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-rw-r--r--src/core/hle/service/acc/acc.cpp27
-rw-r--r--src/core/hle/service/acc/errors.h2
2 files changed, 12 insertions, 17 deletions
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index 6aabe7409..c01ee3eda 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -237,45 +237,37 @@ void Module::Interface::InitializeApplicationInfoRestricted(Kernel::HLERequestCo
LOG_WARNING(Service_ACC, "(Partial implementation) called, process_id={}", pid);
- const auto res = InitializeApplicationInfoBase(pid);
-
// TODO(ogniK): We require checking if the user actually owns the title and what not. As of
- // currently, we assume the user owns the title.
+ // currently, we assume the user owns the title. InitializeApplicationInfoBase SHOULD be called
+ // first then we do extra checks if the game is a digital copy.
IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(res);
+ rb.Push(InitializeApplicationInfoBase(pid));
}
ResultCode Module::Interface::InitializeApplicationInfoBase(u64 process_id) {
if (application_info) {
+ LOG_ERROR(Service_ACC, "Application already initialized");
return ERR_ACCOUNTINFO_ALREADY_INITIALIZED;
}
- Service::SM::ServiceManager& sm = system.ServiceManager();
- std::shared_ptr<Service::Glue::ARP_R> arp_r = sm.GetService<Service::Glue::ARP_R>("arp:r");
- if (arp_r == nullptr) {
- LOG_ERROR(Service_ACC, "Failed to get arp:r service");
- application_info.application_type = ApplicationType::Unknown;
-
- return ResultCode(ERR_ACCOUNTINFO_BAD_APPLICATION);
- }
-
const auto& list = system.Kernel().GetProcessList();
const auto iter = std::find_if(list.begin(), list.end(), [&process_id](const auto& process) {
return process->GetProcessID() == process_id;
});
if (iter == list.end()) {
- // Failed to find process ID
+ LOG_ERROR(Service_ACC, "Failed to find process ID");
application_info.application_type = ApplicationType::Unknown;
- return ResultCode(ERR_ACCOUNTINFO_BAD_APPLICATION);
+ return ERR_ACCOUNTINFO_BAD_APPLICATION;
}
const auto launch_property = system.GetARPManager().GetLaunchProperty((*iter)->GetTitleID());
if (launch_property.Failed()) {
- return ResultCode(ERR_ACCOUNTINFO_BAD_APPLICATION);
+ LOG_ERROR(Service_ACC, "Failed to get launch property");
+ return ERR_ACCOUNTINFO_BAD_APPLICATION;
}
switch (launch_property->base_game_storage_id) {
@@ -288,7 +280,8 @@ ResultCode Module::Interface::InitializeApplicationInfoBase(u64 process_id) {
application_info.application_type = ApplicationType::Digital;
break;
default:
- return ResultCode(ERR_ACCOUNTINFO_BAD_APPLICATION);
+ LOG_ERROR(Service_ACC, "Invalid game storage ID");
+ return ERR_ACCOUNTINFO_BAD_APPLICATION;
}
LOG_WARNING(Service_ACC, "ApplicationInfo init required");
diff --git a/src/core/hle/service/acc/errors.h b/src/core/hle/service/acc/errors.h
index 86876dfd6..1f0577239 100644
--- a/src/core/hle/service/acc/errors.h
+++ b/src/core/hle/service/acc/errors.h
@@ -7,6 +7,8 @@
#include "core/hle/result.h"
namespace Service::Account {
+
constexpr ResultCode ERR_ACCOUNTINFO_BAD_APPLICATION{ErrorModule::Account, 22};
constexpr ResultCode ERR_ACCOUNTINFO_ALREADY_INITIALIZED{ErrorModule::Account, 41};
+
} // namespace Service::Account