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-rw-r--r--src/input_common/drivers/keyboard.cpp52
-rw-r--r--src/input_common/drivers/keyboard.h14
-rw-r--r--src/input_common/input_mapping.cpp25
-rw-r--r--src/input_common/input_mapping.h7
-rw-r--r--src/input_common/main.cpp9
-rw-r--r--src/input_common/main.h3
6 files changed, 84 insertions, 26 deletions
diff --git a/src/input_common/drivers/keyboard.cpp b/src/input_common/drivers/keyboard.cpp
index 328fe1ac1..23b0c0ccf 100644
--- a/src/input_common/drivers/keyboard.cpp
+++ b/src/input_common/drivers/keyboard.cpp
@@ -13,15 +13,26 @@ constexpr PadIdentifier key_identifier = {
.port = 0,
.pad = 0,
};
-constexpr PadIdentifier modifier_identifier = {
+constexpr PadIdentifier keyboard_key_identifier = {
.guid = Common::UUID{Common::INVALID_UUID},
- .port = 0,
+ .port = 1,
+ .pad = 0,
+};
+constexpr PadIdentifier keyboard_modifier_identifier = {
+ .guid = Common::UUID{Common::INVALID_UUID},
+ .port = 1,
.pad = 1,
};
Keyboard::Keyboard(const std::string& input_engine_) : InputEngine(input_engine_) {
+ // Keyboard is broken into 3 diferent sets:
+ // key: Unfiltered intended for controllers.
+ // keyboard_key: Allows only Settings::NativeKeyboard::Keys intended for keyboard emulation.
+ // keyboard_modifier: Allows only Settings::NativeKeyboard::Modifiers intended for keyboard
+ // emulation.
PreSetController(key_identifier);
- PreSetController(modifier_identifier);
+ PreSetController(keyboard_key_identifier);
+ PreSetController(keyboard_modifier_identifier);
}
void Keyboard::PressKey(int key_code) {
@@ -32,35 +43,50 @@ void Keyboard::ReleaseKey(int key_code) {
SetButton(key_identifier, key_code, false);
}
-void Keyboard::SetModifiers(int key_modifiers) {
+void Keyboard::PressKeyboardKey(int key_index) {
+ if (key_index == Settings::NativeKeyboard::None) {
+ return;
+ }
+ SetButton(keyboard_key_identifier, key_index, true);
+}
+
+void Keyboard::ReleaseKeyboardKey(int key_index) {
+ if (key_index == Settings::NativeKeyboard::None) {
+ return;
+ }
+ SetButton(keyboard_key_identifier, key_index, false);
+}
+
+void Keyboard::SetKeyboardModifiers(int key_modifiers) {
for (int i = 0; i < 32; ++i) {
bool key_value = ((key_modifiers >> i) & 0x1) != 0;
- SetButton(modifier_identifier, i, key_value);
+ SetButton(keyboard_modifier_identifier, i, key_value);
// Use the modifier to press the key button equivalent
switch (i) {
case Settings::NativeKeyboard::LeftControl:
- SetButton(key_identifier, Settings::NativeKeyboard::LeftControlKey, key_value);
+ SetButton(keyboard_key_identifier, Settings::NativeKeyboard::LeftControlKey, key_value);
break;
case Settings::NativeKeyboard::LeftShift:
- SetButton(key_identifier, Settings::NativeKeyboard::LeftShiftKey, key_value);
+ SetButton(keyboard_key_identifier, Settings::NativeKeyboard::LeftShiftKey, key_value);
break;
case Settings::NativeKeyboard::LeftAlt:
- SetButton(key_identifier, Settings::NativeKeyboard::LeftAltKey, key_value);
+ SetButton(keyboard_key_identifier, Settings::NativeKeyboard::LeftAltKey, key_value);
break;
case Settings::NativeKeyboard::LeftMeta:
- SetButton(key_identifier, Settings::NativeKeyboard::LeftMetaKey, key_value);
+ SetButton(keyboard_key_identifier, Settings::NativeKeyboard::LeftMetaKey, key_value);
break;
case Settings::NativeKeyboard::RightControl:
- SetButton(key_identifier, Settings::NativeKeyboard::RightControlKey, key_value);
+ SetButton(keyboard_key_identifier, Settings::NativeKeyboard::RightControlKey,
+ key_value);
break;
case Settings::NativeKeyboard::RightShift:
- SetButton(key_identifier, Settings::NativeKeyboard::RightShiftKey, key_value);
+ SetButton(keyboard_key_identifier, Settings::NativeKeyboard::RightShiftKey, key_value);
break;
case Settings::NativeKeyboard::RightAlt:
- SetButton(key_identifier, Settings::NativeKeyboard::RightAltKey, key_value);
+ SetButton(keyboard_key_identifier, Settings::NativeKeyboard::RightAltKey, key_value);
break;
case Settings::NativeKeyboard::RightMeta:
