diff options
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/frontend/emu_window.cpp | 43 | ||||
-rw-r--r-- | src/core/frontend/emu_window.h | 13 | ||||
-rw-r--r-- | src/core/frontend/input.h | 7 | ||||
-rw-r--r-- | src/core/hle/service/acc/acc.cpp | 61 | ||||
-rw-r--r-- | src/core/hle/service/acc/acc.h | 5 | ||||
-rw-r--r-- | src/core/hle/service/acc/acc_su.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/service/acc/acc_u0.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/service/acc/acc_u1.cpp | 2 | ||||
-rw-r--r-- | src/core/hle/service/hid/controllers/touchscreen.cpp | 127 | ||||
-rw-r--r-- | src/core/hle/service/hid/controllers/touchscreen.h | 32 | ||||
-rw-r--r-- | src/core/hle/service/lbl/lbl.cpp | 283 |
11 files changed, 494 insertions, 83 deletions
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index 8c1193894..ee7a58b1c 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp @@ -21,21 +21,18 @@ public: std::mutex mutex; - bool touch_pressed = false; ///< True if touchpad area is currently pressed, otherwise false - - float touch_x = 0.0f; ///< Touchpad X-position - float touch_y = 0.0f; ///< Touchpad Y-position + Input::TouchStatus status; private: class Device : public Input::TouchDevice { public: explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {} - std::tuple<float, float, bool> GetStatus() const override { + Input::TouchStatus GetStatus() const override { if (auto state = touch_state.lock()) { std::lock_guard guard{state->mutex}; - return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed); + return state->status; } - return std::make_tuple(0.0f, 0.0f, false); + return {}; } private: @@ -79,36 +76,44 @@ std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsi return std::make_tuple(new_x, new_y); } -void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) { - if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) +void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) { + if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) { return; + } + if (id >= touch_state->status.size()) { + return; + } std::lock_guard guard{touch_state->mutex}; - touch_state->touch_x = + const float x = static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) / static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left); - touch_state->touch_y = + const float y = static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) / static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top); - touch_state->touch_pressed = true; + touch_state->status[id] = std::make_tuple(x, y, true); } -void EmuWindow::TouchReleased() { +void EmuWindow::TouchReleased(std::size_t id) { + if (id >= touch_state->status.size()) { + return; + } std::lock_guard guard{touch_state->mutex}; - touch_state->touch_pressed = false; - touch_state->touch_x = 0; - touch_state->touch_y = 0; + touch_state->status[id] = std::make_tuple(0.0f, 0.0f, false); } -void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) { - if (!touch_state->touch_pressed) +void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) { + if (id >= touch_state->status.size()) { + return; + } + if (!std::get<2>(touch_state->status[id])) return; if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y); - TouchPressed(framebuffer_x, framebuffer_y); + TouchPressed(framebuffer_x, framebuffer_y, id); } void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) { diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h index 276d2b906..2436c6580 100644 --- a/src/core/frontend/emu_window.h +++ b/src/core/frontend/emu_window.h @@ -117,18 +117,23 @@ public: * Signal that a touch pressed event has occurred (e.g. mouse click pressed) * @param framebuffer_x Framebuffer x-coordinate that was pressed * @param framebuffer_y Framebuffer y-coordinate that was pressed + * @param id Touch event ID */ - void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y); + void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id); - /// Signal that a touch released event has occurred (e.g. mouse click released) - void TouchReleased(); + /** + * Signal