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-rw-r--r--src/input_common/gcadapter/gc_adapter.cpp350
-rw-r--r--src/input_common/gcadapter/gc_adapter.h116
-rw-r--r--src/input_common/gcadapter/gc_poller.cpp310
-rw-r--r--src/input_common/gcadapter/gc_poller.h59
4 files changed, 835 insertions, 0 deletions
diff --git a/src/input_common/gcadapter/gc_adapter.cpp b/src/input_common/gcadapter/gc_adapter.cpp
new file mode 100644
index 000000000..d42261d61
--- /dev/null
+++ b/src/input_common/gcadapter/gc_adapter.cpp
@@ -0,0 +1,350 @@
+// Copyright 2014 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+//*
+#include "common/logging/log.h"
+#include "common/threadsafe_queue.h"
+#include "input_common/gcadapter/gc_adapter.h"
+
+Common::SPSCQueue<GCPadStatus> pad_queue[4];
+struct GCState state[4];
+
+namespace GCAdapter {
+
+static libusb_device_handle* usb_adapter_handle = nullptr;
+static u8 adapter_controllers_status[4] = {
+ ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE,
+ ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE};
+
+static std::mutex s_mutex;
+
+static std::thread adapter_input_thread;
+static bool adapter_thread_running;
+
+static std::mutex initialization_mutex;
+static std::thread detect_thread;
+static bool detect_thread_running = false;
+
+static libusb_context* libusb_ctx;
+
+static u8 input_endpoint = 0;
+
+static bool configuring = false;
+
+GCPadStatus CheckStatus(int port, u8 adapter_payload[37]) {
+ GCPadStatus pad = {};
+ bool get_origin = false;
+
+ u8 type = adapter_payload[1 + (9 * port)] >> 4;
+ if (type)
+ get_origin = true;
+
+ adapter_controllers_status[port] = type;
+
+ if (adapter_controllers_status[port] != ControllerTypes::CONTROLLER_NONE) {
+ u8 b1 = adapter_payload[1 + (9 * port) + 1];
+ u8 b2 = adapter_payload[1 + (9 * port) + 2];
+
+ if (b1 & (1 << 0))
+ pad.button |= PAD_BUTTON_A;
+ if (b1 & (1 << 1))
+ pad.button |= PAD_BUTTON_B;
+ if (b1 & (1 << 2))
+ pad.button |= PAD_BUTTON_X;
+ if (b1 & (1 << 3))
+ pad.button |= PAD_BUTTON_Y;
+
+ if (b1 & (1 << 4))
+ pad.button |= PAD_BUTTON_LEFT;
+ if (b1 & (1 << 5))
+ pad.button |= PAD_BUTTON_RIGHT;
+ if (b1 & (1 << 6))
+ pad.button |= PAD_BUTTON_DOWN;
+ if (b1 & (1 << 7))
+ pad.button |= PAD_BUTTON_UP;
+
+ if (b2 & (1 << 0))
+ pad.button |= PAD_BUTTON_START;
+ if (b2 & (1 << 1))
+ pad.button |= PAD_TRIGGER_Z;
+ if (b2 & (1 << 2))
+ pad.button |= PAD_TRIGGER_R;
+ if (b2 & (1 << 3))
+ pad.button |= PAD_TRIGGER_L;
+
+ if (get_origin)
+ pad.button |= PAD_GET_ORIGIN;
+
+ pad.stickX = adapter_payload[1 + (9 * port) + 3];
+ pad.stickY = adapter_payload[1 + (9 * port) + 4];
+ pad.substickX = adapter_payload[1 + (9 * port) + 5];
+ pad.substickY = adapter_payload[1 + (9 * port) + 6];
+ pad.triggerLeft = adapter_payload[1 + (9 * port) + 7];
