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Diffstat (limited to '')
-rw-r--r-- | src/network/network.cpp | 50 |
1 files changed, 0 insertions, 50 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp deleted file mode 100644 index 51b5d6a9f..000000000 --- a/src/network/network.cpp +++ /dev/null @@ -1,50 +0,0 @@ -// Copyright 2017 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include "common/assert.h" -#include "common/logging/log.h" -#include "enet/enet.h" -#include "network/network.h" - -namespace Network { - -static std::shared_ptr<RoomMember> g_room_member; ///< RoomMember (Client) for network games -static std::shared_ptr<Room> g_room; ///< Room (Server) for network games -// TODO(B3N30): Put these globals into a networking class - -bool Init() { - if (enet_initialize() != 0) { - LOG_ERROR(Network, "Error initalizing ENet"); - return false; - } - g_room = std::make_shared<Room>(); - g_room_member = std::make_shared<RoomMember>(); - LOG_DEBUG(Network, "initialized OK"); - return true; -} - -std::weak_ptr<Room> GetRoom() { - return g_room; -} - -std::weak_ptr<RoomMember> GetRoomMember() { - return g_room_member; -} - -void Shutdown() { - if (g_room_member) { - if (g_room_member->IsConnected()) - g_room_member->Leave(); - g_room_member.reset(); - } - if (g_room) { - if (g_room->GetState() == Room::State::Open) - g_room->Destroy(); - g_room.reset(); - } - enet_deinitialize(); - LOG_DEBUG(Network, "shutdown OK"); -} - -} // namespace Network |