- SetButton(key_identifier, Settings::NativeKeyboard::RightMetaKey, key_value);
+ SetButton(keyboard_key_identifier, Settings::NativeKeyboard::RightMetaKey, key_value);
break;
default:
// Other modifier keys should be pressed with PressKey since they stay enabled until
diff --git a/src/input_common/drivers/keyboard.h b/src/input_common/drivers/keyboard.h
index 2ab92fd6c..ad123b136 100644
--- a/src/input_common/drivers/keyboard.h
+++ b/src/input_common/drivers/keyboard.h
@@ -29,10 +29,22 @@ public:
void ReleaseKey(int key_code);
/**
+ * Sets the status of the keyboard key to pressed
+ * @param key_index index of the key to press
+ */
+ void PressKeyboardKey(int key_index);
+
+ /**
+ * Sets the status of the keyboard key to released
+ * @param key_index index of the key to release
+ */
+ void ReleaseKeyboardKey(int key_index);
+
+ /**
* Sets the status of all keyboard modifier keys
* @param key_modifiers the code of the key to release
*/
- void SetModifiers(int key_modifiers);
+ void SetKeyboardModifiers(int key_modifiers);
/// Sets all keys to the non pressed state
void ReleaseAllKeys();
diff --git a/src/input_common/input_mapping.cpp b/src/input_common/input_mapping.cpp
index 0ffc71028..0eeeff372 100644
--- a/src/input_common/input_mapping.cpp
+++ b/src/input_common/input_mapping.cpp
@@ -28,6 +28,10 @@ void MappingFactory::RegisterInput(const MappingData& data) {
if (!is_enabled) {
return;
}
+ if (!IsDriverValid(data)) {
+ return;
+ }
+
switch (input_type) {
case Polling::InputType::Button:
RegisterButton(data);
@@ -168,4 +172,25 @@ void MappingFactory::RegisterMotion(const MappingData& data) {
input_queue.Push(new_input);
}
+bool MappingFactory::IsDriverValid(const MappingData& data) const {
+ // Only port 0 can be mapped on the keyboard
+ if (data.engine == "keyboard" && data.pad.port != 0) {
+ return false;
+ }
+ // The following drivers don't need to be mapped
+ if (data.engine == "tas") {
+ return false;
+ }
+ if (data.engine == "touch") {
+ return false;
+ }
+ if (data.engine == "touch_from_button") {
+ return false;
+ }
+ if (data.engine == "analog_from_button") {
+ return false;
+ }
+ return true;
+}
+
} // namespace InputCommon
diff --git a/src/input_common/input_mapping.h b/src/input_common/input_mapping.h
index 2622dba70..44eb8ad9a 100644
--- a/src/input_common/input_mapping.h
+++ b/src/input_common/input_mapping.h
@@ -66,6 +66,13 @@ private:
*/
void RegisterMotion(const MappingData& data);
+ /**
+ * Returns true if driver can be mapped
+ * @param "data": An struct containing all the information needed to create a proper
+ * ParamPackage
+ */
+ bool IsDriverValid(const MappingData& data) const;
+
Common::SPSCQueue<Common::ParamPackage> input_queue;
Polling::InputType input_type{Polling::InputType::None};
bool is_enabled{};
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index ae2518f53..df36a337c 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -402,15 +402,6 @@ std::string GenerateKeyboardParam(int key_code) {
return param.Serialize();
}
-std::string GenerateModdifierKeyboardParam(int key_code) {
- Common::ParamPackage param;
- param.Set("engine", "keyboard");
- param.Set("code", key_code);
- param.Set("toggle", false);
- param.Set("pad", 1);
- return param.Serialize();
-}
-
std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
int key_modifier, float modifier_scale) {
Common::ParamPackage circle_pad_param{
diff --git a/src/input_common/main.h b/src/input_common/main.h
index 9ea395465..a4a24d076 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -134,9 +134,6 @@ private:
/// Generates a serialized param package for creating a keyboard button device.
std::string GenerateKeyboardParam(int key_code);
-/// Generates a serialized param package for creating a moddifier keyboard button device.
-std::string GenerateModdifierKeyboardParam(int key_code);
-
/// Generates a serialized param package for creating an analog device taking input from keyboard.
std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
int key_modifier, float modifier_scale);