+ pad.triggerRight = adapter_payload[1 + (9 * port) + 8];
+ }
+ return pad;
+}
+
+void PadToState(GCPadStatus pad, GCState& state) {
+ //std::lock_guard lock{s_mutex};
+ state.buttons.insert_or_assign(PAD_BUTTON_A, pad.button & PAD_BUTTON_A);
+ state.buttons.insert_or_assign(PAD_BUTTON_B, pad.button & PAD_BUTTON_B);
+ state.buttons.insert_or_assign(PAD_BUTTON_X, pad.button & PAD_BUTTON_X);
+ state.buttons.insert_or_assign(PAD_BUTTON_Y, pad.button & PAD_BUTTON_Y);
+ state.buttons.insert_or_assign(PAD_BUTTON_LEFT, pad.button & PAD_BUTTON_LEFT);
+ state.buttons.insert_or_assign(PAD_BUTTON_RIGHT, pad.button & PAD_BUTTON_RIGHT);
+ state.buttons.insert_or_assign(PAD_BUTTON_DOWN, pad.button & PAD_BUTTON_DOWN);
+ state.buttons.insert_or_assign(PAD_BUTTON_UP, pad.button & PAD_BUTTON_UP);
+ state.buttons.insert_or_assign(PAD_BUTTON_START, pad.button & PAD_BUTTON_START);
+ state.buttons.insert_or_assign(PAD_TRIGGER_Z, pad.button & PAD_TRIGGER_Z);
+ state.buttons.insert_or_assign(PAD_TRIGGER_L, pad.button & PAD_TRIGGER_L);
+ state.buttons.insert_or_assign(PAD_TRIGGER_R, pad.button & PAD_TRIGGER_R);
+ state.axes.insert_or_assign(STICK_X, pad.stickX);
+ state.axes.insert_or_assign(STICK_Y, pad.stickY);
+ state.axes.insert_or_assign(SUBSTICK_X, pad.substickX);
+ state.axes.insert_or_assign(SUBSTICK_Y, pad.substickY);
+ state.axes.insert_or_assign(TRIGGER_LEFT, pad.triggerLeft);
+ state.axes.insert_or_assign(TRIGGER_RIGHT, pad.triggerRight);
+}
+
+static void Read() {
+ LOG_INFO(Input, "GC Adapter Read() thread started");
+
+ int payload_size_in;
+ u8 adapter_payload[37];
+ while (adapter_thread_running) {
+ libusb_interrupt_transfer(usb_adapter_handle, input_endpoint, adapter_payload,
+ sizeof(adapter_payload), &payload_size_in, 32);
+
+ int payload_size = 0;
+ u8 controller_payload_copy[37];
+
+ {
+ std::lock_guard<std::mutex> lk(s_mutex);
+ std::copy(std::begin(adapter_payload), std::end(adapter_payload),
+ std::begin(controller_payload_copy));
+ payload_size = payload_size_in;
+ }
+
+ GCPadStatus pad[4];
+ if (payload_size != sizeof(controller_payload_copy) ||
+ controller_payload_copy[0] != LIBUSB_DT_HID) {
+ LOG_ERROR(Input, "error reading payload (size: %d, type: %02x)", payload_size,
+ controller_payload_copy[0]);
+ } else {
+ for (int i = 0; i < 4; i++)
+ pad[i] = CheckStatus(i, controller_payload_copy);
+ }
+ for (int port = 0; port < 4; port++) {
+ if (DeviceConnected(port) && configuring) {
+ if (pad[port].button != PAD_GET_ORIGIN)
+ pad_queue[port].Push(pad[port]);
+
+ // Accounting for a threshold here because of some controller variance
+ if (pad[port].stickX > pad[port].MAIN_STICK_CENTER_X + pad[port].THRESHOLD ||
+ pad[port].stickX < pad[port].MAIN_STICK_CENTER_X - pad[port].THRESHOLD) {
