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-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/arm/arm_interface.cpp141
-rw-r--r--src/core/arm/symbols.cpp190
-rw-r--r--src/core/arm/symbols.h27
-rw-r--r--src/core/file_sys/patch_manager.cpp63
-rw-r--r--src/core/hid/emulated_console.cpp17
-rw-r--r--src/core/hid/emulated_console.h1
-rw-r--r--src/core/hid/emulated_controller.cpp377
-rw-r--r--src/core/hid/emulated_controller.h3
-rw-r--r--src/core/hid/emulated_devices.cpp33
-rw-r--r--src/core/hid/emulated_devices.h1
-rw-r--r--src/core/hle/kernel/board/nintendo/nx/k_system_control.cpp6
-rw-r--r--src/core/hle/kernel/k_auto_object.h2
-rw-r--r--src/core/hle/kernel/k_page_table.cpp11
-rw-r--r--src/core/hle/kernel/k_page_table.h5
-rw-r--r--src/core/hle/kernel/k_process.h2
-rw-r--r--src/core/hle/kernel/k_scheduler_lock.h3
-rw-r--r--src/core/hle/kernel/k_thread.cpp4
-rw-r--r--src/core/hle/kernel/k_thread.h3
-rw-r--r--src/core/hle/kernel/kernel.cpp8
-rw-r--r--src/core/hle/kernel/svc.cpp3
-rw-r--r--src/core/hle/service/ldr/ldr.cpp30
-rw-r--r--src/core/hle/service/sockets/bsd.cpp3
-rw-r--r--src/core/hle/service/sockets/sfdnsres.cpp205
-rw-r--r--src/core/hle/service/sockets/sfdnsres.h1
-rw-r--r--src/core/hle/service/sockets/sockets.h1
-rw-r--r--src/core/network/network.cpp4
-rw-r--r--src/core/network/sockets.h2
28 files changed, 785 insertions, 363 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 81eaf0942..ffbda7925 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -13,6 +13,8 @@ add_library(core STATIC
arm/dynarmic/arm_exclusive_monitor.h
arm/exclusive_monitor.cpp
arm/exclusive_monitor.h
+ arm/symbols.cpp
+ arm/symbols.h
constants.cpp
constants.h
core.cpp
diff --git a/src/core/arm/arm_interface.cpp b/src/core/arm/arm_interface.cpp
index 0951e1976..08bf1201d 100644
--- a/src/core/arm/arm_interface.cpp
+++ b/src/core/arm/arm_interface.cpp
@@ -8,134 +8,13 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
+#include "core/arm/symbols.h"
#include "core/core.h"
+#include "core/hle/kernel/k_process.h"
#include "core/loader/loader.h"
#include "core/memory.h"
namespace Core {
-namespace {
-
-constexpr u64 ELF_DYNAMIC_TAG_NULL = 0;
-constexpr u64 ELF_DYNAMIC_TAG_STRTAB = 5;
-constexpr u64 ELF_DYNAMIC_TAG_SYMTAB = 6;
-constexpr u64 ELF_DYNAMIC_TAG_SYMENT = 11;
-
-enum class ELFSymbolType : u8 {
- None = 0,
- Object = 1,
- Function = 2,
- Section = 3,
- File = 4,
- Common = 5,
- TLS = 6,
-};
-
-enum class ELFSymbolBinding : u8 {
- Local = 0,
- Global = 1,
- Weak = 2,
-};
-
-enum class ELFSymbolVisibility : u8 {
- Default = 0,
- Internal = 1,
- Hidden = 2,
- Protected = 3,
-};
-
-struct ELFSymbol {
- u32 name_index;
- union {
- u8 info;
-
- BitField<0, 4, ELFSymbolType> type;
- BitField<4, 4, ELFSymbolBinding> binding;
- };
- ELFSymbolVisibility visibility;
- u16 sh_index;
- u64 value;
- u64 size;
-};
-static_assert(sizeof(ELFSymbol) == 0x18, "ELFSymbol has incorrect size.");
-
-using Symbols = std::vector<std::pair<ELFSymbol, std::string>>;
-
-Symbols GetSymbols(VAddr text_offset, Core::Memory::Memory& memory) {
- const auto mod_offset = text_offset + memory.Read32(text_offset + 4);
-
- if (mod_offset < text_offset || (mod_offset & 0b11) != 0 ||
- memory.Read32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0')) {
- return {};
- }
-
- const auto dynamic_offset = memory.Read32(mod_offset + 0x4) + mod_offset;
-
- VAddr string_table_offset{};
- VAddr symbol_table_offset{};
- u64 symbol_entry_size{};
-
- VAddr dynamic_index = dynamic_offset;
- while (true) {
- const u64 tag = memory.Read64(dynamic_index);
- const u64 value = memory.Read64(dynamic_index + 0x8);
- dynamic_index += 0x10;
-
- if (tag == ELF_DYNAMIC_TAG_NULL) {
- break;
- }
-
- if (tag == ELF_DYNAMIC_TAG_STRTAB) {
- string_table_offset = value;
- } else if (tag == ELF_DYNAMIC_TAG_SYMTAB) {
- symbol_table_offset = value;
- } else if (tag == ELF_DYNAMIC_TAG_SYMENT) {
- symbol_entry_size = value;
- }
- }
-
- if (string_table_offset == 0 || symbol_table_offset == 0 || symbol_entry_size == 0) {
- return {};
- }
-
- const auto string_table_address = text_offset + string_table_offset;
- const auto symbol_table_address = text_offset + symbol_table_offset;
-
- Symbols out;
-
- VAddr symbol_index = symbol_table_address;
- while (symbol_index < string_table_address) {
- ELFSymbol symbol{};
- memory.ReadBlock(symbol_index, &symbol, sizeof(ELFSymbol));
-
- VAddr string_offset = string_table_address + symbol.name_index;
- std::string name;
- for (u8 c = memory.Read8(string_offset); c != 0; c = memory.Read8(++string_offset)) {
- name += static_cast<char>(c);
- }
-
- symbol_index += symbol_entry_size;
- out.push_back({symbol, name});
- }
-
- return out;
-}
-
-std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr func_address) {
- const auto iter =
- std::find_if(symbols.begin(), symbols.end(), [func_address](const auto& pair) {
- const auto& symbol = pair.first;
- const auto end_address = symbol.value + symbol.size;
- return func_address >= symbol.value && func_address < end_address;
- });
-
- if (iter == symbols.end()) {
- return std::nullopt;
- }
-
- return iter->second;
-}
-
-} // Anonymous namespace
constexpr u64 SEGMENT_BASE = 0x7100000000ull;
@@ -169,9 +48,11 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContex
return {};
}
- std::map<std::string, Symbols> symbols;
+ std::map<std::string, Symbols::Symbols> symbols;
for (const auto& module : modules) {
- symbols.insert_or_assign(module.second, GetSymbols(module.first, memory));
+ symbols.insert_or_assign(module.second,
+ Symbols::GetSymbols(module.first, system.Memory(),
+ system.CurrentProcess()->Is64BitProcess()));
}
for (auto& entry : out) {
@@ -193,7 +74,7 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContex
const auto symbol_set = symbols.find(entry.module);
if (symbol_set != symbols.end()) {
- const auto symbol = GetSymbolName(symbol_set->second, entry.offset);
+ const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset);
if (symbol.has_value()) {
// TODO(DarkLordZach): Add demangling of symbol names.
entry.name = *symbol;
@@ -225,9 +106,11 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktrace() const {
return {};
}
- std::map<std::string, Symbols> symbols;
+ std::map<std::string, Symbols::Symbols> symbols;
for (const auto& module : modules) {
- symbols.insert_or_assign(module.second, GetSymbols(module.first, memory));
+ symbols.insert_or_assign(module.second,
+ Symbols::GetSymbols(module.first, system.Memory(),
+ system.CurrentProcess()->Is64BitProcess()));
}
for (auto& entry : out) {
@@ -249,7 +132,7 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktrace() const {
const auto symbol_set = symbols.find(entry.module);
if (symbol_set != symbols.end()) {
- const auto symbol = GetSymbolName(symbol_set->second, entry.offset);
+ const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset);
if (symbol.has_value()) {
// TODO(DarkLordZach): Add demangling of symbol names.