that a touch released event has occurred (e.g. mouse click released) + * @param id Touch event ID + */ + void TouchReleased(std::size_t id); /** * Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window) * @param framebuffer_x Framebuffer x-coordinate * @param framebuffer_y Framebuffer y-coordinate + * @param id Touch event ID */ - void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y); + void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id); /** * Returns currently active configuration. diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h index de51a754e..f014dfea3 100644 --- a/src/core/frontend/input.h +++ b/src/core/frontend/input.h @@ -163,10 +163,11 @@ using MotionStatus = std::tuple<Common::Vec3<float>, Common::Vec3<float>, Common using MotionDevice = InputDevice<MotionStatus>; /** - * A touch status is an object that returns a tuple of two floats and a bool. The floats are - * x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is pressed. + * A touch status is an object that returns an array of 16 tuple elements of two floats and a bool. + * The floats are x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is + * pressed. */ -using TouchStatus = std::tuple<float, float, bool>; +using TouchStatus = std::array<std::tuple<float, float, bool>, 16>; /** * A touch device is an input device that returns a touch status object diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index bb07f6ccc..3ec0e1eca 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -32,9 +32,15 @@ namespace Service::Account { -constexpr ResultCode ERR_INVALID_BUFFER_SIZE{ErrorModule::Account, 30}; +constexpr ResultCode ERR_INVALID_USER_ID{ErrorModule::Account, 20}; +constexpr ResultCode ERR_INVALID_APPLICATION_ID{ErrorModule::Account, 22}; +constexpr ResultCode ERR_INVALID_BUFFER{ErrorModule::Account, 30}; +constexpr ResultCode ERR_INVALID_BUFFER_SIZE{ErrorModule::Account, 31}; constexpr ResultCode ERR_FAILED_SAVE_DATA{ErrorModule::Account, 100}; +// Thumbnails are hard coded to be at least this size +constexpr std::size_t THUMBNAIL_SIZE = 0x24000; + static std::string GetImagePath(Common::UUID uuid) { return Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg"; @@ -369,7 +375,7 @@ protected: if (user_data.size() < sizeof(ProfileData)) { LOG_ERROR(Service_ACC, "ProfileData buffer too small!"); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ERR_INVALID_BUFFER_SIZE); + rb.Push(ERR_INVALID_BUFFER); return; } @@ -402,7 +408,7 @@ protected: if (user_data.size() < sizeof(ProfileData)) { LOG_ERROR(Service_ACC, "ProfileData buffer too small!"); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(ERR_INVALID_BUFFER_SIZE); + rb.Push(ERR_INVALID_BUFFER); return; } @@ -811,6 +817,55 @@ void Module::Interface::ListOpenContextStoredUsers(Kernel::HLERequestContext& ct rb.Push(RESULT_SUCCESS); } +void Module::Interface::StoreSaveDataThumbnailApplication(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto uuid = rp.PopRaw<Common::UUID>(); + + LOG_WARNING(Service_ACC, "(STUBBED) called, uuid={}", uuid.Format()); + + // TODO(ogniK): Check if application ID is zero on acc initialize. As we don't have a reliable + // way of confirming things like the TID, we're going to assume a non zero value for the time + // being. + constexpr u64 tid{1}; + StoreSaveDataThumbnail(ctx, uuid, tid); +} + +void Module::Interface::StoreSaveDataThumbnailSystem(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto uuid = rp.PopRaw<Common::UUID>(); + const auto tid = rp.Pop<u64_le>(); + + LOG_WARNING(Service_ACC, "(STUBBED) called, uuid={}, tid={:016X}", uuid.Format(), tid); + StoreSaveDataThumbnail(ctx, uuid, tid); +} + +void Module::Interface::StoreSaveDataThumbnail(Kernel::HLERequestContext& ctx, + const Common::UUID& uuid, const u64 tid) { + IPC::ResponseBuilder rb{ctx, 2}; + + if (tid == 0) { + LOG_ERROR(Service_ACC, "TitleID is not valid!"); + rb.Push(ERR_INVALID_APPLICATION_ID); + return; + } + + if (!uuid) { + LOG_ERROR(Service_ACC, "User ID is not valid!"); + rb.Push(ERR_INVALID_USER_ID); + return; + } + const