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-rw-r--r--src/input_common/main.cpp212
1 files changed, 154 insertions, 58 deletions
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index b9d5d0ec3..ea1a1cee6 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -11,6 +11,7 @@
#include "input_common/keyboard.h"
#include "input_common/main.h"
#include "input_common/motion_emu.h"
+#include "input_common/touch_from_button.h"
#include "input_common/udp/udp.h"
#ifdef HAVE_SDL2
#include "input_common/sdl/sdl.h"
@@ -18,67 +19,176 @@
namespace InputCommon {
-static std::shared_ptr<Keyboard> keyboard;
-static std::shared_ptr<MotionEmu> motion_emu;
+struct InputSubsystem::Impl {
+ void Initialize() {
+ auto gcadapter = std::make_shared<GCAdapter::Adapter>();
+ gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
+ Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
+ gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
+ Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
+
+ keyboard = std::make_shared<Keyboard>();
+ Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
+ Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
+ std::make_shared<AnalogFromButton>());
+ motion_emu = std::make_shared<MotionEmu>();
+ Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
+ Input::RegisterFactory<Input::TouchDevice>("touch_from_button",
+ std::make_shared<TouchFromButtonFactory>());
+
#ifdef HAVE_SDL2
-static std::unique_ptr<SDL::State> sdl;
+ sdl = SDL::Init();
#endif
-static std::unique_ptr<CemuhookUDP::State> udp;
-static std::shared_ptr<GCButtonFactory> gcbuttons;
-static std::shared_ptr<GCAnalogFactory> gcanalog;
-
-void Init() {
- auto gcadapter = std::make_shared<GCAdapter::Adapter>();
- gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
- Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
- gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
- Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
-
- keyboard = std::make_shared<Keyboard>();
- Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
- Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
- std::make_shared<AnalogFromButton>());
- motion_emu = std::make_shared<MotionEmu>();
- Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
+ udp = CemuhookUDP::Init();
+ }
+
+ void Shutdown() {
+ Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
+ keyboard.reset();
+ Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
+ Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
+ motion_emu.reset();
+ Input::UnregisterFactory<Input::TouchDevice>("touch_from_button");
#ifdef HAVE_SDL2
- sdl = SDL::Init();
+ sdl.reset();
#endif
+ udp.reset();
+ Input::UnregisterFactory<Input::ButtonDevice>("gcpad");
+ Input::UnregisterFactory<Input::AnalogDevice>("gcpad");
+
+ gcbuttons.reset();
+ gcanalog.reset();
+ }
+
+ [[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
+ std::vector<Common::ParamPackage> devices = {
+ Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
+ Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "key"}},
+ };
+#ifdef HAVE_SDL2
+ auto sdl_devices = sdl->GetInputDevices();
+ devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
+#endif
+ auto udp_devices = udp->GetInputDevices();
+ devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
+ return devices;
+ }
+
+ [[nodiscard]] AnalogMapping GetAnalogMappingForDevice(
+ const Common::ParamPackage& params) const {
+ if (!params.Has("class") || params.Get("class", "") == "any") {
+ return {};
+ }
+ if (params.Get("class", "") == "key") {
+ // TODO consider returning the SDL key codes for the default keybindings
+ return {};
+ }
+#ifdef HAVE_SDL2
+ if (params.Get("class", "") == "sdl") {
+ return sdl->GetAnalogMappingForDevice(params);
+ }
+#endif
+ return {};
+ }
+
+ [[nodiscard]] ButtonMapping GetButtonMappingForDevice(
+ const Common::ParamPackage& params) const {
+ if (!params.Has("class") || params.Get("class", "") == "any") {
+ return {};
+ }
+ if (params.Get("class", "") == "key") {
+ // TODO consider returning the SDL key codes for the default keybindings
+ return {};
+ }
+#ifdef HAVE_SDL2
+ if (params.Get("class", "") == "sdl") {
+ return sdl->GetButtonMappingForDevice(params);
+ }
+#endif
+ return {};
+ }
- udp = CemuhookUDP::Init();
-}
-
-void Shutdown() {
- Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
- keyboard.reset();
- Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
- Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
- motion_emu.reset();
+ std::shared_ptr<Keyboard> keyboard;
+ std::shared_ptr<MotionEmu> motion_emu;
#ifdef HAVE_SDL2
- sdl.reset();
+ std::unique_ptr<SDL::State> sdl;
#endif
- udp.reset();
- Input::UnregisterFactory<Input::ButtonDevice>("gcpad");
- Input::UnregisterFactory<Input::AnalogDevice>("gcpad");
+ std::unique_ptr<CemuhookUDP::State> udp;
+ std::shared_ptr<GCButtonFactory> gcbuttons;
+ std::shared_ptr<GCAnalogFactory> gcanalog;
+};
+
+InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}
+
+InputSubsystem::~InputSubsystem() = default;
+
+void InputSubsystem::Initialize() {
+ impl->Initialize();
+}
+
+void InputSubsystem::Shutdown() {
+ impl->Shutdown();
+}
+
+Keyboard* InputSubsystem::GetKeyboard() {
+ return impl->keyboard.get();
+}
+
+const Keyboard* InputSubsystem::GetKeyboard() const {
+ return impl->keyboard.get();
+}
+
+MotionEmu* InputSubsystem::GetMotionEmu() {
+ return impl->motion_emu.get();
+}
+
+const MotionEmu* InputSubsystem::GetMotionEmu() const {
+ return impl->motion_emu.get();
+}
- gcbuttons.reset();
- gcanalog.reset();
+std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
+ return impl->GetInputDevices();
}
-Keyboard* GetKeyboard() {
- return keyboard.get();
+AnalogMapping InputSubsystem::GetAnalogMappingForDevice(const Common::ParamPackage& device) const {
+ return impl->GetAnalogMappingForDevice(device);
}
-MotionEmu* GetMotionEmu() {
- return motion_emu.get();
+ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPackage& device) const {
+ return impl->GetButtonMappingForDevice(device);
}
-GCButtonFactory* GetGCButtons() {
- return gcbuttons.get();
+GCAnalogFactory* InputSubsystem::GetGCAnalogs() {
+ return impl->gcanalog.get();
}
-GCAnalogFactory* GetGCAnalogs() {
- return gcanalog.get();
+const GCAnalogFactory* InputSubsystem::GetGCAnalogs() const {
+ return impl->gcanalog.get();
+}
+
+GCButtonFactory* InputSubsystem::GetGCButtons() {
+ return impl->gcbuttons.get();
+}
+
+const GCButtonFactory* InputSubsystem::GetGCButtons() const {
+ return impl->gcbuttons.get();
+}
+
+void InputSubsystem::ReloadInputDevices() {
+ if (!impl->udp) {
+ return;
+ }
+ impl->udp->ReloadUDPClient();
+}
+
+std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers(
+ Polling::DeviceType type) const {
+#ifdef HAVE_SDL2
+ return impl->sdl->GetPollers(type);
+#else
+ return {};
+#endif
}
std::string GenerateKeyboardParam(int key_code) {
@@ -102,18 +212,4 @@ std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left,
};
return circle_pad_param.Serialize();
}
-
-namespace Polling {
-
-std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) {
- std::vector<std::unique_ptr<DevicePoller>> pollers;
-
-#ifdef HAVE_SDL2
- pollers = sdl->GetPollers(type);
-#endif
-
- return pollers;
-}
-
-} // namespace Polling
} // namespace InputCommon