diff options
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/core.h | 2 | ||||
-rw-r--r-- | src/core/frontend/applets/controller.cpp | 8 | ||||
-rw-r--r-- | src/core/frontend/applets/controller.h | 8 | ||||
-rw-r--r-- | src/core/frontend/input.h | 3 | ||||
-rw-r--r-- | src/core/hle/service/am/applets/applets.cpp | 3 | ||||
-rw-r--r-- | src/core/hle/service/hid/controllers/controller_base.h | 4 | ||||
-rw-r--r-- | src/core/hle/service/hid/controllers/npad.cpp | 334 | ||||
-rw-r--r-- | src/core/hle/service/hid/controllers/npad.h | 6 | ||||
-rw-r--r-- | src/core/hle/service/hid/hid.cpp | 44 | ||||
-rw-r--r-- | src/core/hle/service/hid/hid.h | 3 | ||||
-rw-r--r-- | src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp | 70 | ||||
-rw-r--r-- | src/core/hle/service/nvdrv/devices/nvhost_nvdec.h | 52 | ||||
-rw-r--r-- | src/core/hle/service/nvdrv/devices/nvhost_vic.cpp | 74 | ||||
-rw-r--r-- | src/core/hle/service/nvdrv/devices/nvhost_vic.h | 63 |
14 files changed, 526 insertions, 148 deletions
diff --git a/src/core/core.h b/src/core/core.h index 83ded63a5..27efe30bb 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -120,7 +120,7 @@ public: * Gets the instance of the System singleton class. * @returns Reference to the instance of the System singleton class. */ - static System& GetInstance() { + [[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() { return s_instance; } diff --git a/src/core/frontend/applets/controller.cpp b/src/core/frontend/applets/controller.cpp index 4505da758..c5d65f2d0 100644 --- a/src/core/frontend/applets/controller.cpp +++ b/src/core/frontend/applets/controller.cpp @@ -4,7 +4,6 @@ #include "common/assert.h" #include "common/logging/log.h" -#include "core/core.h" #include "core/frontend/applets/controller.h" #include "core/hle/service/hid/controllers/npad.h" #include "core/hle/service/hid/hid.h" @@ -14,6 +13,9 @@ namespace Core::Frontend { ControllerApplet::~ControllerApplet() = default; +DefaultControllerApplet::DefaultControllerApplet(Service::SM::ServiceManager& service_manager_) + : service_manager{service_manager_} {} + DefaultControllerApplet::~DefaultControllerApplet() = default; void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callback, @@ -21,9 +23,7 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!"); auto& npad = - Core::System::GetInstance() - .ServiceManager() - .GetService<Service::HID::Hid>("hid") + service_manager.GetService<Service::HID::Hid>("hid") ->GetAppletResource() ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad); diff --git a/src/core/frontend/applets/controller.h b/src/core/frontend/applets/controller.h index a227f15cd..3e49cdbb9 100644 --- a/src/core/frontend/applets/controller.h +++ b/src/core/frontend/applets/controller.h @@ -8,6 +8,10 @@ #include "common/common_types.h" +namespace Service::SM { +class ServiceManager; +} + namespace Core::Frontend { using BorderColor = std::array<u8, 4>; @@ -39,10 +43,14 @@ public: class DefaultControllerApplet final : public ControllerApplet { public: + explicit DefaultControllerApplet(Service::SM::ServiceManager& service_manager_); ~DefaultControllerApplet() override; void ReconfigureControllers(std::function<void()> callback, ControllerParameters parameters) const override; + +private: + Service::SM::ServiceManager& service_manager; }; } // namespace Core::Frontend diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h index 9da0d2829..277b70e53 100644 --- a/src/core/frontend/input.h +++ b/src/core/frontend/input.h @@ -33,6 +33,9 @@ public: virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const { return {}; } + virtual bool SetRumblePlay(f32 amp_high, f32 amp_low, f32 freq_high, f32 freq_low) const { + return {}; + } }; /// An abstract class template for a factory that can create input devices. diff --git a/src/core/hle/service/am/applets/applets.cpp b/src/core/hle/service/am/applets/applets.cpp index 4e0800f9a..2b626bb40 100644 --- a/src/core/hle/service/am/applets/applets.cpp +++ b/src/core/hle/service/am/applets/applets.cpp @@ -206,7 +206,8 @@ void AppletManager::SetDefaultAppletFrontendSet() { void AppletManager::SetDefaultAppletsIfMissing() { if (frontend.controller == nullptr) { - frontend.controller = std::make_unique<Core::Frontend::DefaultControllerApplet>(); + frontend.controller = + std::make_unique<Core::Frontend::DefaultControllerApplet>(system.ServiceManager()); } if (frontend.e_commerce == nullptr) { diff --git a/src/core/hle/service/hid/controllers/controller_base.h b/src/core/hle/service/hid/controllers/controller_base.h index 8bc69c372..f47a9e61c 100644 --- a/src/core/hle/service/hid/controllers/controller_base.h +++ b/src/core/hle/service/hid/controllers/controller_base.h @@ -31,6 +31,10 @@ public: virtual void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) = 0; + // When the controller is requesting a motion update for the shared memory + virtual void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, + std::size_t size) {} + // Called when input devices should be loaded virtual void OnLoadInputDevices() = 0; diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 620386cd1..a03af8df4 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -260,7 +260,7 @@ void Controller_NPad::OnRelease() {} void Controller_NPad::RequestPadStateUpdate(u32 npad_id) { const auto controller_idx = NPadIdToIndex(npad_id); - [[maybe_unused]] const auto controller_type = connected_controllers[controller_idx].type; + const auto controller_type = connected_controllers[controller_idx].type; if (!connected_controllers[controller_idx].is_connected) { return; } @@ -276,54 +276,63 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) { analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus(); using namespace Settings::NativeButton; - pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus()); - - pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus()); - - pad_state.l_stick_right.Assign( - analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus( - Input::AnalogDirection::RIGHT)); - pad_state.l_stick_left.Assign( - analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus( - Input::AnalogDirection::LEFT)); - pad_state.l_stick_up.Assign( - analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus( - Input::AnalogDirection::UP)); - pad_state.l_stick_down.Assign( - analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetAnalogDirectionStatus( - Input::AnalogDirection::DOWN)); - - pad_state.r_stick_right.Assign( - analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT)); - pad_state.r_stick_left.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT)); - pad_state.r_stick_up.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::UP)); - pad_state.r_stick_down.Assign(analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] - ->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN)); - - pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus()); - pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus()); - - lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX); - lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX); - rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX); - rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX); + if (controller_type != NPadControllerType::JoyLeft) { + pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.r_stick_right.Assign( + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT)); + pad_state.r_stick_left.Assign( + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT)); + pad_state.r_stick_up.Assign( + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::UP)); + pad_state.r_stick_down.Assign( + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN)); + rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX); + rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX); + } + + if (controller_type != NPadControllerType::JoyRight) { + pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus()); + + pad_state.l_stick_right.Assign( + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT)); + pad_state.l_stick_left.Assign( + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT)); + pad_state.l_stick_up.Assign( + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::UP)); + pad_state.l_stick_down.Assign( + analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)] + ->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN)); + lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX); + lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX); + } + + if (controller_type == NPadControllerType::JoyLeft || + controller_type == NPadControllerType::JoyRight) { + pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus()); + pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus()); + } } void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, @@ -365,6 +374,135 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } const u32 npad_index = static_cast<u32>(i); + RequestPadStateUpdate(npad_index); + auto& pad_state = npad_pad_states[npad_index]; + + auto& main_controller = + npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index]; + auto& handheld_entry = + npad.handheld_states.npad[npad.handheld_states.common.last_entry_index]; + auto& dual_entry = npad.dual_states.npad[npad.dual_states.common.last_entry_index]; + auto& left_entry = npad.left_joy_states.npad[npad.left_joy_states.common.last_entry_index]; + auto& right_entry = + npad.right_joy_states.npad[npad.right_joy_states.common.last_entry_index]; + auto& pokeball_entry = + npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index]; + auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index]; + + libnx_entry.connection_status.raw = 0; + libnx_entry.connection_status.IsConnected.Assign(1); + auto& full_sixaxis_entry = + npad.sixaxis_full.sixaxis[npad.sixaxis_full.common.last_entry_index]; + auto& handheld_sixaxis_entry = + npad.sixaxis_handheld.sixaxis[npad.sixaxis_handheld.common.last_entry_index]; + auto& dual_left_sixaxis_entry = + npad.sixaxis_dual_left.sixaxis[npad.sixaxis_dual_left.common.last_entry_index]; + auto& dual_right_sixaxis_entry = + npad.sixaxis_dual_right.sixaxis[npad.sixaxis_dual_right.common.last_entry_index]; + auto& left_sixaxis_entry = + npad.sixaxis_left.sixaxis[npad.sixaxis_left.common.last_entry_index]; + auto& right_sixaxis_entry = + npad.sixaxis_right.sixaxis[npad.sixaxis_right.common.last_entry_index]; + + switch (controller_type) { + case NPadControllerType::None: + UNREACHABLE(); + break; + case NPadControllerType::ProController: + main_controller.connection_status.raw = 0; + main_controller.connection_status.IsConnected.Assign(1); + main_controller.connection_status.IsWired.Assign(1); + main_controller.pad.pad_states.raw = pad_state.pad_states.raw; + main_controller.pad.l_stick = pad_state.l_stick; + main_controller.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsWired.Assign(1); + break; + case NPadControllerType::Handheld: + handheld_entry.connection_status.raw = 0; + handheld_entry.connection_status.IsConnected.Assign(1); + handheld_entry.connection_status.IsWired.Assign(1); + handheld_entry.connection_status.IsLeftJoyConnected.Assign(1); + handheld_entry.connection_status.IsRightJoyConnected.Assign(1); + handheld_entry.connection_status.IsLeftJoyWired.Assign(1); + handheld_entry.connection_status.IsRightJoyWired.Assign(1); + handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw; + handheld_entry.pad.l_stick = pad_state.l_stick; + handheld_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsWired.Assign(1); + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); + libnx_entry.connection_status.IsLeftJoyWired.Assign(1); + libnx_entry.connection_status.IsRightJoyWired.Assign(1); + break; + case NPadControllerType::JoyDual: + dual_entry.connection_status.raw = 0; + dual_entry.connection_status.IsConnected.Assign(1); + dual_entry.connection_status.IsLeftJoyConnected.Assign(1); + dual_entry.connection_status.IsRightJoyConnected.Assign(1); + dual_entry.pad.pad_states.raw = pad_state.pad_states.raw; + dual_entry.pad.l_stick = pad_state.l_stick; + dual_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); + break; + case NPadControllerType::JoyLeft: + left_entry.connection_status.raw = 0; + left_entry.connection_status.IsConnected.Assign(1); + left_entry.connection_status.IsLeftJoyConnected.Assign(1); + left_entry.pad.pad_states.raw = pad_state.pad_states.raw; + left_entry.pad.l_stick = pad_state.l_stick; + left_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); + break; + case NPadControllerType::JoyRight: + right_entry.connection_status.raw = 0; + right_entry.connection_status.IsConnected.Assign(1); + right_entry.connection_status.IsRightJoyConnected.Assign(1); + right_entry.pad.pad_states.raw = pad_state.pad_states.raw; + right_entry.pad.l_stick = pad_state.l_stick; + right_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); + break; + case NPadControllerType::Pokeball: + pokeball_entry.connection_status.raw = 0; + pokeball_entry.connection_status.IsConnected.Assign(1); + pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw; + pokeball_entry.pad.l_stick = pad_state.l_stick; + pokeball_entry.pad.r_stick = pad_state.r_stick; + break; + } + + // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate + // any controllers. + libnx_entry.pad.pad_states.raw = pad_state.pad_states.raw; + libnx_entry.pad.l_stick = pad_state.l_stick; + libnx_entry.pad.r_stick = pad_state.r_stick; + + press_state |= static_cast<u32>(pad_state.pad_states.raw); + } + std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(), + shared_memory_entries.size() * sizeof(NPadEntry)); +} + +void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, + std::size_t data_len) { + if (!IsControllerActivated()) { + return; + } + for (std::size_t i = 0; i < shared_memory_entries.size(); i++) { + auto& npad = shared_memory_entries[i]; + + const auto& controller_type = connected_controllers[i].type; + + if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) { + continue; + } + const