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-rw-r--r--src/input_common/main.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/input_common/main.h b/src/input_common/main.h
index 1d06fc5f5..6390d3f09 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -155,28 +155,28 @@ public:
/// Retrieves the underlying udp touch handler.
[[nodiscard]] const UDPTouchFactory* GetUDPTouch() const;
- /// Retrieves the underlying GameCube button handler.
+ /// Retrieves the underlying mouse button handler.
[[nodiscard]] MouseButtonFactory* GetMouseButtons();
- /// Retrieves the underlying GameCube button handler.
+ /// Retrieves the underlying mouse button handler.
[[nodiscard]] const MouseButtonFactory* GetMouseButtons() const;
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse analog handler.
[[nodiscard]] MouseAnalogFactory* GetMouseAnalogs();
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse analog handler.
[[nodiscard]] const MouseAnalogFactory* GetMouseAnalogs() const;
- /// Retrieves the underlying udp motion handler.
+ /// Retrieves the underlying mouse motion handler.
[[nodiscard]] MouseMotionFactory* GetMouseMotions();
- /// Retrieves the underlying udp motion handler.
+ /// Retrieves the underlying mouse motion handler.
[[nodiscard]] const MouseMotionFactory* GetMouseMotions() const;
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse touch handler.
[[nodiscard]] MouseTouchFactory* GetMouseTouch();
- /// Retrieves the underlying udp touch handler.
+ /// Retrieves the underlying mouse touch handler.
[[nodiscard]] const MouseTouchFactory* GetMouseTouch() const;
/// Retrieves the underlying tas button handler.
@@ -185,10 +185,10 @@ public:
/// Retrieves the underlying tas button handler.
[[nodiscard]] const TasButtonFactory* GetTasButtons() const;
- /// Retrieves the underlying tas touch handler.
+ /// Retrieves the underlying tas analogs handler.
[[nodiscard]] TasAnalogFactory* GetTasAnalogs();
- /// Retrieves the underlying tas touch handler.
+ /// Retrieves the underlying tas analogs handler.
[[nodiscard]] const TasAnalogFactory* GetTasAnalogs() const;
/// Reloads the input devices