auto thumbnail_size = ctx.GetReadBufferSize(); + if (thumbnail_size != THUMBNAIL_SIZE) { + LOG_ERROR(Service_ACC, "Buffer size is empty! size={:X} expecting {:X}", thumbnail_size, + THUMBNAIL_SIZE); + rb.Push(ERR_INVALID_BUFFER_SIZE); + return; + } + + // TODO(ogniK): Construct save data thumbnail + rb.Push(RESULT_SUCCESS); +} + void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_ACC, "called"); // A u8 is passed into this function which we can safely ignore. It's to determine if we have diff --git a/src/core/hle/service/acc/acc.h b/src/core/hle/service/acc/acc.h index ab8edc049..0e3ad8ec6 100644 --- a/src/core/hle/service/acc/acc.h +++ b/src/core/hle/service/acc/acc.h @@ -4,6 +4,7 @@ #pragma once +#include "common/uuid.h" #include "core/hle/service/glue/manager.h" #include "core/hle/service/service.h" @@ -36,9 +37,13 @@ public: void ListQualifiedUsers(Kernel::HLERequestContext& ctx); void LoadOpenContext(Kernel::HLERequestContext& ctx); void ListOpenContextStoredUsers(Kernel::HLERequestContext& ctx); + void StoreSaveDataThumbnailApplication(Kernel::HLERequestContext& ctx); + void StoreSaveDataThumbnailSystem(Kernel::HLERequestContext& ctx); private: ResultCode InitializeApplicationInfoBase(); + void StoreSaveDataThumbnail(Kernel::HLERequestContext& ctx, const Common::UUID& uuid, + const u64 tid); enum class ApplicationType : u32_le { GameCard = 0, diff --git a/src/core/hle/service/acc/acc_su.cpp b/src/core/hle/service/acc/acc_su.cpp index d2bb8c2c8..49b22583e 100644 --- a/src/core/hle/service/acc/acc_su.cpp +++ b/src/core/hle/service/acc/acc_su.cpp @@ -29,7 +29,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {104, nullptr, "GetProfileUpdateNotifier"}, {105, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+ {106, nullptr, "GetProfileSyncNotifier"}, // 9.0.0+ - {110, nullptr, "StoreSaveDataThumbnail"}, + {110, &ACC_SU::StoreSaveDataThumbnailSystem, "StoreSaveDataThumbnail"}, {111, nullptr, "ClearSaveDataThumbnail"}, {112, nullptr, "LoadSaveDataThumbnail"}, {113, nullptr, "GetSaveDataThumbnailExistence"}, // 5.0.0+ diff --git a/src/core/hle/service/acc/acc_u0.cpp b/src/core/hle/service/acc/acc_u0.cpp index 75a24f8f5..8d66d180d 100644 --- a/src/core/hle/service/acc/acc_u0.cpp +++ b/src/core/hle/service/acc/acc_u0.cpp @@ -26,7 +26,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {101, &ACC_U0::GetBaasAccountManagerForApplication, "GetBaasAccountManagerForApplication"}, {102, nullptr, "AuthenticateApplicationAsync"}, {103, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+ - {110, nullptr, "StoreSaveDataThumbnail"}, + {110, &ACC_U0::StoreSaveDataThumbnailApplication, "StoreSaveDataThumbnail"}, {111, nullptr, "ClearSaveDataThumbnail"}, {120, nullptr, "CreateGuestLoginRequest"}, {130, &ACC_U0::LoadOpenContext, "LoadOpenContext"}, // 5.0.0+ diff --git a/src/core/hle/service/acc/acc_u1.cpp b/src/core/hle/service/acc/acc_u1.cpp index a4aa5316a..951081cd0 100644 --- a/src/core/hle/service/acc/acc_u1.cpp +++ b/src/core/hle/service/acc/acc_u1.cpp @@ -29,7 +29,7 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p {104, nullptr, "GetProfileUpdateNotifier"}, {105, nullptr, "CheckNetworkServiceAvailabilityAsync"}, // 4.0.0+ {106, nullptr, "GetProfileSyncNotifier"}, // 9.0.0+ - {110, nullptr, "StoreSaveDataThumbnail"}, + {110, &ACC_U1::StoreSaveDataThumbnailApplication, "StoreSaveDataThumbnail"}, {111, nullptr, "ClearSaveDataThumbnail"}, {112, nullptr, "LoadSaveDataThumbnail"}, {113, nullptr, "GetSaveDataThumbnailExistence"}, // 5.0.0+ diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp index 0df395e85..5219f2dad 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.cpp +++ b/src/core/hle/service/hid/controllers/touchscreen.