+ pad[port].axis_which = STICK_X;
+ pad[port].axis_value = pad[port].stickX;
+ pad_queue[port].Push(pad[port]);
+ }
+ if (pad[port].stickY > pad[port].MAIN_STICK_CENTER_Y + pad[port].THRESHOLD ||
+ pad[port].stickY < pad[port].MAIN_STICK_CENTER_Y - pad[port].THRESHOLD) {
+ pad[port].axis_which = STICK_Y;
+ pad[port].axis_value = pad[port].stickY;
+ pad_queue[port].Push(pad[port]);
+ }
+ if (pad[port].substickX > pad[port].C_STICK_CENTER_X + pad[port].THRESHOLD ||
+ pad[port].substickX < pad[port].C_STICK_CENTER_X - pad[port].THRESHOLD) {
+ pad[port].axis_which = SUBSTICK_X;
+ pad[port].axis_value = pad[port].substickX;
+ pad_queue[port].Push(pad[port]);
+ }
+ if (pad[port].substickY > pad[port].C_STICK_CENTER_Y + pad[port].THRESHOLD ||
+ pad[port].substickY < pad[port].C_STICK_CENTER_Y - pad[port].THRESHOLD) {
+ pad[port].axis_which = SUBSTICK_Y;
+ pad[port].axis_value = pad[port].substickY;
+ pad_queue[port].Push(pad[port]);
+ }
+ }
+ PadToState(pad[port], state[port]);
+ }
+ std::this_thread::yield();
+ }
+}
+
+static void ScanThreadFunc() {
+ LOG_INFO(Input, "GC Adapter scanning thread started");
+
+ while (detect_thread_running) {
+ if (usb_adapter_handle == nullptr) {
+ std::lock_guard<std::mutex> lk(initialization_mutex);
+ Setup();
+ }
+ Sleep(500);
+ }
+}
+
+void Init() {
+
+ if (usb_adapter_handle != nullptr)
+ return;
+ LOG_INFO(Input, "GC Adapter Initialization started");
+
+ current_status = NO_ADAPTER_DETECTED;
+ libusb_init(&libusb_ctx);
+
+ StartScanThread();
+}
+
+void StartScanThread() {
+ if (detect_thread_running)
+ return;
+ if (!libusb_ctx)
+ return;
+
+ detect_thread_running = true;
+ detect_thread = std::thread(ScanThreadFunc);
+}
+
+void StopScanThread() {
+ detect_thread.join();
+}
+
+static void Setup() {
+ // Reset the error status in case the adapter gets unplugged
+ if (current_status < 0)
+ current_status = NO_ADAPTER_DETECTED;
+
+ for (int i = 0; i < 4; i++)
+ adapter_controllers_status[i] = ControllerTypes::CONTROLLER_NONE;
+
+ libusb_device** devs; // pointer to list of connected usb devices
+
+ int cnt = libusb_get_device_list(libusb_ctx, &devs); //get the list of devices
+
+ for (int i = 0; i < cnt; i++) {
+ if (CheckDeviceAccess(devs[i])) {
+ // GC Adapter found, registering it
+ GetGCEndpoint(devs[i]);
+ break;
+ }
+ }
+}
+
+static bool CheckDeviceAccess(libusb_device* device) {
+ libusb_device_descriptor desc;
+ int ret = libusb_get_device_descriptor(device, &desc);
+ if (ret) {
+ // could not acquire the descriptor, no point in trying to use it.
+ LOG_ERROR(Input, "libusb_get_device_descriptor failed with error: %d", ret);
+ return false;
+ }
+
+ if (desc.idVendor != 0x057e || desc.idProduct != 0x0337) {
+ // This isn’t the device we are looking for.