entry.name = *symbol;
diff --git a/src/core/arm/symbols.cpp b/src/core/arm/symbols.cpp
new file mode 100644
index 000000000..26c44f0c7
--- /dev/null
+++ b/src/core/arm/symbols.cpp
@@ -0,0 +1,190 @@
+// Copyright 2022 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/bit_field.h"
+#include "common/common_funcs.h"
+#include "core/arm/symbols.h"
+#include "core/core.h"
+#include "core/memory.h"
+
+namespace Core {
+namespace {
+
+constexpr u64 ELF_DYNAMIC_TAG_NULL = 0;
+constexpr u64 ELF_DYNAMIC_TAG_STRTAB = 5;
+constexpr u64 ELF_DYNAMIC_TAG_SYMTAB = 6;
+constexpr u64 ELF_DYNAMIC_TAG_SYMENT = 11;
+
+enum class ELFSymbolType : u8 {
+ None = 0,
+ Object = 1,
+ Function = 2,
+ Section = 3,
+ File = 4,
+ Common = 5,
+ TLS = 6,
+};
+
+enum class ELFSymbolBinding : u8 {
+ Local = 0,
+ Global = 1,
+ Weak = 2,
+};
+
+enum class ELFSymbolVisibility : u8 {
+ Default = 0,
+ Internal = 1,
+ Hidden = 2,
+ Protected = 3,
+};
+
+struct ELF64Symbol {
+ u32 name_index;
+ union {
+ u8 info;
+
+ BitField<0, 4, ELFSymbolType> type;
+ BitField<4, 4, ELFSymbolBinding> binding;
+ };
+ ELFSymbolVisibility visibility;
+ u16 sh_index;
+ u64 value;
+ u64 size;
+};
+static_assert(sizeof(ELF64Symbol) == 0x18, "ELF64Symbol has incorrect size.");
+
+struct ELF32Symbol {
+ u32 name_index;
+ u32 value;
+ u32 size;
+ union {
+ u8 info;
+
+ BitField<0, 4, ELFSymbolType> type;
+ BitField<4, 4, ELFSymbolBinding> binding;
+ };
+ ELFSymbolVisibility visibility;
+ u16 sh_index;
+};
+static_assert(sizeof(ELF32Symbol) == 0x10, "ELF32Symbol has incorrect size.");
+
+} // Anonymous namespace
+
+namespace Symbols {
+
+template <typename Word, typename ELFSymbol, typename ByteReader>
+static Symbols GetSymbols(ByteReader ReadBytes) {
+ const auto Read8{[&](u64 index) {
+ u8 ret;
+ ReadBytes(&ret, index, sizeof(u8));
+ return ret;
+ }};
+
+ const auto Read32{[&](u64 index) {
+ u32 ret;
+ ReadBytes(&ret, index, sizeof(u32));
+ return ret;
+ }};
+
+ const auto ReadWord{[&](u64 index) {
+ Word ret;
+ ReadBytes(&ret, index, sizeof(Word));
+ return ret;
+ }};
+
+ const u32 mod_offset = Read32(4);
+
+ if (Read32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0')) {
+ return {};
+ }
+
+ VAddr string_table_offset{};
+ VAddr symbol_table_offset{};
+ u64 symbol_entry_size{};
+
+ const auto dynamic_offset = Read32(mod_offset + 0x4) + mod_offset;
+
+ VAddr dynamic_index = dynamic_offset;
+ while (true) {
+ const Word tag = ReadWord(dynamic_index);
+ const Word value = ReadWord(dynamic_index + sizeof(Word));
+ dynamic_index += 2 * sizeof(Word);
+
+ if (tag == ELF_DYNAMIC_TAG_NULL) {
+ break;
+ }
+
+ if (tag == ELF_DYNAMIC_TAG_STRTAB) {
+ string_table_offset = value;
+ } else if (tag == ELF_DYNAMIC_TAG_SYMTAB) {
+ symbol_table_offset = value;
+ } else if (tag == ELF_DYNAMIC_TAG_SYMENT) {
+ symbol_entry_size = value;
+ }
+ }
+
+ if (string_table_offset == 0 || symbol_table_offset == 0 || symbol_entry_size == 0) {
+ return {};
+ }
+
+ Symbols out;
+
+ VAddr symbol_index = symbol_table_offset;
+ while (symbol_index < string_table_offset) {
+ ELFSymbol symbol{};
+ ReadBytes(&symbol, symbol_index, sizeof(ELFSymbol));
+
+ VAddr string_offset = string_table_offset + symbol.name_index;
+ std::string name;
+ for (u8 c = Read8(string_offset); c != 0; c = Read8(++string_offset)) {
+ name += static_cast<char>(c);
+ }
+
+ symbol_index += symbol_entry_size;
+ out[name] = std::make_pair(symbol.value, symbol.size);
+ }
+
+ return out;
+}
+
+Symbols GetSymbols(VAddr base, Core::Memory::Memory& memory, bool is_64) {
+ const auto ReadBytes{
+ [&](void* ptr, size_t offset, size_t size) { memory.ReadBlock(base + offset, ptr, size); }};
+
+ if (is_64) {
+ return GetSymbols<u64, ELF64Symbol>(ReadBytes);
+ } else {
+ return GetSymbols<u32, ELF32Symbol>(ReadBytes);
+ }
+}
+
+Symbols GetSymbols(std::span<const u8> data, bool is_64) {
+ const auto ReadBytes{[&](void* ptr, size_t offset, size_t size) {
+ std::memcpy(ptr, data.data() + offset, size);
+ }};
+
+ if (is_64) {
+ return GetSymbols<u64, ELF64Symbol>(ReadBytes);
+ } else {
+ return GetSymbols<u32, ELF32Symbol>(ReadBytes);
+ }
+}
+
+std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr addr) {
+ const auto iter = std::find_if(symbols.cbegin(), symbols.cend(), [addr](const auto& pair) {
+ const auto& [name, sym_info] = pair;
+ const auto& [start_address, size] = sym_info;
+ const auto end_address = start_address + size;
+ return addr >= start_address && addr < end_address;
+ });
+
+ if (iter == symbols.cend()) {
+ return std::nullopt;
+ }
+
+ return iter->first;
+}
+
+} // namespace Symbols
+} // namespace Core
diff --git a/src/core/arm/symbols.h b/src/core/arm/symbols.h
new file mode 100644
index 000000000..99e6a9f8e
--- /dev/null
+++ b/src/core/arm/symbols.h
@@ -0,0 +1,27 @@
+// Copyright 2022 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <map>
+#include <optional>
+#include <span>
+#include <string>
+#include <utility>
+
+#include "common/common_types.h"
+
+namespace Core::Memory {
+class Memory;
+} // namespace Core::Memory
+
+namespace Core::Symbols {
+
+using Symbols = std::map<std::string, std::pair<VAddr, std::size_t>, std::less<>>;
+
+Symbols GetSymbols(VAddr base, Core::Memory::Memory& memory, bool is_64 = true);
+Symbols GetSymbols(std::span<const u8> data, bool is_64 = true);
+std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr addr);
+
+} // namespace Core::Symbols
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index c4e185757..73e724f3d 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -148,29 +148,33 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
// LayeredExeFS
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
+ const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
+
+ std::vector<VirtualDir> patch_dirs = {sdmc_load_dir};
if (load_dir != nullptr && load_dir->GetSize() > 0) {
- auto patch_dirs = load_dir->GetSubdirectories();
- std::sort(
- patch_dirs.begin(), patch_dirs.end(),
- [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
-
- std::vector<VirtualDir> layers;
- layers.reserve(patch_dirs.size() + 1);
- for (const auto& subdir : patch_dirs) {
- if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
- continue;
+ const auto load_patch_dirs = load_dir->GetSubdirectories();
+ patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
+ }
- auto exefs_dir = FindSubdirectoryCaseless(subdir, "exefs");
- if (exefs_dir != nullptr)
- layers.push_back(std::move(exefs_dir));
- }
- layers.push_back(exefs);
+ std::sort(patch_dirs.begin(), patch_dirs.end(),
+ [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
- auto layered = LayeredVfsDirectory::MakeLayeredDirectory(std::move(layers));
- if (layered != nullptr) {
- LOG_INFO(Loader, " ExeFS: LayeredExeFS patches applied successfully");
- exefs = std::move(layered);
- }
+ std::vector<VirtualDir> layers;
+ layers.reserve(patch_dirs.size() + 1);
+ for (const auto& subdir : patch_dirs) {
+ if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
+ continue;
+
+ auto exefs_dir = FindSubdirectoryCaseless(subdir, "exefs");
+ if (exefs_dir != nullptr)
+ layers.push_back(std::move(exefs_dir));
+ }
+ layers.push_back(exefs);
+
+ auto layered = LayeredVfsDirectory::MakeLayeredDirectory(std::move(layers));
+ if (layered != nullptr) {
+ LOG_INFO(Loader, " ExeFS: LayeredExeFS patches applied successfully");
+ exefs = std::move(layered);
}
if (Settings::values.dump_exefs) {
@@ -536,11 +540,20 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
// SDMC mod directory (RomFS LayeredFS)
const auto sdmc_mod_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
- if (sdmc_mod_dir != nullptr && sdmc_mod_dir->GetSize() > 0 &&
- IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "romfs"))) {
- const auto mod_disabled =
- std::find(disabled.begin(), disabled.end(), "SDMC") != disabled.end();
- out.insert_or_assign(mod_disabled ? "[D] SDMC" : "SDMC", "LayeredFS");
+ if (sdmc_mod_dir != nullptr && sdmc_mod_dir->GetSize() > 0) {
+ std::string types;
+ if (IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "exefs"))) {
+ AppendCommaIfNotEmpty(types, "LayeredExeFS");
+ }
+ if (IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "romfs"))) {
+ AppendCommaIfNotEmpty(types, "LayeredFS");
+ }
+
+ if (!types.empty()) {
+ const auto mod_disabled =
+ std::find(disabled.begin(), disabled.end(), "SDMC") != disabled.end();
+ out.insert_or_assign(mod_disabled ? "[D] SDMC" : "SDMC", types);
+ }
}
// DLC
diff --git a/src/core/hid/emulated_console.cpp b/src/core/hid/emulated_console.cpp
index eef0ff493..de565048b 100644
--- a/src/core/hid/emulated_console.cpp
+++ b/src/core/hid/emulated_console.cpp
@@ -132,7 +132,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
}
void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
auto& raw_status = console.motion_values.raw_status;
auto& emulated = console.motion_values.emulated;
@@ -151,6 +151,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
emulated.UpdateOrientation(raw_status.delta_timestamp);
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(ConsoleTriggerType::Motion);
return;
}
@@ -166,6 +167,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
// Find what is this value
motion.verticalization_error = 0.0f;
