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Diffstat (limited to '')
-rw-r--r-- | src/input_common/tas/tas_poller.cpp | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/src/input_common/tas/tas_poller.cpp b/src/input_common/tas/tas_poller.cpp new file mode 100644 index 000000000..15810d6b0 --- /dev/null +++ b/src/input_common/tas/tas_poller.cpp @@ -0,0 +1,101 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <mutex> +#include <utility> + +#include "common/settings.h" +#include "common/threadsafe_queue.h" +#include "input_common/tas/tas_input.h" +#include "input_common/tas/tas_poller.h" + +namespace InputCommon { + +class TasButton final : public Input::ButtonDevice { +public: + explicit TasButton(u32 button_, u32 pad_, const TasInput::Tas* tas_input_) + : button(button_), pad(pad_), tas_input(tas_input_) {} + + bool GetStatus() const override { + return (tas_input->GetTasState(pad).buttons & button) != 0; + } + +private: + const u32 button; + const u32 pad; + const TasInput::Tas* tas_input; +}; + +TasButtonFactory::TasButtonFactory(std::shared_ptr<TasInput::Tas> tas_input_) + : tas_input(std::move(tas_input_)) {} + +std::unique_ptr<Input::ButtonDevice> TasButtonFactory::Create(const Common::ParamPackage& params) { + const auto button_id = params.Get("button", 0); + const auto pad = params.Get("pad", 0); + + return std::make_unique<TasButton>(button_id, pad, tas_input.get()); +} + +class TasAnalog final : public Input::AnalogDevice { +public: + explicit TasAnalog(u32 pad_, u32 axis_x_, u32 axis_y_, const TasInput::Tas* tas_input_) + : pad(pad_), axis_x(axis_x_), axis_y(axis_y_), tas_input(tas_input_) {} + + float GetAxis(u32 axis) const { + std::lock_guard lock{mutex}; + return tas_input->GetTasState(pad).axis.at(axis); + } + + std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const { + float x = GetAxis(analog_axis_x); + float y = GetAxis(analog_axis_y); + + // Make sure the coordinates are in the unit circle, + // otherwise normalize it. + float r = x * x + y * y; + if (r > 1.0f) { + r = std::sqrt(r); + x /= r; + y /= r; + } + + return {x, y}; + } + + std::tuple<float, float> GetStatus() const override { + return GetAnalog(axis_x, axis_y); + } + + Input::AnalogProperties GetAnalogProperties() const override { + return {0.0f, 1.0f, 0.5f}; + } + +private: + const u32 pad; + const u32 axis_x; + const u32 axis_y; + const TasInput::Tas* tas_input; + mutable std::mutex mutex; +}; + +/// An analog device factory that creates analog devices from GC Adapter +TasAnalogFactory::TasAnalogFactory(std::shared_ptr<TasInput::Tas> tas_input_) + : tas_input(std::move(tas_input_)) {} + +/** + * Creates analog device from joystick axes + * @param params contains parameters for creating the device: + * - "port": the nth gcpad on the adapter + * - "axis_x": the index of the axis to be bind as x-axis + * - "axis_y": the index of the axis to be bind as y-axis + */ +std::unique_ptr<Input::AnalogDevice> TasAnalogFactory::Create(const Common::ParamPackage& params) { + const auto pad = static_cast<u32>(params.Get("pad", 0)); + const auto axis_x = static_cast<u32>(params.Get("axis_x", 0)); + const auto axis_y = static_cast<u32>(params.Get("axis_y", 1)); + + return std::make_unique<TasAnalog>(pad, axis_x, axis_y, tas_input.get()); +} + +} // namespace InputCommon |