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-rw-r--r--src/core/loader/loader.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h
index 2b87239cf..bf027a878 100644
--- a/src/core/loader/loader.h
+++ b/src/core/loader/loader.h
@@ -9,6 +9,8 @@
#include "common/common_types.h"
#include "common/file_util.h"
+#include "core/hle/kernel/process.h"
+
////////////////////////////////////////////////////////////////////////////////////////////////////
// Loader namespace
@@ -105,6 +107,12 @@ protected:
};
/**
+ * Common address mappings found in most games, used for binary formats that don't have this
+ * information.
+ */
+extern const std::initializer_list<Kernel::StaticAddressMapping> default_address_mappings;
+
+/**
* Identifies and loads a bootable file
* @param filename String filename of bootable file
* @return ResultStatus result of function