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Diffstat (limited to 'src/input_common/analog_from_button.cpp')
-rwxr-xr-xsrc/input_common/analog_from_button.cpp134
1 files changed, 121 insertions, 13 deletions
diff --git a/src/input_common/analog_from_button.cpp b/src/input_common/analog_from_button.cpp
index 6cabdaa3c..40b516f85 100755
--- a/src/input_common/analog_from_button.cpp
+++ b/src/input_common/analog_from_button.cpp
@@ -2,6 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <chrono>
+#include <cmath>
+#include <thread>
+#include "common/math_util.h"
+#include "core/settings.h"
#include "input_common/analog_from_button.h"
namespace InputCommon {
@@ -11,27 +16,123 @@ public:
using Button = std::unique_ptr<Input::ButtonDevice>;
Analog(Button up_, Button down_, Button left_, Button right_, Button modifier_,
- float modifier_scale_)
+ float modifier_scale_, float modifier_angle_)
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
- right(std::move(right_)), modifier(std::move(modifier_)),
- modifier_scale(modifier_scale_) {}
+ right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
+ modifier_angle(modifier_angle_) {
+ update_thread = std::thread(&Analog::UpdateStatus, this);
+ }
+
+ ~Analog() override {
+ update_thread_running = false;
+ if (update_thread.joinable()) {
+ update_thread.join();
+ }
+ }
+
+ void MoveToDirection(bool enable, float to_angle) {
+ if (!enable) {
+ return;
+ }
+ constexpr float TAU = Common::PI * 2.0f;
+ // Use wider angle to ease the transition.
+ constexpr float aperture = TAU * 0.15f;
+ const float top_limit = to_angle + aperture;
+ const float bottom_limit = to_angle - aperture;
+
+ if ((angle > to_angle && angle <= top_limit) ||
+ (angle + TAU > to_angle && angle + TAU <= top_limit)) {
+ angle -= modifier_angle;
+ if (angle < 0) {
+ angle += TAU;
+ }
+ } else if ((angle >= bottom_limit && angle < to_angle) ||
+ (angle - TAU >= bottom_limit && angle - TAU < to_angle)) {
+ angle += modifier_angle;
+ if (angle >= TAU) {
+ angle -= TAU;
+ }
+ } else {
+ angle = to_angle;
+ }
+ }
+
+ void UpdateStatus() {
+ while (update_thread_running) {
+ const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
+
+ bool r = right->GetStatus();
+ bool l = left->GetStatus();
+ bool u = up->GetStatus();
+ bool d = down->GetStatus();
+
+ // Eliminate contradictory movements
+ if (r && l) {
+ r = false;
+ l = false;
+ }
+ if (u && d) {
+ u = false;
+ d = false;
+ }
+
+ // Move to the right
+ MoveToDirection(r && !u && !d, 0.0f);
+
+ // Move to the upper right
+ MoveToDirection(r && u && !d, Common::PI * 0.25f);
+
+ // Move up
+ MoveToDirection(u && !l && !r, Common::PI * 0.5f);
+
+ // Move to the upper left
+ MoveToDirection(l && u && !d, Common::PI * 0.75f);
+
+ // Move to the left
+ MoveToDirection(l && !u && !d, Common::PI);
+
+ // Move to the bottom left
+ MoveToDirection(l && !u && d, Common::PI * 1.25f);
+
+ // Move down
+ MoveToDirection(d && !l && !r, Common::PI * 1.5f);
+
+ // Move to the bottom right
+ MoveToDirection(r && !u && d, Common::PI * 1.75f);
+
+ // Move if a key is pressed
+ if (r || l || u || d) {
+ amplitude = coef;
+ } else {
+ amplitude = 0;
+ }
+
+ // Delay the update rate to 100hz
+ std::this_thread::sleep_for(std::chrono::milliseconds(10));
+ }
+ }
std::tuple<float, float> GetStatus() const override {
+ if (Settings::values.emulate_analog_keyboard) {
+ return std::make_tuple(std::cos(angle) * amplitude, std::sin(angle) * amplitude);
+ }
constexpr float SQRT_HALF = 0.707106781f;
int x = 0, y = 0;
-
- if (right->GetStatus())
+ if (right->GetStatus()) {
++x;
- if (left->GetStatus())
+ }
+ if (left->GetStatus()) {
--x;
- if (up->GetStatus())
+ }
+ if (up->GetStatus()) {
++y;
- if (down->GetStatus())
+ }
+ if (down->GetStatus()) {
--y;
-
- float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
- return std::make_tuple(x * coef * (y == 0 ? 1.0f : SQRT_HALF),
- y * coef * (x == 0 ? 1.0f : SQRT_HALF));
+ }
+ const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
+ return std::make_tuple(static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF),
+ static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF));
}
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
@@ -55,6 +156,11 @@ private:
Button right;
Button modifier;
float modifier_scale;
+ float modifier_angle;
+ float angle{};
+ float amplitude{};
+ std::thread update_thread;
+ bool update_thread_running{true};
};
std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::ParamPackage& params) {
@@ -65,8 +171,10 @@ std::unique_ptr<Input::AnalogDevice> AnalogFromButton::Create(const Common::Para
auto right = Input::CreateDevice<Input::ButtonDevice>(params.Get("right", null_engine));
auto modifier = Input::CreateDevice<Input::ButtonDevice>(params.Get("modifier", null_engine));
auto modifier_scale = params.Get("modifier_scale", 0.5f);
+ auto modifier_angle = params.Get("modifier_angle", 0.035f);
return std::make_unique<Analog>(std::move(up), std::move(down), std::move(left),
- std::move(right), std::move(modifier), modifier_scale);
+ std::move(right), std::move(modifier), modifier_scale,
+ modifier_angle);
}
} // namespace InputCommon