+ return false;
+ }
+ ret = libusb_open(device, &usb_adapter_handle);
+
+ if (ret == LIBUSB_ERROR_ACCESS) {
+ LOG_ERROR(Input,
+ "Yuzu can not gain access to this device: ID %04X:%04X.",
+ desc.idVendor, desc.idProduct);
+ return false;
+ }
+ if (ret) {
+ LOG_ERROR(Input, "libusb_open failed to open device with error = %d", ret);
+ return false;
+ }
+
+ ret = libusb_kernel_driver_active(usb_adapter_handle, 0);
+ if (ret == 1) {
+ ret = libusb_detach_kernel_driver(usb_adapter_handle, 0);
+ if (ret != 0 && ret != LIBUSB_ERROR_NOT_SUPPORTED)
+ LOG_ERROR(Input, "libusb_detach_kernel_driver failed with error = %d", ret);
+ }
+
+ if (ret != 0 && ret != LIBUSB_ERROR_NOT_SUPPORTED) {
+ libusb_close(usb_adapter_handle);
+ usb_adapter_handle = nullptr;
+ return false;
+ }
+
+ ret = libusb_claim_interface(usb_adapter_handle, 0);
+ if (ret) {
+ LOG_ERROR(Input, "libusb_claim_interface failed with error = %d", ret);
+ libusb_close(usb_adapter_handle);
+ usb_adapter_handle = nullptr;
+ return false;
+ }
+
+ return true;
+}
+
+static void GetGCEndpoint(libusb_device* device) {
+ libusb_config_descriptor* config = nullptr;
+ libusb_get_config_descriptor(device, 0, &config);
+ for (u8 ic = 0; ic < config->bNumInterfaces; ic++) {
+ const libusb_interface* interfaceContainer = &config->interface[ic];
+ for (int i = 0; i < interfaceContainer->num_altsetting; i++) {
+ const libusb_interface_descriptor* interface = &interfaceContainer->altsetting[i];
+ for (u8 e = 0; e < interface->bNumEndpoints; e++) {
+ const libusb_endpoint_descriptor* endpoint = &interface->endpoint[e];
+ if (endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN)
+ input_endpoint = endpoint->bEndpointAddress;
+ }
+ }
+ }
+
+ adapter_thread_running = true;
+ current_status = ADAPTER_DETECTED;
+
+ adapter_input_thread = std::thread(Read); // Read input
+}
+
+void Shutdown() {
+ StopScanThread();
+ Reset();
+
+ current_status = NO_ADAPTER_DETECTED;
+}
+
+static void Reset() {
+ std::unique_lock<std::mutex> lock(initialization_mutex, std::defer_lock);
+ if (!lock.try_lock())
+ return;
+ if (current_status != ADAPTER_DETECTED)
+ return;
+
+ if (adapter_thread_running)
+ adapter_input_thread.join();
+
+ for (int i = 0; i < 4; i++)
+ adapter_controllers_status[i] = ControllerTypes::CONTROLLER_NONE;
+
+ current_status = NO_ADAPTER_DETECTED;
+
+ if (usb_adapter_handle) {
+ libusb_release_interface(usb_adapter_handle, 0);
+ libusb_close(usb_adapter_handle);
+ usb_adapter_handle = nullptr;
+ }
+}
+
+bool DeviceConnected(int port) {
+ return adapter_controllers_status[port] != ControllerTypes::CONTROLLER_NONE;
+}
+
+void ResetDeviceType(int port) {
+ adapter_controllers_status[port] = ControllerTypes::CONTROLLER_NONE;
+}
+
+void BeginConfiguration() {
+ configuring = true;
+}
+
+void EndConfiguration() {
+ configuring = false;
+}
+
+} // end of namespace GCAdapter
diff --git a/src/input_common/gcadapter/gc_adapter.h b/src/input_common/gcadapter/gc_adapter.h
new file mode 100644
index 000000000..9b02d1382
--- /dev/null
+++ b/src/input_common/gcadapter/gc_adapter.h
@@ -0,0 +1,116 @@
+#pragma once
+#include <algorithm>
+#include <libusb.h>
+#include <mutex>
+#include <functional>
+#include "common/common_types.h"
+
+
+enum {