+ lock.unlock();
TriggerOnChange(ConsoleTriggerType::Motion);
}
@@ -173,11 +175,12 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
if (index >= console.touch_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
console.touch_values[index] = TransformToTouch(callback);
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(ConsoleTriggerType::Touch);
return;
}
@@ -189,26 +192,32 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
.pressed = console.touch_values[index].pressed.value,
};
+ lock.unlock();
TriggerOnChange(ConsoleTriggerType::Touch);
}
ConsoleMotionValues EmulatedConsole::GetMotionValues() const {
+ std::scoped_lock lock{mutex};
return console.motion_values;
}
TouchValues EmulatedConsole::GetTouchValues() const {
+ std::scoped_lock lock{mutex};
return console.touch_values;
}
ConsoleMotion EmulatedConsole::GetMotion() const {
+ std::scoped_lock lock{mutex};
return console.motion_state;
}
TouchFingerState EmulatedConsole::GetTouch() const {
+ std::scoped_lock lock{mutex};
return console.touch_state;
}
void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
+ std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const ConsoleUpdateCallback& poller = poller_pair.second;
if (poller.on_change) {
@@ -218,13 +227,13 @@ void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
}
int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, update_callback);
return last_callback_key++;
}
void EmulatedConsole::DeleteCallback(int key) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
diff --git a/src/core/hid/emulated_console.h b/src/core/hid/emulated_console.h
index 5eb170823..53677bdc5 100644
--- a/src/core/hid/emulated_console.h
+++ b/src/core/hid/emulated_console.h
@@ -183,6 +183,7 @@ private:
TouchDevices touch_devices;
mutable std::mutex mutex;
+ mutable std::mutex callback_mutex;
std::unordered_map<int, ConsoleUpdateCallback> callback_list;
int last_callback_key = 0;
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index 7e05666d6..c3f21066c 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -353,14 +353,17 @@ void EmulatedController::DisableConfiguration() {
}
void EmulatedController::EnableSystemButtons() {
+ std::scoped_lock lock{mutex};
system_buttons_enabled = true;
}
void EmulatedController::DisableSystemButtons() {
+ std::scoped_lock lock{mutex};
system_buttons_enabled = false;
}
void EmulatedController::ResetSystemButtons() {
+ std::scoped_lock lock{mutex};
controller.home_button_state.home.Assign(false);
controller.capture_button_state.capture.Assign(false);
}
@@ -494,139 +497,141 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
if (index >= controller.button_values.size()) {
return;
}
- {
- std::lock_guard lock{mutex};
- bool value_changed = false;
- const auto new_status = TransformToButton(callback);
- auto& current_status = controller.button_values[index];
+ std::unique_lock lock{mutex};
+ bool value_changed = false;
+ const auto new_status = TransformToButton(callback);
+ auto& current_status = controller.button_values[index];
- // Only read button values that have the same uuid or are pressed once
- if (current_status.uuid != uuid) {
- if (!new_status.value) {
- return;
- }
+ // Only read button values that have the same uuid or are pressed once
+ if (current_status.uuid != uuid) {
+ if (!new_status.value) {
+ return;
}
+ }
- current_status.toggle = new_status.toggle;
- current_status.uuid = uuid;
-
- // Update button status with current
- if (!current_status.toggle) {
- current_status.locked = false;
- if (current_status.value != new_status.value) {
- current_status.value = new_status.value;
- value_changed = true;
- }
- } else {
- // Toggle button and lock status
- if (new_status.value && !current_status.locked) {
- current_status.locked = true;
- current_status.value = !current_status.value;
- value_changed = true;
- }
+ current_status.toggle = new_status.toggle;
+ current_status.uuid = uuid;
- // Unlock button ready for next press
- if (!new_status.value && current_status.locked) {
- current_status.locked = false;
- }
+ // Update button status with current
+ if (!current_status.toggle) {
+ current_status.locked = false;
+ if (current_status.value != new_status.value) {
+ current_status.value = new_status.value;
+ value_changed = true;
}
-
- if (!value_changed) {
- return;
+ } else {
+ // Toggle button and lock status
+ if (new_status.value && !current_status.locked) {
+ current_status.locked = true;
+ current_status.value = !current_status.value;
+ value_changed = true;
}
- if (is_configuring) {
- controller.npad_button_state.raw = NpadButton::None;
- controller.debug_pad_button_state.raw = 0;
- TriggerOnChange(ControllerTriggerType::Button, false);
- return;
+ // Unlock button ready for next press
+ if (!new_status.value && current_status.locked) {
+ current_status.locked = false;
}
+ }
- switch (index) {
- case Settings::NativeButton::A:
- controller.npad_button_state.a.Assign(current_status.value);
- controller.debug_pad_button_state.a.Assign(current_status.value);
- break;
- case Settings::NativeButton::B:
- controller.npad_button_state.b.Assign(current_status.value);
- controller.debug_pad_button_state.b.Assign(current_status.value);
- break;
- case Settings::NativeButton::X:
- controller.npad_button_state.x.Assign(current_status.value);
- controller.debug_pad_button_state.x.Assign(current_status.value);
- break;
- case Settings::NativeButton::Y:
- controller.npad_button_state.y.Assign(current_status.value);
- controller.debug_pad_button_state.y.Assign(current_status.value);
- break;
- case Settings::NativeButton::LStick:
- controller.npad_button_state.stick_l.Assign(current_status.value);
- break;
- case Settings::NativeButton::RStick:
- controller.npad_button_state.stick_r.Assign(current_status.value);
- break;
- case Settings::NativeButton::L:
- controller.npad_button_state.l.Assign(current_status.value);
- controller.debug_pad_button_state.l.Assign(current_status.value);
- break;
- case Settings::NativeButton::R:
- controller.npad_button_state.r.Assign(current_status.value);
- controller.debug_pad_button_state.r.Assign(current_status.value);
- break;
- case Settings::NativeButton::ZL:
- controller.npad_button_state.zl.Assign(current_status.value);
- controller.debug_pad_button_state.zl.Assign(current_status.value);
- break;
- case Settings::NativeButton::ZR:
- controller.npad_button_state.zr.Assign(current_status.value);
- controller.debug_pad_button_state.zr.Assign(current_status.value);
- break;
- case Settings::NativeButton::Plus:
- controller.npad_button_state.plus.Assign(current_status.value);
- controller.debug_pad_button_state.plus.Assign(current_status.value);
- break;
- case Settings::NativeButton::Minus:
- controller.npad_button_state.minus.Assign(current_status.value);
- controller.debug_pad_button_state.minus.Assign(current_status.value);
- break;
- case Settings::NativeButton::DLeft:
- controller.npad_button_state.left.Assign(current_status.value);
- controller.debug_pad_button_state.d_left.Assign(current_status.value);
- break;
- case Settings::NativeButton::DUp:
- controller.npad_button_state.up.Assign(current_status.value);
- controller.debug_pad_button_state.d_up.Assign(current_status.value);
- break;
- case Settings::NativeButton::DRight:
- controller.npad_button_state.right.Assign(current_status.value);
- controller.debug_pad_button_state.d_right.Assign(current_status.value);
- break;
- case Settings::NativeButton::DDown:
- controller.npad_button_state.down.Assign(current_status.value);
- controller.debug_pad_button_state.d_down.Assign(current_status.value);
- break;
- case Settings::NativeButton::SL:
- controller.npad_button_state.left_sl.Assign(current_status.value);
- controller.npad_button_state.right_sl.Assign(current_status.value);
- break;
- case Settings::NativeButton::SR:
- controller.npad_button_state.left_sr.Assign(current_status.value);
- controller.npad_button_state.right_sr.Assign(current_status.value);
- break;
- case Settings::NativeButton::Home:
- if (!system_buttons_enabled) {
- break;
- }
- controller.home_button_state.home.Assign(current_status.value);
+ if (!value_changed) {
+ return;
+ }
+
+ if (is_configuring) {
+ controller.npad_button_state.raw = NpadButton::None;
+ controller.debug_pad_button_state.raw = 0;
+ lock.unlock();
+ TriggerOnChange(ControllerTriggerType::Button, false);
+ return;
+ }
+
+ switch (index) {
+ case Settings::NativeButton::A:
+ controller.npad_button_state.a.Assign(current_status.value);
+ controller.debug_pad_button_state.a.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::B:
+ controller.npad_button_state.b.Assign(current_status.value);
+ controller.debug_pad_button_state.b.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::X:
+ controller.npad_button_state.x.Assign(current_status.value);
+ controller.debug_pad_button_state.x.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Y:
+ controller.npad_button_state.y.Assign(current_status.value);
+ controller.debug_pad_button_state.y.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::LStick:
+ controller.npad_button_state.stick_l.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::RStick:
