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-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/frontend/scope_acquire_window_context.cpp18
-rw-r--r--src/core/frontend/scope_acquire_window_context.h23
3 files changed, 43 insertions, 0 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index aa9e05089..965c28787 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -95,6 +95,8 @@ add_library(core STATIC
frontend/framebuffer_layout.cpp
frontend/framebuffer_layout.h
frontend/input.h
+ frontend/scope_acquire_window_context.cpp
+ frontend/scope_acquire_window_context.h
gdbstub/gdbstub.cpp
gdbstub/gdbstub.h
hle/ipc.h
diff --git a/src/core/frontend/scope_acquire_window_context.cpp b/src/core/frontend/scope_acquire_window_context.cpp
new file mode 100644
index 000000000..3663dad17
--- /dev/null
+++ b/src/core/frontend/scope_acquire_window_context.cpp
@@ -0,0 +1,18 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/frontend/emu_window.h"
+#include "core/frontend/scope_acquire_window_context.h"
+
+namespace Core::Frontend {
+
+ScopeAcquireWindowContext::ScopeAcquireWindowContext(Core::Frontend::EmuWindow& emu_window_)
+ : emu_window{emu_window_} {
+ emu_window.MakeCurrent();
+}
+ScopeAcquireWindowContext::~ScopeAcquireWindowContext() {
+ emu_window.DoneCurrent();
+}
+
+} // namespace Core::Frontend
diff --git a/src/core/frontend/scope_acquire_window_context.h b/src/core/frontend/scope_acquire_window_context.h
new file mode 100644
index 000000000..2d9f6e825
--- /dev/null
+++ b/src/core/frontend/scope_acquire_window_context.h
@@ -0,0 +1,23 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "common/common_types.h"
+
+namespace Core::Frontend {
+
+class EmuWindow;
+
+/// Helper class to acquire/release window context within a given scope
+class ScopeAcquireWindowContext : NonCopyable {
+public:
+ explicit ScopeAcquireWindowContext(Core::Frontend::EmuWindow& window);
+ ~ScopeAcquireWindowContext();
+
+private:
+ Core::Frontend::EmuWindow& emu_window;
+};
+
+} // namespace Core::Frontend