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-rw-r--r--src/core/hw/gpu.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/hw/gpu.cpp b/src/core/hw/gpu.cpp
index b7102b874..f7b822c58 100644
--- a/src/core/hw/gpu.cpp
+++ b/src/core/hw/gpu.cpp
@@ -14,6 +14,7 @@
#include "core/hle/hle.h"
#include "core/hle/service/gsp_gpu.h"
#include "core/hle/service/dsp_dsp.h"
+#include "core/hle/service/hid/hid.h"
#include "core/hw/gpu.h"
@@ -294,6 +295,9 @@ static void VBlankCallback(u64 userdata, int cycles_late) {
// this. Certain games expect this to be periodically signaled.
DSP_DSP::SignalInterrupt();
+ // Check for user input updates
+ Service::HID::HIDUpdate();
+
// Reschedule recurrent event
CoreTiming::ScheduleEvent(frame_ticks - cycles_late, vblank_event);
}