+ void SetTransparentAudioRate(Kernel::HLERequestContext& ctx);
- u32 volume{100};
+ static constexpr float min_allowed_volume = 0.0f;
+ static constexpr float max_allowed_volume = 1.0f;
+
+ float main_applet_volume{0.25f};
+ float library_applet_volume{max_allowed_volume};
+ float transparent_volume_rate{min_allowed_volume};
+
+ // Volume transition fade time in nanoseconds.
+ // e.g. If the main applet volume was 0% and was changed to 50%
+ // with a fade of 50ns, then over the course of 50ns,
+ // the volume will gradually fade up to 50%
+ std::chrono::nanoseconds fade_time_ns{0};
};
class IDisplayController final : public ServiceFramework<IDisplayController> {
diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp
index 54959edd8..f03fb629c 100644
--- a/src/core/hle/service/filesystem/fsp_srv.cpp
+++ b/src/core/hle/service/filesystem/fsp_srv.cpp
@@ -733,7 +733,10 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
FSP_SRV::~FSP_SRV() = default;
void FSP_SRV::SetCurrentProcess(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_FS, "(STUBBED) called");
+ IPC::RequestParser rp{ctx};
+ current_process_id = rp.Pop<u64>();
+
+ LOG_DEBUG(Service_FS, "called. current_process_id=0x{:016X}", current_process_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
diff --git a/src/core/hle/service/filesystem/fsp_srv.h b/src/core/hle/service/filesystem/fsp_srv.h
index 3a5f4e200..d7572ba7a 100644
--- a/src/core/hle/service/filesystem/fsp_srv.h
+++ b/src/core/hle/service/filesystem/fsp_srv.h
@@ -32,6 +32,7 @@ private:
void OpenPatchDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
FileSys::VirtualFile romfs;
+ u64 current_process_id = 0;
};
} // namespace Service::FileSystem
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
index a34b9e753..b031ebc66 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp
@@ -10,6 +10,7 @@
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
+#include "core/memory.h"
#include "video_core/memory_manager.h"
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_base.h"
@@ -178,7 +179,7 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou
auto& gpu = system_instance.GPU();
auto cpu_addr = gpu.MemoryManager().GpuToCpuAddress(params.offset);
ASSERT(cpu_addr);
- gpu.FlushAndInvalidateRegion(*cpu_addr, itr->second.size);
+ gpu.FlushAndInvalidateRegion(ToCacheAddr(Memory::GetPointer(*cpu_addr)), itr->second.size);
params.offset = gpu.MemoryManager().UnmapBuffer(params.offset, itr->second.size);