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Diffstat (limited to '')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp index fd3140dd2..b8f95bd36 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp @@ -168,7 +168,7 @@ void EmitSetSampleMask(EmitContext& ctx, std::string_view value) { } void EmitSetFragDepth(EmitContext& ctx, std::string_view value) { - NotImplemented(); + ctx.Add("gl_FragDepth={};", value); } void EmitGetZFlag(EmitContext& ctx) { |