+ controller.npad_button_state.stick_r.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::L:
+ controller.npad_button_state.l.Assign(current_status.value);
+ controller.debug_pad_button_state.l.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::R:
+ controller.npad_button_state.r.Assign(current_status.value);
+ controller.debug_pad_button_state.r.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::ZL:
+ controller.npad_button_state.zl.Assign(current_status.value);
+ controller.debug_pad_button_state.zl.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::ZR:
+ controller.npad_button_state.zr.Assign(current_status.value);
+ controller.debug_pad_button_state.zr.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Plus:
+ controller.npad_button_state.plus.Assign(current_status.value);
+ controller.debug_pad_button_state.plus.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Minus:
+ controller.npad_button_state.minus.Assign(current_status.value);
+ controller.debug_pad_button_state.minus.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::DLeft:
+ controller.npad_button_state.left.Assign(current_status.value);
+ controller.debug_pad_button_state.d_left.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::DUp:
+ controller.npad_button_state.up.Assign(current_status.value);
+ controller.debug_pad_button_state.d_up.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::DRight:
+ controller.npad_button_state.right.Assign(current_status.value);
+ controller.debug_pad_button_state.d_right.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::DDown:
+ controller.npad_button_state.down.Assign(current_status.value);
+ controller.debug_pad_button_state.d_down.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::SL:
+ controller.npad_button_state.left_sl.Assign(current_status.value);
+ controller.npad_button_state.right_sl.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::SR:
+ controller.npad_button_state.left_sr.Assign(current_status.value);
+ controller.npad_button_state.right_sr.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Home:
+ if (!system_buttons_enabled) {
break;
- case Settings::NativeButton::Screenshot:
- if (!system_buttons_enabled) {
- break;
- }
- controller.capture_button_state.capture.Assign(current_status.value);
+ }
+ controller.home_button_state.home.Assign(current_status.value);
+ break;
+ case Settings::NativeButton::Screenshot:
+ if (!system_buttons_enabled) {
break;
}
+ controller.capture_button_state.capture.Assign(current_status.value);
+ break;
}
+
+ lock.unlock();
+
if (!is_connected) {
if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) {
Connect();
@@ -643,7 +648,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
if (index >= controller.stick_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
const auto stick_value = TransformToStick(callback);
// Only read stick values that have the same uuid or are over the threshold to avoid flapping
@@ -659,6 +664,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
if (is_configuring) {
controller.analog_stick_state.left = {};
controller.analog_stick_state.right = {};
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Stick, false);
return;
}
@@ -685,6 +691,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
break;
}
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Stick, true);
}
@@ -693,7 +700,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
if (index >= controller.trigger_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
const auto trigger_value = TransformToTrigger(callback);
// Only read trigger values that have the same uuid or are pressed once
@@ -709,6 +716,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
if (is_configuring) {
controller.gc_trigger_state.left = 0;
controller.gc_trigger_state.right = 0;
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Trigger, false);
return;
}
@@ -727,6 +735,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
break;
}
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Trigger, true);
}
@@ -735,7 +744,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
if (index >= controller.motion_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
auto& raw_status = controller.motion_values[index].raw_status;
auto& emulated = controller.motion_values[index].emulated;
@@ -756,6 +765,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
force_update_motion = raw_status.force_update;
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Motion, false);
return;
}
@@ -767,6 +777,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
motion.orientation = emulated.GetOrientation();
motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Motion, true);
}
@@ -775,10 +786,11 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
if (index >= controller.battery_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
controller.battery_values[index] = TransformToBattery(callback);
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Battery, false);
return;
}
@@ -835,6 +847,8 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
};
break;
}
+
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Battery, true);
}
@@ -932,6 +946,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
}
bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
+ std::scoped_lock lock{mutex};
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
switch (type) {
case NpadStyleIndex::ProController:
@@ -947,6 +962,7 @@ bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
}
bool EmulatedController::IsControllerSupported(bool use_temporary_value) const {
+ std::scoped_lock lock{mutex};
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
switch (type) {
case NpadStyleIndex::ProController:
@@ -982,40 +998,44 @@ void EmulatedController::Connect(bool use_temporary_value) {
LOG_ERROR(Service_HID, "Controller type {} is not supported", type);
return;
}
- {
- std::lock_guard lock{mutex};
- if (is_configuring) {
- tmp_is_connected = true;
- TriggerOnChange(ControllerTriggerType::Connected, false);
- return;
- }
- if (is_connected) {
- return;
- }
- is_connected = true;
+ std::unique_lock lock{mutex};
+ if (is_configuring) {
+ tmp_is_connected = true;
+ lock.unlock();
+ TriggerOnChange(ControllerTriggerType::Connected, false);
+ return;
+ }
+
+ if (is_connected) {
+ return;
}
+ is_connected = true;
+
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Connected, true);
}
void EmulatedController::Disconnect() {
- {
- std::lock_guard lock{mutex};
- if (is_configuring) {
- tmp_is_connected = false;
- TriggerOnChange(ControllerTriggerType::Disconnected, false);
- return;
- }
+ std::unique_lock lock{mutex};
+ if (is_configuring) {
+ tmp_is_connected = false;
+ lock.unlock();
+ TriggerOnChange(ControllerTriggerType::Disconnected, false);
+ return;
+ }
- if (!is_connected) {
- return;
- }
- is_connected = false;
+ if (!is_connected) {
+ return;
}
+ is_connected = false;
+
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Disconnected, true);
}
bool EmulatedController::IsConnected(bool get_temporary_value) const {
+ std::scoped_lock lock{mutex};
if (get_temporary_value && is_configuring) {
return tmp_is_connected;
}
@@ -1029,10 +1049,12 @@ bool EmulatedController::IsVibrationEnabled() const {
}
NpadIdType EmulatedController::GetNpadIdType() const {
+ std::scoped_lock lock{mutex};
return npad_id_type;
}
NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const {
+ std::scoped_lock lock{mutex};
if (get_temporary_value && is_configuring) {
return tmp_npad_type;
}
@@ -1040,27 +1062,28 @@ NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) c
}
void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
- {
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
- if (is_configuring) {
- if (tmp_npad_type == npad_type_) {
- return;
- }
- tmp_npad_type = npad_type_;
- TriggerOnChange(ControllerTriggerType::Type, false);
+ if (is_configuring) {
+ if (tmp_npad_type == npad_type_) {
return;
}
+ tmp_npad_type = npad_type_;
+ lock.unlock();
+ TriggerOnChange(ControllerTriggerType::Type, false);
+ return;
+ }
- if (npad_type == npad_type_) {
- return;
- }
- if (is_connected) {
- LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
- NpadIdTypeToIndex(npad_id_type));
- }
- npad_type = npad_type_;
+ if (npad_type == npad_type_) {
+ return;
+ }
+ if (is_connected) {
+ LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
+ NpadIdTypeToIndex(npad_id_type));
}
+ npad_type = npad_type_;
+
+ lock.unlock();
TriggerOnChange(ControllerTriggerType::Type, true);
}
@@ -1088,30 +1111,37 @@ LedPattern EmulatedController::GetLedPattern() const {
}
ButtonValues EmulatedController::GetButtonsValues() const {
+ std::scoped_lock lock{mutex};
return controller.button_values;
}
SticksValues EmulatedController::GetSticksValues() const {
+ std::scoped_lock lock{mutex};
return controller.stick_values;
}
TriggerValues EmulatedController::GetTriggersValues() const {
+ std::scoped_lock lock{mutex};
return controller.trigger_values;
}
ControllerMotionValues EmulatedController::GetMotionValues() const {
+ std::scoped_lock lock{mutex};
return controller.motion_values;
}
ColorValues EmulatedController::GetColorsValues() const {
+ std::scoped_lock lock{mutex};