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <algorithm> #include <cstring> #include "common/common_types.h" #include "core/core_timing.h" @@ -16,7 +17,13 @@ constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400; Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : ControllerBase(system) {} Controller_Touchscreen::~Controller_Touchscreen() = default; -void Controller_Touchscreen::OnInit() {} +void Controller_Touchscreen::OnInit() { + for (std::size_t id = 0; id < MAX_FINGERS; ++id) { + mouse_finger_id[id] = MAX_FINGERS; + keyboard_finger_id[id] = MAX_FINGERS; + udp_finger_id[id] = MAX_FINGERS; + } +} void Controller_Touchscreen::OnRelease() {} @@ -40,38 +47,106 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin cur_entry.sampling_number = last_entry.sampling_number + 1; cur_entry.sampling_number2 = cur_entry.sampling_number; - bool pressed = false; - float x, y; - std::tie(x, y, pressed) = touch_device->GetStatus(); - auto& touch_entry = cur_entry.states[0]; - touch_entry.attribute.raw = 0; - if (!pressed && touch_btn_device) { - std::tie(x, y, pressed) = touch_btn_device->GetStatus(); + const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus(); + const Input::TouchStatus& udp_status = touch_udp_device->GetStatus(); + for (std::size_t id = 0; id < mouse_status.size(); ++id) { + mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]); + udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]); } - if (pressed && Settings::values.touchscreen.enabled) { - touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width); - touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height); - touch_entry.diameter_x = Settings::values.touchscreen.diameter_x; - touch_entry.diameter_y = Settings::values.touchscreen.diameter_y; - touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle; - const u64 tick = core_timing.GetCPUTicks(); - touch_entry.delta_time = tick - last_touch; - last_touch = tick; - touch_entry.finger = Settings::values.touchscreen.finger; - cur_entry.entry_count = 1; - } else { - cur_entry.entry_count = 0; + + if (Settings::values.use_touch_from_button) { + const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus(); + for (std::size_t id = 0; id < mouse_status.size(); ++id) { + keyboard_finger_id[id] = + UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]); + } } + std::array<Finger, 16> active_fingers; + const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(), + [](const auto& finger) { return finger.pressed; }); + const auto active_fingers_count = + static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter)); + + const u64 tick = core_timing.GetCPUTicks(); + cur_entry.entry_count = static_cast<s32_le>(active_fingers_count); + for (std::size_t id = 0; id < MAX_FINGERS; ++id) { + auto& touch_entry = cur_entry.states[id]; + if (id < active_fingers_count) { + touch_entry.x = static_cast<u16>(active_fingers[id].x * Layout::ScreenUndocked::Width); + touch_entry.y = static_cast<u16>(active_fingers[id].y * Layout::ScreenUndocked::Height); + touch_entry.diameter_x = Settings::values.touchscreen.diameter_x; + touch_entry.diameter_y = Settings::values.touchscreen.diameter_y; + touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle; + touch_entry.delta_time = tick - active_fingers[id].last_touch; + fingers[active_fingers[id].id].last_touch = tick; + touch_entry.finger = active_fingers[id].id; + touch_entry.attribute.raw = active_fingers[id].attribute.raw; + } else { + // Clear touch entry + touch_entry.attribute.raw = 0; + touch_entry.x = 0; + touch_entry.y = 0; + touch_entry.diameter_x = 0; + touch_entry.diameter_y = 0; + touch_entry.rotation_angle = 0; + touch_entry.delta_time = 0; + touch_entry.finger = 0; + } + } std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(TouchScreenSharedMemory)); } void Controller_Touchscreen::OnLoadInputDevices() { - touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touchscreen.device); - if (Settings::values.use_touch_from_button) { - touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button"); - } else { - touch_btn_device.reset(); + touch_mouse_device = Input::CreateDevice<Input::TouchDevice>("engine:emu_window"); + touch_udp_device = Input::CreateDevice<Input::TouchDevice>("engine:cemuhookudp"); + touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button"); +} + +std::optional<std::size_t> Controller_Touchscreen::GetUnusedFingerID() const { + std::size_t first_free_id = 0; + while (first_free_id < MAX_FINGERS) { + if (!fingers[first_free_id].pressed) { + return first_free_id; + } else { + first_free_id++; + } + } + return std::nullopt; +} + +std::size_t Controller_Touchscreen::UpdateTouchInputEvent( + const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) { + const auto& [x, y, pressed] = touch_input; + if (pressed) { + Attributes attribute{}; + if (finger_id == MAX_FINGERS) { + const auto first_free_id = GetUnusedFingerID(); + if (!first_free_id) { + // Invalid finger id do nothing + return MAX_FINGERS; + } + finger_id = first_free_id.value(); + fingers[finger_id].pressed = true; + fingers[finger_id].id = static_cast<u32_le>(finger_id); + attribute.start_touch.Assign(1); + } + fingers[finger_id].x = x; + fingers[finger_id].y = y; + fingers[finger_id].attribute = attribute; + return finger_id; } + + if (finger_id != MAX_FINGERS) { + if (!fingers[finger_id].attribute.end_touch) { + fingers[finger_id].attribute.end_touch.Assign(1); + fingers[finger_id].attribute.start_touch.Assign(0); + return finger_id; + } + fingers[finger_id].pressed = false; + } + + return MAX_FINGERS; } + } // namespace Service::HID diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h index 4d9042adc..784124e25 100644 --- a/src/core/hle/service/hid/controllers/touchscreen.h +++ b/src/core/hle/service/hid/controllers/touchscreen.h @@ -30,6 +30,18 @@ public: void OnLoadInputDevices() override; private: + static constexpr std::size_t MAX_FINGERS = 16; + + // Returns an unused finger id, if there is no fingers available std::nullopt will be returned + std::optional<std::size_t> GetUnusedFingerID() const; + + // If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no + // changes will be made. Updates the coordinates if the finger id it's already set. If the touch + // ends delays the output by one frame to set the end_touch flag before finally freeing the + // finger id + std::size_t UpdateTouchInputEvent(const std::tuple<float, float, bool>& touch_input, + std::size_t finger_id); + struct Attributes { union { u32 raw{}; @@ -55,7 +67,7 @@ private: s64_le sampling_number; s64_le sampling_number2; s32_le entry_count; - std::array<TouchState, 16> states; + std::array<TouchState, MAX_FINGERS> states; }; static_assert(sizeof(TouchScreenEntry) == 0x298, "TouchScreenEntry is an invalid size"); @@ -66,9 +78,23 @@ private: }; static_assert(sizeof(TouchScreenSharedMemory) == 0x3000, "TouchScreenSharedMemory is an invalid size"); + + struct Finger { + u64_le last_touch{}; + float x{}; + float y{}; + u32_le id{}; + bool pressed{}; + Attributes attribute; + }; + TouchScreenSharedMemory shared_memory{}; - std::unique_ptr<Input::TouchDevice> touch_device; + std::unique_ptr<Input::TouchDevice> touch_mouse_device; + std::unique_ptr<Input::TouchDevice> touch_udp_device; std::unique_ptr<Input::TouchDevice> touch_btn_device; - s64_le last_touch{}; + std::array<std::size_t, MAX_FINGERS> mouse_finger_id; + std::array<std::size_t, MAX_FINGERS> keyboard_finger_id; + std::array<std::size_t, MAX_FINGERS> udp_finger_id; + std::array<Finger, MAX_FINGERS> fingers; }; } // namespace Service::HID diff --git a/src/core/hle/service/lbl/lbl.cpp b/src/core/hle/service/lbl/lbl.cpp index 6ad3a2877..f4490f3d9 100644 --- a/src/core/hle/service/lbl/lbl.cpp +++ b/src/core/hle/service/lbl/lbl.cpp @@ -20,30 +20,30 @@ public: static const FunctionInfo functions[] = { {0, nullptr, "SaveCurrentSetting"}, {1, nullptr, "LoadCurrentSetting"}, - {2, nullptr, "SetCurrentBrightnessSetting"}, - {3, nullptr, "GetCurrentBrightnessSetting"}, + {2, &LBL::SetCurrentBrightnessSetting, "SetCurrentBrightnessSetting"}, + {3, &LBL::GetCurrentBrightnessSetting, "GetCurrentBrightnessSetting"}, {4, nullptr, "ApplyCurrentBrightnessSettingToBacklight"}, {5, nullptr, "GetBrightnessSettingAppliedToBacklight"}, - {6, nullptr, "SwitchBacklightOn"}, - {7, nullptr, "SwitchBacklightOff"}, - {8, nullptr, "GetBacklightSwitchStatus"}, - {9, nullptr, "EnableDimming"}, - {10, nullptr, "DisableDimming"}, - {11, nullptr, "IsDimmingEnabled"}, - {12, nullptr, "EnableAutoBrightnessControl"}, - {13, nullptr, "DisableAutoBrightnessControl"}, - {14, nullptr, "IsAutoBrightnessControlEnabled"}, - {15, nullptr, "SetAmbientLightSensorValue"}, - {16, nullptr, "GetAmbientLightSensorValue"}, - {17, nullptr, "SetBrightnessReflectionDelayLevel"}, - {18, nullptr, "GetBrightnessReflectionDelayLevel"}, - {19, nullptr, "SetCurrentBrightnessMapping"}, - {20, nullptr, "GetCurrentBrightnessMapping"}, - {21, nullptr, "SetCurrentAmbientLightSensorMapping"}, - {22, nullptr, "GetCurrentAmbientLightSensorMapping"}, - {23, nullptr, "IsAmbientLightSensorAvailable"}, - {24, nullptr, "SetCurrentBrightnessSettingForVrMode"}, - {25, nullptr, "GetCurrentBrightnessSettingForVrMode"}, + {6, &LBL::SwitchBacklightOn, "SwitchBacklightOn"}, + {7, &LBL::SwitchBacklightOff, "SwitchBacklightOff"}, + {8, &LBL::GetBacklightSwitchStatus, "GetBacklightSwitchStatus"}, + {9, &LBL::EnableDimming, "EnableDimming"}, + {10, &LBL::DisableDimming, "DisableDimming"}, + {11, &LBL::IsDimmingEnabled, "IsDimmingEnabled"}, + {12, &LBL::EnableAutoBrightnessControl, "EnableAutoBrightnessControl"}, + {13, &LBL::DisableAutoBrightnessControl, "DisableAutoBrightnessControl"}, + {14, &LBL::IsAutoBrightnessControlEnabled, "IsAutoBrightnessControlEnabled"}, + {15, &LBL::SetAmbientLightSensorValue, "SetAmbientLightSensorValue"}, + {16, &LBL::GetAmbientLightSensorValue, "GetAmbientLightSensorValue"}, + {17, &LBL::SetBrightnessReflectionDelayLevel, "SetBrightnessReflectionDelayLevel"}, + {18, &LBL::GetBrightnessReflectionDelayLevel, "GetBrightnessReflectionDelayLevel"}, + {19, &LBL::SetCurrentBrightnessMapping, "SetCurrentBrightnessMapping"}, + {20, &LBL::GetCurrentBrightnessMapping, "GetCurrentBrightnessMapping"}, + {21, &LBL::SetCurrentAmbientLightSensorMapping, "SetCurrentAmbientLightSensorMapping"}, + {22, &LBL::GetCurrentAmbientLightSensorMapping, "GetCurrentAmbientLightSensorMapping"}, + {23, &LBL::IsAmbientLightSensorAvailable, "IsAmbientLightSensorAvailable"}, + {24, &LBL::SetCurrentBrightnessSettingForVrMode, "SetCurrentBrightnessSettingForVrMode"}, + {25, &LBL::GetCurrentBrightnessSettingForVrMode, "GetCurrentBrightnessSettingForVrMode"}, {26, &LBL::EnableVrMode, "EnableVrMode"}, {27, &LBL::DisableVrMode, "DisableVrMode"}, {28, &LBL::IsVrModeEnabled, "IsVrModeEnabled"}, @@ -55,6 +55,237 @@ public: } private: + enum class BacklightSwitchStatus : u32 { + Off = 0, + On = 1, + }; + + void SetCurrentBrightnessSetting(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto brightness = rp.Pop<float>(); + + if (!std::isfinite(brightness)) { + LOG_ERROR(Service_LBL, "Brightness is infinite!"); + brightness = 0.0f; + } + + LOG_DEBUG(Service_LBL, "called brightness={}", brightness); + + current_brightness = brightness; + update_instantly = true; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetCurrentBrightnessSetting(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto brightness = current_brightness; + if (!std::isfinite(brightness)) { + LOG_ERROR(Service_LBL, "Brightness is infinite!"); + brightness = 0.0f; + } + + LOG_DEBUG(Service_LBL, "called brightness={}", brightness); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(brightness); + } + + void SwitchBacklightOn(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto fade_time = rp.Pop<u64_le>(); + LOG_WARNING(Service_LBL, "(STUBBED) called, fade_time={}", fade_time); + + backlight_enabled = true; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void SwitchBacklightOff(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto fade_time = rp.Pop<u64_le>(); + LOG_WARNING(Service_LBL, "(STUBBED) called, fade_time={}", fade_time); + + backlight_enabled = false; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetBacklightSwitchStatus(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.PushEnum<BacklightSwitchStatus>(backlight_enabled ? BacklightSwitchStatus::On + : BacklightSwitchStatus::Off); + } + + void EnableDimming(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + dimming = true; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void