std::array<SixAxisGeneric*, 6> controller_sixaxes{ &npad.sixaxis_full, &npad.sixaxis_handheld, &npad.sixaxis_dual_left, &npad.sixaxis_dual_right, &npad.sixaxis_left, &npad.sixaxis_right, @@ -403,9 +541,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } } - RequestPadStateUpdate(npad_index); - auto& pad_state = npad_pad_states[npad_index]; - auto& main_controller = npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index]; auto& handheld_entry = @@ -418,8 +553,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index]; auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index]; - libnx_entry.connection_status.raw = 0; - libnx_entry.connection_status.IsConnected.Assign(1); auto& full_sixaxis_entry = npad.sixaxis_full.sixaxis[npad.sixaxis_full.common.last_entry_index]; auto& handheld_sixaxis_entry = @@ -438,15 +571,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* UNREACHABLE(); break; case NPadControllerType::ProController: - main_controller.connection_status.raw = 0; - main_controller.connection_status.IsConnected.Assign(1); - main_controller.connection_status.IsWired.Assign(1); - main_controller.pad.pad_states.raw = pad_state.pad_states.raw; - main_controller.pad.l_stick = pad_state.l_stick; - main_controller.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.IsWired.Assign(1); - if (sixaxis_sensors_enabled && motions[i][0]) { full_sixaxis_entry.accel = motion_devices[0].accel; full_sixaxis_entry.gyro = motion_devices[0].gyro; @@ -455,23 +579,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } break; case NPadControllerType::Handheld: - handheld_entry.connection_status.raw = 0; - handheld_entry.connection_status.IsConnected.Assign(1); - handheld_entry.connection_status.IsWired.Assign(1); - handheld_entry.connection_status.IsLeftJoyConnected.Assign(1); - handheld_entry.connection_status.IsRightJoyConnected.Assign(1); - handheld_entry.connection_status.IsLeftJoyWired.Assign(1); - handheld_entry.connection_status.IsRightJoyWired.Assign(1); - handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw; - handheld_entry.pad.l_stick = pad_state.l_stick; - handheld_entry.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.IsWired.Assign(1); - libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); - libnx_entry.connection_status.IsRightJoyConnected.Assign(1); - libnx_entry.connection_status.IsLeftJoyWired.Assign(1); - libnx_entry.connection_status.IsRightJoyWired.Assign(1); - if (sixaxis_sensors_enabled && motions[i][0]) { handheld_sixaxis_entry.accel = motion_devices[0].accel; handheld_sixaxis_entry.gyro = motion_devices[0].gyro; @@ -480,17 +587,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } break; case NPadControllerType::JoyDual: - dual_entry.connection_status.raw = 0; - dual_entry.connection_status.IsConnected.Assign(1); - dual_entry.connection_status.IsLeftJoyConnected.Assign(1); - dual_entry.connection_status.IsRightJoyConnected.Assign(1); - dual_entry.pad.pad_states.raw = pad_state.pad_states.raw; - dual_entry.pad.l_stick = pad_state.l_stick; - dual_entry.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); - libnx_entry.connection_status.IsRightJoyConnected.Assign(1); - if (sixaxis_sensors_enabled && motions[i][0]) { // Set motion for the left joycon dual_left_sixaxis_entry.accel = motion_devices[0].accel; @@ -507,15 +603,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } break; case NPadControllerType::JoyLeft: - left_entry.connection_status.raw = 0; - left_entry.connection_status.IsConnected.Assign(1); - left_entry.connection_status.IsLeftJoyConnected.Assign(1); - left_entry.pad.pad_states.raw = pad_state.pad_states.raw; - left_entry.pad.l_stick = pad_state.l_stick; - left_entry.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); - if (sixaxis_sensors_enabled && motions[i][0]) { left_sixaxis_entry.accel = motion_devices[0].accel; left_sixaxis_entry.gyro = motion_devices[0].gyro; @@ -524,15 +611,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } break; case NPadControllerType::JoyRight: - right_entry.connection_status.raw = 0; - right_entry.connection_status.IsConnected.Assign(1); - right_entry.connection_status.IsRightJoyConnected.Assign(1); - right_entry.pad.pad_states.raw = pad_state.pad_states.raw; - right_entry.pad.l_stick = pad_state.l_stick; - right_entry.