+ PAD_USE_ORIGIN = 0x0080,
+ PAD_GET_ORIGIN = 0x2000,
+ PAD_ERR_STATUS = 0x8000,
+};
+
+enum PadButton {
+ PAD_BUTTON_LEFT = 0x0001,
+ PAD_BUTTON_RIGHT = 0x0002,
+ PAD_BUTTON_DOWN = 0x0004,
+ PAD_BUTTON_UP = 0x0008,
+ PAD_TRIGGER_Z = 0x0010,
+ PAD_TRIGGER_R = 0x0020,
+ PAD_TRIGGER_L = 0x0040,
+ PAD_BUTTON_A = 0x0100,
+ PAD_BUTTON_B = 0x0200,
+ PAD_BUTTON_X = 0x0400,
+ PAD_BUTTON_Y = 0x0800,
+ PAD_BUTTON_START = 0x1000,
+ // Below is for compatibility with "AxisButton" type
+ PAD_STICK = 0x2000,
+
+};
+
+enum PadAxes { STICK_X, STICK_Y, SUBSTICK_X, SUBSTICK_Y, TRIGGER_LEFT, TRIGGER_RIGHT };
+
+struct GCPadStatus {
+ u16 button; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
+ u8 stickX; // 0 <= stickX <= 255
+ u8 stickY; // 0 <= stickY <= 255
+ u8 substickX; // 0 <= substickX <= 255
+ u8 substickY; // 0 <= substickY <= 255
+ u8 triggerLeft; // 0 <= triggerLeft <= 255
+ u8 triggerRight; // 0 <= triggerRight <= 255
+ bool isConnected{true};
+
+ static const u8 MAIN_STICK_CENTER_X = 0x80;
+ static const u8 MAIN_STICK_CENTER_Y = 0x80;
+ static const u8 MAIN_STICK_RADIUS = 0x7f;
+ static const u8 C_STICK_CENTER_X = 0x80;
+ static const u8 C_STICK_CENTER_Y = 0x80;
+ static const u8 C_STICK_RADIUS = 0x7f;
+
+ static const u8 TRIGGER_CENTER = 20;
+ static const u8 THRESHOLD = 10;
+ u8 port;
+ u8 axis_which = 255;
+ u8 axis_value = 255;
+};
+
+struct GCState {
+ std::unordered_map<int, bool> buttons;
+ std::unordered_map<int, u16> axes;
+};
+
+
+namespace GCAdapter {
+enum ControllerTypes {
+ CONTROLLER_NONE = 0,
+ CONTROLLER_WIRED = 1,
+ CONTROLLER_WIRELESS = 2
+};
+
+enum {
+ NO_ADAPTER_DETECTED = 0,
+ ADAPTER_DETECTED = 1,
+};
+
+// Current adapter status: detected/not detected/in error (holds the error code)
+static int current_status = NO_ADAPTER_DETECTED;
+
+GCPadStatus CheckStatus(int port, u8 adapter_payload[37]);
+/// Initialize the GC Adapter capture and read sequence
+void Init();
+
+/// Close the adapter read thread and release the adapter
+void Shutdown();
+
+/// Begin scanning for the GC Adapter.
+void StartScanThread();
+
+/// Stop scanning for the adapter
+void StopScanThread();
+
+/// Returns true if there is a device connected to port
+bool DeviceConnected(int port);
+
+/// Resets status of device connected to port
+void ResetDeviceType(int port);
+
+/// Returns true if we successfully gain access to GC Adapter
+bool CheckDeviceAccess(libusb_device* device);
+
+/// Captures GC Adapter endpoint address,
+void GetGCEndpoint(libusb_device* device);
+
+/// For shutting down, clear all data, join all threads, release usb
+void Reset();
+
+/// For use in initialization, querying devices to find the adapter
+void Setup();
+
+/// Used for polling
+void BeginConfiguration();
+
+void EndConfiguration();
+
+} // end of namespace GCAdapter
diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp
new file mode 100644
index 000000000..772bd8890
--- /dev/null
+++ b/src/input_common/gcadapter/gc_poller.cpp
@@ -0,0 +1,310 @@
+#include <atomic>
+#include <list>
+#include <mutex>
+#include <utility>
+#include "input_common/gcadapter/gc_poller.h"
+#include "input_common/gcadapter/gc_adapter.h"
+#include "common/threadsafe_queue.h"
+
+// Using extern as to avoid multply defined symbols.