return controller.color_values;
}
BatteryValues EmulatedController::GetBatteryValues() const {
+ std::scoped_lock lock{mutex};
return controller.battery_values;
}
HomeButtonState EmulatedController::GetHomeButtons() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1119,6 +1149,7 @@ HomeButtonState EmulatedController::GetHomeButtons() const {
}
CaptureButtonState EmulatedController::GetCaptureButtons() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1126,6 +1157,7 @@ CaptureButtonState EmulatedController::GetCaptureButtons() const {
}
NpadButtonState EmulatedController::GetNpadButtons() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1133,6 +1165,7 @@ NpadButtonState EmulatedController::GetNpadButtons() const {
}
DebugPadButton EmulatedController::GetDebugPadButtons() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1140,20 +1173,27 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const {
}
AnalogSticks EmulatedController::GetSticks() const {
+ std::unique_lock lock{mutex};
+
if (is_configuring) {
return {};
}
+
// Some drivers like stick from buttons need constant refreshing
for (auto& device : stick_devices) {
if (!device) {
continue;
}
+ lock.unlock();
device->SoftUpdate();
+ lock.lock();
}
+
return controller.analog_stick_state;
}
NpadGcTriggerState EmulatedController::GetTriggers() const {
+ std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1161,26 +1201,35 @@ NpadGcTriggerState EmulatedController::GetTriggers() const {
}
MotionState EmulatedController::GetMotions() const {
+ std::unique_lock lock{mutex};
+
+ // Some drivers like mouse motion need constant refreshing
if (force_update_motion) {
for (auto& device : motion_devices) {
if (!device) {
continue;
}
+ lock.unlock();
device->ForceUpdate();
+ lock.lock();
}
}
+
return controller.motion_state;
}
ControllerColors EmulatedController::GetColors() const {
+ std::scoped_lock lock{mutex};
return controller.colors_state;
}
BatteryLevelState EmulatedController::GetBattery() const {
+ std::scoped_lock lock{mutex};
return controller.battery_state;
}
void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) {
+ std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const ControllerUpdateCallback& poller = poller_pair.second;
if (!is_npad_service_update && poller.is_npad_service) {
@@ -1193,13 +1242,13 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
}
int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++;
}
void EmulatedController::DeleteCallback(int key) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
diff --git a/src/core/hid/emulated_controller.h b/src/core/hid/emulated_controller.h
index aa52f9572..1e224685d 100644
--- a/src/core/hid/emulated_controller.h
+++ b/src/core/hid/emulated_controller.h
@@ -400,7 +400,7 @@ private:
*/
void TriggerOnChange(ControllerTriggerType type, bool is_service_update);
- NpadIdType npad_id_type;
+ const NpadIdType npad_id_type;
NpadStyleIndex npad_type{NpadStyleIndex::None};
NpadStyleTag supported_style_tag{NpadStyleSet::All};
bool is_connected{false};
@@ -434,6 +434,7 @@ private:
StickDevices tas_stick_devices;
mutable std::mutex mutex;
+ mutable std::mutex callback_mutex;
std::unordered_map<int, ControllerUpdateCallback> callback_list;
int last_callback_key = 0;
diff --git a/src/core/hid/emulated_devices.cpp b/src/core/hid/emulated_devices.cpp
index 708480f2d..cc0dcd931 100644
--- a/src/core/hid/emulated_devices.cpp
+++ b/src/core/hid/emulated_devices.cpp
@@ -169,7 +169,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
if (index >= device_status.keyboard_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.keyboard_values[index];
@@ -201,6 +201,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
}
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Keyboard);
return;
}
@@ -208,6 +209,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
// Index should be converted from NativeKeyboard to KeyboardKeyIndex
UpdateKey(index, current_status.value);
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Keyboard);
}
@@ -227,7 +229,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
if (index >= device_status.keyboard_moddifier_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.keyboard_moddifier_values[index];
@@ -259,6 +261,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
}
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
return;
}
@@ -289,6 +292,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
break;
}
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
}
@@ -297,7 +301,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
if (index >= device_status.mouse_button_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.mouse_button_values[index];
@@ -329,6 +333,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
}
if (is_configuring) {
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
@@ -351,6 +356,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
break;
}
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
@@ -359,13 +365,14 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
if (index >= device_status.mouse_analog_values.size()) {
return;
}
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
const auto analog_value = TransformToAnalog(callback);
device_status.mouse_analog_values[index] = analog_value;
if (is_configuring) {
device_status.mouse_position_state = {};
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
@@ -379,17 +386,19 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
break;
}
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
- std::lock_guard lock{mutex};
+ std::unique_lock lock{mutex};
const auto touch_value = TransformToTouch(callback);
device_status.mouse_stick_value = touch_value;
if (is_configuring) {
device_status.mouse_position_state = {};
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
@@ -397,42 +406,52 @@ void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callbac
device_status.mouse_position_state.x = touch_value.x.value;
device_status.mouse_position_state.y = touch_value.y.value;
+ lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
KeyboardValues EmulatedDevices::GetKeyboardValues() const {
+ std::scoped_lock lock{mutex};
return device_status.keyboard_values;
}
KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const {
+ std::scoped_lock lock{mutex};
return device_status.keyboard_moddifier_values;
}
MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const {
+ std::scoped_lock lock{mutex};
return device_status.mouse_button_values;
}
KeyboardKey EmulatedDevices::GetKeyboard() const {
+ std::scoped_lock lock{mutex};
return device_status.keyboard_state;
}
KeyboardModifier EmulatedDevices::GetKeyboardModifier() const {
+ std::scoped_lock lock{mutex};
return device_status.keyboard_moddifier_state;
}
MouseButton EmulatedDevices::GetMouseButtons() const {
+ std::scoped_lock lock{mutex};
return device_status.mouse_button_state;
}
MousePosition EmulatedDevices::GetMousePosition() const {
+ std::scoped_lock lock{mutex};
return device_status.mouse_position_state;
}
AnalogStickState EmulatedDevices::GetMouseWheel() const {
+ std::scoped_lock lock{mutex};
return device_status.mouse_wheel_state;
}
void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
+ std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const InterfaceUpdateCallback& poller = poller_pair.second;
if (poller.on_change) {
@@ -442,13 +461,13 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
}
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++;
}
void EmulatedDevices::DeleteCallback(int key) {
- std::lock_guard lock{mutex};
+ std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
diff --git a/src/core/hid/emulated_devices.h b/src/core/hid/emulated_devices.h
index 790d3b411..73e9f0293 100644
--- a/src/core/hid/emulated_devices.h
+++ b/src/core/hid/emulated_devices.h
@@ -200,6 +200,7 @@ private:
MouseStickDevice mouse_stick_device;
mutable std::mutex mutex;
+ mutable std::mutex callback_mutex;
std::unordered_map<int, InterfaceUpdateCallback> callback_list;
int last_callback_key = 0;
diff --git a/src/core/hle/kernel/board/nintendo/nx/k_system_control.cpp b/src/core/hle/kernel/board/nintendo/nx/k_system_control.cpp
index 8027bec00..7765e7848 100644
--- a/src/core/hle/kernel/board/nintendo/nx/k_system_control.cpp
+++ b/src/core/hle/kernel/board/nintendo/nx/k_system_control.cpp
@@ -148,9 +148,9 @@ u64 GenerateUniformRange(u64 min, u64 max, F f) {
} // Anonymous namespace
u64 KSystemControl::GenerateRandomU64() {
- static std::random_device device;
- static std::mt19937 gen(device());
- static std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
+ std::random_device device;
+ std::mt19937 gen(device());
+ std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
return distribution(gen);
}
diff --git a/src/core/hle/kernel/k_auto_object.h b/src/core/hle/kernel/k_auto_object.h
index c097373a8..423e8d8f5 100644
--- a/src/core/hle/kernel/k_auto_object.h
+++ b/src/core/hle/kernel/k_auto_object.h
@@ -161,7 +161,7 @@ public:
do {
ASSERT(cur_ref_count > 0);
} while (!m_ref_count.compare_exchange_weak(cur_ref_count, cur_ref_count - 1,
- std::memory_order_relaxed));
+ std::memory_order_acq_rel));
// If ref count hits zero, destroy the object.