DisableDimming(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + dimming = false; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void IsDimmingEnabled(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(dimming); + } + + void EnableAutoBrightnessControl(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + auto_brightness = true; + update_instantly = true; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void DisableAutoBrightnessControl(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + auto_brightness = false; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void IsAutoBrightnessControlEnabled(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(auto_brightness); + } + + void SetAmbientLightSensorValue(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const auto light_value = rp.Pop<float>(); + + LOG_DEBUG(Service_LBL, "called light_value={}", light_value); + + ambient_light_value = light_value; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetAmbientLightSensorValue(Kernel::HLERequestContext& ctx) { + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(ambient_light_value); + } + + void SetBrightnessReflectionDelayLevel(Kernel::HLERequestContext& ctx) { + // This is Intentional, this function does absolutely nothing + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetBrightnessReflectionDelayLevel(Kernel::HLERequestContext& ctx) { + // This is intentional, the function is hard coded to return 0.0f on hardware + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(0.0f); + } + + void SetCurrentBrightnessMapping(Kernel::HLERequestContext& ctx) { + // This is Intentional, this function does absolutely nothing + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetCurrentBrightnessMapping(Kernel::HLERequestContext& ctx) { + // This is Intentional, this function does absolutely nothing + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + // This function is suppose to return something but it seems like it doesn't + } + + void SetCurrentAmbientLightSensorMapping(Kernel::HLERequestContext& ctx) { + // This is Intentional, this function does absolutely nothing + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetCurrentAmbientLightSensorMapping(Kernel::HLERequestContext& ctx) { + // This is Intentional, this function does absolutely nothing + LOG_DEBUG(Service_LBL, "called"); + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + // This function is suppose to return something but it seems like it doesn't + } + + void IsAmbientLightSensorAvailable(Kernel::HLERequestContext& ctx) { + LOG_WARNING(Service_LBL, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + // TODO(ogniK): Only return true if there's no device error + rb.Push(true); + } + + void SetCurrentBrightnessSettingForVrMode(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto brightness = rp.Pop<float>(); + + if (!std::isfinite(brightness)) { + LOG_ERROR(Service_LBL, "Brightness is infinite!"); + brightness = 0.0f; + } + + LOG_DEBUG(Service_LBL, "called brightness={}", brightness); + + current_vr_brightness = brightness; + + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + + void GetCurrentBrightnessSettingForVrMode(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + auto brightness = current_vr_brightness; + if (!std::isfinite(brightness)) { + LOG_ERROR(Service_LBL, "Brightness is infinite!"); + brightness = 0.0f; + } + + LOG_DEBUG(Service_LBL, "called brightness={}", brightness); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(brightness); + } + void EnableVrMode(Kernel::HLERequestContext& ctx) { LOG_DEBUG(Service_LBL, "called"); @@ -82,6 +313,14 @@ private: } bool vr_mode_enabled = false; + float current_brightness = 1.0f; + float backlight_brightness = 1.0f; + float ambient_light_value = 0.0f; + float current_vr_brightness = 1.0f; + bool dimming = true; + bool backlight_enabled = true; + bool update_instantly = false; + bool auto_brightness = false; // TODO(ogniK): Move to system settings }; void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) { |