+extern Common::SPSCQueue<GCPadStatus> pad_queue[4];
+extern struct GCState state[4];
+
+namespace InputCommon {
+
+class GCButton final : public Input::ButtonDevice {
+public:
+ explicit GCButton(int port_, int button_, int axis_)
+ : port(port_), button(button_) {
+ }
+
+ ~GCButton() override;
+
+ bool GetStatus() const override {
+ return state[port].buttons.at(button);
+ }
+
+private:
+ const int port;
+ const int button;
+};
+
+class GCAxisButton final : public Input::ButtonDevice {
+public:
+ explicit GCAxisButton(int port_, int axis_, float threshold_,
+ bool trigger_if_greater_)
+ : port(port_), axis(axis_), threshold(threshold_),
+ trigger_if_greater(trigger_if_greater_) {
+ }
+
+
+ bool GetStatus() const override {
+ const float axis_value = (state[port].axes.at(axis) - 128.0f) / 128.0f;
+ if (trigger_if_greater) {
+ return axis_value > 0.10f; //TODO(ameerj) : Fix threshold.
+ }
+ return axis_value < -0.10f;
+ }
+
+private:
+ const int port;
+ const int axis;
+ float threshold;
+ bool trigger_if_greater;
+};
+
+GCButtonFactory::GCButtonFactory() {
+ GCAdapter::Init();
+}
+
+GCButton::~GCButton() {
+ GCAdapter::Shutdown();
+}
+
+std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) {
+ int button_id = params.Get("button", 0);
+ int port = params.Get("port", 0);
+ // For Axis buttons, used by the binary sticks.
+ if (params.Has("axis")) {
+ const int axis = params.Get("axis", 0);
+ const float threshold = params.Get("threshold", 0.5f);
+ const std::string direction_name = params.Get("direction", "");
+ bool trigger_if_greater;
+ if (direction_name == "+") {
+ trigger_if_greater = true;
+ } else if (direction_name == "-") {
+ trigger_if_greater = false;
+ } else {
+ trigger_if_greater = true;
+ LOG_ERROR(Input, "Unknown direction {}", direction_name);
+ }
+ return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater);
+ }
+
+ std::unique_ptr<GCButton> button =
+ std::make_unique<GCButton>(port, button_id, params.Get("axis", 0));
+ return std::move(button);
+}
+
+Common::ParamPackage GCButtonFactory::GetNextInput() {
+ Common::ParamPackage params;
+ GCPadStatus pad;
+ for (int i = 0; i < 4; i++) {
+ while (pad_queue[i].Pop(pad)) {
+ // This while loop will break on the earliest detected button
+ params.Set("engine", "gcpad");
+ params.Set("port", i);
+ // I was debating whether to keep these verbose for ease of reading
+ // or to use a while loop shifting the bits to test and set the value.