if (cur_ref_count - 1 == 0) {
diff --git a/src/core/hle/kernel/k_page_table.cpp b/src/core/hle/kernel/k_page_table.cpp
index 599013cf6..47ea3c89c 100644
--- a/src/core/hle/kernel/k_page_table.cpp
+++ b/src/core/hle/kernel/k_page_table.cpp
@@ -346,7 +346,8 @@ ResultCode KPageTable::MapCodeMemory(VAddr dst_address, VAddr src_address, std::
return ResultSuccess;
}
-ResultCode KPageTable::UnmapCodeMemory(VAddr dst_address, VAddr src_address, std::size_t size) {
+ResultCode KPageTable::UnmapCodeMemory(VAddr dst_address, VAddr src_address, std::size_t size,
+ ICacheInvalidationStrategy icache_invalidation_strategy) {
// Validate the mapping request.
R_UNLESS(this->CanContain(dst_address, size, KMemoryState::AliasCode),
ResultInvalidMemoryRegion);
@@ -396,7 +397,11 @@ ResultCode KPageTable::UnmapCodeMemory(VAddr dst_address, VAddr src_address, std
bool reprotected_pages = false;
SCOPE_EXIT({
if (reprotected_pages && any_code_pages) {
- system.InvalidateCpuInstructionCacheRange(dst_address, size);
+ if (icache_invalidation_strategy == ICacheInvalidationStrategy::InvalidateRange) {
+ system.InvalidateCpuInstructionCacheRange(dst_address, size);
+ } else {
+ system.InvalidateCpuInstructionCaches();
+ }
}
});
@@ -563,6 +568,8 @@ ResultCode KPageTable::UnmapProcessMemory(VAddr dst_addr, std::size_t size,
block_manager->Update(dst_addr, num_pages, KMemoryState::Free, KMemoryPermission::None,
KMemoryAttribute::None);
+ system.InvalidateCpuInstructionCaches();
+
return ResultSuccess;
}
diff --git a/src/core/hle/kernel/k_page_table.h b/src/core/hle/kernel/k_page_table.h
index bfabdf38c..dd6022975 100644
--- a/src/core/hle/kernel/k_page_table.h
+++ b/src/core/hle/kernel/k_page_table.h
@@ -26,6 +26,8 @@ class KMemoryBlockManager;
class KPageTable final {
public:
+ enum class ICacheInvalidationStrategy : u32 { InvalidateRange, InvalidateAll };
+
YUZU_NON_COPYABLE(KPageTable);
YUZU_NON_MOVEABLE(KPageTable);
@@ -38,7 +40,8 @@ public:
ResultCode MapProcessCode(VAddr addr, std::size_t pages_count, KMemoryState state,
KMemoryPermission perm);
ResultCode MapCodeMemory(VAddr dst_address, VAddr src_address, std::size_t size);
- ResultCode UnmapCodeMemory(VAddr dst_address, VAddr src_address, std::size_t size);
+ ResultCode UnmapCodeMemory(VAddr dst_address, VAddr src_address, std::size_t size,
+ ICacheInvalidationStrategy icache_invalidation_strategy);
ResultCode UnmapProcessMemory(VAddr dst_addr, std::size_t size, KPageTable& src_page_table,
VAddr src_addr);
ResultCode MapPhysicalMemory(VAddr addr, std::size_t size);
diff --git a/src/core/hle/kernel/k_process.h b/src/core/hle/kernel/k_process.h
index 48b17fc74..9f171e3da 100644
--- a/src/core/hle/kernel/k_process.h
+++ b/src/core/hle/kernel/k_process.h
@@ -422,7 +422,7 @@ private:
bool is_64bit_process = true;
/// Total running time for the process in ticks.
- u64 total_process_running_time_ticks = 0;
+ std::atomic<u64> total_process_running_time_ticks = 0;
/// Per-process handle table for storing created object handles in.
KHandleTable handle_table;
diff --git a/src/core/hle/kernel/k_scheduler_lock.h b/src/core/hle/kernel/k_scheduler_lock.h
index 93c47f1b1..016e0a818 100644
--- a/src/core/hle/kernel/k_scheduler_lock.h
+++ b/src/core/hle/kernel/k_scheduler_lock.h
@@ -4,6 +4,7 @@
#pragma once
+#include <atomic>
#include "common/assert.h"
#include "core/hle/kernel/k_spin_lock.h"
#include "core/hle/kernel/k_thread.h"
@@ -75,7 +76,7 @@ private:
KernelCore& kernel;
KAlignedSpinLock spin_lock{};
s32 lock_count{};
- KThread* owner_thread{};
+ std::atomic<KThread*> owner_thread{};
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/k_thread.cpp b/src/core/hle/kernel/k_thread.cpp
index 94c8faf68..d3bb1c871 100644
--- a/src/core/hle/kernel/k_thread.cpp
+++ b/src/core/hle/kernel/k_thread.cpp
@@ -723,7 +723,7 @@ void KThread::UpdateState() {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Set our suspend flags in state.
- const auto old_state = thread_state;
+ const ThreadState old_state = thread_state;
const auto new_state =
static_cast<ThreadState>(this->GetSuspendFlags()) | (old_state & ThreadState::Mask);
thread_state = new_state;
@@ -738,7 +738,7 @@ void KThread::Continue() {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Clear our suspend flags in state.
- const auto old_state = thread_state;
+ const ThreadState old_state = thread_state;
thread_state = old_state & ThreadState::Mask;
// Note the state change in scheduler.
diff --git a/src/core/hle/kernel/k_thread.h b/src/core/hle/kernel/k_thread.h
index f46db7298..d0fd85130 100644
--- a/src/core/hle/kernel/k_thread.h
+++ b/src/core/hle/kernel/k_thread.h
@@ -5,6 +5,7 @@
#pragma once
#include <array>
+#include <atomic>
#include <span>
#include <string>
#include <utility>
@@ -751,7 +752,7 @@ private:
KAffinityMask original_physical_affinity_mask{};
s32 original_physical_ideal_core_id{};
s32 num_core_migration_disables{};
- ThreadState thread_state{};
+ std::atomic<ThreadState> thread_state{};
std::atomic<bool> termination_requested{};
bool wait_cancelled{};
bool cancellable{};
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index cc6ee0eae..d840d44e6 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -85,7 +85,7 @@ struct KernelCore::Impl {
void InitializeCores() {
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
- cores[core_id].Initialize(current_process->Is64BitProcess());
+ cores[core_id].Initialize((*current_process).Is64BitProcess());
system.Memory().SetCurrentPageTable(*current_process, core_id);
}
}
@@ -168,11 +168,11 @@ struct KernelCore::Impl {
// Shutdown all processes.
if (current_process) {
- current_process->Finalize();
+ (*current_process).Finalize();
// current_process->Close();
// TODO: The current process should be destroyed based on accurate ref counting after
// calling Close(). Adding a manual Destroy() call instead to avoid a memory leak.