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.IsRightJoyConnected.Assign(1); - if (sixaxis_sensors_enabled && motions[i][1]) { right_sixaxis_entry.accel = motion_devices[1].accel; right_sixaxis_entry.gyro = motion_devices[1].gyro; @@ -541,21 +619,8 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } break; case NPadControllerType::Pokeball: - pokeball_entry.connection_status.raw = 0; - pokeball_entry.connection_status.IsConnected.Assign(1); - pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw; - pokeball_entry.pad.l_stick = pad_state.l_stick; - pokeball_entry.pad.r_stick = pad_state.r_stick; break; } - - // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate - // any controllers. - libnx_entry.pad.pad_states.raw = pad_state.pad_states.raw; - libnx_entry.pad.l_stick = pad_state.l_stick; - libnx_entry.pad.r_stick = pad_state.r_stick; - - press_state |= static_cast<u32>(pad_state.pad_states.raw); } std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(), shared_memory_entries.size() * sizeof(NPadEntry)); @@ -609,20 +674,31 @@ void Controller_NPad::SetNpadMode(u32 npad_id, NPadAssignments assignment_mode) } } -void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids, +void Controller_NPad::VibrateController(const std::vector<u32>& controllers, const std::vector<Vibration>& vibrations) { - LOG_DEBUG(Service_HID, "(STUBBED) called"); + LOG_TRACE(Service_HID, "called"); if (!Settings::values.vibration_enabled || !can_controllers_vibrate) { return; } - for (std::size_t i = 0; i < controller_ids.size(); i++) { - std::size_t controller_pos = NPadIdToIndex(static_cast<u32>(i)); - if (connected_controllers[controller_pos].is_connected) { - // TODO(ogniK): Vibrate the physical controller + bool success = true; + for (std::size_t i = 0; i < controllers.size(); ++i) { + if (!connected_controllers[i].is_connected) { + continue; } + using namespace Settings::NativeButton; + const auto& button_state = buttons[i]; + if (button_state[A - BUTTON_HID_BEGIN]) { + if (button_state[A - BUTTON_HID_BEGIN]->SetRumblePlay( + vibrations[0].amp_high, vibrations[0].amp_low, vibrations[0].freq_high, + vibrations[0].freq_low)) { + success = false; + } + } + } + if (success) { + last_processed_vibration = vibrations.back(); } - last_processed_vibration = vibrations.back(); } Controller_NPad::Vibration Controller_NPad::GetLastVibration() const { diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 654d97c3f..e65277c7b 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -32,6 +32,10 @@ public: // When the controller is requesting an update for the shared memory void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override; + // When the controller is requesting a motion update for the shared memory + void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, + std::size_t size) override; + // Called when input devices should be loaded void OnLoadInputDevices() override; @@ -121,7 +125,7 @@ public: void SetNpadMode(u32 npad_id, NPadAssignments assignment_mode); - void VibrateController(const std::vector<u32>& controller_ids, + void VibrateController(const std::vector<u32>& controllers, const std::vector<Vibration>& vibrations); Vibration GetLastVibration() const; diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 395e83b3f..001427fd8 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -40,7 +40,8 @@ namespace Service::HID { // Updating period for each HID device. // HID is polled every 15ms, this value was derived from // https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering#joy-con-status-data-packet -constexpr auto pad_update_ns = std::chrono::nanoseconds{1000 * 1000}; // (1ms, 1000Hz) +constexpr auto pad_update_ns = std::chrono::nanoseconds{1000 * 1000}; // (1ms, 1000Hz) +constexpr auto motion_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.666Hz) constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; IAppletResource::IAppletResource(Core::System& system) @@ -79,10 +80,14 @@ IAppletResource::IAppletResource(Core::System& system) [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { UpdateControllers(user_data, ns_late); }); - - // TODO(shinyquagsire23): Other update callbacks? (accel, gyro?) + motion_update_event = Core::Timing::CreateEvent( + "HID::MotionPadCallback", + [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { + UpdateMotion(user_data, ns_late); + }); system.CoreTiming().ScheduleEvent(pad_update_ns, pad_update_event); + system.CoreTiming().ScheduleEvent(motion_update_ns, motion_update_event); ReloadInputDevices(); } @@ -122,6 +127,16 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data, core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event); } +void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { + auto& core_timing = system.CoreTiming(); + + for (const auto& controller : controllers) { + controller->OnMotionUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE); + } + + core_timing.ScheduleEvent(motion_update_ns - ns_late, motion_update_event); +} + class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> { public: IActiveVibrationDeviceList() : ServiceFramework("IActiveVibrationDeviceList") { @@ -173,7 +188,7 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) { {66, &Hid::StartSixAxisSensor, "StartSixAxisSensor"}, {67, &Hid::StopSixAxisSensor, "StopSixAxisSensor"}, {68, nullptr, "IsSixAxisSensorFusionEnabled"}, - {69, nullptr, "EnableSixAxisSensorFusion"}, + {69, &Hid::EnableSixAxisSensorFusion, "EnableSixAxisSensorFusion"}, {70, nullptr, "SetSixAxisSensorFusionParameters"}, {71, nullptr, "GetSixAxisSensorFusionParameters"}, {72, nullptr, "ResetSixAxisSensorFusionParameters"}, @@ -458,6 +473,19 @@ void Hid::StopSixAxisSensor(Kernel::HLERequestContext& ctx) { rb.Push(RESULT_SUCCESS); } +void Hid::EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto enable{rp.Pop<bool>()}; + const auto handle{rp.Pop<u32>()}; + const auto applet_resource_user_id{rp.Pop<u64>()}; + + LOG_WARNING(Service_HID, "(STUBBED) called, handle={}, applet_resource_user_id={}", handle, + applet_resource_user_id); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + void Hid::SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; const auto handle{rp.Pop<u32>()}; @@ -802,18 +830,18 @@ void Hid::EndPermitVibrationSession(Kernel::HLERequestContext& ctx) { void Hid::SendVibrationValue(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - const auto controller_id{rp.Pop<u32>()}; + const auto controller{rp.Pop<u32>()}; const auto vibration_values{rp.PopRaw<Controller_NPad::Vibration>()}; const auto applet_resource_user_id{rp.Pop<u64>()}; - LOG_DEBUG(Service_HID, "called, controller_id={}, applet_resource_user_id={}", controller_id, + LOG_DEBUG(Service_HID, "called, controller={}, applet_resource_user_id={}", controller, applet_resource_user_id); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); applet_resource->GetController<Controller_NPad>(HidController::NPad) - .VibrateController({controller_id}, {vibration_values}); + .VibrateController({controller}, {vibration_values}); } void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) { @@ -831,8 +859,6 @@ void Hid::SendVibrationValues(Kernel::HLERequestContext& ctx) { std::memcpy(controller_list.data(), controllers.data(), controllers.size()); std::memcpy(vibration_list.data(), vibrations.data(), vibrations.size()); - std::transform(controller_list.begin(), controller_list.end(), controller_list.begin(), - [](u32 controller_id) { return controller_id - 3; }); applet_resource->GetController<Controller_NPad>(HidController::NPad) .VibrateController(controller_list, vibration_list); diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index e04aaf1e9..1c7d39b67 100644 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h @@ -65,10 +65,12 @@ private: void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx); void UpdateControllers(std::uintptr_t user_data, std::chrono::nanoseconds ns_late); + void UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late); std::shared_ptr<Kernel::SharedMemory> shared_mem; std::shared_ptr<Core::Timing::EventType> pad_update_event; + std::shared_ptr<Core::Timing::EventType> motion_update_event; Core::System& system; std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)> @@ -97,6 +99,7 @@ private: void ActivateNpadWithRevision(Kernel::HLERequestContext& ctx); void StartSixAxisSensor(Kernel::HLERequestContext& ctx); void StopSixAxisSensor(Kernel::HLERequestContext& ctx); + void EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx); void SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx); void GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx); void ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx); diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp index bdae8b887..fcb612864 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp @@ -22,6 +22,18 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std:: switch (static_cast<IoctlCommand>(command.raw)) { case IoctlCommand::IocSetNVMAPfdCommand: return SetNVMAPfd(input, output); + case IoctlCommand::IocSubmit: + return Submit(input, output); + case IoctlCommand::IocGetSyncpoint: + return GetSyncpoint(input, output); + case IoctlCommand::IocGetWaitbase: + return GetWaitbase(input, output); + case IoctlCommand::IocMapBuffer: + return MapBuffer(input, output); + case IoctlCommand::IocMapBufferEx: + return MapBufferEx(input, output); + case IoctlCommand::IocUnmapBufferEx: + return UnmapBufferEx(input, output); } UNIMPLEMENTED_MSG("Unimplemented ioctl"); @@ -30,11 +42,67 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std:: u32 