+ if (pad.button & PAD_BUTTON_A) {
+ params.Set("button", PAD_BUTTON_A);
+ break;
+ }
+ if (pad.button & PAD_BUTTON_B) {
+ params.Set("button", PAD_BUTTON_B);
+ break;
+ }
+ if (pad.button & PAD_BUTTON_X) {
+ params.Set("button", PAD_BUTTON_X);
+ break;
+ }
+ if (pad.button & PAD_BUTTON_Y) {
+ params.Set("button", PAD_BUTTON_Y);
+ break;
+ }
+ if (pad.button & PAD_BUTTON_DOWN) {
+ params.Set("button", PAD_BUTTON_DOWN);
+ break;
+ }
+ if (pad.button & PAD_BUTTON_LEFT) {
+ params.Set("button", PAD_BUTTON_LEFT);
+ break;
+ }
+ if (pad.button & PAD_BUTTON_RIGHT) {
+ params.Set("button", PAD_BUTTON_RIGHT);
+ break;
+ }
+ if (pad.button & PAD_BUTTON_UP) {
+ params.Set("button", PAD_BUTTON_UP);
+ break;
+ }
+ if (pad.button & PAD_TRIGGER_L) {
+ params.Set("button", PAD_TRIGGER_L);
+ break;
+ }
+ if (pad.button & PAD_TRIGGER_R) {
+ params.Set("button", PAD_TRIGGER_R);
+ break;
+ }
+ if (pad.button & PAD_TRIGGER_Z) {
+ params.Set("button", PAD_TRIGGER_Z);
+ break;
+ }
+ if (pad.button & PAD_BUTTON_START) {
+ params.Set("button", PAD_BUTTON_START);
+ break;
+ }
+ // For Axis button implementation
+ if (pad.axis_which != 255) {
+ params.Set("axis", pad.axis_which);
+ params.Set("button", PAD_STICK);
+ if (pad.axis_value > 128) {
+ params.Set("direction", "+");
+ params.Set("threshold", "0.5");
+ } else {
+ params.Set("direction", "-");
+ params.Set("threshold", "-0.5");
+ }
+ break;
+ }
+ }
+ }
+ return params;
+}
+
+void GCButtonFactory::BeginConfiguration() {
+ polling = true;
+ for (int i = 0; i < 4; i++)
+ pad_queue[i].Clear();
+ GCAdapter::BeginConfiguration();
+}
+
+void GCButtonFactory::EndConfiguration() {
+ polling = false;
+
+ for (int i = 0; i < 4; i++)
+ pad_queue[i].Clear();
+ GCAdapter::EndConfiguration();
+}
+
+class GCAnalog final : public Input::AnalogDevice {
+public:
+ GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_)
+ : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {
+ }
+
+ float GetAxis(int axis) const {
+ std::lock_guard lock{mutex};
+ // division is not by a perfect 128 to account for some variance in center location
+ // e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range [20-230]
+ return (state[port].axes.at(axis) - 128.0f) / 95.0f;
+ }
+
+ std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const {
+ float x = GetAxis(axis_x);
+ float y = GetAxis(axis_y);
+
+ // Make sure the coordinates are in the unit circle,
+ // otherwise normalize it.
+ float r = x * x + y * y;
+ if (r > 1.0f) {
+ r = std::sqrt(r);
+ x /= r;
+ y /= r;
+ }
+
+ return std::make_tuple(x, y);
+ }
+
+ std::tuple<float, float> GetStatus() const override {
+ const auto [x, y] = GetAnalog(axis_x, axis_y);
+ const float r = std::sqrt((x * x) + (y * y));
+ if (r > deadzone) {
+ return std::make_tuple(x / r * (r - deadzone) / (1 - deadzone),
+ y / r * (r - deadzone) / (1 - deadzone));
+ }
+ return std::make_tuple<float, float>(0.0f, 0.0f);
+ }
+
+ bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {
+ const auto [x, y] = GetStatus();
+ const float directional_deadzone = 0.4f;
+ switch (direction) {
+ case Input::AnalogDirection::RIGHT:
+ return x > directional_deadzone;
+ case Input::AnalogDirection::LEFT:
+ return x < -directional_deadzone;
+ case Input::AnalogDirection::UP:
+ return y > directional_deadzone;
+ case Input::AnalogDirection::DOWN:
+ return y < -directional_deadzone;
+ }
+ return false;
+ }
+
+private:
+ const int port;
+ const int axis_x;
+ const int axis_y;
+ const float deadzone;
+ mutable std::mutex mutex;
+};
+
+
+/// An analog device factory that creates analog devices from GC Adapter
+GCAnalogFactory::GCAnalogFactory() {};
+
+
+/**
