diff options
Diffstat (limited to 'src/input_common/sdl/sdl_impl.cpp')
-rw-r--r-- | src/input_common/sdl/sdl_impl.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp index c395d96cf..7827e324c 100644 --- a/src/input_common/sdl/sdl_impl.cpp +++ b/src/input_common/sdl/sdl_impl.cpp @@ -400,7 +400,8 @@ public: return joystick->RumblePlay(0, 0); } - bool SetRumblePlay(f32 amp_low, f32 freq_low, f32 amp_high, f32 freq_high) const override { + bool SetRumblePlay(f32 amp_low, [[maybe_unused]] f32 freq_low, f32 amp_high, + [[maybe_unused]] f32 freq_high) const override { const auto process_amplitude = [](f32 amplitude) { return static_cast<u16>((amplitude + std::pow(amplitude, 0.3f)) * 0.5f * 0xFFFF); }; @@ -864,6 +865,8 @@ Common::ParamPackage SDLEventToMotionParamPackage(SDLState& state, const SDL_Eve Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& guid, const SDL_GameControllerButtonBind& binding) { switch (binding.bindType) { + case SDL_CONTROLLER_BINDTYPE_NONE: + break; case SDL_CONTROLLER_BINDTYPE_AXIS: return BuildAnalogParamPackageForButton(port, guid, binding.value.axis); case SDL_CONTROLLER_BINDTYPE_BUTTON: @@ -984,7 +987,7 @@ class SDLPoller : public InputCommon::Polling::DevicePoller { public: explicit SDLPoller(SDLState& state_) : state(state_) {} - void Start(const std::string& device_id) override { + void Start([[maybe_unused]] const std::string& device_id) override { state.event_queue.Clear(); state.polling = true; } |