- current_process->Destroy();
+ (*current_process).Destroy();
current_process = nullptr;
}
@@ -711,7 +711,7 @@ struct KernelCore::Impl {
// Lists all processes that exist in the current session.
std::vector<KProcess*> process_list;
- KProcess* current_process{};
+ std::atomic<KProcess*> current_process{};
std::unique_ptr<Kernel::GlobalSchedulerContext> global_scheduler_context;
Kernel::TimeManager time_manager;
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 976d63234..0c86435b5 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -1713,7 +1713,8 @@ static ResultCode UnmapProcessCodeMemory(Core::System& system, Handle process_ha
return ResultInvalidMemoryRegion;
}
- return page_table.UnmapCodeMemory(dst_address, src_address, size);
+ return page_table.UnmapCodeMemory(dst_address, src_address, size,
+ KPageTable::ICacheInvalidationStrategy::InvalidateAll);
}
/// Exits the current process
diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp
index 2477c5612..cf727c167 100644
--- a/src/core/hle/service/ldr/ldr.cpp
+++ b/src/core/hle/service/ldr/ldr.cpp
@@ -389,8 +389,12 @@ public:
if (bss_size) {
auto block_guard = detail::ScopeExit([&] {
- page_table.UnmapCodeMemory(addr + nro_size, bss_addr, bss_size);
- page_table.UnmapCodeMemory(addr, nro_addr, nro_size);
+ page_table.UnmapCodeMemory(
+ addr + nro_size, bss_addr, bss_size,
+ Kernel::KPageTable::ICacheInvalidationStrategy::InvalidateRange);
+ page_table.UnmapCodeMemory(
+ addr, nro_addr, nro_size,
+ Kernel::KPageTable::ICacheInvalidationStrategy::InvalidateRange);
});
const ResultCode result{
@@ -570,17 +574,21 @@ public:
auto& page_table{system.CurrentProcess()->PageTable()};
if (info.bss_size != 0) {
- CASCADE_CODE(page_table.UnmapCodeMemory(info.nro_address + info.text_size +
- info.ro_size + info.data_size,
- info.bss_address, info.bss_size));
+ CASCADE_CODE(page_table.UnmapCodeMemory(
+ info.nro_address + info.text_size + info.ro_size + info.data_size, info.bss_address,
+ info.bss_size, Kernel::KPageTable::ICacheInvalidationStrategy::InvalidateRange));
}
- CASCADE_CODE(page_table.UnmapCodeMemory(info.nro_address + info.text_size + info.ro_size,
- info.src_addr + info.text_size + info.ro_size,
- info.data_size));
- CASCADE_CODE(page_table.UnmapCodeMemory(info.nro_address + info.text_size,
- info.src_addr + info.text_size, info.ro_size));
- CASCADE_CODE(page_table.UnmapCodeMemory(info.nro_address, info.src_addr, info.text_size));
+ CASCADE_CODE(page_table.UnmapCodeMemory(
+ info.nro_address + info.text_size + info.ro_size,
+ info.src_addr + info.text_size + info.ro_size, info.data_size,
+ Kernel::KPageTable::ICacheInvalidationStrategy::InvalidateRange));
+ CASCADE_CODE(page_table.UnmapCodeMemory(
+ info.nro_address + info.text_size, info.src_addr + info.text_size, info.ro_size,
+ Kernel::KPageTable::ICacheInvalidationStrategy::InvalidateRange));
+ CASCADE_CODE(page_table.UnmapCodeMemory(
+ info.nro_address, info.src_addr, info.text_size,
+ Kernel::KPageTable::ICacheInvalidationStrategy::InvalidateRange));
return ResultSuccess;
}
diff --git a/src/core/hle/service/sockets/bsd.cpp b/src/core/hle/service/sockets/bsd.cpp
index d6702e4e1..d25b050e2 100644
--- a/src/core/hle/service/sockets/bsd.cpp
+++ b/src/core/hle/service/sockets/bsd.cpp
@@ -689,6 +689,9 @@ Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, con
case OptName::REUSEADDR:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetReuseAddr(value != 0));
+ case OptName::KEEPALIVE:
+ ASSERT(value == 0 || value == 1);
+ return Translate(socket->SetKeepAlive(value != 0));
case OptName::BROADCAST:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetBroadcast(value != 0));
diff --git a/src/core/hle/service/sockets/sfdnsres.cpp b/src/core/hle/service/sockets/sfdnsres.cpp
index fb6142c49..a193fb578 100644
--- a/src/core/hle/service/sockets/sfdnsres.cpp
+++ b/src/core/hle/service/sockets/sfdnsres.cpp
@@ -2,8 +2,28 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <string_view>
+#include <utility>
+#include <vector>
+
+#include "common/string_util.h"
+#include "common/swap.h"
+#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/sockets/sfdnsres.h"
+#include "core/memory.h"
+
+#ifdef _WIN32
+#include <ws2tcpip.h>
+#elif YUZU_UNIX
+#include <arpa/inet.h>
+#include <netdb.h>
+#include <netinet/in.h>
+#include <sys/socket.h>
+#ifndef EAI_NODATA
+#define EAI_NODATA EAI_NONAME
+#endif
+#endif
namespace Service::Sockets {
@@ -21,7 +41,7 @@ SFDNSRES::SFDNSRES(Core::System& system_) : ServiceFramework{system_, "sfdnsres"
{9, nullptr, "CancelRequest"},
{10, nullptr, "GetHostByNameRequestWithOptions"},
{11, nullptr, "GetHostByAddrRequestWithOptions"},
- {12, nullptr, "GetAddrInfoRequestWithOptions"},
+ {12, &SFDNSRES::GetAddrInfoRequestWithOptions, "GetAddrInfoRequestWithOptions"},
{13, nullptr, "GetNameInfoRequestWithOptions"},
{14, nullptr, "ResolverSetOptionRequest"},
{15, nullptr, "ResolverGetOptionRequest"},
@@ -31,7 +51,142 @@ SFDNSRES::SFDNSRES(Core::System& system_) : ServiceFramework{system_, "sfdnsres"
SFDNSRES::~SFDNSRES() = default;
-void SFDNSRES::GetAddrInfoRequest(Kernel::HLERequestContext& ctx) {
+enum class NetDbError : s32 {
+ Internal = -1,
+ Success = 0,
+ HostNotFound = 1,
+ TryAgain = 2,
+ NoRecovery = 3,
+ NoData = 4,
+};
+
+static NetDbError AddrInfoErrorToNetDbError(s32 result) {
+ // Best effort guess to map errors
+ switch (result) {
+ case 0:
+ return NetDbError::Success;
+ case EAI_AGAIN:
+ return NetDbError::TryAgain;
+ case EAI_NODATA:
+ return NetDbError::NoData;
+ default:
+ return NetDbError::HostNotFound;
+ }
+}
+
+static std::vector<u8> SerializeAddrInfo(const addrinfo* addrinfo, s32 result_code,
+ std::string_view host) {
+ // Adapted from
+ // https://github.com/switchbrew/libnx/blob/c5a9a909a91657a9818a3b7e18c9b91ff0cbb6e3/nx/source/runtime/resolver.c#L190
+ std::vector<u8> data;
+
+ auto* current = addrinfo;
+ while (current != nullptr) {
+ struct SerializedResponseHeader {
+ u32 magic;
+ s32 flags;
+ s32 family;
+ s32 socket_type;
+ s32 protocol;
+ u32 address_length;
+ };
+ static_assert(sizeof(SerializedResponseHeader) == 0x18,
+ "Response header size must be 0x18 bytes");
+
+ constexpr auto header_size = sizeof(SerializedResponseHeader);
+ const auto addr_size =
+ current->ai_addr && current->ai_addrlen > 0 ? current->ai_addrlen : 4;
+ const auto canonname_size = current->ai_canonname ? strlen(current->ai_canonname) + 1 : 1;
+
+ const auto last_size = data.size();
+ data.resize(last_size + header_size + addr_size + canonname_size);