nvhost_nvdec::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) { IoctlSetNvmapFD params{}; - std::memcpy(¶ms, input.data(), input.size()); + std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD)); LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd); nvmap_fd = params.nvmap_fd; return 0; } +u32 nvhost_nvdec::Submit(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlSubmit params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit)); + return 0; +} + +u32 nvhost_nvdec::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlGetSyncpoint params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint)); + LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); + params.value = 0; // Seems to be hard coded at 0 + std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint)); + return 0; +} + +u32 nvhost_nvdec::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlGetWaitbase params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase)); + LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); + params.value = 0; // Seems to be hard coded at 0 + std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase)); + return 0; +} + +u32 nvhost_nvdec::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlMapBuffer params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2, + params.address_1); + params.address_1 = 0; + params.address_2 = 0; + std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer)); + return 0; +} + +u32 nvhost_nvdec::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlMapBufferEx params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2, + params.address_1); + params.address_1 = 0; + params.address_2 = 0; + std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx)); + return 0; +} + +u32 nvhost_nvdec::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlUnmapBufferEx params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx)); + return 0; +} + } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h index cbdac8069..4332db118 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h @@ -23,16 +23,66 @@ public: private: enum class IoctlCommand : u32_le { IocSetNVMAPfdCommand = 0x40044801, + IocSubmit = 0xC0400001, + IocGetSyncpoint = 0xC0080002, + IocGetWaitbase = 0xC0080003, + IocMapBuffer = 0xC01C0009, + IocMapBufferEx = 0xC0A40009, + IocUnmapBufferEx = 0xC0A4000A, }; struct IoctlSetNvmapFD { u32_le nvmap_fd; }; - static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size"); + static_assert(sizeof(IoctlSetNvmapFD) == 0x4, "IoctlSetNvmapFD is incorrect size"); + + struct IoctlSubmit { + INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit has incorrect size"); + + struct IoctlGetSyncpoint { + u32 unknown; // seems to be ignored? Nintendo added this + u32 value; + }; + static_assert(sizeof(IoctlGetSyncpoint) == 0x08, "IoctlGetSyncpoint has incorrect size"); + + struct IoctlGetWaitbase { + u32 unknown; // seems to be ignored? Nintendo added this + u32 value; + }; + static_assert(sizeof(IoctlGetWaitbase) == 0x08, "IoctlGetWaitbase has incorrect size"); + + struct IoctlMapBuffer { + u32 unknown; + u32 address_1; + u32 address_2; + INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size"); + + struct IoctlMapBufferEx { + u32 unknown; + u32 address_1; + u32 address_2; + INSERT_PADDING_BYTES(0x98); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlMapBufferEx) == 0xA4, "IoctlMapBufferEx has incorrect size"); + + struct IoctlUnmapBufferEx { + INSERT_PADDING_BYTES(0xA4); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlUnmapBufferEx) == 0xA4, "IoctlUnmapBufferEx has incorrect size"); u32_le nvmap_fd{}; u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output); + u32 Submit(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output); + u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output); + u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); + u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); }; } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp index c695b8863..9da19ad56 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp @@ -22,6 +22,18 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve switch (static_cast<IoctlCommand>(command.raw)) { case IoctlCommand::IocSetNVMAPfdCommand: return SetNVMAPfd(input, output); + case IoctlCommand::IocSubmit: + return Submit(input, output); + case IoctlCommand::IocGetSyncpoint: + return GetSyncpoint(input, output); + case IoctlCommand::IocGetWaitbase: + return GetWaitbase(input, output); + case IoctlCommand::IocMapBuffer: + return MapBuffer(input, output); + case IoctlCommand::IocMapBufferEx: + return MapBuffer(input, output); + case IoctlCommand::IocUnmapBufferEx: + return UnmapBufferEx(input, output); } UNIMPLEMENTED_MSG("Unimplemented ioctl"); @@ -30,11 +42,71 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) { IoctlSetNvmapFD params{}; - std::memcpy(¶ms, input.data(), input.size()); + std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD)); LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd); nvmap_fd = params.nvmap_fd; return 0; } +u32 nvhost_vic::Submit(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlSubmit params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + + // Workaround for Luigi's Mansion 3, as nvhost_vic is not implemented for asynch GPU + params.command_buffer = {}; + + std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit)); + return 0; +} + +u32 nvhost_vic::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlGetSyncpoint params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint)); + LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); + params.value = 0; // Seems to be hard coded at 0 + std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint)); + return 0; +} + +u32 nvhost_vic::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlGetWaitbase params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase)); + LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); + params.value = 0; // Seems to be hard coded at 0 + std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase)); + return 0; +} + +u32 nvhost_vic::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlMapBuffer params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2, + params.address_1); + params.address_1 = 0; + params.address_2 = 0; + std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer)); + return 0; +} + +u32 nvhost_vic::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlMapBufferEx params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2, + params.address_1); + params.address_1 = 0; + params.address_2 = 0; + std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx)); + return 0; +} + +u32 nvhost_vic::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlUnmapBufferEx params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx)); + return 0; +} + } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.h b/src/core/hle/service/nvdrv/devices/nvhost_vic.h index bec32bea1..a7bb7bbd5 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.h @@ -4,6 +4,7 @@ #pragma once +#include <array> #include <vector> #include "common/common_types.h" #include "common/swap.h" @@ -23,6 +24,12 @@ public: private: enum class IoctlCommand : u32_le { IocSetNVMAPfdCommand = 0x40044801, + IocSubmit = 0xC0400001, + IocGetSyncpoint = 0xC0080002, + IocGetWaitbase = 0xC0080003, + IocMapBuffer = 0xC01C0009, + IocMapBufferEx = 0xC03C0009, + IocUnmapBufferEx = 0xC03C000A, }; struct IoctlSetNvmapFD { @@ -30,9 +37,65 @@ private: }; static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size"); + struct IoctlSubmitCommandBuffer { + u32 id; + u32 offset; + u32 count; + }; + static_assert(sizeof(IoctlSubmitCommandBuffer) == 0xC, + "IoctlSubmitCommandBuffer is incorrect size"); + + struct IoctlSubmit { + u32 command_buffer_count; + u32 relocations_count; + u32 syncpt_count; + u32 wait_count; + std::array<IoctlSubmitCommandBuffer, 4> command_buffer; + }; + static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit is incorrect size"); + + struct IoctlGetSyncpoint { + u32 unknown; // seems to be ignored? Nintendo added this + u32 value; + }; + static_assert(sizeof(IoctlGetSyncpoint) == 0x8, "IoctlGetSyncpoint is incorrect size"); + + struct IoctlGetWaitbase { + u32 unknown; // seems to be ignored? Nintendo added this + u32 value; + }; + static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size"); + + struct IoctlMapBuffer { + u32 unknown; + u32 address_1; + u32 address_2; + INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size"); + + struct IoctlMapBufferEx { + u32 unknown; + u32 address_1; + u32 address_2; + INSERT_PADDING_BYTES(0x30); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlMapBufferEx) == 0x3C, "IoctlMapBufferEx is incorrect size"); + + struct IoctlUnmapBufferEx { + INSERT_PADDING_BYTES(0x3C); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlUnmapBufferEx) == 0x3C, "IoctlUnmapBufferEx is incorrect size"); + u32_le nvmap_fd{}; u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output); + u32 Submit(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output); + u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output); + u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); + u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); }; } // namespace Service::Nvidia::Devices |