+* Creates analog device from joystick axes
+* @param params contains parameters for creating the device:
+* - "port": the nth gcpad on the adapter
+* - "axis_x": the index of the axis to be bind as x-axis
+* - "axis_y": the index of the axis to be bind as y-axis
+*/
+std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::ParamPackage& params) {
+ const std::string guid = params.Get("guid", "0");
+ const int port = params.Get("port", 0);
+ const int axis_x = params.Get("axis_x", 0);
+ const int axis_y = params.Get("axis_y", 1);
+ const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
+
+ return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone);
+}
+
+void GCAnalogFactory::BeginConfiguration() {
+ polling = true;
+ for (int i = 0; i < 4; i++)
+ pad_queue[i].Clear();
+ GCAdapter::BeginConfiguration();
+}
+
+void GCAnalogFactory::EndConfiguration() {
+ polling = false;
+ for (int i = 0; i < 4; i++)
+ pad_queue[i].Clear();
+ GCAdapter::EndConfiguration();
+}
+
+Common::ParamPackage GCAnalogFactory::GetNextInput() {
+ GCPadStatus pad;
+ for (int i = 0; i < 4; i++) {
+ while (pad_queue[i].Pop(pad)) {
+ if (pad.axis_which == 255 || std::abs((pad.axis_value - 128.0f) / 128.0f) < 0.1) {
+ continue;
+ }
+ // An analog device needs two axes, so we need to store the axis for later and wait for
+ // a second SDL event. The axes also must be from the same joystick.
+ const int axis = pad.axis_which;
+ if (analog_x_axis == -1) {
+ analog_x_axis = axis;
+ controller_number = i;
+ } else if (analog_y_axis == -1 && analog_x_axis != axis && controller_number == i) {
+ analog_y_axis = axis;
+ }
+ }
+ }
+ Common::ParamPackage params;
+ if (analog_x_axis != -1 && analog_y_axis != -1) {
+ params.Set("engine", "gcpad");
+ params.Set("port", controller_number);
+ params.Set("axis_x", analog_x_axis);
+ params.Set("axis_y", analog_y_axis);
+ analog_x_axis = -1;
+ analog_y_axis = -1;
+ controller_number = -1;
+ return params;
+ }
+ return params;
+}
+} // namespace InputCommon
diff --git a/src/input_common/gcadapter/gc_poller.h b/src/input_common/gcadapter/gc_poller.h
new file mode 100644
index 000000000..d115b1d2a
--- /dev/null
+++ b/src/input_common/gcadapter/gc_poller.h
@@ -0,0 +1,59 @@
+#pragma once
+
+#include <memory>
+#include "core/frontend/input.h"
+
+namespace InputCommon {
+
+
+/**
+ * A button device factory representing a gcpad. It receives gcpad events and forward them
+ * to all button devices it created.
+ */
+class GCButtonFactory final : public Input::Factory<Input::ButtonDevice> {
+public:
+ GCButtonFactory();
+
+ /**
+ * Creates a button device from a button press
+ * @param params contains parameters for creating the device:
+ * - "code": the code of the key to bind with the button
+ */
+ std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override;
+
+ Common::ParamPackage GetNextInput();
+
+ /// For device input configuration/polling
+ void BeginConfiguration();
+ void EndConfiguration();
+
+ bool IsPolling() {
+ return polling;
+ }
+
+private:
+ bool polling = false;
+};
+
+/// An analog device factory that creates analog devices from GC Adapter
+class GCAnalogFactory final : public Input::Factory<Input::AnalogDevice> {
+public:
+ GCAnalogFactory();
+ std::unique_ptr<Input::AnalogDevice> Create(const Common::ParamPackage& params) override;
+ Common::ParamPackage GetNextInput();
+
+ /// For device input configuration/polling
+ void BeginConfiguration();
+ void EndConfiguration();
+
+ bool IsPolling() {
+ return polling;
+ }
+
+private:
+ int analog_x_axis = -1;
+ int analog_y_axis = -1;
+ int controller_number = -1;
+ bool polling = false;
+};
+} // namespace InputCommon