+
+ // Header in network byte order
+ SerializedResponseHeader header{};
+
+ constexpr auto HEADER_MAGIC = 0xBEEFCAFE;
+ header.magic = htonl(HEADER_MAGIC);
+ header.family = htonl(current->ai_family);
+ header.flags = htonl(current->ai_flags);
+ header.socket_type = htonl(current->ai_socktype);
+ header.protocol = htonl(current->ai_protocol);
+ header.address_length = current->ai_addr ? htonl((u32)current->ai_addrlen) : 0;
+
+ auto* header_ptr = data.data() + last_size;
+ std::memcpy(header_ptr, &header, header_size);
+
+ if (header.address_length == 0) {
+ std::memset(header_ptr + header_size, 0, 4);
+ } else {
+ switch (current->ai_family) {
+ case AF_INET: {
+ struct SockAddrIn {
+ s16 sin_family;
+ u16 sin_port;
+ u32 sin_addr;
+ u8 sin_zero[8];
+ };
+
+ SockAddrIn serialized_addr{};
+ const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
+ serialized_addr.sin_port = htons(addr.sin_port);
+ serialized_addr.sin_family = htons(addr.sin_family);
+ serialized_addr.sin_addr = htonl(addr.sin_addr.s_addr);
+ std::memcpy(header_ptr + header_size, &serialized_addr, sizeof(SockAddrIn));
+
+ char addr_string_buf[64]{};
+ inet_ntop(AF_INET, &addr.sin_addr, addr_string_buf, std::size(addr_string_buf));
+ LOG_INFO(Service, "Resolved host '{}' to IPv4 address {}", host, addr_string_buf);
+ break;
+ }
+ case AF_INET6: {
+ struct SockAddrIn6 {
+ s16 sin6_family;
+ u16 sin6_port;
+ u32 sin6_flowinfo;
+ u8 sin6_addr[16];
+ u32 sin6_scope_id;
+ };
+
+ SockAddrIn6 serialized_addr{};
+ const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
+ serialized_addr.sin6_family = htons(addr.sin6_family);
+ serialized_addr.sin6_port = htons(addr.sin6_port);
+ serialized_addr.sin6_flowinfo = htonl(addr.sin6_flowinfo);
+ serialized_addr.sin6_scope_id = htonl(addr.sin6_scope_id);
+ std::memcpy(serialized_addr.sin6_addr, &addr.sin6_addr,
+ sizeof(SockAddrIn6::sin6_addr));
+ std::memcpy(header_ptr + header_size, &serialized_addr, sizeof(SockAddrIn6));
+
+ char addr_string_buf[64]{};
+ inet_ntop(AF_INET6, &addr.sin6_addr, addr_string_buf, std::size(addr_string_buf));
+ LOG_INFO(Service, "Resolved host '{}' to IPv6 address {}", host, addr_string_buf);
+ break;
+ }
+ default:
+ std::memcpy(header_ptr + header_size, current->ai_addr, addr_size);
+ break;
+ }
+ }
+ if (current->ai_canonname) {
+ std::memcpy(header_ptr + addr_size, current->ai_canonname, canonname_size);
+ } else {
+ *(header_ptr + header_size + addr_size) = 0;
+ }
+
+ current = current->ai_next;
+ }
+
+ // 4-byte sentinel value
+ data.push_back(0);
+ data.push_back(0);
+ data.push_back(0);
+ data.push_back(0);
+
+ return data;
+}
+
+static std::pair<u32, s32> GetAddrInfoRequestImpl(Kernel::HLERequestContext& ctx) {
struct Parameters {
u8 use_nsd_resolve;
u32 unknown;
@@ -42,11 +197,51 @@ void SFDNSRES::GetAddrInfoRequest(Kernel::HLERequestContext& ctx) {
const auto parameters = rp.PopRaw<Parameters>();
LOG_WARNING(Service,
- "(STUBBED) called. use_nsd_resolve={}, unknown=0x{:08X}, process_id=0x{:016X}",
+ "called with ignored parameters: use_nsd_resolve={}, unknown={}, process_id={}",
parameters.use_nsd_resolve, parameters.unknown, parameters.process_id);
- IPC::ResponseBuilder rb{ctx, 2};
+ const auto host_buffer = ctx.ReadBuffer(0);
+ const std::string host = Common::StringFromBuffer(host_buffer);
+
+ const auto service_buffer = ctx.ReadBuffer(1);
+ const std::string service = Common::StringFromBuffer(service_buffer);
+
+ addrinfo* addrinfo;
+ // Pass null for hints. Serialized hints are also passed in a buffer, but are ignored for now
+ s32 result_code = getaddrinfo(host.c_str(), service.c_str(), nullptr, &addrinfo);
+
+ u32 data_size = 0;
+ if (result_code == 0 && addrinfo != nullptr) {
+ const std::vector<u8>& data = SerializeAddrInfo(addrinfo, result_code, host);
+ data_size = static_cast<u32>(data.size());
+ freeaddrinfo(addrinfo);
+
+ ctx.WriteBuffer(data, 0);
+ }
+
+ return std::make_pair(data_size, result_code);
+}
+
+void SFDNSRES::GetAddrInfoRequest(Kernel::HLERequestContext& ctx) {
+ auto [data_size, result_code] = GetAddrInfoRequestImpl(ctx);
+
+ IPC::ResponseBuilder rb{ctx, 4};
+ rb.Push(ResultSuccess);
+ rb.Push(static_cast<s32>(AddrInfoErrorToNetDbError(result_code))); // NetDBErrorCode
+ rb.Push(result_code); // errno
+ rb.Push(data_size); // serialized size
+}
+
+void SFDNSRES::GetAddrInfoRequestWithOptions(Kernel::HLERequestContext& ctx) {
+ // Additional options are ignored
+ auto [data_size, result_code] = GetAddrInfoRequestImpl(ctx);
+
+ IPC::ResponseBuilder rb{ctx, 5};
rb.Push(ResultSuccess);
+ rb.Push(data_size); // serialized size
+ rb.Push(result_code); // errno
+ rb.Push(static_cast<s32>(AddrInfoErrorToNetDbError(result_code))); // NetDBErrorCode
+ rb.Push(0);
}
-} // namespace Service::Sockets
+} // namespace Service::Sockets \ No newline at end of file
diff --git a/src/core/hle/service/sockets/sfdnsres.h b/src/core/hle/service/sockets/sfdnsres.h
index 5d3b4dc2d..f0c57377d 100644
--- a/src/core/hle/service/sockets/sfdnsres.h
+++ b/src/core/hle/service/sockets/sfdnsres.h
@@ -19,6 +19,7 @@ public:
private:
void GetAddrInfoRequest(Kernel::HLERequestContext& ctx);
+ void GetAddrInfoRequestWithOptions(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Sockets
diff --git a/src/core/hle/service/sockets/sockets.h b/src/core/hle/service/sockets/sockets.h
index 02dbbae40..d69c86431 100644
--- a/src/core/hle/service/sockets/sockets.h
+++ b/src/core/hle/service/sockets/sockets.h
@@ -46,6 +46,7 @@ enum class Protocol : u32 {
enum class OptName : u32 {
REUSEADDR = 0x4,
+ KEEPALIVE = 0x8,
BROADCAST = 0x20,
LINGER = 0x80,
SNDBUF = 0x1001,
diff --git a/src/core/network/network.cpp b/src/core/network/network.cpp
index a3e0664b9..0784a165d 100644
--- a/src/core/network/network.cpp
+++ b/src/core/network/network.cpp
@@ -600,6 +600,10 @@ Errno Socket::SetReuseAddr(bool enable) {
return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0);
}
+Errno Socket::SetKeepAlive(bool enable) {
+ return SetSockOpt<u32>(fd, SO_KEEPALIVE, enable ? 1 : 0);
+}
+
Errno Socket::SetBroadcast(bool enable) {
return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
}
diff --git a/src/core/network/sockets.h b/src/core/network/sockets.h
index 5e39e7c54..caaefce7c 100644
--- a/src/core/network/sockets.h
+++ b/src/core/network/sockets.h
@@ -67,6 +67,8 @@ public:
Errno SetReuseAddr(bool enable);
+ Errno SetKeepAlive(bool enable);
+
Errno SetBroadcast(bool enable);
Errno SetSndBuf(u32 value);